Clark Peterson Legendary Games, Necromancer Games |
Cheapy |
Alright Paizonians! I have secretly put up a facebook page and a twitter account for my new company. Let's see who can be the first to find it...
Roll initiative! (or just get looking on the interwebs)
I rolled a natural 20, but it fell off the table and landed as a 5.
:(Any hints?
Clark Peterson Legendary Games, Necromancer Games |
Cheapy |
Alright Paizonians! I have secretly put up a facebook page and a twitter account for my new company. Let's see who can be the first to find it...
Roll initiative! (or just get looking on the interwebs)
Hello Legendary Games!
http://twitter.com/#!/legendary_games
Don't have twitter, but I liked you on Facebook :)
Clark Peterson Legendary Games, Necromancer Games |
Clark Peterson Legendary Games, Necromancer Games |
Cheapy |
carborundum wrote:Nice work Cheapy! And FAST!+1 Man I tried every trick I could think of on FB to make that page jump out.
It was him following Jason Bulmahn that tipped me off. That looks like it as the only hint he gave!
I spent far too long trying to guess random names. His profile here says "Demon Lord", so "Demon Lord Games" is a perfectly reasonable guess!
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
Dark_Mistress |
I gave you more than a hint, DM :) Check your mail.
Actually i already knew. You told me the company name a couple of weeks ago. I did it the hard way. Search for legendary games for facebook. Instead of following links. But I did find it. I didn't post cause I thought it would be unfair since I knew the name ahead of time. :)
Dark Sasha |
Neil Spicer wrote:So...I guess this means the cat's out of the bag?Well that cat, the rest are all still in the bag. :)
If the cat is a little gnome named Lazlo, then he is still tightly bound, kicking and screaming muffled curses that sound something like, "Dirty, dirty Greywacke," while trying to cut his way out of the bag with a sharpened bit of quartz.
Dark_Mistress |
Any sort of information for those of us who don't "social network" and instead target our browsing where we want to be?
This is about all the public information so far.
Founded: 2011
Company Overview: An all-star team of designers founded by Clark Peterson of Necromancer Games creating supporting products for Paizo's Pathfinder Roleplaying Game.
Description Founder: Clark Peterson
All Star Team: Neil Spicer, Greg Vaughan, Jason Nelson, Clinton Boomer
Layout and Design: Drew Pocza
General Information: More info to come at PaizoCon 2011!
Follow us on Twitter @legendary_games (don't forget the underscore in the name)
Mission: Creating all-star quality 3P support for Pathfinder and the Adventure Paths.
Awards: None.... yet.
Products: Announcements to be made at or near PaizoCon 2011. Products to be available at Paizo.com and dtrpg.com.
Leonal |
Any sort of information for those of us who don't "social network" and instead target our browsing where we want to be?
You don't have to social network in order to view public info on a social network. Legendary Games @ Facebook
Neil Spicer Contributor, RPG Superstar 2009, RPG Superstar Judgernaut |
If the cat is a little gnome named Lazlo, then he is still tightly bound, kicking and screaming muffled curses that sound something like, "Dirty, dirty Greywacke," while trying to cut his way out of the bag with a sharpened bit of quartz.
We'll be putting Lazlo to work chiseling out some pretty cool stuff...hopefully. It's all a labor of love, after all. ;-)
John Benbo RPG Superstar 2011 Top 8 |
Dark Sasha wrote:If the cat is a little gnome named Lazlo, then he is still tightly bound, kicking and screaming muffled curses that sound something like, "Dirty, dirty Greywacke," while trying to cut his way out of the bag with a sharpened bit of quartz.We'll be putting Lazlo to work chiseling out some pretty cool stuff...hopefully. It's all a labor of love, after all. ;-)
Neil, I hope you don't get too busy between this and Paizo that you can't come back as judge again for RPG Superstar. I know they probably haven't figured out who will judge and based on people's schedules or what not, but who else is going to provide the sentence by sentence detailed critiques like you? :)
Oh and congrats to you, Clark, and the other guys. I admit to not being familiar with Necromancer's previous 3x stuff but I've only heard good things about it on the boards here.
Clark Peterson Legendary Games, Necromancer Games |
Working with such an all-star team is really amazing. And, like with Necro, since I have the luxury of only making stuff that I love, the same goes with the team--we roundtable ideas and then whomever has a passion to do something does it (cooperatively). What we don't do is just try to predict what people want or what the business trend of the day is. We make what we love. And I think it shows. This isn't work for hire, "grind me out 10 monsters to make a deadline" stuff. It is "Man, I really think the game NEEDS this." Team member says, "yeah great idea, but make sure to add X." Other team member says "oh man, awesome, and how about Y." I then say, "let's do it!" and we agree on a primary author and off they go.
It is an amazing, cooperative process that has been very rewarding so far for me. I hope the others feel the same. And we are really just getting started.
But we knew we had to bring our best stuff and I knew I needed the best players. I'm an OK designer, but these guys are freaking rock stars! Neil, Greg, Jason, Booms and I get to feed them the rock. I lob them my mediocre idea and they turn it into gold. And that makes it nice, for you, the players and GMs, to know you are getting products for Pathfinder by the actual guys that write for Pathfinder. It doesn't get much better than that. I mean, literally when I send my stat block over to Neil for his edit and he says I messed up this or that (my awesome half-orc got his editorial pen the other day, he survived well, only a few bumps), you know he is right and that means you, the gamer, can absolutely rely on the quality of what we will do.
I am really excited about this. Don't want to give too much now, and I won't mention any upcoming products yet. That will be at PaizoCon.
Clark
Clark Peterson Legendary Games, Necromancer Games |
As an aside, watching Boomer inject his crazy ideas into Neil's creative process with Jason's special sauce and Greg's thoughts (sometimes on my ideas and sometimes on ideas from others) is just amazing. (I can't wait 'till you see this one particular "character", I guarantee just from the name you will know Boomer had a hand in it).
Maybe one day later, later, (much much) later on (like a year or so), I will cut and paste some glimpses on how the "all star team" process happens. Talk about watching the magic happen.
For inspiration in our group forums at the very top, I posted a favorite quote of mine from Willy Wonka that absolutely holds true for this group of people: "We are the music makers, and we are the dreamers of dreams."
Hopefully you all will like what we dream up for you.
joela |
Working with such an all-star team is really amazing. And, like with Necro, since I have the luxury of only making stuff that I love, the same goes with the team--we roundtable ideas and then whomever has a passion to do something does it (cooperatively). What we don't do is just try to predict what people want or what the business trend of the day is. We make what we love. And I think it shows. This isn't work for hire, "grind me out 10 monsters to make a deadline" stuff. It is "Man, I really think the game NEEDS this." Team member says, "yeah great idea, but make sure to add X." Other team member says "oh man, awesome, and how about Y." I then say, "let's do it!" and we agree on a primary author and off they go.
It is an amazing, cooperative process that has been very rewarding so far for me. I hope the others feel the same. And we are really just getting started.
But we knew we had to bring our best stuff and I knew I needed the best players. I'm an OK designer, but these guys are freaking rock stars! Neil, Greg, James, Booms. I lob them my mediocre idea and they turn it into gold. And that makes it nice, for you, the players and GMs, to know you are getting products for Pathfinder by the actual guys that write for Pathfinder. It doesn't get much better than that.
I am really excited about this. Don't want to give too much now, and I won't mention any upcoming products yet. That will be at PaizoCon.
Clark
Look forward to it. I am curious, though, if LG's products are going to be similar to the former NG's focus on adventures. Or is LG's going to expand into new territory like classes, bestiaries, etc.?
Clark Peterson Legendary Games, Necromancer Games |
Look forward to it. I am curious, though, if LG's products are going to be similar to the former NG's focus on adventures. Or is LG's going to expand into new territory like classes, bestiaries, etc.?
Not telling right now. We have a vision and a focus and I don't want to reveal it until you can sample it.
But don't expect this to be a "new Necro" or an extension of where Necro left off. This is a new project with a new focus.
But this much is the same: great product quality, some serious old school influences (I put a sword that looks a heck of a lot like Stormbringer in my company logo for goodness sake, how old school is that?), products that stem from a love of the game and the material, and products made by people who are gamers at heart (you can always tell when the corporate types take over, the products just become "different"). Those are some of the things that drove Necro to our biggest successes, and they will apply here. But the products won't be the same, since the market is different, Pathfinder is different, the products Paizo makes in support of their game are different so the places for 3Ps like Legendary Games is different than the space that was there when Necro was formed.
Clark
joela |
But don't expect this to be a "new Necro" or an extension of where Necro left off. This is a new project with a new focus.But this much is the same: great product quality, some serious old school influences (I put a sword that looks a heck of a lot like Stormbringer in my company logo for goodness sake, how old school is that?), products that stem from a love of the game and the material, and products made by people who are gamers at heart (you can always tell when the corporate types take over, the products just become "different"). Those are some of the things that drove Necro to our biggest successes, and they will apply here. But the products won't be the same, since the market is different, Pathfinder is different, the products Paizo makes in support of their game are different so the places for 3Ps like Legendary Games is different than the space that was there when Necro was formed.
Clark
Coolio. Thanks!
Does the new products involve subscription service?
Jason Nelson Contributor, RPG Superstar 2008 Top 4, Legendary Games |
Clark Peterson Legendary Games, Necromancer Games |
Clark Peterson Legendary Games, Necromancer Games |
Clark Peterson Legendary Games, Necromancer Games |
Dark_Mistress |
Jason Nelson wrote:That means someone's gettin' forty lashes, right? :)I let the cat out of the bag. I guess that means I get 40 lashes from DM.
DM, you in? ;)
40? I think my tongue would be tired before 40 tongue lashes where done... :)
Sleep? who the abyss sleeps? Oh right you silly mortals have to sleep or some such.
Dark_Mistress |
Look forward to it. I am curious, though, if LG's products are going to be similar to the former NG's focus on adventures. Or is LG's going to expand into new territory like classes, bestiaries, etc.?
I would like to tell cause it is a cool idea, but if I did then no more bad succubus games. :)
Clark Peterson Legendary Games, Necromancer Games |
Does little Happy dance.
Does this mean we get a entirely new 'Pathfinder rules 1st Edition feel'Campaign World oh mighty one?
I don't know (or, more accurately, I know but I'm not saying yet). If you ask me, Golarion is pretty close to that. I mean, heck, its basically Greyhawk done right. Hard to get more 1E than that. Paizo, for all their forward thinking and new edition magic, are a bunch of people who love them some old school D&D and it shows.
But you never know...
That said, I doubt we'd do a whole new campaign setting that is a world. But a limited region? Perhaps... ;)
joela |
joela wrote:Look forward to it. I am curious, though, if LG's products are going to be similar to the former NG's focus on adventures. Or is LG's going to expand into new territory like classes, bestiaries, etc.?I would like to tell cause it is a cool idea, but if I did then no more bad succubus games. :)
I think you can always figure out something else to tease about ;)
Paul Watson |
joela wrote:Look forward to it. I am curious, though, if LG's products are going to be similar to the former NG's focus on adventures. Or is LG's going to expand into new territory like classes, bestiaries, etc.?I would like to tell cause it is a cool idea, but if I did then no more bad succubus games. :)
Bad Succubus Games wouldn't be a bad name for a game company. Just sayin'.