Oracle Improved, but Fort Save inconsistent with Armor Proficiency


Advanced Player's Guide Playtest: Final Playtest


The addition of Cure/Inflict spells, and Medium Armor Proficiency are welcome changes and help to bring the Oracle further in-line power wise.

However, it is inconsistent with all other existing classes in PfRPG and the APG for a class to have Medium Armor proficiency without also having a Good Fortitude Save. This is particularly true for an Oracle of Battle.

Beyond that, the adjustments to the Oracle look pretty good. The only other changes I can see are personal opinions over bonus spell themes.

Paizo Employee Director of Game Design

This is not a rule, really. There is no intended correlation between armor proficiencies and save progressions.

Jason Bulmahn
Lead Designer
Paizo Publishing


Jason Bulmahn wrote:

This is not a rule, really. There is no intended correlation between armor proficiencies and save progressions.

Jason Bulmahn
Lead Designer
Paizo Publishing

Perhaps, but they are the only divine caster without Good Fortitude Saves.

Clerics, Druids, Rangers and Paladins all have good Fortitude Saves.
I think a healing-sort-of-class should have good fortitude saves.


Zark wrote:
Perhaps, but they are the only divine caster without Good Fortitude Saves.

Only in Pathfinder. 3.5 had plenty of them.


Zurai wrote:
Zark wrote:
Perhaps, but they are the only divine caster without Good Fortitude Saves.
Only in Pathfinder. 3.5 had plenty of them.

Well this isn't 3.5.

Also I think the oracle need a little more love ;-)


The Oracle got plenty, in fact to further break the Fort save and divine mould, inquisitor's getting evasion but having a good Fort instead of Ref is WAY more jarring than medium armor with no good Fort.


vagrant-poet wrote:
The Oracle got plenty, in fact to further break the Fort save and divine mould, inquisitor's getting evasion but having a good Fort instead of Ref is WAY more jarring than medium armor with no good Fort.

It seems odd to give a class an ability that they won't be able to make good use of. In the Inquisitor's case, it sounds like Mettle would make more sense than Evasion.

Jason Bulmahn wrote:
This is not a rule, really. There is no intended correlation between armor proficiencies and save progressions.

Even if Good Fortitude + Medium Armor proficiency isn't really an intended correlation in the rules, I'd say there's a strong case for it from a couple of angles:

1. Gameplay: Having a decent BAB, access to medium armor, a poor reflex save, and curative spells means a character is likely going to be getting into the same sort of fights that a fighter, paladin, or cleric might (as opposed to the sort that a rogue, ranger, or bard might favor). It seems reckless to give them a major vulnerability that their fighting partners lack. (This is the same reason why many folks were clamoring for them to get medium armor.)

2. Verisimilitude: How did the oracle ever get to be as good with arms and armor as they are if they lacked the intestinal fortitude of their other brothers in arms? They certainly didn't learn how to fight from rangers, rogues, and bards or they'd be sneakier and more nimble.


vagrant-poet wrote:
[...] inquisitor's getting evasion but having a good Fort instead of Ref is WAY more jarring than medium armor with no good Fort.

Edit:

Agree evasion and poor reflex saves is odd, but he got spells like Resist Energy and Protection from Energy and full catsre level. By level 7 Resist Energy will grant resist energy 20.
Odd or not, two wrong doesn't make one right.

The first draft of the Oracle had light armor and focused on spells.
That sort of indicated the Oracle wasn't designed to be a CoDzilla class.
The fact that he had the cleric spell list made he more of a spell casting "cleric" than the cleric. If you take away the CoDzilla aspect of the cleric your left with a heal/protect/buff class. That sort of class should have good fort and godd will saves.
Edit: And as Laithoron pointed out. Now with medium armor and curative spells they are "likely going to be getting into the same sort of fights that a fighter, paladin, or cleric might" or druid for that matter.
To be honest I'm not sure what Jason wants with this class.
I wouldn't mind giving the class just light armor and boost the heal/protect/buff aspect. I don't want one more CoDzilla class.
Sure, The Oracle now got all cure spells for free, but the cleric still got channel energy and more spells known.
But no one is forcing me to play the class so it's ni big deal. Again, I just wonder what Jason wants with this class.

Liberty's Edge

Laithoron wrote:
vagrant-poet wrote:
The Oracle got plenty, in fact to further break the Fort save and divine mould, inquisitor's getting evasion but having a good Fort instead of Ref is WAY more jarring than medium armor with no good Fort.
It seems odd to give a class an ability that they won't be able to make good use of. In the Inquisitor's case, it sounds like Mettle would make more sense than Evasion.

Nah, Mettle's not OGC. I think we should come up with a new but similar class ability and call it... say... Stalwart! And give it to the inquisitor instead of evasion! Maybe at around 11th level?

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