Do tactical feats do what they want to do?


Round 3: Alchemist and Inquisitor


Right now, I fear that many tactical feats are going to go unused, save for the Precise Strike feat. The main problem is that I don't see the inquisitor's allies having a lot of incentive to take the feats. While I like the idea of tactical feats, I don't think it's going to work out in play.

Why not make the tactical feats grant additional effects if the allies happen to have those feats? This would promote teamwork and coordination between the inquisitor and his allies.

For instance:

Spoiler:

Outflank
When you are flanking with an ally, your ally gains an additional +2 bonus on attack rolls. Whenever you score a critical hit against an enemy you and your ally are flanking, your ally can make an attack of opportunity against your opponent.

The reason that the current Outflank feat isn't so hot is because it requires the ally to have that feat. However, if only the inquisitor has the feat (which is likely, given that he gains the feats for free), it still grants his ally a bonus. If the ally also happens to have the feat, the two synergize together in a way that I feel the feats want to--each gains a bonus on attack rolls, and they have the chance to score additional hits against an opponent.

Another example:

Spoiler:

Coordinated Maneuvers
You grant all adjacent allies a +2 enhancement bonus to their CMB and CMD. If an opponent attempts to use a combat maneuver against you, an adjacent ally of your choosing can attempt a combat maneuver against that opponent. (Your ally's CMB check does not provoke an attack of opportunity.)

This allows the inquisitor to grant bonuses to everyone and to give them free attacks. Again, multiple allies with this feat work together nicely because of the additional attacks of opportunity.

One final example:

Spoiler:

Shield Wall
When you are wielding a shield, you grant an ally a bonus to his defense. As a free action, you can grant an adjacent ally a shield bonus to AC equal to the AC bonus of any shield you're wielding. If your ally is wielding a shield, you may instead improve his shield bonus to AC by +2.

If an opponent attacks you and misses, the ally that you are granting a shield bonus to may immediately take a five-foot step.

This grants additional maneuverability and defense, allowing allies to coordinate themselves in combat.

RPG Superstar 2009 Top 16, 2012 Top 32

Enchanter Tom wrote:
The main problem is that they force the inquisitor's allies to select certain feats in order to make use of the inquisitor's class features.

No they don't. Read the solo tactics class ability.


Oops. I'll have to change that, then.

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