Michael Johnson 66 wrote:
Here is the 2nd print as a pdf. I will post it as a word doc for you, Sketchpad, in just a moment. I will also start a new thread titled "PF Gamma World doc 2nd print" with the links in the first post for ease of location.
Going WAYYY back... The link in this post worked for me just tonight... Good luck!
Excellent work, btw... Huge fan of Gamma World from way back and just saw this thread... Thanks to the thread Necromancers... ;)
15 points per level of Components...
If you're planning on doing this for all spellcasting classes, you're going to have to be very specific about what Rotes each class have available to them. You may even need to ban particular components from specific classes... A cleric, for example with this system may be way too overpowered...
Best bet may be to slightly adjust the Mage class in MCWoD with different paths as archetypes... I like the ones that are there, but you could add in such other paths as Evoker, Diviner, Abjurer, Elementalist, etc, based on the school specialists of old...
Just a couple thoughts while I have a little time... I'll be back to pipe in some more later... ;)
clff rice wrote:
can someone point me to a pdf of this?
I don't think there is one, but it would definitely be a nice addition to the Pathfinder family...
Especially a pdf with a bunch of abilities and the points they add to the race build right in there... Maybe a couple of example races built with the rules... I'd be more than happy to build one for addition... Not that that's a huge incentive... :p
Just a thought for all those more pdf technically inclined... ;)
Oh, I think that was my thread. Whoops. Well email me (email@example.com) if you want my Eberron conversions. I've got a pdf that re-writes all 4 races, has some Artificer changes and the Psionic Sorcerer Bloodline from the Pathfinder Database (for convenience's sake, my Kalashtar reference it). Next thing I'm going to look into is the Dragonmarks as I really liked how they were presented in 4e, so I want to see what I can do to make them more appealing.
Just sent out an email to you in regards to this... (Hope you don't mind!)
Really looking forward to your work!
Dork Lord wrote:
Exactly... It's very easy to run the d20 version without the "taint," however...