Dice rolling thread


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Liberty's Edge

Scatter die: 1d8...I rolled a 1.

Sovereign Court

1d25 ⇒ 20

Aww, no d2.5


Doesn't work in profiles either.


1d20 + 6 - 8 ⇒ (14) + 6 - 8 = 12

Guess you can add different modifiers to it. Sweet...


1d202 ⇒ 175

No multiple function I think:

1d202 ⇒ 189

Nope. "x" and "*" don't multiply

RPG Superstar 2012

1d1001 ⇒ 160

No "/" either.

Silver Crusade

3d6 ⇒ (6, 5, 2) = 13
3d6 ⇒ (2, 1, 1) = 4
3d6 ⇒ (5, 6, 3) = 14
3d6 ⇒ (1, 3, 2) = 6
3d6 ⇒ (6, 1, 3) = 10
3d6 ⇒ (6, 3, 4) = 13

4 dex! ouch!


Shadewest wrote:

3d6

3d6
3d6
3d6
3d6
3d6

4 dex! ouch!

That would be pretty close to quadriplegic, wouldn't it?

Silver Crusade

Carnivorous_Bean wrote:
Shadewest wrote:

3d6

3d6
3d6
3d6
3d6
3d6

4 dex! ouch!

That would be pretty close to quadriplegic, wouldn't it?

I remember back in my 2e days, I had a paladin with 4 Int. The other scores were obviously too stellar to throw away (it was hard to qualify for paladin in 2e), so I just had a really dumb paladin.


1d2=1

Hmm, that's heads. I guess I will go through with it.


1d6 - 6 ⇒ (5) - 6 = -1

Edit:
You can roll negative numbers!!!

Further Edit:
1d6 - 20 ⇒ (6) - 20 = -14

Umm actually, maybe not?
Scratches head


1d6 - 20 ⇒ (4) - 20 = -16

1d6 - 6 ⇒ (4) - 6 = -2


10d6 ⇒ (1, 4, 3, 2, 4, 3, 6, 3, 2, 6) = 34

10d6 ⇒ (1, 5, 6, 6, 5, 1, 6, 6, 2, 4) = 42

Italic?
10d6 ⇒ (6, 4, 6, 1, 2, 1, 2, 2, 6, 4) = 34

10d6 ⇒ (5, 3, 3, 6, 4, 4, 5, 2, 1, 6) = 39

Edit:
10d20 ⇒ (16, 17, 14, 6, 18, 14, 18, 14, 2, 11) = 130

Bold?
10d20 ⇒ (16, 6, 9, 19, 13, 20, 10, 17, 10, 11) = 131

Further edit: Okay, formatting must be completely outside (ie flank) any dice brackets for a roll command, and d6 seems to be the default if you do not specify calibre.

The Exchange

This is pretty darned nifty!

3d6 ⇒ (4, 3, 5) = 12
3d6 ⇒ (3, 6, 2) = 11
3d6 ⇒ (6, 3, 6) = 15
3d6 ⇒ (1, 1, 6) = 8
3d6 ⇒ (2, 1, 2) = 5
3d6 ⇒ (3, 4, 2) = 9

EDIT: Oh boy, that would be interesting. I'm thinking half-orc barbarian, +2 to strength. Mental stats are dump stats anyway, amirite? It'd be fun roleplaying 5 wisdom.


Okay, intial experiments with editting suggest there may be some sort of random list for each post somewhere, that results are grabbed from, as editting moves things up/down the list.

10d6 ⇒ (1, 5, 2, 3, 3, 6, 5, 1, 2, 5) = 33
10d6 ⇒ (1, 1, 5, 6, 5, 4, 6, 3, 4, 5) = 40
10d6 ⇒ (1, 3, 3, 4, 5, 3, 5, 6, 1, 4) = 35
10d6 ⇒ (4, 3, 1, 3, 5, 1, 5, 4, 6, 2) = 34
10d6 ⇒ (1, 1, 5, 5, 5, 5, 3, 1, 4, 2) = 32
10d6 ⇒ (2, 5, 3, 2, 6, 6, 5, 2, 6, 1) = 38
10d6 ⇒ (6, 6, 2, 5, 5, 4, 2, 2, 4, 6) = 42
10d6 ⇒ (1, 3, 5, 5, 5, 4, 1, 6, 1, 1) = 32
10d6 ⇒ (6, 5, 1, 4, 6, 1, 6, 4, 1, 1) = 35
10d6 ⇒ (6, 4, 5, 6, 2, 2, 2, 2, 5, 4) = 38

Edit:
Before edit rolls. (Now edited)
10d6 := (1, 5, 2, 3, 3, 6, 5, 1, 2, 5) = 33
10d6 := (1, 1, 5, 6, 5, 4, 6, 3, 4, 5) = 40
10d6 := (1, 3, 3, 4, 5, 3, 5, 6, 1, 4) = 35
10d6 := (4, 3, 1, 3, 5, 1, 5, 4, 6, 2) = 34
10d6 := (1, 1, 5, 5, 5, 5, 3, 1, 4, 2) = 32
10d6 := (2, 5, 3, 2, 6, 6, 5, 2, 6, 1) = 38
10d6 := (6, 6, 2, 5, 5, 4, 2, 2, 4, 6) = 42
10d6 := (1, 3, 5, 5, 5, 4, 1, 6, 1, 1) = 32
10d6 := (6, 5, 1, 4, 6, 1, 6, 4, 1, 1) = 35
10d6 := (6, 4, 5, 6, 2, 2, 2, 2, 5, 4) = 38

Further Edit:
After edit rolls (third dice roll in sequence changed to d4). (Now edited back to d6)
10d6 := (1, 5, 2, 3, 3, 6, 5, 1, 2, 5) = 33
10d6 := (1, 1, 5, 6, 5, 4, 6, 3, 4, 5) = 40
10d4 := (1, 4, 2, 2, 4, 2, 4, 1, 1, 2) = 23
10d6 := (1, 3, 3, 4, 5, 3, 5, 6, 1, 4) = 35
10d6 := (4, 3, 1, 3, 5, 1, 5, 4, 6, 2) = 34
10d6 := (1, 1, 5, 5, 5, 5, 3, 1, 4, 2) = 32
10d6 := (2, 5, 3, 2, 6, 6, 5, 2, 6, 1) = 38
10d6 := (6, 6, 2, 5, 5, 4, 2, 2, 4, 6) = 42
10d6 := (1, 3, 5, 5, 5, 4, 1, 6, 1, 1) = 32
10d6 := (6, 5, 1, 4, 6, 1, 6, 4, 1, 1) = 35

Final Edit:
Final result of rolls (currently seems to match first set.)
10d6 := (1, 5, 2, 3, 3, 6, 5, 1, 2, 5) = 33
10d6 := (1, 1, 5, 6, 5, 4, 6, 3, 4, 5) = 40
10d6 := (1, 3, 3, 4, 5, 3, 5, 6, 1, 4) = 35
10d6 := (4, 3, 1, 3, 5, 1, 5, 4, 6, 2) = 34
10d6 := (1, 1, 5, 5, 5, 5, 3, 1, 4, 2) = 32
10d6 := (2, 5, 3, 2, 6, 6, 5, 2, 6, 1) = 38
10d6 := (6, 6, 2, 5, 5, 4, 2, 2, 4, 6) = 42
10d6 := (1, 3, 5, 5, 5, 4, 1, 6, 1, 1) = 32
10d6 := (6, 5, 1, 4, 6, 1, 6, 4, 1, 1) = 35
10d6 := (6, 4, 5, 6, 2, 2, 2, 2, 5, 4) = 38

The Exchange

Amongst the local comic/game store patrons, it's said that dice perform better if you set them out where they can watch you, ahem...perform. This is supposed to hold true for the 7 piece sets and the Warhammer players swear by it too.

Now I'm gonna have to drag my computer into the main bedroom.


I leave it to others to investigate the mechanics of what happens if you somehow manage to double-post something which involves a dice roll...

Dark Archive

3d6 ⇒ (5, 6, 5) = 16 Str
3d6 ⇒ (1, 5, 6) = 12 Dex
3d6 ⇒ (4, 6, 2) = 12 Con
3d6 ⇒ (5, 6, 4) = 15 Int
3d6 ⇒ (4, 5, 4) = 13 Wis
3d6 ⇒ (3, 2, 6) = 11 Cha

Liberty's Edge

STR: 3d6 ⇒ (4, 6, 5) = 15
INT: 3d6 ⇒ (1, 2, 3) = 6
WIS: 3d6 ⇒ (1, 5, 1) = 7
DEX: 3d6 ⇒ (6, 4, 2) = 12
CON: 3d6 ⇒ (5, 2, 3) = 10
CHA: 3d6 ⇒ (6, 2, 4) = 12

Looks like it's a fighter for me.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

100d6 ⇒ (2, 6, 3, 3, 6, 4, 4, 5, 3, 6, 6, 4, 6, 6, 5, 1, 4, 1, 1, 3, 2, 3, 2, 5, 2, 3, 5, 5, 3, 3, 3, 2, 4, 2, 4, 6, 3, 4, 2, 2, 5, 5, 6, 4, 1, 4, 3, 6, 5, 2, 1, 1, 2, 1, 5, 2, 1, 6, 6, 3, 4, 4, 5, 1, 3, 3, 3, 1, 3, 4, 5, 3, 6, 6, 3, 6, 6, 4, 2, 3, 3, 4, 6, 1, 2, 1, 5, 1, 4, 4, 5, 1, 6, 2, 5, 4, 1, 1, 6, 2) = 352

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

100d6 ⇒ (3, 4, 1, 1, 6, 3, 2, 1, 5, 2, 4, 5, 2, 1, 4, 3, 4, 3, 3, 3, 2, 3, 3, 2, 6, 6, 6, 5, 5, 2, 1, 1, 1, 4, 5, 1, 2, 5, 3, 2, 1, 5, 4, 6, 1, 6, 5, 6, 4, 4, 6, 3, 4, 1, 3, 6, 5, 2, 4, 5, 1, 6, 1, 4, 5, 2, 3, 5, 6, 4, 5, 1, 5, 4, 1, 1, 5, 2, 4, 5, 1, 6, 4, 2, 4, 4, 5, 1, 4, 1, 4, 5, 3, 1, 6, 4, 1, 2, 2, 1) = 337

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

3d6 ⇒ (2, 4, 4) = 10
3d6 ⇒ (1, 2, 6) = 9
3d6 ⇒ (1, 1, 1) = 3
3d6 ⇒ (1, 5, 2) = 8
3d6 ⇒ (2, 2, 1) = 5
3d6 ⇒ (6, 3, 6) = 15

So what do you do with nothing but Cha in AD&D? Die?

Scarab Sages

3d6 ⇒ (6, 2, 5) = 13
3d6 ⇒ (4, 2, 1) = 7
3d6 ⇒ (1, 3, 4) = 8
3d6 ⇒ (6, 3, 2) = 11
3d6 ⇒ (4, 4, 4) = 12
3d6 ⇒ (5, 4, 2) = 11
Well I guess it's a rather unimpressive fighter


3d6 ⇒ (3, 6, 3) = 12 Str
3d6 ⇒ (2, 1, 2) = 5 Dex
3d6 ⇒ (5, 3, 4) = 12 Con
3d6 ⇒ (5, 5, 3) = 13 Int
3d6 ⇒ (6, 6, 1) = 13 Wis
3d6 ⇒ (6, 5, 4) = 15 Cha

Well using AD&D 2E i am a druid


Charles Evans 25 wrote:
Okay, intial experiments with editting suggest there may be some sort of random list for each post somewhere, that results are grabbed from, as editting moves things up/down the list.

I already tried to break it earlier. See earlier posts. :-)


first

2d6 ⇒ (4, 6) = 10
2d6 ⇒ (2, 1) = 3
2d6 ⇒ (5, 2) = 7
2d6 ⇒ (4, 5) = 9
2d6 ⇒ (5, 4) = 9

second

2d6 ⇒ (2, 2) = 4
2d6 ⇒ (6, 2) = 8

third

2d6 ⇒ (5, 3) = 8

fourth

2d6 ⇒ (5, 6) = 11
2d6 ⇒ (6, 4) = 10
2d6 ⇒ (3, 3) = 6

fifth

2d6 ⇒ (1, 6) = 7

sixth

2d6 ⇒ (4, 2) = 6

seventh

2d6 ⇒ (2, 4) = 6
2d6 ⇒ (1, 6) = 7
2d6 ⇒ (6, 1) = 7


1d20 ⇒ 5
1d41 ⇒ 13
1d20 ⇒ 2
1d20 ⇒ 4
1d8 ⇒ 2

1d41 ⇒ 6
1d8 ⇒ 7

1d20 ⇒ 15

1d8 ⇒ 8
1d8 ⇒ 4
1d6 ⇒ 1 1d100 ⇒ 69

1d8 ⇒ 2

1d20 ⇒ 1

1d41 ⇒ 9
1d8 ⇒ 1
1d8 ⇒ 4

Liberty's Edge

STR 3d6 ⇒ (6, 1, 6) = 13
DEX 3d6 ⇒ (2, 4, 3) = 9
CON 3d6 ⇒ (2, 5, 6) = 13
INT 3d6 ⇒ (3, 3, 3) = 9
WIS 3d6 ⇒ (4, 6, 6) = 16
CHA 3d6 ⇒ (1, 1, 5) = 7

Dark Archive

1d100 + 1d1000 + 1d1001 ⇒ (76) + (259) + (500) = 835


THAT'S how you do it. Been trying to figure this out forever....

1d20 + 1d12 + 1d10 + 1d8 + 1d6 + 1d4 + 1d2 ⇒ (13) + (12) + (5) + (3) + (6) + (2) + (1) = 42

EDIT: ... awesome.


4d6 ⇒ (2, 5, 5, 3) = 15
4d6 ⇒ (3, 6, 3, 2) = 14
4d6 ⇒ (4, 5, 1, 5) = 15
4d6 ⇒ (1, 5, 1, 6) = 13
4d6 ⇒ (2, 1, 5, 3) = 11
4d6 ⇒ (2, 1, 1, 1) = 5


7d6 ⇒ (3, 6, 1, 1, 4, 6, 3) = 24


2d6 ⇒ (1, 4) = 5


1d6 ⇒ 2


4d6 ⇒ (4, 3, 4, 3) = 14
4d6 ⇒ (5, 3, 5, 6) = 19
4d6 ⇒ (2, 6, 2, 2) = 12
4d6 ⇒ (2, 4, 6, 4) = 16
4d6 ⇒ (4, 5, 5, 5) = 19
4d6 ⇒ (2, 6, 2, 4) = 14


4d6 ⇒ (1, 5, 3, 1) = 10
4d6 ⇒ (5, 1, 3, 6) = 15
4d6 ⇒ (1, 3, 5, 2) = 11
4d6 ⇒ (4, 1, 3, 2) = 10
4d6 ⇒ (1, 6, 4, 6) = 17
4d6 ⇒ (5, 6, 6, 6) = 23


10d6 ⇒ (1, 5, 4, 5, 5, 5, 6, 1, 1, 6) = 39


4d6 ⇒ (3, 1, 6, 4) = 14
4d6 ⇒ (3, 6, 1, 2) = 12
4d6 ⇒ (5, 3, 4, 4) = 16
4d6 ⇒ (3, 6, 3, 6) = 18
4d6 ⇒ (5, 4, 3, 4) = 16
4d6 ⇒ (6, 2, 3, 4) = 15

15d6 ⇒ (3, 2, 3, 1, 5, 2, 4, 2, 2, 5, 6, 4, 1, 1, 5) = 46


40d6 ⇒ (1, 1, 6, 5, 2, 5, 5, 4, 2, 6, 5, 1, 6, 6, 1, 6, 2, 6, 5, 1, 6, 5, 5, 2, 6, 3, 6, 6, 3, 2, 6, 5, 1, 2, 4, 2, 6, 6, 2, 5) = 159


STR: 5d4 - 2 ⇒ (1, 2, 2, 1, 1) - 2 = 5
DEX: 5d4 - 2 ⇒ (2, 2, 2, 3, 4) - 2 = 11
CON: 5d4 - 2 ⇒ (4, 4, 1, 4, 1) - 2 = 12
INT: 5d4 - 2 ⇒ (1, 4, 1, 2, 1) - 2 = 7
WIS: 5d4 - 2 ⇒ (3, 3, 2, 3, 4) - 2 = 13
CHA: 5d4 - 2 ⇒ (4, 2, 4, 3, 3) - 2 = 14


STR: 1d4 + 1d6 + 8 ⇒ (2) + (5) + 8 = 15
DEX: 1d4 + 1d6 + 8 ⇒ (4) + (1) + 8 = 13
CON: 1d4 + 1d6 + 8 ⇒ (1) + (1) + 8 = 10
INT: 1d4 + 1d6 + 8 ⇒ (2) + (4) + 8 = 14
WIS: 1d4 + 1d6 + 8 ⇒ (3) + (1) + 8 = 12
CHA: 1d4 + 1d6 + 8 ⇒ (2) + (5) + 8 = 15

STR: 1d4 + 1d6 + 8 ⇒ (2) + (2) + 8 = 12
DEX: 1d4 + 1d6 + 8 ⇒ (4) + (1) + 8 = 13
CON: 1d4 + 1d6 + 8 ⇒ (1) + (2) + 8 = 11
INT: 1d4 + 1d6 + 8 ⇒ (2) + (2) + 8 = 12
WIS: 1d4 + 1d6 + 8 ⇒ (2) + (3) + 8 = 13
CHA: 1d4 + 1d6 + 8 ⇒ (4) + (6) + 8 = 18

STR: 1d4 + 1d6 + 8 ⇒ (4) + (4) + 8 = 16
DEX: 1d4 + 1d6 + 8 ⇒ (4) + (3) + 8 = 15
CON: 1d4 + 1d6 + 8 ⇒ (4) + (6) + 8 = 18
INT: 1d4 + 1d6 + 8 ⇒ (4) + (3) + 8 = 15
WIS: 1d4 + 1d6 + 8 ⇒ (3) + (6) + 8 = 17
CHA: 1d4 + 1d6 + 8 ⇒ (4) + (5) + 8 = 17

STR: 1d4 + 1d6 + 8 ⇒ (1) + (5) + 8 = 14
DEX: 1d4 + 1d6 + 8 ⇒ (2) + (3) + 8 = 13
CON: 1d4 + 1d6 + 8 ⇒ (3) + (2) + 8 = 13
INT: 1d4 + 1d6 + 8 ⇒ (1) + (5) + 8 = 14
WIS: 1d4 + 1d6 + 8 ⇒ (4) + (3) + 8 = 15
CHA: 1d4 + 1d6 + 8 ⇒ (3) + (1) + 8 = 12


100d6 ⇒ (6, 4, 4, 2, 2, 5, 1, 6, 4, 5, 4, 6, 5, 4, 1, 2, 2, 3, 2, 1, 1, 4, 4, 2, 2, 1, 1, 1, 1, 2, 1, 3, 6, 5, 3, 3, 3, 6, 1, 4, 2, 5, 1, 1, 5, 2, 5, 5, 5, 4, 1, 3, 2, 2, 1, 6, 5, 6, 6, 5, 6, 1, 1, 5, 4, 6, 6, 1, 6, 4, 3, 1, 3, 4, 2, 4, 1, 5, 3, 3, 6, 5, 6, 3, 5, 2, 4, 6, 4, 2, 2, 5, 1, 4, 1, 5, 4, 4, 3, 2) = 338


100d6 ⇒ (3, 4, 3, 6, 5, 5, 5, 4, 5, 4, 3, 6, 5, 1, 5, 3, 5, 6, 4, 5, 1, 3, 1, 4, 4, 6, 2, 3, 3, 6, 1, 4, 6, 3, 4, 2, 4, 3, 6, 4, 6, 4, 1, 4, 3, 2, 2, 1, 5, 3, 3, 1, 4, 4, 2, 4, 4, 2, 3, 4, 6, 5, 5, 5, 6, 2, 5, 4, 4, 1, 5, 3, 5, 6, 6, 6, 6, 5, 2, 3, 4, 6, 4, 2, 5, 4, 3, 5, 3, 4, 3, 4, 4, 4, 3, 4, 6, 4, 3, 3) = 387


3d6 ⇒ (5, 2, 3) = 10
3d6 ⇒ (6, 1, 2) = 9
3d6 ⇒ (2, 5, 1) = 8
3d6 ⇒ (2, 3, 3) = 8
3d6 ⇒ (2, 2, 3) = 7
3d6 ⇒ (1, 1, 6) = 8

Now that's how you roll a commoner!

3d6 ⇒ (4, 1, 5) = 10
3d6 ⇒ (3, 1, 1) = 5
3d6 ⇒ (3, 4, 2) = 9
3d6 ⇒ (1, 1, 5) = 7
3d6 ⇒ (5, 5, 4) = 14
3d6 ⇒ (1, 3, 2) = 6

Wow I suck.

one more try....

3d6 ⇒ (2, 2, 5) = 9
3d6 ⇒ (3, 5, 1) = 9
3d6 ⇒ (6, 5, 5) = 16
3d6 ⇒ (4, 6, 4) = 14
3d6 ⇒ (5, 1, 3) = 9
3d6 ⇒ (3, 4, 2) = 9

That could work well.


1d20 ⇒ 9

2d20 ⇒ (20, 20) = 40

5d20 ⇒ (8, 4, 3, 3, 17) = 35

1d100 ⇒ 95


This is pretty cool.


100d6 ⇒ (6, 4, 5, 1, 6, 5, 3, 3, 3, 4, 1, 4, 1, 2, 1, 6, 6, 6, 1, 2, 6, 4, 4, 4, 4, 1, 6, 5, 5, 2, 5, 2, 3, 1, 3, 6, 2, 5, 3, 1, 5, 3, 2, 3, 1, 4, 1, 4, 3, 6, 4, 4, 4, 6, 2, 2, 4, 5, 1, 4, 6, 1, 5, 4, 2, 4, 5, 1, 4, 1, 6, 1, 5, 5, 5, 5, 3, 6, 2, 2, 1, 6, 1, 3, 4, 5, 4, 5, 2, 3, 3, 1, 6, 3, 1, 6, 2, 4, 5, 6) = 354


STR: 3d6 ⇒ (5, 4, 5) = 14
DEX: 3d6 ⇒ (3, 1, 1) = 5
CON: 3d6 ⇒ (2, 5, 1) = 8
INT: 3d6 ⇒ (1, 6, 4) = 11
WIS: 3d6 ⇒ (6, 6, 1) = 13
CHA: 3d6 ⇒ (2, 2, 3) = 7

STR: 3d6 ⇒ (5, 3, 4) = 12
DEX: 3d6 ⇒ (5, 3, 4) = 12
CON: 3d6 ⇒ (4, 5, 5) = 14
INT: 3d6 ⇒ (6, 3, 2) = 11
WIS: 3d6 ⇒ (4, 4, 1) = 9
CHA: 3d6 ⇒ (2, 2, 3) = 7

STR: 3d6 ⇒ (4, 6, 3) = 13
DEX: 3d6 ⇒ (1, 2, 6) = 9
CON: 3d6 ⇒ (5, 1, 1) = 7
INT: 3d6 ⇒ (5, 6, 3) = 14
WIS: 3d6 ⇒ (2, 6, 5) = 13
CHA: 3d6 ⇒ (1, 2, 5) = 8

OD&D sucks.

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