Building a character for a Kyonin living world


Advice


Hey, newbie to Pathfinder 1e here. I recently got accepted into a living world campaign with a focus on Kyonin in Golarion, and I'm trying to make my first ever character for this setting and system. I was wanting to know if anyone here could give me suggestions on what races, classes, and prestige classes I should check out for this series of adventures.

The core of the living world is Siavenian, a town in Kyonin that was basically forgotten about by Paizo after the Second Darkness AP. It is home to a long-defunct aiudara that has mysteriously come online once more, and seems to randomly connect to various elf gates scattered throughout the planet. The overarching plot is about investigating what it causing the gate's strange behavior, which has attracted the attention of many people from outside Kyonin (so you don't necessarily HAVE to be tied to elven culture, but I think I'd like to be), as well as monitoring the influence of the dark forces in Tanglebriar, which seem to have a connection to recent events.

The rules are: stats are based on a point array, using 18, 16, 16, 14, 14, and 12 as your stats, and put in any order. No starting stat can go above 18 at character creation, even with racial bonuses, and no more than two 18's are allowed at character creation. Each character begins with 500 gp, maximum HP for their class (I don't yet know what that means), is awarded max HP for their HD for each level up, and starts at level 2. Prestige classes can't be taken until lvl 11. 2 traits are allowed, but no drawbacks. The Background Skill system is also being utilized.

The character concept I have at the moment is of a person completely enamored by the glory and transcendence of the divine, devoting their time to contemplative prayer and mystical practices in their god's domain. They came to their faith under the light of the moon, and they pledge to keep the night safe for all. They are a pastoral figure for some and an esoteric oddball to others, but either way, they will not stand for any display of evil in their presence. As such, I'm quite interested in the divine classes, which I believe also include the likes of Druids and Rangers in this system.

I know this is a lot of word vomit, but if anyone can help me figure out how to start and where to go from there, I'd sincerely appreciate it.


I like combining an elf with the nature fang druid and the eagle domain. You can be surprisingly good at archery, while still having the perks of being a 9th tier caster.

Eagle domain gives you some good flying options, and you can also access some decent flight with the druid early access to the Fey Form spells.


An Elf Nature Fang Druid archer is a solid choice, indeed.

I also like Calamity Caller Warpriest when it comes to Elves.


1 person marked this as a favorite.

Nature Fang is a strong choice but I am not sure it really fits with the concept the OP is using. It trades away a long of abilities to boost combat.

Moooncaller might be a better choice. If it is an elf, they can still use a bow, but that will not be the focus of the character.


My current inclination in terms of races is elves and half-elves (obviously), but I'm also inclined to pure or azata-blooded aasimar, demonic tiefling tied to Tanglebriar influence, or a skinwalker of some sort, though I have no idea what types of werecreatures have a presence in Kyonin's forests or the Shining Kingdoms in general.

In regards to deities, I'd like to go for Ketephys if I play a native to Kyonin, focusing less on his aspect as a hunter and survivalist and more on his aspect as a patron of faith-based creation care and as nightly protector of the forest. Ashava is also in my sights, particularly if I were to go for a Forlorn elf or a half-elf raised by one of the Forlorn in a Varisian household, though I don't really know what would attract a devotee of the True Spark to Kyonin in this context, especially if they're coming all the way from the Lost Coast. I also thought about a Lunar Oracle from the Mordant Spire who is tied to the echoes of Acavna, but again, other than having elf blood, I don't know why they would want to come to Kyonin for this investigation. Lastly, Tsukiyo and Tanagaar seem cool, but I don't think I feel like playing things very lawfully.


Demonic Tiefling tied to Tanglebrair influence? Like a bad guy? Something like a Blight Druid or Rot Warden Druid would thematically fit with Treerazor's spreading corruption.


VoodistMonk wrote:
Demonic Tiefling tied to Tanglebrair influence? Like a bad guy? Something like a Blight Druid or Rot Warden Druid would thematically fit with Treerazor's spreading corruption.

Not really a bad guy. More like someone who's fighting against the forces that spawned him.


1 person marked this as a favorite.

Oh... bummer. I thought you were going full dark side. Lol. Umm, yeah, then just nevermind those previously suggested putrid Druid archetypes. We will NOT be spreading plague and blight, so I guess I can stop looking at Blight Hexes, and Divine Scourge Clerics, and Putrifactor Witches, and Sylvan Trickster Rogues, and Urgathoa's Evangelist boons (Blight of Ruin), and all this other rotten stuff?

I will be back with something better...


Also, just was told to keep my focus on a non-elf race for my character. Almost the majority of characters on the server are pure-blooded elves, and the admins are wanting to keep a fair amount of racial variety among the adventurers, so elves are banned until further notice.

Half-elves and races that could have the fluff of an elf but not the traits, like aasimar, are still allowed.

Also, I don't plan on multiclassing, so if I go with half-elf, what's something worth replacing Multitalented with?


1 person marked this as a favorite.

You can trade Multitalented for Blended View... gaining Darkvision without losing Low-light Vision.

Or a +4 Stealth bonus in jungle terrain, but I'd personally go with Darkvision.

Fey Thoughts if you have $#!+ for class skills.

You could be a Half-Elf from Cheliax, part of the noble family Narikopolus, before answering the call of Kyonin... pick a class with bow proficiency or proficiency with Ketephys' favored weapon, or give up Adaptability for Ancestral Arms/Weapon Familiarity. Take Ketephys' Favored Prey religion trait and the Child of the Moon magic trait. Start with the Noble Scion of Cheliax (Narikopolus) feat, later take Deific Obedience and Diverse Obedience to get Ketephys' Sentinel boons. Obviously having both Darkvision and Low-light Vision helps with archery at night, and having Track would go really well with your Favored Prey trait.


VoodistMonk wrote:

You can trade Multitalented for Blended View... gaining Darkvision without losing Low-light Vision.

Or a +4 Stealth bonus in jungle terrain, but I'd personally go with Darkvision.

Fey Thoughts if you have $#!+ for class skills.

You could be a Half-Elf from Cheliax, part of the noble family Narikopolus, before answering the call of Kyonin... pick a class with bow proficiency or proficiency with Ketephys' favored weapon, or give up Adaptability for Ancestral Arms/Weapon Familiarity. Take Ketephys' Favored Prey religion trait and the Child of the Moon magic trait. Start with the Noble Scion of Cheliax (Narikopolus) feat, later take Deific Obedience and Diverse Obedience to get Ketephys' Sentinel boons. Obviously having both Darkvision and Low-light Vision helps with archery at night, and having Track would go really well with your Favored Prey trait.

I appreciate the ideas! I think I'd prefer a half-elf character from the region of Erages, though, after learning more about the environment and culture of Kyonin. Either that, or an elven aasimar from Iadara.


1 person marked this as a favorite.

well, if you are starting at first level the ability scores are super heroic.
PF1 Class Guides at ZG
Check to see if PFS Rules apply as that will restrict your choices.

Race: it is not hard to choose a non-elf race. aasimar, samsaran, human, undine...
Class: look at Investigator or an Oracle/Paladin that would mesh with the setting. The high scores promote Multi Ability Dependent score classes and the game says it is story centric.
Druid, Cleric, Bard have easier to master spell lists. The fey Elders are a deity option. Personally I'd avoid any prestige classes until you learn more about the setting.

Items that can save you thread

Kyonin


hopefully the living game you're in develops some paperwork as a guide to play etc...


1 person marked this as a favorite.

Gnomes have a "treetop community above the elven settlement of Omesta". Gnomes also have a whole bunch of fun alternative racial features... like Bonded to the Land, or Shadowplay, or Warden of Nature... all of which fit your theme, or can. I really like their Dirty Trickster alternative racial feature, but that's just me. I'm also fond of Fell Magic, because necromancer, duh.

I have a Gnome Nature Fang Druid (VMC Cleric), Tith Thatridrick, that has both Druidic Herbalism and Divine Alchemy. I also have a Gnome Zen Archer Monk, and a Gnome Ninja, and a Gnome Sohei Monk (VMC Druid)... really like me some Bewildering Koan. Lol.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Building a character for a Kyonin living world All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice