DM Kalizar's Greenbelt Heroes Game


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Dark Archive

M Human- Cheliax Cleric 2 of Sarenrae

Let me see the wanted posters. Simondale says to his companions, inspired. Did it say that the bounty required the WHOLE body, or could we get buy with just chopping off the head? It would save us a whole lot of time and grief, not to mention the smell and having to carry these lugs. I mean, we'd save a fortune on feeding them. Dead men drink no ales.

Intimidate (help) 1d20 + 1 ⇒ (15) + 1 = 16


Hearing Simondale's comments, the eager bandits become slightly more agitated, trying to vye for first attention in telling their tales. The exception seems to be Fourth, whose eyes fall as he hears Simondale speak. His head drops and he sits fairly motionless, resigned to whatever fate will befall him.


Xan looks at brother Simon with a bit of shock. Who knew he had it in him? Xan will finally pull the axe out of the ground and resume sharpening it. The whole time he has been watching the reactions of the prisoners and most especially the fourth one. He seems to have a bit of spine to him and perhaps would be good to ask questions of. My lady. Perhaps it would be good to questions some of them separate. Brother Simon and Flynn would you be kind enough to watch the prisoners?

Unless they object, Xan will pull fourth from the line and bring him to a secluded spot with Lady Bisimone to have a chat. He seems a man who keeps his wits about him.


Xan and Bisimone drag Forth around the corner of the stables, to speak to him in private. Xan leans the man against the wall, and pulls the gag from his mouth.

Do your worst, I know what awaits me. I am no fool like these others. I will answer your questions. I owe Happs, Kressle, even that bastitch Stag Lord nothing. Let them rot for all I care. Just do me the courtesy of speaking plain. My life and these men's are forfeit. Brevoy wants us all dead. Whether we are true bandits, down on our luck commoners, or patriots fleeing a growing oppression, the nobility will see us dead. Fine. Just be truthful about it, we are dead no matter what we say.

The man stares you each square in the eyes, his showing already dead and lifeless. He is resigned to his fate, and so he continues.

My name is Rash Trimball, out of New Stetven. If I have any favor coming in your eyes, save it, give it to Seamus instead. He spoke true, he has been nothing but a cook and entertainer for our band. He has not yet stained himself as we others have. Give him his life. Do one good thing this day, to clear away the blood you seek to spill.


Rash tells you their camp is two days ride roughly southwest of Oleg's, hidden in the Narlmarches. He and the others were to ride out to collect tolls from Oleg, a hermit named Bokken, the Garrow farmstead, the Elkherd and Tammond hunting camps, then return to Kressle's Thorn River encampment. The encampment holds roughly between eight and eighteen men, depending on whether other patrols have left or returned. Kressle, on the other hand, is always there.

Rash's group is due back to camp in four or five days. The journey depends on the weather and whether or not they have to track down the wandering hunting camps for collection.

He goes on to say that he and another brigand, Sixth, whom he identifies as Dinghy Hart, have also been to the Stag Lord's fortress, well south of Kressle's band. His fortress lies in ruins at the joining of the Thron and Sellen rivers. The Stag Lord is a monster of a man, both in size and in appetites. Most visiting bandits are given passwords and allowed only into the open compound, are watched closely, and rarely actually see or meet the Stag Lord. Rash only met him once, and then only to witness the man kill a fellow bandit that had stolen a bottle of wine from amongst the tribute Kressle had sent to her master. The Stag Lord did so with a mighty bow and single arrow that pierced straight through the man, left quivering in the wall beyond. Tore part of his heart out it did.


Rash...what made you think that I would kill you...or any of your men for that matter. Our charter from the nobility of Brevoy says that we hold the lives of any brigands we come across to be forfeit that is true. What you do not know is that it allows for repentant bandits who wish to return to the path of righteousness and honor to do so and keep their lives intact. You have spoken well and do yourself honor by offering to sacrifice yourself for the young man Seamus. Now I ask you this and speak plain to me as well. Do you wish to redeem yourself in the eyes of gods and men?


I know you wish us dead. I know the men of Brevoy that chased me out of my house and home want me dead. I saw how your man acted as though he cared about our safety then turn and question whether he could get by with heads or body parts only to collect his bounty, or would he have to cart around the whole body. Not the person, but the body. Your compassion was shown to be false. Be that as it may, yes, to your question. I am tired, I am lost. I seek nothing more than a chance to have a life again. Now, if you wish to kill me, please be quick. I have lost much, my life is little else to give. With that, Rash drops to his knees, clumsily, still hogtied, and bows his head to you.


Female Half Elf Sorcerer

Bisimone takes Xan by the arm, pulling him a few steps from Rash. She stands on her tiptoes to whisper in his ear. I think maybe I came on a little too strong. Perhaps, to show my mercy, we can sentence him and Seamus to Oleg's service, say a period of a year and a day. That would allow him to repay Oleg and Svetlana for the harm they've caused, show compassion, and keep them nearby should we have more questions. Oleg should be able to order a few sets of manacles from Rostland. Or perhaps we can fashion something from around here. Surely Oleg has something that would serve in the mean time.

Bisimone then steps back from Xan, and looks down at Rash, then back to Xan. My dear, what do you think of this?


Xan looks at the man and then back at Bisimone. I think that is an excellent idea.

Xan will then go forward and pull his dagger, This will be quick I assure you. He moves behind Rash, pulls his head back gently...and cuts his bonds. Xan will then move and squat in front of him and say Here is what is going to happen. You are guilty of banditry by your own admission. We are not unswayed by your story though and I see a good man in you that has lost his way. So...you are hereby sentenced to serve here in Oleg's Trading Post however he requires for a year and a day. You will work and repay the cost that you have incurred upon this man's home. At the end of your term, you can stay here if Oleg wishes it, go free upon your own...or...you can join into my Lady Bisimone's service. Either way you will be provided for and will have purpose to your life once more. I will give this same offer to Seamus as well. Know this though, Xan gives the man a merciless look, If you make me regret giving you this chance, I will come and kill you myself. Make no mistake that what I say is true. Xan backs off again and helps the man to his feet. Now...what do you say?


Rash looks to you both, rubbing his wrists to restore circulation. He seems wary, yet still somewhat defeated in body and spirit. I will serve Oleg, should he accept, and I give my word to do so until such time as he or Lady Bisimone releases me. I will do my best to make myself useful, to restore some of the harm I have caused. I allowed issues of my past to cloud my judgement, the drink and sour thoughts to darken my soul. No longer. Turning with you around the corner, moving slowly towards the tables, he stops and says to you both. I do not expect you to find much honest toil to be had amongst my companions, but I leave that for you to judge. I would ask, as I have now given over my life, that should you find them lacking, please allow them to meet their end quickly and with peace. None save Dinghy have killed with malice and glee. In fact, the only to harm anyone was him, Pascot the Dark. (aka Second)

Rash further informs you the men are named, in order...
First - Gehen Tarr "of the wanted poster"
Second - Pascot the Dark "due to a blemish over his left eye/cheek"
Third - Mij Faulks
Fourth - Rash Trimball "himself"
Fifth - Seamus Stulk
Sixth - Dinghy Hart
Happs Bydon - the leader "of the wanted poster"


A little artistic licesnse to get things moving again, hope no one minds.

As the group removes the gags and is awash in a flurry of confessions, admissions, and garbled conversations from the remaining bandits, Keiran and Adreccam exit the barracks, roughly manhandling Happs before them. Adreccam forcibly shoves the hapless archer as he reaches the end of the tables, following up with a swift kick to the arse. Happs sprawls hard and helpless to the dirt before his bound men, nearly knocking himself unconcious. As it is, he stirs slowly, his mind dazed, trying to collect his wits. The scene silences the bandits, who watch in anticipation of what is yet to come.

Adreccam addresses everyone present. Your leader here boyo's says you're all in league with devils and monsters of the Abyss. We should kill you right quick, as only he can save us from your damnation. He kicks the man's foot, causing him to jump slightly. He moves to stand beside the man, placing his foot upon Happ's back to stop his squirming. Is this so lads? Must we kill you all to save our mortal souls? Have you been feasting on the flesh of men, cavorting with the whores of Hell itself? Clearly, Adreccam was not taken in by the man's ludicrous accusations.

Keiran watches passively, taking in the changes his friends have made outside. He notices two men sitting at the table, with Simondale at guard. Xan and Bisimone stand close, watching the bandits clumped against the stable walls. Flynn stands closest to the men, dagger in hand, looking somewhat bored, eager for a little action once more. Oleg watches from the shop's doorway, the lower half closed, with he and Svetlana watching intently what happens to the men that have plagued them for months.


The next few hours, you find out from the men's varied tales that indeed the information received from Seamus and Rash is fairly accurate.

Kressle's camp is on the Thorn River, inside the Narlmarches. Roughly 8 to 18 men are present at any particular time. This toll mission is expected to return in 4 or 5 days.

The Stag Lord's camp is at the joining of the Thorn and Sellen Rivers, amongst a series of old ruins. Count lists his men at roughly 12 to 20 on average. A password is given each month for the following months' deliveries. The new password should be with Kressle any day now, as the tribute wagon should be returning.

The men don't confirm Happs' claim of a dark priest and wizard, nor any cannibalism or wanton orgies, as a lustful glance and rude comment to poor Bisimone confirmed, right before Xan kicked Gehen out cold, dislocating the man's jaw in the process. There is rumor of a crazed old man locked in the castle basement, that worships something dark and twisted. He's a healer or conjurer of some sort, or so the rumors hold.

As to the Stag Lord himself, the men's claims are wild and speculative. Men that have seen him confirm he wears a Stag skull helm, wields a powerful bow, and dresses in leathers and deer hides. He is a powerful drinker, massive brawler, and has killed his own as easily as he kills his enemies.

Also, discretely you ask after Svetlana's ring, but the men all confirm that three bandits made off with two bags of loot earlier this month. One was caught and bled slowly by Kressle. He didn't have the goods, claiming the others abandoned him whilst he slept. A patrol went after them but hadn't returned when they left for Oleg's.


FYI - I rolled a series of bluff vs sense motives on the willingness of the other bandits to honorably hold to the deal given Seamus and Rash. Only Mij seemed likely to hold to it, but it was not a solid 100%. Happs is groveling to make some kind of deal, anything, even willingness to aid you in attacking Kressle and the Stag Lord if it means he'll be spared. The others would commit to such an agreement, but seem less enthusiastic about attacking former comrades in cold blood.

What do you wish to do about the prisoners/bandits/brigands?

As to Simondale's question about proof of death, in a world of magic, it should suffice to smear some of the deceased's blood on the writ and send it off to Restov. The clerics there should be able to divine the blood belonged to the person named, and that he is deceased; reward to be paid. If the person is not killed, then a written change of sentence should be noted and sent, which again, can be divined truthful and acceptable for payment.

Dark Archive

M Human- Cheliax Cleric 2 of Sarenrae

Simondale engineers a moment aside with Rash You think our business is done, that you can just beg forgiveness and walk away from an agent of the Dawnflower unscathed!?" he starts out stern faced, but by the end he's nearly chuckling aloud. I apologize, friend, for the heavy tactics. I saw you moved by our initial overtures, but the vagrants you were tussled up with needed a bit more elbow grease to convince. The goddess would never waste a life that could be redeemed. You made a wise choice, and we'll see to it that you keep on the light's path. Simondale also offers to pray over his recent redemption, and offer him the favor of the Redeemer.

To companions: I'd prefer not to kill if we don't have to, but I don't think we can trust these ruffians to take up arms against their former bunkmates.


Adreccam frowns at the prisoners groveling before him, particularly at Happs. He grunts at his companions, taking care to exclude the bandits from the conversation. "Look 'ere. I ain't too keen on killing defenseless men neither, but there's a fine line between mercy and weakness. A lesson needs to be taught here, one that carries weight. If we sentence all these men to a little bit of service, it ain't goin' to do squat to curb the rampant crime in these parts. Besides which, the first chance they get, they're going to revert to their old ways. Sure, they may swear oaths to the contrary, but their actions have already spoken volumes about their capacity for 'honor'." Adreccam spits heavily to emphasize his point. "We should hang Happs, pure and simple. He's the worst sort of man: craven and dissolute. His body swingin' from a pole will put the fear of Gorum into the others, and they'll know for a certain that when we say 'jump', we really mean 'jump high'. Then we have the lot take us to Kessle's digs, where they introduce us as newly disenfranchised Brevites. We want to join the Stag Lord. We get nice and cozy, then we turn the tables, and nab Kessle. She'll cave like the rest of these yellow bastids and tell us more about the Stag Lord. If not, she hangs like Happs."

Adreccam pauses, then winks and puts a finger aside his beak-like nose. "Nobody said this job was goin' to be pretty, lads. Sometimes we have to make the tough call." He glances sideways at ol' Hapless Happs. "Hang 'im high, says I."


No need to build a gibbet Adreccam. I'll take care of it. I'm only interested in them that sincerely want to change their ways. Some of these men have done murder and such. They die along with Happs. At that Xan will grab Happs and take him outside to a clear area and place him on the ground. Bring me a cord of wood and hold him still.


Male Human Cavalier 1

Keiran frowns at the events unfolding before him. He realises that these bandits deserve what's coming to them, but he can't shake the feeling that simply hanging one or two of them will set things straight.

"Wait. Before you do that. I agree that the word of these men were forfeit the moment they took up arms against the innocent, and that hanging them is just punishment. I DEFINITELY agree that leaving these maggots here based on nothing but their word that they will not revert back to banditry is not an option. However. Death is.. final. These men. They've terrorised the area, taken things that do not belong to them. Some of them have even taken lives, true. But hanging them will not bring back the joy they have taken. I have an alternative solution. They know the area. They know the bandits. Let's put that to use. Let's enlist them. If they are truly repentant, then their service to Brevoy in taming these Stolen Lands and restoring the freedoms that they have taken away will be their punishment. If they are not, Xan's axe is almost never dull.."


Female Half Elf Sorcerer

As everyone is giving options on the fates of the bandits, Bisimone offers her own thoughts.

Happs, Dinghy, and Pascot should all be put to death, preferably by Xan's axe, or maybe dueling with one of you swordsman if honor/squimishness is an issue. They have all murdered, or attempted such, so should pay for those crimes. Redemption is for Pharasma to judge.

Looking over the group of other bandits, she continues. As to Gehen, he has a warrant against him. It calls for death, but for theft that may be a bit harsh. I say he and Mij lose a hand, off hand if you prefer, and remain 'guests' here until after we deal with Kressle and the Stag Lord. Once those two are dead, they will be given their freedom. Seeing Keiran's eyes at this suggestion, she adds, Or, Keiran and Adreccam can each take one of the men under their banner, to serve a year and a day not with Oleg, but with them, in the field, at our sides. Each will be responsible for their man and his actions. If one of the squires decides to step out of line, to break his oath of service, then our group will be on hand to serve the punishment Brevoy intended, death.

As to Kressle's camp, I think we should scout the place out, then attack it at night. If Kressle is as big a beeyotch as rumored, riding in may not be of benefit. She may simply attack us enmasse as a threat to her power. At night however, many of her men will be asleep, at which she smiles broadly, more so if my magic has anything to say about it. We strike quickly, killing any that take arms against us, and question any we take prisoner for more word about the Stag Lord. If Kressle is anything like her reputation, she won't give up willingly, and she won't be a lap dog like Happs. She should give my Xan and you men a fight worthy of your skills.


I am in agreement with Bisimone...those three must die. As to the rest, I will go with what the group thinks best but I will not have men fighting beside me that I cannot trust. That is folly and should not be condoned until the men prove their worth and honor. He sighs and says, Now let's get this over with quickly. I have no interest in prolonging their suffering any longer, they need to die and therefore will die. They have neither earned the right to trial by combat nor am I inclined to give it to them anyway. They have done murder and things most foul and as such their lives are forfeit. Let's just get it done.

With that Xan will bring Happs outside and lash him to the wood. Anything you'd like to say before you meet Pharasma? Now is the time. Xan will wait until Happs has said his peace before delivering the blow.

Coup de gras 1d12 + 9 ⇒ (6) + 9 = 15

Fortitude DC 25


Male Human Cavalier 1

Keiran shrugs in Happs' direction, "well, can't say I didn't try..."


Perhaps the group would feel less "uncomfortable" with the decision to kill the condemned if Bisimone cast sleep over the men first, so they would not know the falling of the blade. It is more compassion than what they offered their victims, yes, but would serve to remind everyone in the group that this is not who you are, only what you must do. The good of a future kingdom depends on the personal sacrifices it's leaders must make. Living with the burden of taking lives to save lives, to improve countless other lives, is just one such burden.

Saves 1d20 - 3 ⇒ (15) - 3 = 121d20 - 3 ⇒ (9) - 3 = 61d20 - 1 ⇒ (14) - 1 = 13

Happs' Fort Save 1d20 + 5 ⇒ (7) + 5 = 12 The damage alone ended his existence; he was injured during the fight.

None made their saves, so the three men are asleep, awaiting the falling of everlasting night.

Also, please see the OOC thread.

Dark Archive

M Human- Cheliax Cleric 2 of Sarenrae

Please allow me to give them last rights; so that they may be redeemed in the afterlife. The less dangerous men, I think, should be given a chance of living a goodly life.

If enough time, Simondale prays with each man who is willing. If not, he offers to send their corpses up in flames.


Of course Brother Simon. Xan continues with the other two. He seems very grim as he sets about his work. He takes absolutely no pleasure in this but he sees it as protecting future lives from their evil.

1d12 + 9 + 10 ⇒ (5) + 9 + 10 = 241d12 + 9 + 10 ⇒ (1) + 9 + 10 = 20

Fort DC 24 for the first one.

Fort DC 20 for the second one.


Happs and Dinghy refuse Simondale's offer of prayer and cremation. They instead seek to plead for their lives (Happs) or curse you all, vowing revenge (Dinghy).

Pascot accepts Simondale's solace, repenting his acts, accepting his fate, and asking Sarenrae or any other holy entity to intercede on his behalf with Pharasma, when his final worth is measured. He thanks Simondale for the offer of cremation.

The damage was enough to kill all three men outright.

The condemned are led outside the walls of Oleg's compound. Each is given a chance at prayer and redemption, then assisted by Flynn and Simondale to kneeling positions. Keiran cites the nature of their crimes, and reads the writs condemning each to death. None offers up rebuttal or protest. Bisimone casts her spell, at which each man falls into slumber. One by one, Flynn lifts each man up, onto a cordwood log, and Xan lets fall his blade. One by one, each man dies. Blood is taken from each man, to accompany the warrants being sent to Restov. Nearby, Adreccam and Keiran guard the four remaining bandits, led out to bear witness. Gehen and Mij remain silent and ashen, contemplating the future your band has planned for them. Rash mutters a prayer to his Lady, to offer him a better way than what he has known these last few months. Seamus, at the last axe's fall, begins a hymn to Cayden, "For The Kegs Have All Run Dry."

Oleg and Svetlana do not attend the activities, but Oleg offers a place just beyond the cleared fields, a small knoll before a copse of trees. There, the four bandits are tasked with digging their comrades' graves under Simondale and Flynn's guidance. Wood is cut, and the pyre for Pascot is ignited, safely away from any risk of spread.


When the deed is done and the songs and burials are finished, Xan will head back to Oleg's. Seeking a secluded corner, Xan kneels and gives his own prayers for the souls of the men who's lives he just took. When he is completed he let's the tears that he kept hidden flow as he laments the waste of life and love that could have been had. He had no doubt that what he had done was right and just, but it still left an ache within him to do it.

Anyone that wants too can have seen this as Xan is not hiding, he just moved away from the common areas into a corner of the compound.


About the potential squires:

Gehen is wanted for banditry by Brevoy. He is a former Rostlander, 17 years old, a ne'er do well his entire life. He fled Brevoy after a run in with a Restovian patrol wiped out his childhood gang of thugs turned wannabe bandits. He wandered the Greenbelt, eventually going the Stag Lord a year ago.

Mij has no record to speak of. 16, he is from the River Kingdoms, an orphan that bounced from place to place, squat to squat. He was part of a river crew that sailed into one of the Stag Lord's toll traps and was fished out of the water as his barge sank. He was recruited because of his knowledge of river travel and how to capture a boat without sinking it.

Both are basic warriors, but can be redeveloped as either potential cavaliers, fighters, rangers, rogues, or warriors, at their sponsors choosing.


Flynn flows through the motions of the activities. He tries to keep a passive demeanor and show no emotion. But as the final axe is swung on the condemned bandits Flynn finally loses his lunch. He shakes his head and cleans his face with his sleeve. Flynn continues his duties until meal time. At which Flynn forgoes any food and turns in early. Through it all, Flynn stays quiet.

The next morning Flynn gets up early and begins taking care of the horses. It keeps him from having to deal with the bandits. Though Flynn does believe that Gehen will not be a success.


Female Half Elf Sorcerer
Xanthan Lebeda wrote:
he just moved away from the common areas into a corner of the compound.

Seeing Xan off to himself, Bisimone comes to stand behind him. She places her hand gently but firmly on his shoulder, then squats down. She leans close, whispering in his ear. A heroic soul does not revel in it's justice nor nobleness, seeing instead in every act both necessity and sacrifice. A bard passing through New Stetven once said, 'Show me a hero, and I will write you a tragedy.' My dear Xan, you are a hero, for you see not the benefits these burdens you carry bring, but the failures that lead to their foreordination. Thank you for being the hero you are. See kisses his cheek, then leaves him to his thoughts.


Female Half Elf Sorcerer
Flynn Steelheart wrote:
Flynn continues his duties until meal time. At which Flynn forgoes any food and turns in early. Through it all, Flynn stays quiet.

Bisimone, passing Flynn, stops him before he turns in. The Levetons wish to honor us with a dinner tonight. It is not in the deaths they rejoice, but the lives spared they celebrate, theirs and their neighbors. As he moves on past her, she calls after him, The stories never mention the other side of being heroes, living with heroic deeds. You did well, better than many. I am glad you are with us. She then moves on, to get ready for the meal, and to prepare for how the group will deal with the new additions.


Female Half Elf Sorcerer

With the stables full of all the new horses, and the barracks able to hold only 8 persons, Bisimone pitches her tent in a clear area inside the compound but away from the common area, then helps Svetlana with the evening meal.

To the group she mentions Should we, until our new companions prove themselves, confine them at night, but allow them general freedom during the day?

Also, with roughly five days before this patrol is missed, what should we do? Head straight to the encampment, explore close around here a day or two, make sure no one else is in the area that may alert our foes, or something else? A day or two close would allow us to meet a few of Oleg's neighbors, Bokken, the Garrows, maybe a hunting camp?


Oleg and Svetlana busily prepare for the evening's festivities, somewhat more hopeful than they were the day before. They accept whatever help is offered, remaining nervous and pensive around the former bandits, but seem to trust in your decisions. At least Svetlana does, Oleg still scowls and grumbles, such that the four learn to stay well clear when he passes.

For their part, the four seem reserved and tense, clearly unaccustomed to being part of a civilized gathering, except for Seamus. Ever the entertainer, he spends his time, once the grittier jobs of the day are done, signing mildly bawdy tavern songs or telling jokes he's heard in his travels, a few of which even seem funny. There once was a man from Tian Xia, who set out in a boat on the...

The evening meal consists of a roasted smoked pig saved from tribute to the Stag Lord, a fresh gathering of broil vegetables, jellied fruits in sweet cream, and three loaves of barley bread slathered in honeyed maple drizzle. At Svetlanas urging, Oleg breaks out his last two bottles of Pitaxian Summer Red, a fine vintage wine. However, he gruffly refuses to allow any of the bandits a taste, stating Let that be the cost of yer freedom in my home. The men seeming accepting and understanding, expect for Seamus, lamenting a vintage gone untasted, and drink water from the well instead.

As the meal winds down, Oleg brings out a small platter upon which rests a small pouch of gold and six potion bottles. There is no way to properly thank you for what you have done today, for us, for our neighbors, for these lands. With a slight glare at the bandits Today a blow has been struck against those that seek to destroy decency and deprive the worthy of a fair and honest life. On behalf of everyone you saved today, and the many more you seek to save in the days ahead, thank you. Oleg shakes your hands and pats your backs, Svetlana hugs you and kisses cheeks. They seem truly grateful for all you have done. Let me say, whatever you need, if I can provide it, I will do so. My shop is open to you. What I cannot provide I will get, from the caravans that pass through, or by sending off to Restov. Allow me to be your brokerage. My fort is your home, free of charge, while you explore these lands and battle the banditry of the Stag Lord. His days here are numbered. Oleg then pauses, realizing this is the most he's spoken, save to Svettie, in months. He offers a weak smile, settles down, and the evening resumes.

The bandits help clear the table, washing up and cleaning the area, then a small gathering remains, with you talking amongst yourselves, with the bandits or Levetons, or simply listening to Seamus rambling off another tale of Cayden and his trials before his time of ascension. The latest involves Thunder, Cayden's hound, and a resolute young fox.

The potion bottles are three Potions of Cure Light Wounds, one Potion of Shield of Faith +2, one Potion of Protection from Evil, and one Oil of Magic Weapon. The pouch contains 60 gold pieces.


While the merry gathering is happening, Flynn spends his time in quiet contemplation in the barracks.

DM Kalizar:

Flynn will pull out some paper and pen and two bottles of ink. One black and one of invisible ink.
In Black ink:
Dearest Sister,
My travels have been long and have taken me further south than I ever thought I would go. I am exploring the Stolen Lands with a group of fellow travelers. Things have been going well. I am earning my keep and a little gold on the side. I hope to some day be able to come back home and tell you in person of the adventures I am having. I have met a woman of extraordinary power who can make men sleep with but a wave of her hands and a whisper on her lips. And a cleric of Sarenrae who can burn as easily as heal. It hasn't been all easy. There is much traveling and we hunt for our food when out in the wilderness. I hope mother is doing better. Give her my love.
Yours Truly,
Flynn, the Youngling

In Invisible ink:
Dear Cousin,
It took me a few days, but I found a group of adventurers who seem to be good of heart and strong of arm. We have been sent by the Swordlords of Restov to explore the Greenbelt in the Stolen Lands and clear it of bandits. I believe we are being asked to do this so that they can eventually expand their territory to the south. We have traveled to Oleg's Trading Post. It is three days travel west of Nivaktan's Crossing. Once we reached Oleg's, we were informed Bandits would be coming for a monthly toll. We set up an ambush and it worked smoothly. I managed to severely injure two of the bandits quickly and end the fight without another blow. Oleg and Svetlana are good people and deserve our protection. I am trying to figure out where everyone in the group stands. I am including a list of those with me.

  • Adreccam Surtova - Newly Swordlord
  • Bisimone - Fire Sorceress
  • Keiren Surtova - Order of the Shield from Port Ice
  • Xanthan Lebeda - Wild man, but is friend of Keiren
  • Simondale Albus - Chelaxian Cleric of Sarenrae

Here is a list of the Bandits we have caught thus far:
  • First - Gehen Tarr "of the wanted poster"
  • Second - Pascot the Dark "due to a blemish over his left eye/cheek"
  • Third - Mij Faulks
  • Fourth - Rash Trimball
  • Fifth - Seamus Stulk
  • Sixth - Dinghy Hart
  • Happs Bydon - the leader "of the wanted poster"

The group has decided to put to death Pascot the Dark, Dingy Hart and Happs Bydon. The others are being allowed to live under hard labor, believing that they repent of their crimes. The only one I would have let live would have been the bard Seamus. The others should have been killed, they will only cause trouble.
So far they appear and act as good people. I will continue to travel with them and will report more information as I learn it.
Until next time. May the gods bless you.

After finishing the letter, Flynn seals it in an envelope and addresses it to his sister in Brevoy where he had told her before leaving to share any letters he sends with their cousin.

In the morning, Flynn will rise early and tend to the horses. Making sure to brush each one down. It calms him down and helps with working on keeping his motions smooth and relaxing. After tending the horses Flynn finds Svetlana and helps with whatever chores he can, and asks her May I send a letter out to Brevoy from here? I have this one I wrote last night and would like to get it to my sister.


Adreccam attacks the bounty of the feast with gusto. He purposely ignores the generally somber mood following the executions. He found them distasteful, yet wholly necessary and justified. Of the four bandits who were spared, Mij seems to gravitate toward Adreccam the most. The swordlord looks down his long nose at the ruffian, grunts, then turns away. This sums up Mij's formal acceptance as Lord Surtova's squire.

While sitting at table, Adreccam holds his cup out when it needs refilling, not deigning to look at his new squire. "Wine, Mij," he says blandly. If Mij balks at the task, Adreccam coolly stares at him, then taps the embroidered sash on his chest. "Me: swordlord. You: low-life bandit scum. Let's try again. Wine, Mij."

Switching to strategy, Adreccam addresses Bisimone's suggestions. "Aye, I think it'd be prudent to pop in on Bokken. Might be he can tell us a bit more about our enemies, and maybe provide us with some of that boomstuff. That's assuming we've got the time, which it appears that we do. First light tomorrow, then?"

The next morning (provided he's not attacked by traitorous bandits), he wakes up fully refreshed and ready to move out. "Mij!" he hollers. "Saddle my horse and prepare my baggage!"


Xan smiles at the Lady Bisimone's kind words and gentle touch. It reminds him why he is fighting and what he hopes to accomplish in this new land. Shaking himself from his melancholy he joins the feast with a smile.

He approaches Rash and takes him aside for a quick chat. Here is what is going to happen. I freed you, so I am responsible for you from here on out. I can make you this promise though. I will treat you with respect if you do the same with me. I do not expect much from you other than you hold to your word that you are trying to make a better life for yourself. Trust me, though I am a noble by birth myself, I have no love for most of those degenerate louts that call themselves by that title in Brevoy. My father actually sent me on this little mission with the hopes that I would get myself killed on the frontier. Now, do you have any questions for me? About your role? Anything you would like to learn in terms of a trade or is there a trade you already have that you could hone?

Dark Archive

M Human- Cheliax Cleric 2 of Sarenrae

Simondale checks his horse cinderclops and packs his belongings for the next leg of the journey. He needs no supplies, other than rations.

To the new squires he offers to teach them some of the Dawnflower's prayer rituals and cleansing meditations.


Male Human Cavalier 1

Keiran leans forward after the table is cleared, speaking to his companions, "Now that that is out of the way. I heard one suggestion for travelling to Bokken on the 'morrow. Is that our plan?"


The following morning, as you prepare to head out to explore the surrounding countryside and visit with the hermit Bokken, a rider approaches the small fort. He gives a blaring call from his horn as he rides up to the gate. The call slowly fades over the countryside. Oleg and Svetlana come hustling out of their shop at the sound, chatting excitedly between one another.

Their early. The first caravan of the season has arrived. From the horn, that must be Master Eadens and his band. Your victory has turned our fortunes around Svettie calls as she rushes back to the shop, seeing the visitor at the gate. Oleg continues on to stand aside the rider, having a conversation with him.

None of you are yet close enough to hear their words before the rider turns and gallops off. Oleg waves him off, then approaches. If you wish to visit Bokken, his farmstead and shop lays a few hours east by southeast of us, south of the roadway. The track should be visible just over the rise yonder. Eadens and his band of traders should be here for a few days, so you can meet them when you return.

Leaning in close, Are you coming back before you take the fight to Kressle? When word gets out the caravan is here, most of the folks herebouts will visit, to see what new goods are to be had before Eadens rides on for the River Kingdoms or Numeria. The first caravan of the season always brings a festive sense to the area.


Flynn Steelheart wrote:
May I send a letter out to Brevoy from here? I have this one I wrote last night and would like to get it to my sister.

Yes lad, we have travelers by on occassion, and new folks will be passing as word spreads of your victories over the Stag Lord.


Adreccam Surtova wrote:
"Mij!" he hollers. "Saddle my horse and prepare my baggage!"

Your new squire moves through his duties, as best as his lack of training allows. He does seem to be trying to fulfil his role, but is not getting the guidance he needs to understand what you expect of a squire.

Remember, as a swordlord worshipping child, did Adreccam see his future as a squire in the same vien as he now seeks to view Mij?


Xanthan Lebeda wrote:
I will treat you with respect if you do the same with me... Now, do you have any questions for me? About your role? Anything you would like to learn in terms of a trade or is there a trade you already have that you could hone?

Rash responds to your open discussions. Respect is something that must be earned. You have made efforts to earn such, and so you have. Your lady is formidable, and I can respect that. Your leader seems much as you, but bears the Surtovan name. After my past, I cannot easily accept him or his line, but I will try. The others I am uncertain of, but will give my word to keep as open a mind as able. As to trade, I will serve in whatever role you seek of me, or are desireous of teaching.

The next morning, Rash rises and moves through his duties, assisting in preparing both your mount and Bisimone's, before assisting any other than is in need. When the horn sounds, and the rider appears, he shoots a quick glance at the other former bandits, then moves closer to Xan and Bisimone, if possible.


Simondale Albus wrote:
To the new squires he offers to teach them some of the Dawnflower's prayer rituals and cleansing meditations.

Mij and Rash listen to your discussions, and seem willing to participate in sermons/ceremonies as duties allow.

Gehen seems more interested in Seamus' patron, Cayden Cailean, and apparently has become a recent convert to the Drunken Hero.

Seamus apologizes profusely, insisting he is not a priest, not trying to cause trouble, but merely an entertainer; his personal beliefs were not intended to slight you or Sarenrae. He seems frightened of you and nervous as to his fate. Perhaps I can learn a few of Sarenrae's hymns and tales, and spread them at your direction, if that will spare my life.


DM Kalizar wrote:


Rash responds to your open discussions. Respect is something that must be earned. You have made efforts to earn such, and so you have. Your lady is formidable, and I can respect that. Your leader seems much as you, but bears the Surtovan name. After my past, I cannot easily accept him or his line, but I will try. The others I am uncertain of, but will give my word to keep as open a mind as able. As to trade, I will serve in whatever role you seek of me, or are desireous of teaching.

The next morning, Rash rises and moves through his duties, assisting in preparing both your mount and Bisimone's, before assisting any other than is in need. When the horn sounds, and the rider appears, he shoots a quick glance at the other former bandits, then moves closer to Xan and Bisimone, if possible.

Fair enough. Xan smiles at the honest answer. Keiran is not like most nobles but I think you will see that for yourself. As far as a trade goes...I'm not sure what else I can teach you so we'll go with woodscraft and tracking for the time being. We will figure out the rest as we go.


Female Half Elf Sorcerer

Bisimone moves to Xan and Rash, making eye contact "pay attention" with Xan. Rash, you seem distracted. Do you and the men know something about the caravan? Is there something you want to tell us? As new friends and allies, we need to learn to be open and honest, glancing to Xan, Don't we dear. You have nothing to fear from us, unless you desire it otherwise.

Bisimone looks directly at Rash, her gaze firm, but not hard. Her tone is soft and neutral, not yet taking her harder, intimidating edge. She watches over Rash's shoulder the other bandits, observing and curious, but hopefully not openly so.


Male Human Cavalier 1

Keiran's up early, and has already polished off his armor and prepared his horse before Gehen finally climbs out of his bedroll for his morning piss, "If you sleep any more, your life will be over before you know it. Come over here, I wish to speak with you." Without waiting for a response, Keiran walks over to a quiet corner of the fort, out of earshot of anyone that he can preceive. "Gehen, is it? You are in a very peculiar predictament. On the one hand, it is clear that you have not made the best choices in your life. Unlike some of your companions, your innocence.. or GUILT, I should say, is not up for debate. It is well within anyone's rights here to cut you down where you stand. However, fate has given you a second pass at life. The nature and honor of my companions has essentially bought you a chance at redemption. Whether you choose to make use of this opportunity is up to you, but quite honestly, I don't care. What I do care about, is the safety and happiness of my friends." Keiran looks Gehen deep into his eyes, "So I will say this only once. If you betray their trust, if you endanger any one of them, I will kill you. "

Keiran pauses for a moment for the words to set in. "Now that THAT unplesantness is out of the way, let's go over our arrangement. Apparently, I've been given you to watch over. Or, you've been stuck with me, whatever the case may be. You'll find that I'm fair, but my expectations are high. Each one of my companions has proven him or herself time and time again. It is thus your job to prove yourself worthy of their presence. You will start with normal, mundane chores. Groom the horses, clean the weapons, polish the armor before bed every night. Every morning, you will be up at dawn to help brother Simondale prepare breakfast. After, you will help clear the table. Following this, you will join Xan and I in our daily sparring. Should Flynn or Xan need help foraging for food, you will be the first volunteer. You will respect Lady Bisimone, and do whatever she asks of you. You will be careful around Adreccam (that is for your own good, lest you lose a finger.. or worse). Finally, and most importantly, you will watch, and you will learn. You will not speak unless spoken to, but you will listen and hear EVERYTHING. You will learn as much as you can, and you will grasp this opportunity to make yourself a better person. At the end of the day, your redemption will be tied to your effort to change your life. Do you understand?"


I understand, my ... Master? Sir? Lord?

Gehen agrees to Keiran's interpretation/outline of his duties and role with the group. He comments that he intended to stay clear of the others, especially Adreccam, after witnessing Mij's treatment last evening, unless directed otherwise. He hopes to serve as best he can. He states he'll strive to perform better as he learns the expectations of your group.

Dark Archive

M Human- Cheliax Cleric 2 of Sarenrae

Simondale throws his arm around Seamus. The table of the gods is vast with worthy deities to patronize; the Dawnflower is not jealous of the other gods of light.


Rash does as instructed and moves to speak with Xan and Bisimone, ignoring whether the others can hear or not.

Sir, Lady, I am not anxious over the caravan, and I do not think I have any particular connection with it, to the best of my recollection. My only thought, and it was but brief, was that Kressle was convinced the first caravan was not due to pass this way for another seven days. It was the reason we were to cut collections short this month, to be ready to shadow and raid it once it leaves Master Oleg's and passes the northern Narlmarch. He pauses, catching himself as he realizes he is settling back into the civil lifestyle he left some many months ago. Her rider indicated which caravan would be first, and how to attack it, but it was not to be Master Eadens, but Master Trudlow out of Restov. The Eadens caravan was to be held, perhaps permanently, in Brevoy, though I don't recall why. Gehen may know more, he was closer to Happs than either Mij or I.


Simondale Albus wrote:
... the Dawnflower is not jealous of the other gods of light.

With that, Seamus looks truly relieved. Thank you, Brother Simondale. My past has not been pleasant with other clergy. My offer stands though, if ever I regain a lute, I would be honored to learn songs, tales or parables of your Lady, and sing for Her Praises as you need it. My Lucky Drunk holds a place in his heart for all the ladies of the heavens, or at least those looking worthy of a roll in the straw... At that he blushes, embarassed for having spoken so to a holy man, and sort of about his mistress. Tavern talk is for drunks and wenches, not the ears of more divine practitioners. Sheepishly, Sorry, brother.


When approached on the subject, Gehen recalls the information Rash spoke of. Yes Lords, Lady. Kressle's rider, the man who passed information to her and the Stag Lord, indicated the first caravan to pass this way should arrive at Oleg's around the 7th of Pharast.

For those keeping track, the current day is 1st Pharast, following the original Golarion Calendar.

The rider did say the wagons would belong to Master Trudlow, and mentioned Master Eadens would be detained by the Throne for matters relating to the Throne. What exactly I don't recall, but he, Happs, and Kressle had a good laugh of it.

When asked to describe the man, Gehen, Rash, and Mij all portray him as resembling a fop or young dandy, maybe a nobleman or good pretender, with short curly brown hair, pale complexion, and an attempt at a thin jawline beard and goatee, his moustache not quite reaching from lip to chin. They don't know his name, but do know he had many visits to the camp, spanning a year or so. Before that, Gehen can't say, that's the length of his time with Happs and the Stag Lord.


As a question of importance, will you be arming/armoring/equipping the three squires? Seamus will be staying at Oleg's and thus is not really an issue at this point.

I assume you will be giving the three back their horses, at least on loan, until they prove themselves and to keep from slowing you down. Horses, weapons, armor, and any other equipment provided them will need to be deducted from the treasure list.

Oleg does mention he feels confident he can sell any of the goods you currently have taken from the bandits, at full price, in gratitude for your service. This will give you some cash to spend on any goods of interest the caravan may hold. Further, if you wish, Oleg will float you a loan against the bounties earned but yet to be paid by Brevoy. I believe the total is 420 gold thus far, provided you don't report Seamus as a bandit, 480 if you do and thus give him a record within Brevoy.

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