Craft (Alchemy) and Brew Potion clearifactions


Rules Questions


Alright I recently was browsing the Alchemist class. Now I took not to the rules on Craft (alchemy) and brew potion. Here is the thing. If I want to make a vial of Acid it takes me a week. Unless I supersede the cost of the item by Double or Triple the cost in silver. Sense to make acid takes a DC 15 that means the lowest you can do is 15x15= 225 Well over 10 times the silver cost of 20 sliver. 225/7 = 32 sliver which means it can be made in 1 day at the minimum check needed. And a check of 19 would be needed to make double the cost in silver for crafting by 1 day so I could do it in half a day. 19x15 = 285/7 =40. And to do it in 8 hours I would need triple the cost in silver a check of 28. 28x15 = 420/7 =60.

Now this means I can look at the craft by day rules. Now am I correct to assume that if I am double or triple it takes me half or one-third the day instead of 1 day like it states with crafting by the week?

Next question is why is it I can brew a potion in 2 hours (if the price is right) but I can't make a vial of acid in less time then 1 day?(Assuming my first question is a no)

Alchemist Abilities questions in relation to this.

Next I want to ask, if I have the Swift Alchemy ability that the Alchemist gets, does this mean I can create something that takes the by day rules or even the Double and Triple the cost rule that pretty much happens automatically (Assuming my first question is a yes) and cut those totals by half due to swift Alchemy?

Last question is if I have the Instant Alchemy class feature is there no limit to the amount of things I can make except for gold and the time? More less if I can pay the 32,640 and spend the 9600 rounds (assuming 8 hours of rest, 16 hours x 60 = 960 mins x 10 = 9600 rounds x 1 vial per round.) In 16 hours I can make 9600 vials of Acid for 32,640(3.4 x 9600)gold.

Alright hopefully I can get this cleared up I just want to make sure I am reading this correctly. And more of filling in the gray areas.

Thank you.


this is actually something that i'm interested in, because i'm seriously considering an Alchemist in our upcoming game. any thoughts about this?

edited to add: by the way jester, you did some math wrong. you have to figure out the items price in silver pieces, and there are 10 silvers to 1 gold. so you'd take its price in gold, times 10. acid is 10 gold, so that means it is effectively 100 silvers. not 20, like you said.


For starters, unless noted other wise, you round down (3 gold, 3 silver, 3 copper per acid)
Crafting assumes 8 hr.s of work per day.
Assuming you would normally make the Acid in 8 hours, swift alchemy would make it in 4 hours.
I see no reason you couldn't make 96000 acids in one day with instant alchemy (Why you would is beyond me).


Kierato wrote:

For starters, unless noted other wise, you round down (3 gold, 3 silver, 3 copper per acid)

Crafting assumes 8 hr.s of work per day.
Assuming you would normally make the Acid in 8 hours, swift alchemy would make it in 4 hours.
I see no reason you couldn't make 96000 acids in one day with instant alchemy (Why you would is beyond me).

Where in raw does it say it's 8 hours. I'm having a heck of a time finding this

Shadow Lodge

Spahrep wrote:
Kierato wrote:

For starters, unless noted other wise, you round down (3 gold, 3 silver, 3 copper per acid)

Crafting assumes 8 hr.s of work per day.
Assuming you would normally make the Acid in 8 hours, swift alchemy would make it in 4 hours.
I see no reason you couldn't make 96000 acids in one day with instant alchemy (Why you would is beyond me).
Where in raw does it say it's 8 hours. I'm having a heck of a time finding this

You know what... For regular crafting it isn't mentioned anywhere that I've seen... I'm thinking everyone has assumed 8 hours because that's the crafting day allotted for magical items. (In America its also the "standard" work day not including breaks.) But yeah, not finding regular skill crafting times anywhere. They specify week and day for checks but nothing about how many hours spent crafting... With feats like Master Alchemist and the Swift Alchemy ability they might want to consider adding in how many hours required in a day/week to work on crafting...


Eric Clingenpeel wrote:
Spahrep wrote:
Kierato wrote:

For starters, unless noted other wise, you round down (3 gold, 3 silver, 3 copper per acid)

Crafting assumes 8 hr.s of work per day.
Assuming you would normally make the Acid in 8 hours, swift alchemy would make it in 4 hours.
I see no reason you couldn't make 96000 acids in one day with instant alchemy (Why you would is beyond me).
Where in raw does it say it's 8 hours. I'm having a heck of a time finding this
You know what... For regular crafting it isn't mentioned anywhere that I've seen... I'm thinking everyone has assumed 8 hours because that's the crafting day allotted for magical items. (In America its also the "standard" work day not including breaks.) But yeah, not finding regular skill crafting times anywhere. They specify week and day for checks but nothing about how many hours spent crafting... With feats like Master Alchemist and the Swift Alchemy ability they might want to consider adding in how many hours required in a day/week to work on crafting...

Also how many days is a work week?

There are 2 relgious holidays noted, one full day and one evening. Does that make it 6, and do they take saturday off too, so 5 day work week?

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