Pathfinder Society Rules v2.1 FAQ


Pathfinder Society

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The Exchange 5/5 Regional Venture-Coordinator, Mediterranean

Mok wrote:
Madara Uchiha wrote:
I was under the impression that the class Cavalier had access to all Druid animal companions as the paladin has access to the same.

The original Cavalier mount description was wonderfully vague. Unfortunately with the final playtest version just recently released they clarified it, probably in part from some of my own postings (so it's my fault!) asking for clarification, resulting in tightening things up to the point where it's just some rather dull humdrum options for mounts.

Jumo sad now... he no understand why master's eye's rain, chasing him back into trees. They no longer together...

I've had one player's character have a mule as his druid animal companion. Converting over to Pathfinder we found there was no official mule so we just use the stats for a horse but describe it as a mule. Couldn't you do the same for Jumo? So rules -wise he is a horse/pony but he looks like an elephant.

Sovereign Court

Wintergreen wrote:
I've had one player's character have a mule as his druid animal companion. Converting over to Pathfinder we found there was no official mule so we just use the stats for a horse but describe it as a mule. Couldn't you do the same for Jumo? So rules -wise he is a horse/pony but he looks like an elephant.

I've never really cared for "reskinning" things. While the system isn't a true simulation, I still want as much unique mechanical grit, sub-systems and quirkiness as is possible.

Thanks for the suggestion though. I'll just file the character away for now and see what happens.

Sovereign Court 2/5

Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Okay, sorry to do this to you Joshua (got the name right this time ;), but there's been no answer to this up in the rules section for weeks...

Can I use a non-trip weapon to try to trip someone? What happens? I ask because I'm gong to a con this weekend and am going to try to trip someone with my spear (a non-trip weapon) just to see if I can. Thanks.

Grand Lodge 3/5

Mosaic wrote:

Okay, sorry to do this to you Joshua (got the name right this time ;), but there's been no answer to this up in the rules section for weeks...

Can I use a non-trip weapon to try to trip someone? What happens? I ask because I'm gong to a con this weekend and am going to try to trip someone with my spear (a non-trip weapon) just to see if I can. Thanks.

I think Josh is just going to send you back to the thread that you have been bumping as he's not the RPG rules expert that James is. James is where you want to ask this question.

Not to be a pain, but all rules interpretions get refered back to the Rules Questions board. You could try and email James.

IMHO, you get no benefit from non trip weapons when tripping. So you use the standard formula to perform the trip.


Sorry, man. Rules board, please. :-) I'm not opening that pandora's box in this thread.

Sovereign Court 2/5

Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Joshua J. Frost wrote:
Sorry, man. Rules board, please. :-) I'm not opening that pandora's box in this thread.

Figured it was worth a shot, at least to get a for-the-Society ruling. Thanks anyway.


Josh,

I realize that there is no player-to-player economy in PFS for obvious abuse issues. I also know that you can 'pool' money to resurrect a fallen ally or bribe an NPC etc.

My question is can you 'pool' money to purchase other items to be used within a mod, as long as those things are used within the constraints on the mod itself? The primary concern here is, say, you need a scroll of something your caster may not be high enough to cast or for a potion one member may not be able to afford etc.

...This came up a couple times at the con I was at last weekend. I, personally, think it's that big of a deal as long as the players aren’t 'taking it with them' out of the mod. Just wondering your thoughts…


Piety Godfury wrote:

Josh,

I realize that there is no player-to-player economy in PFS for obvious abuse issues. I also know that you can 'pool' money to resurrect a fallen ally or bribe an NPC etc.

My question is can you 'pool' money to purchase other items to be used within a mod, as long as those things are used within the constraints on the mod itself? The primary concern here is, say, you need a scroll of something your caster may not be high enough to cast or for a potion one member may not be able to afford etc.

...This came up a couple times at the con I was at last weekend. I, personally, think it's that big of a deal as long as the players aren’t 'taking it with them' out of the mod. Just wondering your thoughts…

Josh answered a similar question for me on the previous page and this was his reply to me:

Joshua J. Frost wrote:


Players are prohibited from selling or trading items or gold. The only exception is that players can give gold to aid in the purchasing of spellcasting services such as raise dead or remove disease.

Paizo Employee Director of Brand Strategy

Piety Godfury wrote:
My question is can you 'pool' money to purchase other items to be used within a mod, as long as those things are used within the constraints on the mod itself? The primary concern here is, say, you need a scroll of something your caster may not be high enough to cast or for a potion one member may not be able to afford etc.

While you can't pool money for such a purchase, there is nothing stopping a player from purchasing a scroll and then having someone with a caster level use it on them. Same for a wand. So if you need the wizard to cast detect secret doors and he doesn't know it or have the money for the scroll, you can purchase the scroll and track it on your chronicle.


yoda8myhead wrote:
Piety Godfury wrote:
My question is can you 'pool' money to purchase other items to be used within a mod, as long as those things are used within the constraints on the mod itself? The primary concern here is, say, you need a scroll of something your caster may not be high enough to cast or for a potion one member may not be able to afford etc.
While you can't pool money for such a purchase, there is nothing stopping a player from purchasing a scroll and then having someone with a caster level use it on them. Same for a wand. So if you need the wizard to cast detect secret doors and he doesn't know it or have the money for the scroll, you can purchase the scroll and track it on your chronicle.

The problem with this is you can't get NPC spell casters to adventure with you.

So if you...say need 1 scroll of water breathing to do an underwater adventure in the maelstrom one person has to suck-up the entire amount of that scroll.

Scarab Sages 1/5

You would be surprised how many magic items are available and relatively dirt cheap. My monk for example is itching for a Monk's Robe but at 13K it will take some time. On the other hand I can purchase a Cloak of the Manta for 7.5K and gain a +3 NA, 60 swim, and the abililty to breath underwater. IF that wasnt enough i get a natural attack at my highest BAB. The ladies and gents of Pathfinder were also generous enough to eliminate the original limitation from the cloak that required it to be in water to use. That is sweet. Try an get a +3 NA for that cheap any were else.

If anyone need any adivce feel free to contact me off board. We take care of our own.

The Exchange 5/5 RPG Superstar 2010 Top 16

How does reincarnate work in Pathfinder Society? Does a reincarnated PC always come back as a Core Rules race? If a small character returns as medium-sized, does he need to sell and repurchase all his equipment?

The Exchange

Chris Mortika wrote:
How does reincarnate work in Pathfinder Society? Does a reincarnated PC always come back as a Core Rules race? If a small character returns as medium-sized, does he need to sell and repurchase all his equipment?

It's not legal in PFS


Chris Mortika wrote:
How does reincarnate work in Pathfinder Society? Does a reincarnated PC always come back as a Core Rules race? If a small character returns as medium-sized, does he need to sell and repurchase all his equipment?

Page 20 of the Guide to PFS states this:

The following spells, found in the Pathfinder RPG Core
Rulebook, are not legal for play and may never be used, found,
purchased, or learned in any form by PCs playing Pathfinder
Society scenarios:

• Awaken
• Permanency
• Reincarnate

So you do not have to worry about any questions regarding these spells.

The Exchange 5/5 RPG Superstar 2010 Top 16

Bless your hearts. The question came up in a discussion yesterday, and I didn't have my guide handy.

We did observe that the Pathfinder version of golem manuals "...holds the prerequisite spells needed
for a specific golem (although these spells can only be used to
create a golem and cannot be copied), effectively granting the
builder use of the Craft Construct feat during the construction
of the golem,..." By this wording, do I take it that the manuals aren't a legal purchase?

The Exchange 5/5

Chris Mortika wrote:

Bless your hearts. The question came up in a discussion yesterday, and I didn't have my guide handy.

We did observe that the Pathfinder version of golem manuals "...holds the prerequisite spells needed
for a specific golem (although these spells can only be used to
create a golem and cannot be copied), effectively granting the
builder use of the Craft Construct feat during the construction
of the golem,..." By this wording, do I take it that the manuals aren't a legal purchase?

That has not been addressed so it's still a gray area, but I'm sure that it will be nipped in the bud now that it has been brought up. Great idea, BTW. Where's that Jason guy been? The Events Manager dude? Seems like forever since he's posted... He's either stuck in an endless series of meetings or he's come down with another bout of blackscour and ironbloom mushrooms are out of season...


Probably not, though this one is a little less clear. I know Joshua has said before that crafting feats are not allowed in PFS not only for pc's, but for npc's as well, so that you cannot go and find someone to craft something for you. So probably, per that rule, there would have been no one in the PFS version of Golarion with the ability to write those manuals in the first place.

The Exchange 5/5

Pathfinder Lost Omens, Rulebook Subscriber
Doug Doug wrote:
That has not been addressed so it's still a gray area, but I'm sure that it will be nipped in the bud now that it has been brought up. Great idea, BTW. Where's that Jason guy been? The Events Manager dude? Seems like forever since he's posted... He's either stuck in an endless series of meetings or he's come down with another bout of blackscour and ironbloom mushrooms are out of season...

You sure it wasn't James? Or... was it Wes. Gosh I can't remember!

Spoiler:
I'd assume since you can't craft you couldn't use a golem manual. But I guess Jason...James...Wes... Josh(!) would have to answer that.

The Exchange 5/5 RPG Superstar 2010 Top 16

Enevhar Aldarion wrote:
So probably, per that rule, there would have been no one in the PFS version of Golarion with the ability to write those manuals in the first place.

And we know

Spoiler:
there are golems
.

Doug Doug wrote:
That has not been addressed so it's still a gray area...

It's not really gray, but it could use some clarification. The first line of the item reads, "...that help a character to craft a golem ..."

Since there's no item creation or crafting at all (beyond what's allowed for an alchemist), you can't use that item. Buying it would be a waste of money since no one has the Craft Construct feat. :-)

The Exchange 5/5

Joshua J. Frost wrote:
Doug Doug wrote:
That has not been addressed so it's still a gray area...

It's not really gray, but it could use some clarification. The first line of the item reads, "...that help a character to craft a golem ..."

Since there's no item creation or crafting at all (beyond what's allowed for an alchemist), you can't use that item. Buying it would be a waste of money since no one has the Craft Construct feat. :-)

I don't mind that I was wrong. I am just glad you are back on the boards. It was starting to feel like Lord of the Flies around here.

The Exchange 5/5 RPG Superstar 2010 Top 16

Joshua J. Frost wrote:
Buying it would be a waste of money since no one has the Craft Construct feat. :-)

Josh, just to be clear. I agree with your position (although I could also see adding "a golem" to the list of attending critters like "an animal companion" or "a familiar").

But the golem manual obviates the need for the Craft Construct feat.


Doug Doug wrote:
I don't mind that I was wrong. I am just glad you are back on the boards. It was starting to feel like Lord of the Flies around here.

I was on the boards on Saturday and Sunday. We had yesterday off, so I spent it with my daughter instead of shouting at--er, I mean communicating with you guys. ;-)


Chris Mortika wrote:
But the golem manual obviates the need for the Craft Construct feat.

While that's true, it does later say, "...effectively granting the builder use of the Craft Construct feat ..." so, in essence, you are still using a feat that's not legal for play to construct your golem.

Like I said, this should be clarified further in a future update.

Paizo Employee Director of Brand Strategy

Even if you could craft the golem, it wouldn't last more than a single scenario, the same way creating undead works.

Silver Crusade 2/5

yoda8myhead wrote:
Even if you could craft the golem, it wouldn't last more than a single scenario, the same way creating undead works.

Yeah, but for that one scenario, you'd be rockin'.

Too bad you can't build old-school Shield Guardians. Those used to be AWESOME.

Grand Lodge 3/5

DarkKnightCuron wrote:
yoda8myhead wrote:
Even if you could craft the golem, it wouldn't last more than a single scenario, the same way creating undead works.

Yeah, but for that one scenario, you'd be rockin'.

Too bad you can't build old-school Shield Guardians. Those used to be AWESOME.

I'd take the New school PSF Shield Guardians!

Goloms with Shield Gaurdian Template


Doug Doug wrote:
Joshua J. Frost wrote:
Doug Doug wrote:
That has not been addressed so it's still a gray area...

It's not really gray, but it could use some clarification. The first line of the item reads, "...that help a character to craft a golem ..."

Since there's no item creation or crafting at all (beyond what's allowed for an alchemist), you can't use that item. Buying it would be a waste of money since no one has the Craft Construct feat. :-)

I don't mind that I was wrong. I am just glad you are back on the boards. It was starting to feel like Lord of the Flies around here.

It was a lot simpler when it was just you and Raymond Ractburger in the basement wasn't it? ;P

Scarab Sages 1/5

So how does upgrading magic items work as far as item cost. If I have a bracer of armor +2 and have 28 pres can i upgrade to a +4 without Chronicle Acess? Or would I have to upgrade it to a +3 on one and then +4 on another?

additionally, can a belt of strength be upgraded to a belt of strength and dex, following the combined magic item rules?

Liberty's Edge 3/5

Madara Uchiha wrote:

So how does upgrading magic items work as far as item cost. If I have a bracer of armor +2 and have 28 pres can i upgrade to a +4 without Chronicle Acess? Or would I have to upgrade it to a +3 on one and then +4 on another?

Since +4 bracers have a price of 16k gold you need 31 PA before being able to upgrade to them.

With 28 PA you can upgrade to +3 bracers since the price is 9k gold. In order to do this you just have to pay the difference between the +2 bracers and the +3 bracers for the upgrade: 5k gold.


Thank You, Under that same reasoning and the core rules pg 553...
"Adding New Abilities
Sometimes, lack of funds or time make it impossible for a
magic item crafter to create the desired item from scratch.
Fortunately, it is possible to enhance or build upon an existing
magic item. Only time, gold, and the various prerequisites
required of the new ability to be added to the magic item
restrict the type of additional powers one can place.
The cost to add additional abilities to an item is the same as
if the item was not magical, less the value of the original item.
Thus, a +1 longsword can be made into a +2 vorpal longsword,
with the cost to create it being equal to that of a +2 vorpal sword
minus the cost of a +1 longsword.
If the item is one that occupies a specific place on a
character’s body, the cost of adding any additional ability to
that item increases by 50%. For example, if a character adds
the power to confer invisibility to her ring of protection +2, the
cost of adding this ability is the same as for creating a ring of
invisibility multiplied by 1.5."

A player should be able to buy a +2 Belt of Str, then add a +2 Dex, then +2Con, and so forth paying the difference each time. This will also keep him completely within Core/Standard Magical Items.

I have been unable to locate where a ruling "official" was stipulated that a chronicle that gives access to a +4 glove of dexterity needs to be chaged to a standard item. It seems that all you need to do as a player is consider it a non-standard item. ex... the is a ring of sustanence in an adventure that takes up the bracer slot.


Are Alchemist considered and arcane casting class for purposes of prestige class?


Fred Moscoso wrote:
Are Alchemist considered and arcane casting class for purposes of prestige class?

I would tend to answer 'no' because of the line:

"Although alchemists don't actually cast spells, [..]"


Fred Moscoso wrote:
Are Alchemist considered and arcane casting class for purposes of prestige class?

That's a good question for the Alchemist playtest boards. I'm not sure.


Fred Moscoso wrote:
Thank You, Under that same reasoning and the core rules pg 553...

Which is the last paragraph of the item creation section of the Core Rulebook. Nothing from that section is legal for play. I shall clarify this further in the next update.


Madara Uchiha wrote:

So how does upgrading magic items work as far as item cost. If I have a bracer of armor +2 and have 28 pres can i upgrade to a +4 without Chronicle Acess? Or would I have to upgrade it to a +3 on one and then +4 on another?

additionally, can a belt of strength be upgraded to a belt of strength and dex, following the combined magic item rules?

Chronicle access gives you access to that exact item, which you are allowed to upgrade to or purchase assuming you have the appropriate PA to match the final total cost of the item (as opposed to the "what you paid for it" cost).

Paizo Employee Director of Brand Strategy

Joshua J. Frost wrote:
Fred Moscoso wrote:
Are Alchemist considered and arcane casting class for purposes of prestige class?
That's a good question for the Alchemist playtest boards. I'm not sure.

These boards are now hard to find and locked. :-(


Was not aware of that. :-/

I'll work something out with Ross and Vic and see what the answer is. But to be clear, unless it specifically addresses the Pathfinder Society rules, rules questions aren't really what this board is for.

Grand Lodge

I've been purchasing Scenarios for a friend of mine to run for me so that I have a PC for Cons that isn't 1st level. I save the Scenarios on his USB disk so he can prepare the sessions. Then he DMs them for me and 2 other Players (he runs a PreGen so we can "make table").

Meanwhile, my other D&D group is becoming interested in my running Society adventures for them (Certainly not that they're sick of my Homebrew adventures...).

What I'm planning on doing is running Scenarios for them that my PC has already been in and start a Second Pathfinder PC that gets credit for these Scenarios.

This means I'll have 2 PCs, one who I run through the Scenarios and the other, created later when I start DMing them, that won't actually be played in any Scenarios.

Then, when I go to Cons I will have 2 PCs to choose from, a high level PC that I've played and a lower level PC that's never actually played in a scenario but has XP and 1/2 gold (etc.) from Scenarios that I've DMed.

Is this legal?!

Paizo Employee Director of Brand Strategy

W E Ray wrote:

Is this legal?!

No, you (as a player or GM) can only get credit for any given scenario once. If you play through it with a PC, you get credit for that scenario for that PC. If you GM it later, you get no additional credit for it because you already did. If you GM a scenario you've never played, you get credit for one of your PCs for "eating" that scenario. Since you can never play something you have previously GMed, you will never have another chance to get credit for it, nor do subsequent GMing sessions gain you additional credit.

3/5

Joshua J. Frost wrote:
Madara Uchiha wrote:

So how does upgrading magic items work as far as item cost. If I have a bracer of armor +2 and have 28 pres can i upgrade to a +4 without Chronicle Acess? Or would I have to upgrade it to a +3 on one and then +4 on another?

additionally, can a belt of strength be upgraded to a belt of strength and dex, following the combined magic item rules?

Chronicle access gives you access to that exact item, which you are allowed to upgrade to or purchase assuming you have the appropriate PA to match the final total cost of the item (as opposed to the "what you paid for it" cost).

Empisis on "or purchase" is mine.

OK, I'm not reading Chapter 11 in the organized play book that way. From page 24: "Prestige Award simply expands the list of items your character can purchase." So if I have a +2 ring of protection and there is a +3 ring of protection on my chronicle sheet, I can pay the difference (10,000 gp) to upgrade my ring to +3 without regard to my PA score.

In other words, as I read it, if I fail many of my faction missions but still find the +3 ring of protection, even though I don't have 36 PA points, I can still upgrade my ring.

Basically in this order you can:
1) purchase always available items, then
2) purchase items on your current and previous two chronicle sheets, then
3) purchase leagal items up to a max of your PA score.

As another example - off my chroncile sheets - I'm 3rd level with 6 PA points, and have about 2,500 gp. I have access on my chronicle sheet to a Cloak of Resistance +1 (2,000 gp). I believe I can purchase the cloak. What I read Josh as saying is I need access (chroncile sheet) and 13 PA points to purchase it.

I think I'm right. Josh is always right. Therefore, I'm confused.

-Swiftbrook

Just My Thoughts


I was a bit vague. Anything available to you on your chronicle sheet is always available so long as you can afford it.

Sovereign Court 2/5

Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Joshua J. Frost wrote:
I was a bit vague. Anything available to you on your chronicle sheet is always available so long as you can afford it.

Always available for the next three chronicles.

Liberty's Edge

Couple Minor questions.

The footnote on Table 11.1 says that I can pay Prestige Award and get a free item once per scenario. Does this mean that I have to spend the points During the Scenario while the DM is present, or may I do it at home so long as I record -2 PA, and add 1 item on my chronicle sheet?

Second, if I spend these points to acquire a Cracked Ioun Stone do I need to roll a percentile to see if it is resonant, or could my faction be sure to pass me a resonant stone?

Additionally (last one), I just got a Chronicle with up to 10, +1 fey bane Arrows(166 GP each) but my Gnome wields a crossbow. Since individual bolts are only 5 CP more expensive than arrows could I buy +1 fey bane bolts instead?

Paizo Employee Director of Brand Strategy

Holodrum wrote:

Couple Minor questions.

The footnote on Table 11.1 says that I can pay Prestige Award and get a free item once per scenario. Does this mean that I have to spend the points During the Scenario while the DM is present, or may I do it at home so long as I record -2 PA, and add 1 item on my chronicle sheet?

If time is an issue at the table and you understand that the campaign operates on the honor system, I don't see this as a problem. As long as its accounted for and could be easily understood by a future GM were they to audit your character sheet and past chronicles it doesn't really matter where you were when you filled them out.

Holodrum wrote:
Second, if I spend these points to acquire a Cracked Ioun Stone do I need to roll a percentile to see if it is resonant, or could my faction be sure to pass me a resonant stone?

Cracked ioun stones are never resonant, nor are flawed ones.

Holodrum wrote:
Additionally (last one), I just got a Chronicle with up to 10, +1 fey bane Arrows(166 GP each) but my Gnome wields a crossbow. Since individual bolts are only 5 CP more expensive than arrows could I buy +1 fey bane bolts instead?

If you do not have the PA to purchase +1 fey bane bolts and they are not listed on your chronicle, by the rules as written, you do not have access to them. It's similar to having access to a +1 keen scimitar and wanting a +1 keen shortsword. They're not the same thing, so you couldn't make the swap, at least not using only your chronicle sheets.

Liberty's Edge

Thank you for the quick answer.

However, doesn't the Seeker of Secrets book say that 25% of cracked and flawed Ioun stones are resonant? Was there a rule update I missed in the Guide?


Holodrum wrote:

Thank you for the quick answer.

However, doesn't the Seeker of Secrets book say that 25% of cracked and flawed Ioun stones are resonant? Was there a rule update I missed in the Guide?

In this thread Joshua states that for PFS play, cracked and flawed stones are never resonant. The rule you quoted only applies when playing anything other than organized play.


Mosaic wrote:
Joshua J. Frost wrote:
I was a bit vague. Anything available to you on your chronicle sheet is always available so long as you can afford it.
Always available for the next three chronicles.

For now, yes. I intend to change that restriction in a future update.

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