James Jacobs Creative Director |
James,
Have you ever been to San Diego? If so, how did you deal with the constant sunshine? It's making me uncomfortable.
I used to live in California. I was born there. I went to college at UC Davis, and so I am familiar with the sun. I've been to San Diego as well, although never for long, and always because I was going to somewhere on the other side.
My solution: Move to Washington. If that's too far, move to Northern California; same weather but less people than Seattle, basically.
James Jacobs Creative Director |
1 person marked this as a favorite. |
Out of interest where would you put....
Sasserine and Cauldron?
The Shackles
The Slavers Series?
The island just east of Katapesh.
Against the Gaints?
Varisia.
Where would you situate Red Hand of Doom?
Isger.
The Keep on the Boderlands?
Varisia.
The Palace of the Silver Princes?
Nex.
Isle of Dread?
Southwest of Sargava.
And finally Castle Amber?
Siege Castle near Absalom.
James Jacobs Creative Director |
James Jacobs Creative Director |
How are us wee Pseudodragons a CR1 creature?
While we are braver than a rottweiler and more flash than a bard with a gold tooth, I'm not sure we are REALLY on par with say, three orcs, barely one for that matter.
Do we need to be errata'd?
Nope; you're fine. It's that fancy poison stinger that makes you kinda badass.
James Jacobs Creative Director |
What were your physical inspirations for the proteans... part dragon, part snake, part croc? Something else?
What were your physical inspirations for the Numerian robo-men/-critters... Bay's Transformers? Steampunk? Dieselpunk/Cold War-era? Something else?
The proteans were intended to be a VERY primeval race; among the FIRST intelligent races to appear in the multiverse. As such, I wanted them to have a very primeval look... AKA prehistoric. So they all got heads inspired by prehistoric sea creatures, like tylosaurus and mosasaurus and the like... or like crocodiles. Then they got long snaky bodies because snakes are scary. Then I gave those bits of starting stuff over to Todd Stewart and he pretty much did the rest.
The two primary inspirations for Numeria are "Expedition to the Barrier Peaks" and "Thundarr the Barbarian," with a healthy mix of the sword and planet stories from the pulp era.
James Jacobs Creative Director |
Is Greg A. Vaughan related to Brian K. Vaughan?
You'd have to ask him, I guess.
James Jacobs Creative Director |
Lord Fyre RPG Superstar 2009 Top 32 |
Kthulhu |
Where is my Golarion Steampunk ?
Where in Golarion would you place the Tomb of Horrors?
What are the release dates for the following books?
* Pathfinder Campaign Setting: Mythos Revisited
* Pathfinder Module: Where in the Nine Hells is Carmen Santiago?
* Pathfinder Adventure Path: Megadungeon!
* Pathfinder Player Companion: Me am Kobold! Me am Goblin - A Guide to Playing Hilarious "Monster" PCs
The 8th Dwarf |
* Pathfinder Module: Where in the Nine Hells is Carmen Santiago?
Behind you...... with a strange look in her eye, holding a severed head by the hair in one hand and bloodied and brain spattered egg whisk in the other.
She is saying something, I cant make it out, her lips are moving, it is as if her voice is being stolen by the gloomy amorphous shadows that surround her, cling to her, and stroke her like a demented pet.
:-)
James Jacobs Creative Director |
James Jacobs wrote:But will we actually need anything beyond the end of 2012?DM_aka_Dudemeister wrote:Out of curiosity how many Adventure Paths ahead do you have planned? Which is to say, have an idea of the plot if not the details.Currently? I've got plans that'll take the APs out to 2014.
Video Games have been around for three decades, and we still need more of them.
Movies have been around for about 100 years, and we still need more of them.Stories have been around for thousands of years, and we still need more of them.
As long as folks are still gaming, we can still use Adventure Paths, in other words.
OH! You're making a "end of the world in 2012" joke! Ever since Roland Emerich made that terrible movie last year (two years too early, too!), I've kinda lost interest in 2012 end of the world stuff. We were GOING to do a "Mayans cross the Arcadian Ocean to attack Garund" adventure path in the later half of 2012 at one point, but we decided to scrap that idea when it became apparent a few years ago that there was going to be a LOT of 2012-related stuff coming up and once 2012 passes without incident it'll look silly in retrospect. Kind of like the Y2K thing.
That said... there's only 776 days, 16 hours, 22 minutes, and10 seconds left...
James Jacobs Creative Director |
what will we be seeing first; a lovecraftian supplement, a dino supplement or a steampunk/futuristic fantasy supplement for pathfinder?
Lovecraftian supplement would be the easiest to get greenlit, I suspect, and would probably make the most money to boot (which is why it would be the easiest to get greenlit).
James Jacobs Creative Director |
Where is my Golarion Steampunk ?
Not written yet.
Where in Golarion would you place the Tomb of Horrors?
Some dry spot in the southwestern Sodden Lands.
What are the release dates for the following books?
* Pathfinder Campaign Setting: Mythos Revisited
* Pathfinder Module: Where in the Nine Hells is Carmen Santiago?
* Pathfinder Adventure Path: Megadungeon!
* Pathfinder Player Companion: Me am Kobold! Me am Goblin - A Guide to Playing Hilarious "Monster" PCs
There'll be a HUGE mythos bestiary in Pathfinder #46.
Carmen Santiago's still in transit and will be for years."Dungeons of Golarion" will be releasing next Spring and it details (briefly, to the same level of detail the cities in "Cities of Golarion" were detailed) six different megadungeons.
As for the goblin stuff... no comment. Yet.
James Jacobs Creative Director |
James Jacobs Creative Director |
Justin Franklin |
Kthulhu wrote:Where is my Golarion Steampunk ?Not written yet.
Kthulhu wrote:Where in Golarion would you place the Tomb of Horrors?Some dry spot in the southwestern Sodden Lands.
Kthulhu wrote:What are the release dates for the following books?
* Pathfinder Campaign Setting: Mythos Revisited
* Pathfinder Module: Where in the Nine Hells is Carmen Santiago?
* Pathfinder Adventure Path: Megadungeon!
* Pathfinder Player Companion: Me am Kobold! Me am Goblin - A Guide to Playing Hilarious "Monster" PCsThere'll be a HUGE mythos bestiary in Pathfinder #46.
Carmen Santiago's still in transit and will be for years.
"Dungeons of Golarion" will be releasing next Spring and it details (briefly, to the same level of detail the cities in "Cities of Golarion" were detailed) six different megadungeons.
As for the goblin stuff... no comment. Yet.
I thought Goblins of Golarion was announced for like next August?
James Jacobs Creative Director |
James Jacobs wrote:I thought Goblins of Golarion was announced for like next August?Kthulhu wrote:Where is my Golarion Steampunk ?Not written yet.
Kthulhu wrote:Where in Golarion would you place the Tomb of Horrors?Some dry spot in the southwestern Sodden Lands.
Kthulhu wrote:What are the release dates for the following books?
* Pathfinder Campaign Setting: Mythos Revisited
* Pathfinder Module: Where in the Nine Hells is Carmen Santiago?
* Pathfinder Adventure Path: Megadungeon!
* Pathfinder Player Companion: Me am Kobold! Me am Goblin - A Guide to Playing Hilarious "Monster" PCsThere'll be a HUGE mythos bestiary in Pathfinder #46.
Carmen Santiago's still in transit and will be for years.
"Dungeons of Golarion" will be releasing next Spring and it details (briefly, to the same level of detail the cities in "Cities of Golarion" were detailed) six different megadungeons.
As for the goblin stuff... no comment. Yet.
Maybe it has! Maybe?
Justin Franklin |
Justin Franklin wrote:Maybe it has! Maybe?James Jacobs wrote:I thought Goblins of Golarion was announced for like next August?Kthulhu wrote:Where is my Golarion Steampunk ?Not written yet.
Kthulhu wrote:Where in Golarion would you place the Tomb of Horrors?Some dry spot in the southwestern Sodden Lands.
Kthulhu wrote:What are the release dates for the following books?
* Pathfinder Campaign Setting: Mythos Revisited
* Pathfinder Module: Where in the Nine Hells is Carmen Santiago?
* Pathfinder Adventure Path: Megadungeon!
* Pathfinder Player Companion: Me am Kobold! Me am Goblin - A Guide to Playing Hilarious "Monster" PCsThere'll be a HUGE mythos bestiary in Pathfinder #46.
Carmen Santiago's still in transit and will be for years.
"Dungeons of Golarion" will be releasing next Spring and it details (briefly, to the same level of detail the cities in "Cities of Golarion" were detailed) six different megadungeons.
As for the goblin stuff... no comment. Yet.
Erik promised Goblin Ninjas at GenCon!!!;)
Justin Franklin |
Justin Franklin wrote:Erik promised Goblin Ninjas at GenCon!!!;)They were there, we just couldn't SEE them.
He promised them at this GenCon for next year. :) So we won't be able to see them next year.
JoelF847 RPG Superstar 2008 Top 32, 2011 Top 16 |
Shifty wrote:He promised them at this GenCon for next year. :) So we won't be able to see them next year.Justin Franklin wrote:Erik promised Goblin Ninjas at GenCon!!!;)They were there, we just couldn't SEE them.
If there's ever time travel rules for Pathfinder, then the goblin ninjas from Gen Con 2011 could have been not seen at Gen Con 2010, however.
Lord Fyre RPG Superstar 2009 Top 32 |
James Jacobs Creative Director |
James Jacobs Creative Director |
James Jacobs wrote:Is it true the Johnny Depp will be cast as James Jacobs in Paizo: The Movie?Jelloarm wrote:Is it true that you're in talks for casting Johnny Depp as the lead in Bestiary 3?Nah; that's just his agent spreading rumors.
Nah, I'll probably be played by Dan Akroyd.
Chris Mortika RPG Superstar 2010 Top 16 |
Wrath |
When they do the Paizo movie, who will play Tom Rex?
Are you going for gritty realism and hiring the T-Rex from the Jurassic Park movies? (I liked that T -Rex's versatility, he could play bad ass, as in the first one, but had a moment of sentimentality in the second one, or third -the one where it makes it to the mainland).
Or are we going to see more comedy capers style of things and go with the T-Rex from Brenden Frasers Journey to the centre of the Earth? (He hasn't got a huge body of work behind him, but his comedic timing is spot on. Pity he didn't have much script to work with).
James Jacobs Creative Director |
why does the terrasque have such a low will save?
Because that's it's bad save and has barely any modifier due to its Wisdom. I would say that its low Will save is one of its major weaknesses... if it weren't for the fact that it's immune to all mind-affecting effects so there's not a lot of Will saves it'll have to make anyway. Does mean glitterdust's pretty good against it, although it still has scent so blindness isn't a perfect tactic...
Kithik |
So I was rereading the the Rise of the Runelords Players Guide, prepping for running the campaign for possibly the fourth time. And I noticed references to Sandpoint having a museum that qualified it as something of a important local feature, along with the theater and the Old Light. But I can't seem to find any reference to it in the Sandpoint article in the back of Burnt Offerings. What gives?
Any insights on the characterization Of Titus Scarnetti? or any other of the Sandpoint luminaries?
Also, I think Ive been quietly internet stocking you for a few years, ever since Paizo wowed me with Shackled City, looking for small spoilers or interesting insights into how to up my game, or just neat details about Golarion. When I'm really bored and insomnia ridden, I occasionally read your livejournal. Am I giant creep?
James Jacobs Creative Director |
So I was rereading the the Rise of the Runelords Players Guide, prepping for running the campaign for possibly the fourth time. And I noticed references to Sandpoint having a museum that qualified it as something of a important local feature, along with the theater and the Old Light. But I can't seem to find any reference to it in the Sandpoint article in the back of Burnt Offerings. What gives?
Any insights on the characterization Of Titus Scarnetti? or any other of the Sandpoint luminaries?
Also, I think Ive been quietly internet stocking you for a few years, ever since Paizo wowed me with Shackled City, looking for small spoilers or interesting insights into how to up my game, or just neat details about Golarion. When I'm really bored and insomnia ridden, I occasionally read your livejournal. Am I giant creep?
The "museum" mentioned is in fact the Turandarok Academy; it's upper floor is the museum. The place just isn't CALLED a museum.
Titus Scarnetti is the most obvious "bad guy noble" in town; he's meant to be something of a red herring. Play him up as a super intolerant ass and a jerk to distract the PCs from the fact that the real cause of the problem is something else. He makes a great foil for any PC that wants to get in good with the nobility, in any event. As for the other luminaries... play up Ameiko as a good ally and trustworthy friend. In fact, you should strive to make a LOT of the other NPCs in town friends for the PCs; the majority of folks living in Sandpoint should be people that the players like.
Internet Stocking? As in making sure the internet is full of James Jacobses? Creepy.
If you meant Internet Stalking, that's probably less creepy. And that DOES mean I should post to that livejournal more often... it's kind of devolved into a place for me to track the movies I've seen lately. I'll be going to see "The Girl who Played with Fire" this afternoon in about an hour, so that'll at least give me something to write there, and thus something for you to check out next time you're bored! :-)
DM_aka_Dudemeister |
DM_aka_Dudemeister wrote:Any tips on playing multiple NPCs in the same scene?
In my Kingmaker game players often entertain multiple NPCs and it can be difficult to jump from character to character.
Voices!
Do the voice! Do the voice!
::is serious advice::
The voices aren't a problem (I'm a huge fan of Mel Blanc so I do lots of voices). The problem is avoiding that sense of schizophrenia when NPCs disagree with each other.
Crimson Jester |
Any tips on playing multiple NPCs in the same scene?
In my Kingmaker game players often entertain multiple NPCs and it can be difficult to jump from character to character.
I have done this quite a few times. My trick is when speaking in a particular npc's "voice" I have a specific hand gesture associated with that npc. Hand on the hip, Holding forth a drinking mug, holding a staff, holding out a sword, ect..... This allows for ease of the players to know exactly who is speaking when. If you are good with voices, I am not, that helps as well.
Wrath |
Nebulous_Mistress wrote:The voices aren't a problem (I'm a huge fan of Mel Blanc so I do lots of voices). The problem is avoiding that sense of schizophrenia when NPCs disagree with each other.DM_aka_Dudemeister wrote:Any tips on playing multiple NPCs in the same scene?
In my Kingmaker game players often entertain multiple NPCs and it can be difficult to jump from character to character.
Voices!
Do the voice! Do the voice!
::is serious advice::
If I have an interaction with lots of NPC's, I make cutouts of their images and stick them on paddle pop sticks. Instant puppet. Still looks funny when they interact with each other, but helps the players work out who is who.
Wait....this is not an ask Wrath thread. Please ignore the above.
James Jacobs Creative Director |
Any tips on playing multiple NPCs in the same scene?
In my Kingmaker game players often entertain multiple NPCs and it can be difficult to jump from character to character.
You can practice your voice acting; switching voices between NPCs helps to let players know when you're different characters. You can even throw body language into the role; stand up and pace when you're playing a military commander, slouch and sob if you're playing a victim, etc.
Another option is to associate pictures with all the major NPCs. Our Face Cards work well here. Simply make sure that the picture of the NPC who is speaking is on display, then put it down when that NPC is done talking and display the other when another pipes in.