
Oren |

From the pdf, page 30:
A summoner can summon his eidolon once per day in a ritual that takes 1 minute to perform
But later in the same paragraph it says:
If the eidolon is sent back to its home plane due to damage, it cannot be summoned again until the following day
This suggests that if the eidolon is simply dismissed, it can be summoned again in the same day, which means that the first quote above is imprecise.
I suggest deleting "once per day" from the sentence, meaning changing it to:
A summoner can summon his eidolon in a ritual that takes 1 minute to perform

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From the pdf, page 30:
Quote:A summoner can summon his eidolon once per day in a ritual that takes 1 minute to performBut later in the same paragraph it says:
Quote:If the eidolon is sent back to its home plane due to damage, it cannot be summoned again until the following dayThis suggests that if the eidolon is simply dismissed, it can be summoned again in the same day, which means that the first quote above is imprecise.
I suggest deleting "once per day" from the sentence, meaning changing it to:
Quote:A summoner can summon his eidolon in a ritual that takes 1 minute to perform
I believe that correction would be incorrect. The summoner can also choose to dismiss his eidolon as a standard action. If he does so and has not summoned his eidolon that day he could then summon his eidolon later in the day.

Joseph Raiten |

no I think this means something more like:
if you summoned your Eidolon yesterday, and he gets dammaged and sent away today, he still can't come back till tomorrow... even though you have not summoned him yet today.
this would keep people from letting their Eidolon die because they have not summoned them yet that day

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no I think this means something more like:
if you summoned your Eidolon yesterday, and he gets dammaged and sent away today, he still can't come back till tomorrow... even though you have not summoned him yet today.this would keep people from letting their Eidolon die because they have not summoned them yet that day
If you dismiss him, you are the cause of his dismissal. The line specifically says "If the eidolon is sent back to its home plane due to damage, it cannot be summoned again until the following day". This means if he is brought to negative con and forcefully sent back to his plane from the material plane you cannot summon him until the next day. In the first case( where you dismiss him ) he is not being dismissed due to damage so you are free to summon him later in the day if you have not already done so.

Oren |

Joseph Raiten wrote:If you dismiss him, you are the cause of his dismissal. The line specifically says "If the eidolon is sent back to its home plane due to damage, it cannot be summoned again until the following day". This means if he is brought to negative con and forcefully sent back to his plane from the material plane you cannot summon him until the next day. In the first case( where you dismiss him ) he is not being dismissed due to damage so you are free to summon him later in the day if you have not already done so.no I think this means something more like:
if you summoned your Eidolon yesterday, and he gets dammaged and sent away today, he still can't come back till tomorrow... even though you have not summoned him yet today.this would keep people from letting their Eidolon die because they have not summoned them yet that day
Exactly. And this is why the "once per day" in the first line of the paragraph is incorrect; it hints that in any case you can summon the eidolon just once a day, while in reality you can summon it more than once (e.g. if you were the one who dismissed it).

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Draeke Raefel wrote:The correction I suggested will be correct. The rest of the text in the paragraph wouldn't change. Please read the entire paragraph and you will see that after removing "once per day", everything will make sense as a whole.Oren wrote:I believe that correction would be incorrect. The summoner can also choose to dismiss his eidolon as a standard action. If he does so and has not summoned his eidolon that day he could then summon his eidolon later in the day.From the pdf, page 30:
Quote:A summoner can summon his eidolon once per day in a ritual that takes 1 minute to performBut later in the same paragraph it says:
Quote:If the eidolon is sent back to its home plane due to damage, it cannot be summoned again until the following dayThis suggests that if the eidolon is simply dismissed, it can be summoned again in the same day, which means that the first quote above is imprecise.
I suggest deleting "once per day" from the sentence, meaning changing it to:
Quote:A summoner can summon his eidolon in a ritual that takes 1 minute to perform
Your correction changes the rules in a fairly major way. By your wording i can dismiss/summon the eidolon as many times as I want to per day. I am going into a town where the eidolon will cause issues? No problem I'll just dismiss him and re-summon him later. Later that day i decide the eidolon will hurt my negotiations with some elves. No problem dismiss/re-summon. That cleric banished/dismissed my eidolon? No big deal. After combat I'll re-summon.
The intent with the summoner is to have the eidolon around nearly all of the time. That is why it was limited to a 1/day mechanic on the summoning ritual. This way you would have to deal with the ramifications of having a Huge Hydra following you around through town. The way you propose the summoner can just get rid of an eidolon when he poses a problem and re-summon him when the situation is resolved.
EDIT:
The dismissal by death mechanic was intended( I'm sure ) to punish the summoner in some way for the death of the Eidolon. Much like the druid having to wait 24 hours to get a new Animal Companion.

Oren |

Oren wrote:Draeke Raefel wrote:The correction I suggested will be correct. The rest of the text in the paragraph wouldn't change. Please read the entire paragraph and you will see that after removing "once per day", everything will make sense as a whole.Oren wrote:I believe that correction would be incorrect. The summoner can also choose to dismiss his eidolon as a standard action. If he does so and has not summoned his eidolon that day he could then summon his eidolon later in the day.From the pdf, page 30:
Quote:A summoner can summon his eidolon once per day in a ritual that takes 1 minute to performBut later in the same paragraph it says:
Quote:If the eidolon is sent back to its home plane due to damage, it cannot be summoned again until the following dayThis suggests that if the eidolon is simply dismissed, it can be summoned again in the same day, which means that the first quote above is imprecise.
I suggest deleting "once per day" from the sentence, meaning changing it to:
Quote:A summoner can summon his eidolon in a ritual that takes 1 minute to performYour correction changes the rules in a fairly major way. By your wording i can dismiss/summon the eidolon as many times as I want to per day. I am going into a town where the eidolon will cause issues? No problem I'll just dismiss him and re-summon him later. Later that day i decide the eidolon will hurt my negotiations with some elves. No problem dismiss/re-summon. That cleric banished/dismissed my eidolon? No big deal. After combat I'll re-summon.
The intent with the summoner is to have the eidolon around nearly all of the time. That is why it was limited to a 1/day mechanic on the summoning ritual. This way you would have to deal with the ramifications of having a Huge Hydra following you around through town. The way you propose the summoner can just get rid of an eidolon when he poses a problem and re-summon him when the situation is resolved....
I see your point now. It makes perfect sense to me. However, something is confusing about the paragraph, specifically this sentence:
If the eidolon is sent back to its home plane due to damage, it cannot be summoned again until the following day.
The above sentence gave me the impression that if the eidolon was sent back to his home plane not because of damage, but because he was dismissed by the summoner, then he could be summoned again and again. Also I did not think about the situation in which the summoner would still have an eidolon with him that was summoned on an earlier day.
Finally, what if an eidolon is banished by a spell? Can it then be summoned again on the same day in which he was banished? I guess so, as that wasn't really physical damage.
I think the rules need to be a bit more specific here to avoid any misinterpretations.

DSRMT |
My interpretation is that the summoner can only summon his Eidolon once in any given day, but it stays around indefinately. So if it gets dismissed the day you summoned it, you still have to wait for the next day to call it back again, but if it gets dismissed the next day, you can summon it back THAT day.
The exception of course being damage, where it doesn't matter when you summoned it last, you must wait for the next day, because it is taking that time to R&R IMHO

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I'm sorry I'm just not seeing the confusion here. there's no time limit on how long it stays on this plane, so if you summoned it last week and it gets dismissed by a spell today, you can summon it today in a ritual that takes 1 minute to perform. If you summoned the eidelon today and it gets dismissed by a spell today, you aren't allowed to re-summon it until tomorrow.
If you summoned your monster today and it gets killed today (sent back by damage) you aren't allowed to summon it until tomorrow both because you used your summons today, and because it took damage enough to send it back. If you summoned your eidelon last week and it gets killed today, even though normally you'd be able to resummon it because you haven't summoned it today you can't summon it until tomorrow because it got killed.
If you summoned your monster last week and willingly dismissed it today, you can resummon it today. If you summoned your monster today and willingly dismissed it today you can't resummon it till tomorrow because you've already summoned it once today.
I don't see how it could be written to be any clearer, so asking for clarification doesn't really work unless you can express how they could make it clearer because it's pretty dang clear to begin with. How would you clarify this to make it clearer?

Zurai |

I'm sorry I'm just not seeing the confusion here.
+1. The phrasing isn't the slightest bit ambiguous. The only way for an Eidolon to be in its Summoner's presence is for it to be summoned. Thus, stating "The Eidolon cannot be summoned again until the next day" isn't somehow magically stating that you can ignore the rule about only summoning once per day, it's referring to the fact that the only way it exists as an interactive entity is if it's summoned.
The rules are very clear.
1. You can summon an Eidolon at most once per 24 hours.
2. Eidolons have no duration on their summoning, so you don't have to summon them every 24 hours.
3. If your Eidolon is dismissed because of hit point damage, you must wait 24 hours to summon it again regardless of whether you have a daily summon remaining. This is actually a summoned monster rule and did not strictly need to be re-stated for the Eidolon.
4. If your Eidolon is dismissed for any other reason than hit point damage, there is no waiting time until you can summon it again, as long as you have a daily summon remaining.
There's nothing in those four points that aren't stated by the rules.

Ravingdork |

Can you summon your eidolon if it is killed by a death effect or from Constitution damage (neither of which deals hit point damage) in the same day in which it was killed?
What happens if it gets petrified? Are you out an eidolon until you can get it cured? What happens if you smash it? Could you still summon it the next day (as far as I know smashing the statue doesn't deal hit point damage to the eidolon as the statue isn't alive).

Zurai |

Can you resummon your eidolon if it is killed by a death effect or from Constitution damage (neither of which deals hit point damage).
What happens if it gets petrified? Are you out an eidolon until you can get it cured? What happens if you smash it? Could you still summon it the next day (as far as I know smashing the statue doesn't deal hit point damage to the eidolon as the statue isn't alive).
I already raised that question in another thread.
As the text currently stands, yes, anything other than hit point damage allows for immediate re-summoning as long as you have a daily summon available.

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Ravingdork wrote:Can you resummon your eidolon if it is killed by a death effect or from Constitution damage (neither of which deals hit point damage).
What happens if it gets petrified? Are you out an eidolon until you can get it cured? What happens if you smash it? Could you still summon it the next day (as far as I know smashing the statue doesn't deal hit point damage to the eidolon as the statue isn't alive).
I already raised that question in another thread.
As the text currently stands, yes, anything other than hit point damage allows for immediate re-summoning as long as you have a daily summon available.
I think that depends. If you are dead, do you have any hp? In other words can you have the "dead" status and still have hp? I would think that the instant you gained the dead status your hp total would be reduced to -con.

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Draeke Raefel wrote:I would think that the instant you gained the dead status your hp total would be reduced to -con.This is not supported by the rules. -Con is a way to earn the "dead" condition. It is not an element of the "dead" condition.
Huh, that seems odd. Given those rules then you could have your eidolon die and resummon him with full hp after the fight with no ill effects( except the use of your 1/day summon ritual )
EDIT: As a side note, the Eidolon having only half-hp when you summon him the next day( after death due to hp damage ) seems a little lame. The Druid gains a perfectly healthy animal companion the day after her/his companion dies.

Zurai |

That's debatable. That actually is an ambiguous section of the rules, which is why I asked the question in the other thread. There's nothing telling us how to handle an Eidolon that "dies" as a result of anything other than hit point damage. It gets unsummoned, because any summoned monster poofs when it's killed, but there's no mention of whether whatever caused the "death" is fixed when it's summoned again. One could make an argument that an Eidolon that is slain through anything other than hit point damage is permanently slain (or, to be more precise, is instantly unsummoned as soon as it is summoned).