DungeonmasterCal |
Really? That seems like an awful lot, at least to me. As far as I can tell, it's wielded in a fashion similar to that of the punch dagger, which only does 1d4 points of damage.
I watched some show about ancient weapons and fighters (I can't recall the title) that had a scizore in it. Granted, it did a lot of damage to the poor sides of beef hanging around, but a d10's worth? Can someone better versed in "battle math" help me understand why?
IkeDoe |
Given the size of the blade 1d10 is a lot of damage for a one handed weapon, halberds(THW) and bastard swords(THW unless you take a feat) deal that ammount of damage.
I guess they decided to make it into an one handed weapon and then they modified the stats to balance it. Not the first weapon with weird stats.
And yes, Deadliest Warrior is silly, specially when they compare modern weapons.
Ross Byers RPG Superstar 2008 Top 32 |
Shadowborn |
I went and looked it up. The show is called "Deadliest Warrior" on Spike TV. You can watch full episodes there or it's on Netflix's streaming list. The very first episode had Apaches vs. Gladiators. It was just silly and I turned it off.
The show can be pretty silly, but seeing the actual weapons in use and the extent of the damage that can be done is pretty cool. They had a guy take the scizore to a hanging side of beef. He nearly split it in two with the first swing. Whether you want to equate that with 1d10 damage or not...
ProfPotts |
This site has some interesting, if brief, stuff on the historical weapon (under the 'arbelas' listing) - based on a type of knife used to cut shoe leather, it seems.
The Pathfinder version is interesting, but ultimately not a brilliant choice for most combatants. Compared with a normal longsword, for example, you're trading a +1 average damage (1d8 Vs 1d10) for a -1 to hit. The Power Attack 'standard', by comparison, gives you +2 damage for a -1 to hit. The scizore also has the worst of all critical threat ranges and multiplies - the lowly 20/x2. On the other hand, the +1 shield bonus, and the new performance quality make it an interesting choice. I'd happily build a character who used one of these - probably a two-weapon fighting type using one of these and a kukri, to simulate the gladiator fighting style - and not worry overly about the weapon's statistics being sub-optimal.
Cartigan |
DungeonmasterCal wrote:I went and looked it up. The show is called "Deadliest Warrior" on Spike TV. You can watch full episodes there or it's on Netflix's streaming list. The very first episode had Apaches vs. Gladiators. It was just silly and I turned it off.The show can be pretty silly, but seeing the actual weapons in use and the extent of the damage that can be done is pretty cool. They had a guy take the scizore to a hanging side of beef. He nearly split it in two with the first swing. Whether you want to equate that with 1d10 damage or not...
Deadliest Warrior is such a patently awful show.
The only thing good about it is the introduction to weapons of warfare.Kolokotroni |
Shadowborn wrote:DungeonmasterCal wrote:I went and looked it up. The show is called "Deadliest Warrior" on Spike TV. You can watch full episodes there or it's on Netflix's streaming list. The very first episode had Apaches vs. Gladiators. It was just silly and I turned it off.The show can be pretty silly, but seeing the actual weapons in use and the extent of the damage that can be done is pretty cool. They had a guy take the scizore to a hanging side of beef. He nearly split it in two with the first swing. Whether you want to equate that with 1d10 damage or not...Deadliest Warrior is such a patently awful show.
The only thing good about it is the introduction to weapons of warfare.
I find watching them do hard to arbitrarily different human analogs mildly amusing for a good 10 minutes of the half hour, but the whole premise is laughable because their 'tests' are about as scientific as scientology.
Dragonborn3 |
1 person marked this as a favorite. |
High damage weapons means quicker matches; not something you usually want for gladitorial events. I was also thinking the damage was high...but I would not take it as low as a punching dagger. Maybe 1d6 or 1d8.
How about 30+?
Cartigan |
Cartigan wrote:I find watching them do hard to arbitrarily different human analogs mildly amusing for a good 10 minutes of the half hour, but the whole premise is laughable because their 'tests' are about as scientific as scientology.Shadowborn wrote:DungeonmasterCal wrote:I went and looked it up. The show is called "Deadliest Warrior" on Spike TV. You can watch full episodes there or it's on Netflix's streaming list. The very first episode had Apaches vs. Gladiators. It was just silly and I turned it off.The show can be pretty silly, but seeing the actual weapons in use and the extent of the damage that can be done is pretty cool. They had a guy take the scizore to a hanging side of beef. He nearly split it in two with the first swing. Whether you want to equate that with 1d10 damage or not...Deadliest Warrior is such a patently awful show.
The only thing good about it is the introduction to weapons of warfare.
I think that manages to be an insult to scientology.
The 5 minutes of random killing at the end of the show is entertaining. Like Pirate vs Knight where the pirate kicks him over and shoots him in the face.Cartigan |
Quote:Like Pirate vs Knight where the pirate kicks him over and shoots him in the face.... And now I have to watch that show... ;)
That's 5 minutes of a 1 hour show full of truly awful fake scientific weapon tests more often than not carried out by untrained fanboys. Also, trash talking that's just sad. I am pretty sure it is scripted.
Deadliest Warrior is so bad it's hilarious.
thomas nelson |
DungeonmasterCal wrote:I went and looked it up. The show is called "Deadliest Warrior" on Spike TV. You can watch full episodes there or it's on Netflix's streaming list. The very first episode had Apaches vs. Gladiators. It was just silly and I turned it off.The show can be pretty silly, but seeing the actual weapons in use and the extent of the damage that can be done is pretty cool. They had a guy take the scizore to a hanging side of beef. He nearly split it in two with the first swing. Whether you want to equate that with 1d10 damage or not...
I agree that there is a certain amount of realism to the weapon tests but the guy wielding the scizore was a biggassed MMA fighter who would was clearly power attacking with a healthy strength bonus.
DungeonmasterCal |
The show can be pretty silly, but seeing the actual weapons in use and the extent of the damage that can be done is pretty cool. They had a guy take the scizore to a hanging side of beef. He nearly split it in two with the first swing. Whether you want to equate that with 1d10 damage or not...
That's the episode I was talking about, I think. He also pulverized the ribs of a different beef with a cestus. It may depend on the wielder, I dunno. He was an MMA world champ or something like that.
EDIT: I should really read the posts immediately above mine. Sorry for the redundancy!
DungeonmasterCal |
ProfPotts wrote:Quote:Like Pirate vs Knight where the pirate kicks him over and shoots him in the face.... And now I have to watch that show... ;)That's 5 minutes of a 1 hour show full of truly awful fake scientific weapon tests more often than not carried out by untrained fanboys. Also, trash talking that's just sad. I am pretty sure it is scripted.
Deadliest Warrior is so bad it's hilarious.
Yeah, it was the trash talking that made me turn it off. It wasn't worth the wait to see the final segment of the show.
TriOmegaZero |
"I removed a post and the replies to it. Do not use that word that way."
"Scizore"? Now I'm intrigued.
No, 'retarded'. I'll have to watch myself I guess.
So yeah, I think the weapon is ridiculous. But apparently was a historical reality.
Well, so was the boomerang IIRC, so who am I to judge?
Adam Daigle Director of Narrative |
Ashiel |
2 people marked this as a favorite. |
Honestly, Deadliest warrior is pretty lame. I've watched it occasionally, but their tests are pretty poor, and they never seem to compare weapons in ways that actually matter. Likewise, they never take into consideration things like weapon speed; just the sheer destructive force of something against a stationary target. Also, in their test of the Shaolin Monk vs Maguai Warrior they didn't even consider the fact that the monk wielded a martial art style. They also overly favored the Maguai warrior's stone and shark-tooth clubs because they dealt tremendous damage to a stationary gel dummy, while mostly ignoring the killing power of the hook-swords, siangham, chain-dart, and so forth, because the amount of collateral destruction wasn't as impressive.
Honestly, the show is stupid, but it can be fun to watch. I just wish they'd drop the smack talk, because it really brings it down.
EDIT: Also, I pretty much lost any level of respect for deadliest warrior when they fanboyed in the extreme and said that spartans could just "shrug off" glass shards in the eyes. After explaining and showing the ground-glass powder that ninja were supposed to have used to blind their opponents, and explained that blinking would grind the glass deeper into your eyes, and that most people went permanently blind after being subjected to it; they just said "oh well Spartans are trained from a young age to be used to pain, so they'll be fine".
I don't care if you're lovechild of Conan the Barbarian and Hercules, no one is going to tell me that you're going to continue fighting effectively while you're essentially blind, bleeding, and in horrible pain, from freaking glass in your eyes.
Raymond Lambert |
d10 balances, only good thing about it as a weapon. really, -1 to hit. why would you want to use it? you deal no damage if you miss. course power attack would not be so popular if people valued successfully hitting over increased damage. admitting you can afford to trade at higher levels att for damage _if_ you are full bab and high str. but dont those builds use 2hw for 2d6/d12 or d10 w/ better crits and 1&1/2 str damage? oh but this has the ac option. kind of has free mini power attack. feat starved classes might like. and it stacks w/ pa.
taking a full round action to eqip & forces you to pick ac bonus vs attack makes it hard onthe action economy. people who want to mix spells with melee are better w/ a heavy shield and a weapon with a weapon cord. resonable dms know a weapon cord should not work with a scizore. course some casters would like 1 hand free. ac casting(no theat for flank)or att when not casting
balanced enough to justifie some people taking it without leading overwhelming people to it.
IkeDoe |
d10 balances, only good thing about it as a weapon. really, -1 to hit. why would you want to use it? you deal no damage if you miss. course power attack would not be so popular if people valued successfully hitting over increased damage. admitting you can afford to trade at higher levels att for damage _if_ you are full bab and high str. but dont those builds use 2hw for 2d6/d12 or d10 w/ better crits and 1&1/2 str damage? oh but this has the ac option. kind of has free mini power attack. feat starved classes might like. and it stacks w/ pa.
taking a full round action to eqip & forces you to pick ac bonus vs attack makes it hard onthe action economy. people who want to mix spells with melee are better w/ a heavy shield and a weapon with a weapon cord. resonable dms know a weapon cord should not work with a scizore. course some casters would like 1 hand free. ac casting(no theat for flank)or att when not casting
balanced enough to justifie some people taking it without leading overwhelming people to it.
I think that d10 is balanced by the 20/x2 critical (instead of d8 and 19-20/x2 of longswords), in my experience that makes the weapon better at low levels and a bit lame at high levels, but I have seen worse.
The -1 attack or +1 AC shield bonus reminds me the rules for the buckler, but it is a one-handed weapon, not THW. +10 to disarm CMD is a good thing. I may choose the scizore for a TWF build, not sure.
ProfPotts |
The +1 shield bonus is a weirdly helpful bit to the thing if you happen to be a class without Shield Proficiency, but with the Martial Weapon Proficiency for this thing: unlike a buckler, there's no armour check penalty, it only weighs 3lbs (Vs a buckler's 5lbs), there's no arcane spell failure chance, it's harder to disarm, and you always have the option of attacking with it if you want.
The main downside is that the question of whether you can enchant weapons which grant a shield bonus (like this one) as shields or not is still up in the air (as far as I know - please point me to an answer if we've had one).
In fact, apart from the enchantment question (and the same question directed towards shield-related Feats, I guess) the scizore is out and out better than a buckler or a light shield.
IkeDoe |
In fact, apart from the enchantment question (and the same question directed towards shield-related Feats, I guess) the scizore is out and out better than a buckler or a light shield.
Well, it depends on why you want to use a light shield instead of a heavy shield.
You have to wield the scizore as a weapon and it doesn't make your hand free like the light shield, so you can't cast spells with that hand, which is why sometimes clerics and paladins choose light shield.
But good point, I haven't thought about using the scizore for a shield based character.
ProfPotts |
You have to wield the scizore as a weapon and it doesn't make your hand free like the light shield, so you can't cast spells with that hand, which is why sometimes clerics and paladins choose light shield.
Technically you can't use a hand with a light shield for somatic components either. The usual routine is to use your (light) shield hand to hold your weapon (which is allowed), cast the spell, then recover the weapon (since switching weapon hands is a free action). The presence of weapon cords in the game these days makes this tactic less important (with a weapon cord you can drop the weapon as a free action, cast, then recover the weapon as a swift action), so Clerics and the like often go with a heavy shield too (unless you have something else important to do with your swift action).
A buckler allows you to both cast, and to wield a weapon in the shield hand (at a -1 penalty and losing the shield bonus), of course.