Dhampir Paladin


Rules Questions

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Silver Crusade

Here's a notion:

If one were to homebrew a feat to allow Lay on Hnads to heal via positive or negative energy at will, what should the prerequisites be?

It could be useful not just for dhampir paladins, but also for paladins in Osirion or homebrewed Egyptian-style settings where sacred mummy guardians may be present.(if there's any place that should have plenty of good and neutral undead, it should be Osirion IMO)

Not to mention those hanging out with good Juju Mystery Oracles.


I'm not sure about at will, I would take inspiration from a 3.5 feat that allowed you spontaneously cast cure or inflict spells, something like this:
Versatile Lay on Hands
Requirements: Lay on Hands class feature, Charisma 15+
Benefit: A number of times per day equal to 3 + your charisma modifier, you may use your lay on hands to heal any creature, including undead and constructs. You may still only harm undead.

Just off the top of my head.

Liberty's Edge

Channel Energy, if you read it in the Cleric description it clearly states that a cleric/paladin can chose to include or not include himself in the burst of channeled energy. No feats required, problem solved.

Lay on Hands, you don't heal yourself oh well.

Solution to the problem, go Anti-Paladin :).


Kierato wrote:
Wolf Munroe wrote:

As the previous posters have said, Lay on Hands doesn't specify it is positive energy so should work on the dhampir pally.

And with the way Channel Energy (the cleric/paladin ability) works, the paladin doesn't have to worry about frying himself with positive energy when he Channels Positive Energy to heal his party because the same channel can't be used to both heal the party and harm undead. Of course he'll still want Selective Channel so he can miss himself when he uses it to harm undead. (Either that or he can fry himself when he channels against undead and be a true martyr. Would he get a Will save against himself?)

You can always choose to exclude yourself when you channel energy.

Yes, If you read the Channel Energy info,it says that you can decide if you are included or not in whatever effect you choose.

I think that lay on Hands is a positive energy effect, but since you can choose who is the target, it could be used in others without harming herself.

So, the real point is only that she IS NOT going to choose to affect herself (unless she really feels she deserves the punishment), so the healing goes entirely to the group.

After all, It is as if it was the opposite of the antipaladin, The antipaladin is a living being, but channels negative energy that can be used to "Heal" undead or to "Harm" living people, but doesn´t affect her unless she chooses to (something that wouldn´t be wise)


TheOrangeOne wrote:

Channel Energy, if you read it in the Cleric description it clearly states that a cleric/paladin can chose to include or not include himself in the burst of channeled energy. No feats required, problem solved.

Lay on Hands, you don't heal yourself oh well.

Solution to the problem, go Anti-Paladin :).

Yep, A Dhampir antipaladin it´s a great combination for an enemy... I am sure it wiil appear in the adventure path


You know, it's never easy to make vampire-themed players viable, yet everyone wants to play them. To do it right, you've got to pull from a lot of different sources and try to make it cool yet balanced. Playing a Dhampir is a great start, but it's one of those things that can sort of fall by the wayside as the character matures.
I actually wrote a post about this if anyone's interested:

http://gamingmage.wordpress.com/2011/03/31/theme-thursday-vampire-players/

I would rule that a Dhampir paladin can't heal himself, only others. Makes for a fascinating mechanic.
Moox

Liberty's Edge

I know this hasn't been discussed in a while, but I actually do have a dhampir paladin and it is quite the interesting character. I made him a follower of Shelyn just to go completely against what people would expect of him. At level three he was quite adept at talking people out of wanting to fight him. When combat was unavoidable he had potions of inflict wounds to use and regain hp. All in all because of the unconventional way you have to go a out healing him I wouldn't recommend him for hack-n-slash type adventures unless you have the resources at hand but in role playing situations he's surprisingly good.

And it's also fun to imagine the look of horror on the face of the evil cleric he's bearing down on when said cleric channels negative energy and sees the paladin's wounds close rather then open further...

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

This issue actually came up recently over in the PFS forums, as there was an event that gave some players the ability to make dhampir characters for Organized Play.

Sean K Reynolds weighed in on the matter.

Sean K Reynolds wrote:
A dhampir paladin hurts himself if he uses LOH on himself.


Jiggy wrote:

This issue actually came up recently over in the PFS forums, as there was an event that gave some players the ability to make dhampir characters for Organized Play.

Sean K Reynolds weighed in on the matter.

Sean K Reynolds wrote:
A dhampir paladin hurts himself if he uses LOH on himself.

For home games I don't really think it matters how you rule it since the antipaladin will just get the opposite effect on his touch.


1 person marked this as FAQ candidate.

Just a correction to something further up the thread. If a dhampir is in the area of effect of a channel to harm undead he is not harmed. A dhampir is not undead. He has negative energy affinity.

Here's the situations, whether it's the dhampir or a cleric doing the channeling.

Positive to heal living : The dhampir takes damage instead of being healed.
Positive to damage undead : The dhampir is not affected, he's living, not undead.
Negative to heal undead : The dhampir is not affected, he's living, not undead.
Negative to damage living : The dhampir is healed instead of being injured.

Note that this means a dhampir is healed/hurt/unaffected the same number of ways as a human. It's just the situations that differ.


mdt wrote:

Just a correction to something further up the thread. If a dhampir is in the area of effect of a channel to harm undead he is not harmed. A dhampir is not undead. He has negative energy affinity.

Here's the situations, whether it's the dhampir or a cleric doing the channeling.

Positive to heal living : The dhampir takes damage instead of being healed.
Positive to damage undead : The dhampir is not affected, he's living, not undead.
Negative to heal undead : The dhampir is not affected, he's living, not undead.
Negative to damage living : The dhampir is healed instead of being injured.

Note that this means a dhampir is healed/hurt/unaffected the same number of ways as a human. It's just the situations that differ.

Actually if the damphir is the one channeling he can leave himself out if he wants.


Here's how i prevented this... probably some of the options werent available in 2011 but still here goes :

Dhampir Paladin (Moroi template) chose first feat: Life Dominant Soul.

Both light and dark energies heals me for half amount, and when ppl around me use channel for the purpose of harming undead, it hurts me, otherwise i'm good to go. may think about the blood salvage feat.


mdt wrote:

Just a correction to something further up the thread. If a dhampir is in the area of effect of a channel to harm undead he is not harmed. A dhampir is not undead. He has negative energy affinity.

Here's the situations, whether it's the dhampir or a cleric doing the channeling.

Positive to heal living : The dhampir takes damage instead of being healed.
Positive to damage undead : The dhampir is not affected, he's living, not undead.
Negative to heal undead : The dhampir is not affected, he's living, not undead.
Negative to damage living : The dhampir is healed instead of being injured.

Note that this means a dhampir is healed/hurt/unaffected the same number of ways as a human. It's just the situations that differ.

I don't think so.

Negative Energy affinity says that a dhampir reacts to positive and negative energy as if he were undead.


Kierato wrote:
Cold Pastoral wrote:
Due to Negative Energy Affinity, how does a Dhampir with Paladin levels actually work? Lay on Hands and Channel Positive Energy seem troublesome at best.
I can't view your link, and therefore cannot offer advice. Sorry.

On the SRD Dhampir Page there is a feat called Life Dominant Soul dhampir can take. It allows them to heal from both positive and negative energy but only revive half the healing.


Dezen Haze wrote:
Kierato wrote:
Cold Pastoral wrote:
Due to Negative Energy Affinity, how does a Dhampir with Paladin levels actually work? Lay on Hands and Channel Positive Energy seem troublesome at best.
I can't view your link, and therefore cannot offer advice. Sorry.
On the SRD Dhampir Page there is a feat called Life Dominant Soul dhampir can take. It allows them to heal from both positive and negative energy but only revive half the healing.

Wow, you revived a thread that was 2 years old just to reply to a post that was 4 years old.


And with a suggestion that was already given two posts (and two years)before.


on the other hand, I hadn't read this before and it gave me some thoughts and ideas, so not a complete waste ...


I don't even understand the issue. You just don't use the positive energy on yourself. There.


Milo v3 wrote:
I don't even understand the issue. You just don't use the positive energy on yourself. There.

One of the issues is that many players want to play dhampirs but are not man enough to face the consequences. Over the time there have been several threads about players wanting to self heal their dhampir PCs with abilities not suitable to creatures with negative energy affinity.

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