
Vidmaster7 |
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Yup!
Mage is one of my favorite games ever, to storytell or to play. I still haven't tried 20th anniversary editions but I have them.I really loved Werewolf too, specially the duality between the man and the beast, the spirit and the flesh. My Child of Gaia was probably my most long lived character. She survived all her pack and ended being completely burned (metaphorically) by the horrors of the war. She now lives somewhere in retirement. The fate of a galliard: to live to tell the tale.
I aggree that they have ways to hide themselves but those ways were getting more ineffective as technology started developing more and more. Even with the Technocracy around it was unbelievable that some of the creatures continued being able to hide.
Well vamps still have obfuscate I think even tough a camera might see them everyone still can't actually see them even viewing it with that power. I don't think mages would have to hard of a time hiding themselves. Werewolfs would have the most trouble I would think. Although at least they tend to stay in the woods. (increase in big foot sightings)

Tacticslion |
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Well, I was asleep. Does that sort of count? Plus, one of my doggies is a pit bull mix so I wasn't sure how to respond. On one hand he is one of the most loving dogs I know. On the other had, he can be territorial. Unfortunately, even the best dogs can have a bad day. The trick is to train them right and give them lots of love so they at least listen to you and behave themselves. I make sure that he will listen to me and come to me no matter what. He is in the most danger of someone offing him just because of what breed he is, so I have to watch him all the time. My two ankle bitters are not as much a worry unless you are taking a nap, then your throat is exposed. j/k! j/k!!! I love pits and rotties, so it really upsets me when people don't treat and train them right. It gives the well behaved ones (which is most of them) a really bad name.
I just want to add: this is suuuuuuuuuuper true.
You need to love your animals (I am... not a fan of abuse), and you need to train them properly.
But you also really need to respect them, no matter what breed or kind or any such thing.
EDIT:
About the pitbull issue: I don't think they are a bad breed per se. I have met very balanced pitbulls. But if you are going to have a dog with a complexion and characteristics that allow it to cause more harm than the average dog you should be more cautious with it than the average owner.
Most people who have dogs don't know how to raise them to be balanced. They just don't educate them or do it the wrong way. But, as if they were spoiled children, they refuse to see how they really are and let them loose like they were inoffensive puppies.
It's worse when people actually educate them to be aggressive. A large dog can easily kill a person. They are raising a living being to be a weapon. I cannot approve that.
Also this thing!
EDIT 2:
I can't find it anymore, but I recently saw a video about "aggressive" dog breeds actually tested out about similarly in actual aggressiveness to "non-aggressive" dog breeds. I don't know what, exactly, was said, so I encourage dubiousness about this fact, until I can find my sources.

Kileanna |
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Kileanna wrote:Well vamps still have obfuscate I think even tough a camera might see them everyone still can't actually see them even viewing it with that power. I don't think mages would have to hard of a time hiding themselves. Werewolfs would have the most trouble I would think. Although at least they tend to stay in the woods. (increase in big foot sightings)Yup!
Mage is one of my favorite games ever, to storytell or to play. I still haven't tried 20th anniversary editions but I have them.I really loved Werewolf too, specially the duality between the man and the beast, the spirit and the flesh. My Child of Gaia was probably my most long lived character. She survived all her pack and ended being completely burned (metaphorically) by the horrors of the war. She now lives somewhere in retirement. The fate of a galliard: to live to tell the tale.
I aggree that they have ways to hide themselves but those ways were getting more ineffective as technology started developing more and more. Even with the Technocracy around it was unbelievable that some of the creatures continued being able to hide.
Mages are subtle until they start messing with reality and getting very bizarre paradox reactions, but I aggree they are the ones that blend more easily.
Werewolves are seen as dangerous because of their Rage and generally mistrusted. But with Glasswalkers and Bonegnawers living among people, chances are really high that one of them eventually frenzies and kills people, is caught in a camera, etc.
Vampires are the more difficult. Lasombra cast no reflection. Obfuscated vampires can be detected in a camera. They are clinically dead. They do not age. They have installed body heat detectors in government places to keep track of them. With modern technology they have a hard time hiding. And then some Sabbat are more than oblivious in upholding the masquerade as they don't believe in it.

Tacticslion |
2 people marked this as a favorite. |

A fantasy trope that bugs me more the older I get: Stories which are premised on a world of magic and monsters, which is inexplicably unknown to the world's population at large.
Examples:
Supernatural's setting is one where a very few human hunters track down and deal with all manner of terrifying magic and monsters, which most people are blithely unaware of.
Buffy's setting is a town with a disturbingly high murder rate -- unnamed NPC characters actually comment on this -- and yet only a very few characters notice the monstrous demons and powerful magics running rampant in town. And oh yeah, the portal to hell that spawns said rampant modes of destruction.
Dr. Strange's corner of the Marvel universe -- correct me if I'm wrong, anyone who's read the comics -- is one where magic is powerful, anything but subtle, and learnable by anyone with the time and patience to study. In fact, the Ancient One compares magic to computer programming in order to allay Dr Strange's initial skepticism about her claims! And yet this corner of the Marvel universe is nestled within a real-world milieu, where Dr Strange's skepticism is entirely justified because colleges don't teach magic, governments don't employ sorcerers to advance and protect themselves, and yes, the general populace is clueless about its existence.
I understand that this sort of thing doesn't bug most people, but I'm curious if anyone's come across a name for this sort of setting conceit. Also, it feels really good to get that off my chest. :D
you forgot Men in Black.
Oh and harry potter
Kileanna wrote:Almost all modern fantasy is based on that premise.
There's even a whole RPG setting (WoD), that falls completely into that premise. The say that with the 5th edition they will fix that. We'll see
All of them have a strong mechanism for hiding themselves too. Vamps do it or older vamps kill em Werewolfs scare the bejeesus out of people so bad they igther have a heart attack block it out or become one of those big foot sighting people. Mages probably do it like the wizards in harry potter.
Did you pick up the 20 anniversary versions of Vamp WW and mage kile?
Kileanna wrote:Well vamps still have obfuscate I think even tough a camera might see them everyone still can't actually see them even viewing it with that power. I don't think mages would have to hard of a time hiding themselves. Werewolfs would have the most trouble I would think. Although at least they tend to stay in the woods. (increase in big foot sightings)Yup!
Mage is one of my favorite games ever, to storytell or to play. I still haven't tried 20th anniversary editions but I have them.I really loved Werewolf too, specially the duality between the man and the beast, the spirit and the flesh. My Child of Gaia was probably my most long lived character. She survived all her pack and ended being completely burned (metaphorically) by the horrors of the war. She now lives somewhere in retirement. The fate of a galliard: to live to tell the tale.
I aggree that they have ways to hide themselves but those ways were getting more ineffective as technology started developing more and more. Even with the Technocracy around it was unbelievable that some of the creatures continued being able to hide.
WARNING: LINKING TO TVTROPES BELOW. CLICK AT YOUR OWN RISK. THAT STUFF IS ADDICTIVE.
None of those thins are quite like what TS is talking about, though.
All of the non-TS examples rely on a trope called the "Masquerade" - there are specific mechanisms (of varying values and often fail at ever-increasing monitoring equipment) that prevent the preponderance of non-initiated individuals from noticing.
Those that had a masquerade but are now known, are The Unmasked World.
The TS-specific examples are more a maintained ignorance with no inherent mechanism. This is pretty close to The Weirdness Sensor (the article even references Buffy), but I'm not entirely sure that satisfies.
Anyway, I hope that helps!

Freehold DM |
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Vidmaster7 wrote:Kileanna wrote:Well vamps still have obfuscate I think even tough a camera might see them everyone still can't actually see them even viewing it with that power. I don't think mages would have to hard of a time hiding themselves. Werewolfs would have the most trouble I would think. Although at least they tend to stay in the woods. (increase in big foot sightings)Yup!
Mage is one of my favorite games ever, to storytell or to play. I still haven't tried 20th anniversary editions but I have them.I really loved Werewolf too, specially the duality between the man and the beast, the spirit and the flesh. My Child of Gaia was probably my most long lived character. She survived all her pack and ended being completely burned (metaphorically) by the horrors of the war. She now lives somewhere in retirement. The fate of a galliard: to live to tell the tale.
I aggree that they have ways to hide themselves but those ways were getting more ineffective as technology started developing more and more. Even with the Technocracy around it was unbelievable that some of the creatures continued being able to hide.
Mages are subtle until they start messing with reality and getting very bizarre paradox reactions, but I aggree they are the ones that blend more easily.
Werewolves are seen as dangerous because of their Rage and generally mistrusted. But with Glasswalkers and Bonegnawers living among people, chances are really high that one of them eventually frenzies and kills people, is caught in a camera, etc.
Vampires are the more difficult. Lasombra cast no reflection. Obfuscated vampires can be detected in a camera. They are clinically dead. They do not age. They have installed body heat detectors in government places to keep track of them. With modern technology they have a hard time hiding. And then some Sabbat are more than oblivious in upholding the masquerade as they don't believe in it.
hugs kileanna white wolf for life!!!!!!!!!!

Vidmaster7 |
1 person marked this as a favorite. |

Kileanna wrote:hugs kileanna white wolf for...Vidmaster7 wrote:Kileanna wrote:Well vamps still have obfuscate I think even tough a camera might see them everyone still can't actually see them even viewing it with that power. I don't think mages would have to hard of a time hiding themselves. Werewolfs would have the most trouble I would think. Although at least they tend to stay in the woods. (increase in big foot sightings)Yup!
Mage is one of my favorite games ever, to storytell or to play. I still haven't tried 20th anniversary editions but I have them.I really loved Werewolf too, specially the duality between the man and the beast, the spirit and the flesh. My Child of Gaia was probably my most long lived character. She survived all her pack and ended being completely burned (metaphorically) by the horrors of the war. She now lives somewhere in retirement. The fate of a galliard: to live to tell the tale.
I aggree that they have ways to hide themselves but those ways were getting more ineffective as technology started developing more and more. Even with the Technocracy around it was unbelievable that some of the creatures continued being able to hide.
Mages are subtle until they start messing with reality and getting very bizarre paradox reactions, but I aggree they are the ones that blend more easily.
Werewolves are seen as dangerous because of their Rage and generally mistrusted. But with Glasswalkers and Bonegnawers living among people, chances are really high that one of them eventually frenzies and kills people, is caught in a camera, etc.
Vampires are the more difficult. Lasombra cast no reflection. Obfuscated vampires can be detected in a camera. They are clinically dead. They do not age. They have installed body heat detectors in government places to keep track of them. With modern technology they have a hard time hiding. And then some Sabbat are more than oblivious in upholding the masquerade as they don't believe in it.
<desperately awaiting wraith and Changling 20E

Vidmaster7 |
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I've messaged them about that before and I wouldn't expect it any time soon.I saw W20 and C20 but they don't have anything about demon or hunter. well at least not OldWOD they are redoing the new vampire and all of those that came after it. I was never a big fan of the NWOD stuff myself. On the plus side they are redoing the trinity continuum, scion, and exalted.