
taig RPG Superstar 2012 |

[FURTHER EDIT] Slight error in the above post. It should read...
It works like this. 1d4 sneak attack damage every level unless you decide to add something to your sneak attack- the best example is poison use, but I'm also considering certain negative conditions as well. You choose the poison or condition you're using before you make the sneak attack, and provided it hits you force the opponent to make a save(usually Fort, though not always) vs the number you just rolled or they suffer from the condition. I'm currently thinking the opponent doesn't take damage from sneak attacks that hinge on causing conditions, but if its considered too "weak" then I'm up for changing it in some way- the only reason I don't want it to do a lot of damage is because I don't want it to be used EVERY round with EVERY sneak attack- that'd be a little too much, and I want there to be some forethought put into it. Furthermore, I'm also thinking sneak attacks would only be possible once a round when using these rules.
Italicized things are what I should have put in there the FIRST time around. Thoughts?
You may now continue with your thread, already in progress.
That sounds reasonable to me. Now that you mention it, raw sneak attack damage should be better than applying a condition/poison. Have you ever looked at the Complete Rogue sourcebook (3.5 splattybook from WoTC)? It's got a similar mechanic to what you're looking for, except it trades out dice of damage for a condition.

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Studpuffin wrote:Arrange an "accident" for those friends, so you don't have to worry about making the choice.Work on my campaign
VS
Hang out with those friends who'll be disappointed Saturday if I don't work on my campaign.
Choices...
I would, but the law of luck-to-blunderance ratios indicates that any trap I would use to ensnare or kill said persons would inevitably fail as they'd kill themselves off before reaching that point.

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By now, I should know better than to read comments on the major news boards. People think they are witty, but they're not. I'm glad Paizo doesn't have that problem. Usually.
Too often when I read news stories online I find myself reading the comments beneath them. I really need to stop doing that.

Treppa, Agent of C.H.A.O.S |

Wet Blanket wrote:I would, but the law of luck-to-blunderance ratios indicates that any trap I would use to ensnare or kill said persons would inevitably fail as they'd kill themselves off before reaching that point.Studpuffin wrote:Arrange an "accident" for those friends, so you don't have to worry about making the choice.Work on my campaign
VS
Hang out with those friends who'll be disappointed Saturday if I don't work on my campaign.
Choices...
Make said friends cut the grass and wash the dogs while you work on the campaign for them. By work on the campaign, I mean play Fallout 3. You can BS the campaign better than anyone I know.

Treppa |

Treppa wrote:By now, I should know better than to read comments on the major news boards. People think they are witty, but they're not. I'm glad Paizo doesn't have that problem. Usually.Too often when I read news stories online I find myself reading the comments beneath them. I really need to stop doing that.
I'm generally optimistic, but comments make me doubt the viability of the species. The lack of analytical thought I can live with, but the utter meanness of spirit of some posters is appalling.

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Studpuffin wrote:Make said friends cut the grass and wash the dogs while you work on the campaign for them. By work on the campaign, I mean play Fallout 3. You can BS the campaign better than anyone I know.Wet Blanket wrote:I would, but the law of luck-to-blunderance ratios indicates that any trap I would use to ensnare or kill said persons would inevitably fail as they'd kill themselves off before reaching that point.Studpuffin wrote:Arrange an "accident" for those friends, so you don't have to worry about making the choice.Work on my campaign
VS
Hang out with those friends who'll be disappointed Saturday if I don't work on my campaign.
Choices...
Um, you do realize that you're in said campaign... and that means my BSing will likely get -YOU- killed.

Treppa |

Treppa, Agent of C.H.A.O.S wrote:Um, you do realize that you're in said campaign... and that means my BSing will likely get -YOU- killed.Studpuffin wrote:Make said friends cut the grass and wash the dogs while you work on the campaign for them. By work on the campaign, I mean play Fallout 3. You can BS the campaign better than anyone I know.Wet Blanket wrote:I would, but the law of luck-to-blunderance ratios indicates that any trap I would use to ensnare or kill said persons would inevitably fail as they'd kill themselves off before reaching that point.Studpuffin wrote:Arrange an "accident" for those friends, so you don't have to worry about making the choice.Work on my campaign
VS
Hang out with those friends who'll be disappointed Saturday if I don't work on my campaign.
Choices...
I have ways of getting +2's that the others don't. :)

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Celestial Healer wrote:I'm generally optimistic, but comments make me doubt the viability of the species. The lack of analytical thought I can live with, but the utter meanness of spirit of some posters is appalling.Treppa wrote:By now, I should know better than to read comments on the major news boards. People think they are witty, but they're not. I'm glad Paizo doesn't have that problem. Usually.Too often when I read news stories online I find myself reading the comments beneath them. I really need to stop doing that.
I watch Fox News for the rock and roll intros.
I watch Comedy Central for the commentary.I watch G4 because its the only news that matters.

Freehold DM |

Freehold DM wrote:That sounds reasonable to me. Now that you mention it, raw sneak attack damage should be better than applying a condition/poison. Have you ever looked at the Complete Rogue sourcebook (3.5 splattybook from WoTC)? It's got a similar mechanic to what you're looking for, except it trades out dice of damage for a condition.[FURTHER EDIT] Slight error in the above post. It should read...
It works like this. 1d4 sneak attack damage every level unless you decide to add something to your sneak attack- the best example is poison use, but I'm also considering certain negative conditions as well. You choose the poison or condition you're using before you make the sneak attack, and provided it hits you force the opponent to make a save(usually Fort, though not always) vs the number you just rolled or they suffer from the condition. I'm currently thinking the opponent doesn't take damage from sneak attacks that hinge on causing conditions, but if its considered too "weak" then I'm up for changing it in some way- the only reason I don't want it to do a lot of damage is because I don't want it to be used EVERY round with EVERY sneak attack- that'd be a little too much, and I want there to be some forethought put into it. Furthermore, I'm also thinking sneak attacks would only be possible once a round when using these rules.
Italicized things are what I should have put in there the FIRST time around. Thoughts?
You may now continue with your thread, already in progress.
It's another case of great minds(?) thinking alike as I came up with something like this months before that book came out- but I thought the rogue losing some of their 10d6 damage was too much, and most of the rogue players felt the same way.

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Callous Jack. wrote:Mairkurion {tm} wrote:What? We have a major wit problem!I feel witty, oh so witty...My feelings are good, as they correspond to the reality.
Treppa you are both right and wrong. We have both a major wit problem and a half wit problem. They aren't the same problem.
That's because we have all the wit, but the half wits out there think they do, that just proves what witless wonders they are.

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Celestial Healer wrote:Just remember to remove the duct tape before she wakes up.Moorluck wrote:You can do it!And she goes to take a nap. :/
All three kids by myself scares the livin' shyt outta me. ;P
Good advice, maybe this time she won't hit me with that left hook of hers. O_o

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On a Fallout3 note, Clover looks so cute in her Confederate cap I pulled out of Point Lookout for her. And she just loves her new Flamethrower, now just to get her the Raider Commando armor from The Pitt, and she'll be the hottest little batsh*t crazy murderous sex slave in all The Capitol Wastelands! :)

Sharoth |

Mairkurion {tm} wrote:Or on what day of the week you are calling said individual a half-wit.Studpuffin wrote:It depends on whom you're calling!Is it pessimistic or optimistic to call someone a half-wit?
Edit: stupid scroller... grumble grumble
I am a quarter-wit. ~thinks~ Hummmnnnn... Maybe that is NOT a good thing.

Treppa |

Treppa wrote:There are probably worse fates than being stranded in Paris for an extra week, but I can't think of any.For me it would be stuck with the in-laws for a week without my PS3 to vent my murderous rages.
I'd like to have a solid day and night of mayhem on the X-box. It's been a while.

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On a Fallout3 note, Clover looks so cute in her Confederate cap I pulled out of Point Lookout for her. And she just loves her new Flamethrower, now just to get her the Raider Commando armor from The Pitt, and she'll be the hottest little batsh*t crazy murderous sex slave in all The Capitol Wastelands! :)
I've been reading about Cloverfield, and this post just threw me off. Not in the FO3 mindset, "Clover" in a confederate cap would've just been... um... odd.

The Claw, leader of C.H.A.O.S. |
Moorluck wrote:I'd like to have a solid day and night of mayhem on the X-box. It's been a while.Treppa wrote:There are probably worse fates than being stranded in Paris for an extra week, but I can't think of any.For me it would be stuck with the in-laws for a week without my PS3 to vent my murderous rages.
Muhahahahaha
You have SD to work on!
*cracks whip*

Treppa |

Moorluck wrote:I am a quarter-wit. ~thinks~ Hummmnnnn... Maybe that is NOT a good thing.Mairkurion {tm} wrote:Or on what day of the week you are calling said individual a half-wit.Studpuffin wrote:It depends on whom you're calling!Is it pessimistic or optimistic to call someone a half-wit?
Edit: stupid scroller... grumble grumble
You're an optimist! ~ grins and runs ~

Treppa, Agent of C.H.A.O.S |

Treppa wrote:Moorluck wrote:I'd like to have a solid day and night of mayhem on the X-box. It's been a while.Treppa wrote:There are probably worse fates than being stranded in Paris for an extra week, but I can't think of any.For me it would be stuck with the in-laws for a week without my PS3 to vent my murderous rages.Muhahahahaha
You have SD to work on!
*cracks whip*
I know, and that's nearly as much fun. Talk about mayhem and destruction!