Pbp Gladiator's Hall


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Gladiator of Lekku wrote:
Someone could meet the technical requirements for a spoiler - i.e. a Perception check, but still not be able to see someone who is behind the 15 foot walls - how do you want us to present that, since we may not know whether or not they can see us? For instance, regardless of his perception roll, Varos should not be able to see my movement, assuming he is in his current spot on the map. From another vantage point, this might not be the case. If I don't know where he is, I can't determine this, and if he doesn't know where I am, neither can he.

In the circumstance of a wall, if he beats your stealth check he will know you are on the other side of the 15' wall. (He heard you walking around, stepped on a stick, knocked a bone off, etc). Remember stealth is not only based on sight.


ROLG THE RED

Yes, but the argument here is that the player (who is hiding behind the wall and doesn't knwo the location of his opponent) has no way of intelligently labeling the spoiler. Do you make two spoilers? one based on your base stealth roll (with general information about being 'behind a wall') and a second one with the +20 to the dc with the exact location? And how does the stealthing player figure in distance penalties to Perception on the DC? He can't because he doesn't actually know how far away his opponent is.

All of this information is usually adjudicated by the DM. If the DM only wants to troubleshoot rules questions, who helps facilitate information such as this?


All of the material to determine an opponents DC is readily available in the book.
- +1 per 10'(Calculated at your destination and distance from target)
- +20 on the other side of a wall (I would actually make 2 spoilers, the first saying you hear footsteps or something similar on the other side of the wall for the flat DC, and the square you are in at the DC+20)

Basically, spell out your math in the spoiler and provide the comprehensive DC to the other player as a qualifier to open the spoiler. I am sure if your math is funny someone in the peanut gallery will say something :)

I just think if we are all responsible and good stewards to ourselves and others this game could flow much more fluidly. And the DM wouldn't have to hold are hands every step of the way


Gladiator_Eben wrote:

Yes, but the argument here is that the player (who is hiding behind the wall and doesn't knwo the location of his opponent) has no way of intelligently labeling the spoiler. Do you make two spoilers? one based on your base stealth roll (with general information about being 'behind a wall') and a second one with the +20 to the dc with the exact location? And how does the stealthing player figure in distance penalties to Perception on the DC? He can't because he doesn't actually know how far away his opponent is.

All of this information is usually adjudicated by the DM. If the DM only wants to troubleshoot rules questions, who helps facilitate information such as this?

Good point on if the targets location is also unknown.

Probably best course of action would be to ignore the distance calculation if both targets are sneaking.
Best explained as, It becomes more difficult to sneak around something if you don't know where it is, so they kind of cancel each other out.
I know this is basically house ruling, but I think it is a reasonable workaround so players can self-adjudicate as much as possible.


Or people could, maybe, possibly, but might just walk up and HIT EACH OTHER without all this wussy sneaking around!!! :)

"I tell ya, the only fellers that did this much sneakin' aroun' when I was in the Navy was the fellers you didn't want to shower with, if you catch my meaning..."


"Ha! Mines in Cheliax be so dark no one sneak." A moment of confusion crosses his face as he looks at Van and says, "You like showering with non-sneaky boys though? Odd."

Scorpion then looks at Galdyn, "I want to make bet, but I don't see anyone to bet on!" He then smiles at his own joke as if he is oh so clever.


ROLG THE RED
Scorpion, Champion of Torinath wrote:

Good point on if the targets location is also unknown.

Probably best course of action would be to ignore the distance calculation if both targets are sneaking.
Best explained as, It becomes more difficult to sneak around something if you don't know where it is, so they kind of cancel each other out.
I know this is basically house ruling, but I think it is a reasonable workaround so players can self-adjudicate as much as possible.

This of course, assumes both people want to stealth... which isnt' really an assumption we can make. If I've made a character who has a high perception but doesn't have the ability to also have a high stealth, I'm not gonna try to stealth,it sets me up for failure and limits my combat options. My point being that you can't assume based on our conversation that that really is a simple or elegant solution, as it probably will be unfairly limiting to a number of combat scenarios.

Plus, this is just one example of many where a DM would streamline things amazingly. I mean, even my pickpocketing above could have been better accomplished if a DM stepped in and put in any situational modifiers and what-not.

If Evi lGinger wants to run it hands-off, however, that may be a solution for the range penalty/perception thing. I'd still like to hear from him/her.


Gladiator - Combat only
Scorpion, Champion of Torinath wrote:

All of the material to determine an opponents DC is readily available in the book.

- +1 per 10'(Calculated at your destination and distance from target)
- +20 on the other side of a wall (I would actually make 2 spoilers, the first saying you hear footsteps or something similar on the other side of the wall for the flat DC, and the square you are in at the DC+20)

Where did you get that number from? The PRD says it is +10 per 1 foot of thickness of the wall, and the walls are 5 feet thick. It gives +20 for invisible creatures, but as far as I understand, that is not the case for either Varos or myself.


Male Azlant Wizard (Universalist) 20

Well, damn :P Let's play this out then in direct match heh


Gladiator of Lekku wrote:
Scorpion, Champion of Torinath wrote:

All of the material to determine an opponents DC is readily available in the book.

- +1 per 10'(Calculated at your destination and distance from target)
- +20 on the other side of a wall (I would actually make 2 spoilers, the first saying you hear footsteps or something similar on the other side of the wall for the flat DC, and the square you are in at the DC+20)

Where did you get that number from? The PRD says it is +10 per 1 foot of thickness of the wall, and the walls are 5 feet thick. It gives +20 for invisible creatures, but as far as I understand, that is not the case for either Varos or myself.

In was using +20 for pin-pointing because the check is sound based, not unlike invisible creatures.

I would not use the wall figures in the PRD for the wall in this scenario, given the walls do not form any kind of seal. They are open on top, so if someone steps on a branch on the other side you are going to hear them more easily than if you were in a tunnel trying to hear a guy in the adjacent room, or outside stepping on the same branch.

Edit: the PRD +10 per foot of thickness is for trying to listen through a wall. In this scenario you are listening more or less around a wall. If you want the wall to add an additional +3(if the listener is adjacent to the wall, +4 elsewhere) basically about 40' worth of distance over the wall, or less if the distance is around the wall that would work as well. [[10' up, 15 diagonal to the top, 25' to the other side, 40' down to the opposite square]]


I can post alot, M-F 1030-630 EST, thats when i'm at work. I can check the board like every 10 mins. After that, I don't post much, at all. Mostly becuase I've been staying with my GF @ her grandmas, and don't have axcess to my PC.I don't post over the weekends much , So I don't expect you guys to Either.

As for the Stealthing, Yea it would be much easier if you both posted, then I posted the DC's for you both/ Updated the map etc. Maybe We could pick up a 2nd DM to post after 630 est? Would anyone be intrested? What are all your thoughts on that?

I'm really enjoying this, I'd like to see it last into the higher lvls.


Gladiator - Combat only

So should I just avoid the map, if I miss my perception roll?


Gladiator of Lekku wrote:
So should I just avoid the map, if I miss my perception roll?

I suppose so, I guess its much harder to keep PC knowledge and Player knowledge apart when you are trying to kill each other.

Next round I'll post 2 Maps.


Gladiator - Combat only

This is so tense!


Quote:


the PRD +10 per foot of thickness is for trying to listen through a wall. In this scenario you are listening more or less around a wall. If you want the wall to add an additional +3(if the listener is adjacent to the wall, +4 elsewhere) basically about 40' worth of distance over the wall, or less if the distance is around the wall that would work as well. [[10' up, 15 diagonal to the top, 25' to the other side, 40' down to the opposite square]]

I think I'll Rule these walls are +10/5 feet of thickness to hear someone behind it. This will Stack with Stealth.


Gladiator - Combat only

Should I wait for any feedback after Varos moves (perception, etc.) or just take my action? I might do something else, if a perception check pans out, and I hear something.


ROLG THE RED

"Holy Crap! I got 7g that the guy with all the weapons draws first blood!"

wow...walk away from my computer for a couple of hours and everything happens! Sheesh! It's getting exciting now.


Gladiator of Lekku wrote:
Should I wait for any feedback after Varos moves (perception, etc.) or just take my action? I might do something else, if a perception check pans out, and I hear something.

Go ahead a post, these actions are really happening at the same time ( well with in 6 seconds)


Give me some feed back on the maps, are they too big?


ROLG THE RED

I think theyre pretty cool. I dont' think anyone with range would say the maps are too big. If youre a slow-moving plate-wearing, melee beast, your opinion may vary.

i like how they've both had a different and distinct feel.


Heshlem wrote:

** spoiler omitted **

Edit:A correction has been made 703PM

I know i missed replying to this (lol), but thats approved! :-)


+1 for cool maps. Still having the host issue, but I just DL the map when I get home and re-UL it to my GDocs :)

"WHY are ya'll still pussy footin around?!?!'


Van, is there any other hose you can see besides G docs?


It's really hit or miss, but if it's a major host, I can pretty much count on it being blocked. stoopid gubmint :P


can you log into Google groups?

Try this


ROLG THE RED

"BOOOOOO! QUIT BORING EVERYONE AND FIGHT!!!!"

When do the archers start firing? :)


Gladiator - Combat only

Question for DM:
Does it look like I could climb these walls?

Is there any loose debris around(rocks, bones)?


Gladiator of Lekku wrote:
** spoiler omitted **

Lekku:

yes, you could climb them,
Gotta have both hands free.

After shouldering your weapon,

DC15 for 1/4 speed. 3 rounds
DC20 for 1/2 speed. 2 rounds.
Let me know which DC you are going for, w/ the roll.


Gladiator - Combat only

DM:
Nevermind, I see him now.


Fight Three!!

.
.
.

1 Gladiator_Eben
2 Xythian
3 Van, Just Van
4 Galdyn
5 Scorpion, Champion of Torinath
6 Elodan Threolith

1d6 ⇒ 6
1d6 ⇒ 2

Held till everyone fights
9 Heshlem
10 Gladiator of Lekku

Will Elodan Threolith and Xythian head to the Arena and prepare/introduce yourselves. Hopefully you're both still Here, If one/ Both of you fail to Post in the Arena by Friday, You will auto- forefit, and be slain. I will then Pick a replacement.

I'll announce the fight and Roll your Ints, and post the Map after you both post in the Arena Thread.


"Hoo DOGGIE that HAd to hurt!! For a second anyway..."


ROLG THE RED

Shaye laughs and winces as the combat comes to a violent end, one tiny pale hand sympathetically rubbing his own chest where Varos was run through. "Geez. That looks like it hurt!" he listens as the construct thingy announces two other gladiators once again, and slips back down onto his impromptu railing seat with a sigh. "Stupid brainless thing... Call my name already."

Good fight you two... Tough ending Varos. Congrats Lekku. Have fun with your monies.

Hey, Ginger. You asked about support DM'ing. I'll toss my hat in for that. Though my hours are similar to yours in general, so it makes more sense for me to take a whole fight on my own instead of taking over during your off hours, but I'd like to give cut a try either way. Let me know.

On that note, where are you getting your maps? If I take a fight for you as DM, I might need to get a map from you.


Gladiator - Combat only

Question about selling items: Is the sell value 50% of item value?


ROLG THE RED
Gladiator of Lekku wrote:
Question about selling items: Is the sell value 50% of item value?

Looking at the loot list he laid out for you, the number beside the item is the sell price. (Which, yes, is 50% it's actual value.) So you can take the item, or sell it for the price listed to its right.

Feel free to correct me if I'm wrong, Evil Ginger.


Gladiator - Combat only

I was wondering about any of y gear I might want to upgrade, but that helps - it looks like you are correct.


Selling any gear you currently have is fine. you get 50% of list price for it. and Eben is correct, the List i made is alreayd at 50% for you get the value listed if you sell.

As for the maps..

Wizards Map a week archive

Or I google "D&D maps" and look for ones that would work as Arenas.


Gladiator - Combat only

I'll put 10g on Elodan. Who'll take the wager?


ROLG THE RED

"Make it 50g and i'm in!" and he holds up a money purse that is obviously Galdyn's, with pink stitching with the words "Galdyn's" on it.


Gladiator - Combat only

Mwa ha! Excellent.


Gladiator - Combat only

50 it is!

I guess Galdyn doesn't want it back?


Van, Just Van. wrote:
"Sheeyoot, i'll take your money friend, that Lekku feller seems pretty scary."

"Here is your 50."

Heshlem thinks to himself, "I guess I need to make better choices with reagard to who I bet on."


Evil Ginger DM, Elodan posted out of order so Xynthian would have moved first and Elodan would have made a normal action not a readied action. So Xynthian should still be going first in round two.


Scorpion, Champion of Torinath wrote:
Evil Ginger DM, Elodan posted out of order so Xynthian would have moved first and Elodan would have made a normal action not a readied action. So Xynthian should still be going first in round two.

Good catch, updated.

That was a really confusing set of actions, i wasn't 100% sure how ro resolve.


Heshlem wrote:
Van, Just Van. wrote:
"Sheeyoot, i'll take your money friend, that Lekku feller seems pretty scary."

"Here is your 50."

Heshlem thinks to himself, "I guess I need to make better choices with reagard to who I bet on."

"Thank'ee kindly friend. May we never meet in the arena, hate to off such a nice fella."


Female Shifter Barbarian 1

A new cloaked figure enters the arena looking around before moving over to see the fight.


"NEW LOOT JUST WALKED IN, and Van the feeling is mutual."


ROLG THE RED

Welcome aboard, Lethe! I don't see any OP wildshaping druid grappling builds walking around, so you should be in good shape. :D

Shaye turns from his perch, noting the new-comer, and does a double-take... noting in particular the chest region. "Hey! New dude's a chick!"


Gladiator - Combat only
Gladiator_Eben wrote:
"Hey! New dude's a chick!"

Well, there’s the pot calling the kettle black.


So what's happening with this Arena?

Scorpion snorts himself awake after unintentionally dozing off, "Crap! Did I miss sumthin?" He looks over the Arena. "Oh! No I guess not."


I'l going to be super busy this week with work, So this little break will eb kinda nice. it also gives Eben the chance to run one if you wish. we could set up another post for the battle, to leave the other intact. let me know.

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