Elf + Orc = Human


Homebrew and House Rules


In my campaign setting, the origins of humans are that they are a hybrid between elves and orcs. Seeing as Humans are comparable geneticly with both races, I thought it would make sense.

Good idea, or just really strange?


Just really strange.


J-Gal wrote:

In my campaign setting, the origins of humans are that they are a hybrid between elves and orcs. Seeing as Humans are comparable geneticly with both races, I thought it would make sense.

Good idea, or just really strange?

I've always felt that humans were the result of elves and dwarves.

  • Elves cannot grow facial hair, dwarves always have a full beard, humans can grow beards.
  • Elves are described as tall and graceful, dwarves are short, gruff and have all the grace of a boulder, humans are of average height and can be graceful or lumbering.
  • ...I used to have a list of 10 reasons. I'll try to remember them.


  • 1 person marked this as a favorite.

    The idea may make some sort of sense genetically, but only if they're subspecies involved. This is why I tell people to never mix genetics and fantasy gaming :)


    Dwarf + elf = gnome!


    I always thought humans came from gnomes doing it atop their copulation ladders.


    ntin wrote:
    I always thought humans came from gnomes doing it atop their copulation ladders.

    huzzah!

    Silver Crusade

    J-Gal wrote:

    In my campaign setting, the origins of humans are that they are a hybrid between elves and orcs. Seeing as Humans are comparable geneticly with both races, I thought it would make sense.

    Good idea, or just really strange?

    Good idea, and a fun idea to work with. It makes the relationship between the races much more interesting, and offers plenty of possibilties to work with for culture building.

    The notion is a fairly popular one to play with as well, along with the inverse idea that elves and orcs split off of humanity.

    Scarab Sages

    "You know what, Spock? Everybody's human."

    "I find that remark... insulting, Captain."


    I long for the good old days when everyone could accept that elves and orcs were insoluble and wouldn't try to force their objections on the game designers.
    If a half elf marries a half orc, all their children are mongrel men and women.

    Silver Crusade

    1 person marked this as a favorite.
    Goth Guru wrote:

    I long for the good old days when everyone could accept that elves and orcs were insoluble and wouldn't try to force their objections on the game designers.

    If a half elf marries a half orc, all their children are mongrel men and women.

    What's wrong with different people wanting to do things differently?

    And who's trying to force anything on the designers?


    I see no problem with it. What ever makes sense for your game and players. IIRC the Midnight setting from FFG had Orcs being corrupted Dwarves. It's a non-standard take but it work out well for that setting. I'm personally in favor of going against the "norm", I got some great reaction once from PCs for running a morbidly obese elf NPC, which I'm sure would get me lynched in some corners here.


    Wolfsnap wrote:

    "You know what, Spock? Everybody's human."

    "I find that remark... insulting, Captain."

    +1 - Awesome! :P


    Creative Ideas are always the best in my book. :)

    Makes humans a lot more interesting to play if you think of them like that.


    Are you calling me an half-orc.. ?


    I'm sorry but that is really out there from a logic point. Humans really would make way more seance as the one race that the others came from being that humans can mix with a lot of different ones, elf and orc being just 2 there is shadow, vampire, elementals, demons, ect. but its really your game so u can do what u want, in mine i just fallow the lore.


    gamerassassin wrote:
    Humans really would make way more seance

    So, in your game, humans get Medium as a favored class? Do they need a Ouija board as a focus component for their spells?


    I was in a long running campaign once (not for the full duration) in which there was an ancient secret about the origin of humans. At the climax of the campaign it was revealed that the human race originated from a magical hybrid of dwarves and orks.

    Immediately after the GM revealed this great mystery a player said, "So humans are just dorks?"

    The DM turned bright red and refused to talk. I believe he may have been a tad upset about all his hard work being summed up that way:)


    Good idea!

    In our long running homebrew setting, the three races all share a common hominid ancestor. Humans are direct descendants, orcs and elves branched off thanks to interloping goblinoid and fey immortals. Orcs and elves are not able to procreate. However the same progenitors are also the ancestors of the two gith races and grimlocks as well.

    In game, the ancestor species has been mentioned in ancient writings. Their relics, cave paintings and even remains have been found during adventures across several campaigns. I am planning a great reveal at the conclusion of a future campaign based around a time-war between illithids (from the end of time) and aboleths (from the dawn)...

    We'll see if it ever eventuates.


    In Roger Zelazny's MadWand, Trolls, Ogers, Dragons, and Orcs all come from a parrallel world dying from misused magic. The first elves sort of spring from nature. Humans are either created by their gods or evolved from Apes(I think both). Maybe if every attempt at crossing the two races has resulted in a thing that is born undead with an orc's face and elf ears, then people would have stopped trying that. They probably wouldn't even talk about it. :(


    Halfling((Elf+Orc)/(Dwarf-Gnome))=Human

    Sorry, Couldn't help myself...


    jlord wrote:

    Halfling((Elf+Orc)/(Dwarf-Gnome))=Human

    Sorry, Couldn't help myself...

    +1

    I demand more races be developed in this fashion.

    The Exchange

    Elf + Orc = 7' tall unhuman with pointy Ears?


    1 person marked this as a favorite.
    Foghammer wrote:
    jlord wrote:

    Halfling((Elf+Orc)/(Dwarf-Gnome))=Human

    Sorry, Couldn't help myself...

    +1

    I demand more races be developed in this fashion.

    Damn! FOILed!

    Liberty's Edge

    Ironicdisaster wrote:
    Foghammer wrote:
    jlord wrote:

    Halfling((Elf+Orc)/(Dwarf-Gnome))=Human

    Sorry, Couldn't help myself...

    +1

    I demand more races be developed in this fashion.

    Damn! FOILed!

    HAHAHAHAHAHAHAHAHAHA!

    You, sir, just won the internet.


    J-Gal wrote:

    In my campaign setting, the origins of humans are that they are a hybrid between elves and orcs. Seeing as Humans are comparable geneticly with both races, I thought it would make sense.

    Good idea, or just really strange?

    Sound good to me. +1

    The Exchange

    J-Gal wrote:

    In my campaign setting, the origins of humans are that they are a hybrid between elves and orcs. Seeing as Humans are comparable geneticly with both races, I thought it would make sense.

    Good idea, or just really strange?

    Strange but neither better nor worse than anything else I have seen.


    If you cross a Cat and a Dog, you get a hound of Tindalos.
    If an Orc gets an elf maiden pregnant and it is allowed to come to term, then he comes...
    Zalgo!
    http://encyclopediadramatica.com/Zalgo
    Zalgo made the Mournlands.
    Zalgo carries the spell plague.
    Zalgo invented 4th edition.


    1 person marked this as a favorite.
    Skaorn wrote:
    IIRC the Midnight setting from FFG had Orcs being corrupted Dwarves. It's a non-standard take but it work out well for that setting.

    In Tolkien's stuff, orcs were corrupted elves. Trolls were corrupted ents. The Black Foe could not create life (none of the Valar could. Only King Ilu could), but he could corrupt it. So he took elves and over untold ages tortured and marred them and made orcs of them.

    Dwarves were a created race, made by the Valar Aulë who wanted to copy Ilu as a child copies what he sees his father doing. So he made little people out of stone and moved them around. But they had no life. They only moved when he moved them.

    Iluvatar found out, and berated Aulë, and he was dismayed and took his hammer to destroy his wayward creation. But the dwarves showed fear and covered before their creator. Ilu had given them life, as he saw that Aulë meant no disrespect. However, since they were not taken into consideration when creating the world, nature had no love for the dwarves, and they did not love the Firstborn and Secondborn (elves and humans, respectively) and always only loved stone and the precious things that came from them (gold, gems, etc..)

    ...
    ...
    ...

    And in Midnight, humans were humans, but all the other races were descendants of the Elder Fey. They diversified and became the Mountain Fey (dwarves) and Forest Fey (elves) and other races. That meant that humans could not interbreed with any of the other races. The half-breeds were completely non-human.

    Orcs were creatures of the Dark God Izrador, and many sages suspected that he made them from dwarves somehow (probably involving corruption and torture and other dark deeds. That was pretty much his schtick). Though they never made such claims aloud within earshot of a dwarf. That was an excellent way of getting masterfully crafted dwarf weapons embedded in vital organs. You just don't imply that the dwarves have anything to do with the hated foes!

    There were three half-breed races in Midnight:
    Elflings are crossbreeds between jungle elves (which were small even for elves, who weren't very tall in Midnight) and halflings. Weak, frail, but very agile.

    Dwarrows were the result of dwarf and gnome minglings. They were somewhere between the gruff nature of the dwarves and the very outgoing manner of the gnomes.

    The last crossbreeds were the most pitiful creatures in all creation: Dworgs. Half orc, half dwarf. Since the hatred between the two races is universal, they were invariably the result of orcs raping dwarves. They were the single most impressive race when it comes to physical matters - both strong like the orcs and tough like the dwarves, and probably the only creatures that hated orcs more than the dwarves did. They were miserable creatures, universally outcasts among the dwarves.

    These poor bastards could be seen as proof that there must be something to the idea that orcs are corrupted dwarves, since there are no orc-elf, orc-gnome or orc-halfling crossbreeds (and it's unlikely that the orcs only raped dwarves.)

    Anyway, the "no half-humans" idea was interesting. It further helped setting humans apart from the other races.

    But then again, Midnight was chock-full of awesome.


    Goth Guru wrote:

    If you cross a Cat and a Dog, you get a hound of Tindalos.

    If an Orc gets an elf maiden pregnant and it is allowed to come to term, then he comes...
    Zalgo!
    http://encyclopediadramatica.com/Zalgo
    Zalgo made the Mournlands.
    Zalgo carries the spell plague.
    Zalgo invented 4th edition.

    Zalgo is chief marketing manager of wotc.

    Zalgo added addictive substances to the paper of M:TG cards and DDM figures
    Zalgo's favourite drink is the blood of nations.
    Zalgo knows all dead baby jokes and will whisper them into the ears of expecting mothers.
    Zalgo turns wine to water
    Zalgo once murdered everyone he knew, starting with himself
    Zalgo makes you strap running chainsaws to your limbs and jump from the balcony of the local cinema. During the Grand Matinee Showing of Bambi.
    Zalgo is consultant to social networks about their privacy settings.
    Zalgo invented spam. Both concepts.
    Zalgo convinced the Mayan gods that everything is better with human mass sacrifice.
    Zalgo inserts random spelling errors into holy texts to foment religious wars.


    I see nothing strange about the idea. However what will make it a good idea is 'Why?' you are going this direction. If you are just doing it because you thought it was amusing little detail, and the end Elves are still the same, Humans are still the same, and Orcs are still the same, the you are not in Bad Idea Town, but you are on highway leading there and you may end up there with even intending to.

    I think that if this little detail was an explaination as to why Human, Elf, and Orc culture is the way it is, then this would a good additive. I think this would be a good way to explain how race relations ended up where they did.

    The first humans came from elf/orc relationships, but someone had to raise these abominations. Perhaps the orcs keep elven slaves and is natural for orcs they stuck their d*ck in not caring what came out, and the elven parent raised them the best they could. When humans eventually began to escape their subservant role to orcs, they naturally looked to elves for inspiration and rolemodels. And depending out that ended up, either the humans ended up tight allies with elves or got tired of trying to live up to elves impossible standards and are fustrated with elves. But regardless of the end result you would probably end up with a human culture that has coopted a lot of his culture from elves. On the other hand the elves could had the orcs enslaved, and humans are the result of elves trying to smarten up their orc slaves. The humans with their improved intelligence eventually escaped their elven oppressors. In this case the humans, raised by orc parents, would look to orcs for inspiration on how to form a culture. However humans are more organized and intelligent and would out grow their orc ancestory. They see the orcs as simple cousins that it their duty to stand by them since they owe them so much, or the are ashamed of their parent culture and keep them at a distance.

    The Exchange

    Elf + Orc = Midden Elf
    Elf + Human = Plague Elf
    Elf + Troll = Bog Elf


    KaeYoss wrote:
    Goth Guru wrote:

    If you cross a Cat and a Dog, you get a hound of Tindalos.

    If an Orc gets an elf maiden pregnant and it is allowed to come to term, then he comes...
    Zalgo!
    http://encyclopediadramatica.com/Zalgo
    Zalgo made the Mournlands.
    Zalgo carries the spell plague.
    Zalgo invented 4th edition.

    Zalgo is chief marketing manager of wotc.

    Zalgo added addictive substances to the paper of M:TG cards and DDM figures
    Zalgo's favourite drink is the blood of nations.
    Zalgo knows all dead baby jokes and will whisper them into the ears of expecting mothers.
    Zalgo turns wine to water
    Zalgo once murdered everyone he knew, starting with himself
    Zalgo makes you strap running chainsaws to your limbs and jump from the balcony of the local cinema. During the Grand Matinee Showing of Bambi.
    Zalgo is consultant to social networks about their privacy settings.
    Zalgo invented spam. Both concepts.
    Zalgo convinced the Mayan gods that everything is better with human mass sacrifice.
    Zalgo inserts random spelling errors into holy texts to foment religious wars.

    +11


    J-Gal wrote:

    In my campaign setting, the origins of humans are that they are a hybrid between elves and orcs. Seeing as Humans are comparable geneticly with both races, I thought it would make sense.

    Good idea, or just really strange?

    I like it. :)

    Silver Crusade

    Umbral Reaver wrote:
    Dwarf + elf = gnome!

    Gnome + Underpants = Profit!!!!!

    Silver Crusade

    FallofCamelot wrote:
    Umbral Reaver wrote:
    Dwarf + elf = gnome!
    Gnome + Underpants = Profit!!!!!

    Gnome - G = Alaskan City?


    At one point, I was creating a campaign in which the standard campaign races had "evil" counterparts...

    For example, Hobgoblins were twisted Humans, Orcs were twisted Elves, Goblins/Dwarves, etc, etc, ad nauseum...


    1 person marked this as a favorite.

    Don't be silly - elves are merely humans who wandered into the fey world at the dawn of time, evolving and being shaped by it, only to escape when the Age of Myth ended at Moonfall, when the shadow, fey, and mortal lands were separated into three worlds tied together. And orcs were human tribes that were altered by The Lady Steel when She chose to make her home in the scarred wastelands to the west, before She died at the end of the Age of Strife.

    This "humans are the young race" is merely elven propaganda, as has been shown by the biological studies of the Gnomish Republic. Humans were amongst the first mortal races, alongside the dwarves and halflings! It's science! You can't argue with science!

    Liberty's Edge

    Holberkians!


    J-Gal wrote:

    In my campaign setting, the origins of humans are that they are a hybrid between elves and orcs. Seeing as Humans are comparable geneticly with both races, I thought it would make sense.

    Good idea, or just really strange?

    I figure you would get something more like this.


    Races of Destiny had a halfling origin story for humans that involved a halfling woman with an elf and a dwarf lover. She ended up having twins that had features of all three parents - humans.


    The Cleaves was built by an ancient race of humanoids who were trying to escape barbarians. Here's what I came up with.
    75. The Fen Cryptex
    It only has 3 rows of letters, which comprise the fen alphabet. If you translate the letters and line up fen, it opens. Inside is a folded up portrait of a Fen.
    Hook: A fen has survived by making himself into a prattling portrait. He looks like a human with Dwarf muscles, Elf ears, and a face that is somewhere between an Orc and a Goblin. He hates those who couldn't have opened the puzzle, for they are like barbarians. He does know that the font has 2 bands, 3 long metal pieces, and six short rods that cross on each side. The Fen's intention was the user should become a good deity of ancient lore. A humongous Aboleth had slain their original deity. The user of the artifact can take over any portfolio currently not occupied.

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