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Knight Arcane


Shadow13.com wrote:
Kolokotroni wrote:

"Some magic weapons have special abilities. Special abilities count as additional bonuses for determining the market value of the item, but do not modify attack or damage bonuses (except where specifically noted). A single weapon cannot have a modified bonus (enhancement bonus plus special ability bonus equivalents) higher than +10. A weapon with a special ability must also have at least a +1 enhancement bonus. Weapons cannot possess the same special ability more than once."

I interpret that to mean:

Returning, Ki Focus and Throwing enchantments are considered +1 enchantments and cost as much, but that doesn't mean they also add +1 ATK or DMG to your attack.

Sorry, but it doesn't work that way.

Magic weapons, armor, and shields must have an enhancement bonus of at least +1 (and max of +5) before adding additional abilities. So you could have a +1 longsword and then add up to +9 in additional abilities. The total of the enhancement bonus + the additional ability enchants cannot be greater than +10. This total determines the market price of the item. If you have a +1 Flaming Longsword, and want to add Frost, you can. However, the market value of the weapon is treated as +3, not +1.

When adding abilities to a weapon/armor/shield, you only need to pay the difference in cost. In the above example, adding frost to your longsword would cost the difference between a +3 weapon and a +2 weapon, or (18,000 - 8,000 = 10,000).

Otherwise, there would be nothing keeping you from making a +1 keen, flaming, frost, shock, ghost touch, undead bane, defending, throwing, ki focus longsword for 20k instead of the 200k it should cost.


Definitely Michael Moorcock, especially Elric.

Does anyone else think that drow society draws heavily on inspiration from the Melniboneans? Or is that just me?


First Law of Summoning: If your master decides you aren't ready to summon a denizen of the lower or elemental planes, do not attempt to prove him wrong behind his back.


http://chargen.us.splinder.com/

This works well, and is free.


How about "In combat a Knight Arcane utilizes his bonded weapon, one he forged as an apprentice and has grown in power with him, to sunder mystical defenses of foes." His arcane abilities are designed to strike and penetrate protective magics that limit a warrior's effectiveness, and his martial abilities bypass that bothersome spell resistance.


James Jacobs wrote:
A Man In Black wrote:
James Jacobs wrote:
Balor wrote:
So it's okay to create a "fighter/cleric" hybrid, but not a "fighter/mage"? Paladins are okay, but duskblades are overpowered? That makes sense how? What I would like to see is an Arcane version of a Paladin that I can take as a base class.
Actually... the Pathfinder game supports a figher/wizard or fighter/sorcerer option a LOT better than a fighter/cleric option, as there's not really an "eldritch knight" or "arcane archer" type class for divine spellcasters.
The point is that a paladin is a fighter/cleric, and that you can totally take "martial class with divine flavor" and make it a separate and unique base class.
Ah, I agree. But a paladin doesn't get all of the cleric spells; she gets a relatively small fraction of them. We could certainly build some sort of "arcane fighter" that follows the paladin or ranger's use of spells, but such a class would, like those classes, not get much in the way of spells, and if I'm understanding the point of this discussion, that'd be a major disappointment for folks looking for a class that can excel at fighting and casting high level stuff like chain lightning.

That would be exactly what I am looking for. If you look at the original Duskblade class, it gets to learn 1 apell per level from a list that is far more limited than either ranger or paladin, and only gets up to 5th level spells. As is, the duskblade would be underpowered in comparison to the paladin or ranger in Pathfinder.

You are probably correct, James, in that this would be a major disappointment to many players looking for a "gish-type" (BTW, I hate that phrase too.) Personally, I am looking for a base-class "Arcane Warrior" paladin equivalent. I completely understand that they couldn't be full casters and full fighters. But Paladins get Heavy armor, full BAB, and a host of other abilities at the expense of full casting and fighter bonus feats.

Yes, there are many ways to go once you open up into prestige classes. Some of the prestige classes have extreme balance issues (abjurant champion, anyone?). And Bard isn't fighter/mage. It's Fighter/mage/rogue with some healing ability.

You could even directly translate some of the Paladin Abilities into Arcane abilities. Detect Magic instead of Detect Evil, Arcane bond working like Divine bond, being able to imbue a bonded weapon. Channel touch spells instead of smite evil . . .

Anyways, that's my two cents. I will say that this is not meant as an attack. For the most part I have been extremely pleased with Paizo and Pathfinder, particularly in the willingness to listen and respond to suggestions.

Thank you.


So it's okay to create a "fighter/cleric" hybrid, but not a "fighter/mage"? Paladins are okay, but duskblades are overpowered? That makes sense how? What I would like to see is an Arcane version of a Paladin that I can take as a base class.


Lisa Stevens wrote:

Now I am worried that my hints are TOO subtle and nobody except for about 5 people are going to get them and those five people probably aren't even reading this thread!

This is what happens when you try to get too cute for your own good. :)

-Lisa

So obviously we won't be getting an early preview, because that would be Peking.


I always thought Fly-by attack was more a variation of Ride-by Attack than it was Spring Attack:

Ride-By Attack (Combat)
While mounted and charging, you can move, strike at a
foe, and then continue moving.
Prerequisites: Ride 1 rank, Mounted Combat.
Benefit: When you are mounted and use the charge
action, you may move and attack as if with a standard
charge and then move again (continuing the straight line
of the charge). Your total movement for the round can’t
exceed double your mounted speed. You and your mount
do not provoke an attack of opportunity from the opponent
that you attack.

So, on a charge, and only on a charge, you can continue past the creature you were charging, having used your one attack on the way. Simply substitute Fly for Ride on the skill prerequisite, and a feat called Aerial Combat to replace Mounted Combat, and you get Fly-by Attack.

It is not a spring attack, because a spring attack allows you to change directions.


At one point my old gaming group put together dinner using recipes out of a Dragonlance supplement, "Leaves from the Last Inn," I think. Of course, the core of this group also put together the "Sunday Night Exotic Dinner Society," in which we would arrive around noon and begin cooking a theme dinner from scratch, all the while sampling multiple vintages and varietals.

I am currently running a character who is a swashbuckling mage and chef. He has various magical cooking implements, and has modified several spells to augment the process of cooking while travelling:

Animated Knives: automatically chop, dice, slice, etc.
Magnificent Spice Cellar: creates and grinds fresh spices
ChiaHerbs: you get the idea . . .
Self-heating pots and pans . . .

He's modified various transdimensional spells, (like Tiny Hut, etc.) to provide pantry and cellar space . . .

Needless to say, I would be interested in this project, and would hope to contribute


"When the Legend becomes larger than the truth, print the legend."

~The Man Who Shot Liberty Valance


I would recommend reading "Flowers for Algernon," by Daniel Keyes. Particularly if you were a PC trying to role-play the effects of lowering ability scores. Of course, I would recommend "Flowers for Algernon" for just about any reason, but that's just me.


Heffalumps and Woozles.


F. Wesley Schneider wrote:
Balor wrote:


Seelie and Unseelie Sidhe
The Wild Hunt

Oooof, while there will totally be room for these in our world, I wouldn't expect to see any of these phrases in our products. It's probably a little too "mim" for our take on the fey.

Balor wrote:
The Sluagh
Got a link on this? I was just looking this up from my notes yesterday and totally failed.

http://en.wikipedia.org/wiki/Sluagh

The way I've seen the Sluagh represented, it was as the creatures of Faerie too terrible for inclusion in the Unseelie Court. Or as the enforcers of Faerie.


Monsters/opponents that really have to be outthought rather than outfought.

Seelie and Unseelie Sidhe
The Wild Hunt
The Sluagh

And some credible way to do a version of Knights of the Blackened Denaari (Denarii? Spellcheck anyone?)


http://chargen.motime.com/

Has an excel based spell-list generator that is purely pathfinder.


Since you have listed the three evil versions, you could spin that around. The Greek philosophers defined 3 types of Love: Spiritual, Brotherly, and Physical (Agape, Platonic, and Erotic, IIRC). Why not representatives of each of those aspects?


Just a thought, and it's far from complete as yet, but what if you used the three xp progressions to simulate 1e/2e multi-classing?

For example: Single class characters use fast xp progression. 2-class combo's use medium, and 3-class combos use slow. You would take the best BAB, average the hit dice, and perhaps select which class you take for your save progression.

As a character with 2 classes, you would always be one level behind the single class character, and the character with 3 classes would always be 2 levels behind.

This should keep BAB, HP, Saves, and number of feats generally in line. The advantages for casters would be faster spell progression and higher caster level. This of course, gives you more options, but in my opinion, probably wouldn't break the balance, since the number of actions performed in a round doesn't change.

As I said before, this is just the beginnings of an idea, and has not been tested in any way. Any thoughts?


DM Blake -

You asked earlier for examples of evil/good parties staying together. I would suggest the Gerald Tarrant/Damien Vryce trilogy by C.S. Friedman - Black Sun Rising, When True Night Falls, and Crown of Fire. Yes, it's only 3 books, not the "hundreds of hours" but it is a much better example than Caramon/Raistlin. I would tend to agree that while it might be possible for the two characters to work together for a limited time, eventually, either their alignment shifts, or they end up as foes.


Demiurge 1138 wrote:


Her soul was eventually won back for her in a fiddle contest between her personal devil and the party's hobgoblin bard.

It was awesome.

If the bard's name was Johnny, I'm going to have to smack you.

~Rosen up your bow and play your fiddle hard . . .
For Hell's broke lose in Sandpoint and the Devil deals the cards . . .


mdt wrote:


B) Paladin's don't get any class specific feats, you still get the normal feats every 3rd level.

Every odd level isn't it?

And the Pally's Lay on hands heals for 1d6 every 2 levels.


I would like to see some sort of Arcane Warrior. Spellsword/bladesinger/duskblade, an arcane variant of the paladin. . .

Something along those lines as a base class.


Majuba wrote:


Thanks Sean!

The only problem I see with this is that all the outer points are "1000 miles" from True Neutral, but only "586 miles" from each other. That works for a 1st edition feel though.

So why do I suddenly have The Proclaimers' song stuck in my head?


Misery wrote:
Krome wrote:
Balor wrote:

I'm pretty sure this artist has never done anything for D&D, but Luis Royo would be amazing.

I'd also love to see some Thomas Canty...couldn't you picture him doing a set of tarot cards?

I don't THINK he ever did anything for D&D, but then if Paizo wanted to keep things PG13, not sure he'd be the best choice! Darn amazing artist though.
Considering there's a pic in the Pathfinder Beta book of Seoni where you can CLEARLY see the outline of her nip, then it might still be considered PG13 if Luis puts them in SOME clothes :D

Not all of Royo's work has been nudes. In fact, he has done numerous Fantasy book covers. Elizabeth Hayden's Rhapsody, a number of David Gemmel and Patricia Briggs' works have Royo covers . . .


I'm pretty sure this artist has never done anything for D&D, but Luis Royo would be amazing.

I'd also love to see some Thomas Canty...couldn't you picture him doing a set of tarot cards?


DM_Blake wrote:
mdt wrote:

A Reeve, a knight, and a paladin walk into a bar...

A Paladin might come into this situation and be the one to attack the Knight and kill him in the name of good. However, that's a slippery slope. And, he might want to overthrow the local law because it's obviously not just (it let the Knight get away with kidnapping and slavery).

Nope, and nope again.

Killing the knight, or even assaulting him, would be illegal and definitely unlawful, unless this kingdom allows such vigilante justice against an unconvicted noble. Hardly likely.

And labeling search and seizure laws unjust because one criminal got away, when those laws were enacted to protect the innocent is far-fetched at best.

As you said, this kind of thing happens all the time in the U.S. It is expected to happen. And nobody repeals the law, nobody passes new legislation allowing the police to break into our homes without cause, because this law is just, and it protects far more innocent people than the relatively tiny number of criminals who skate on a technicality.

So yeah, you said the paladin may "want" to overthrow the law, but if he acts on that desire without a preponderance of evidence, he is being unlawful.

Suppose he can find multiple numerous cases where known business associates of the local baron are never properly investigated. The baron always refuses to grant warrants when his associates are involved, thus protecting known criminal elements from due process of the law. Now the paladin can act against the corruption in the legal system.

Or the Paladin could challenge the knight to a duel, depending on the customs/laws of the land. Trial by combat certainly fits the fantasy mold, no?

I've always held that yes, Paladins are beholden to the Law, but remember that Laws are written by Men, and Men can be greedy, corrupt, petty, or just flat out wrong. There are some things, that no matter what the Law says, are Wrong. So I suppose, in a way, I've always felt that the "Good" axis of the alignment is the driving one. But breaking the law, or opposing Lawful authorities, has to be something you are literraly driven to do.

-edit - posted before I saw mdt's post regarding challenges.


Back in the dawn of history, I was running a fighter/song-mage (2e Skills and Power?). Anyways, my DM required me to come up with songs for the spells, and to sing at least a phrase from when casting. Made for great fun at the table,as I am definitely not Faerunian Idol material.


The Computer is your friend.

The Computer cares about your well-being.

The Computer is good.

The Computer will most likely not detonate the explosive device impanted in your head at birth. Unless The Computer has a psychotic break. Again.


My DMs wont let me roll for character abilities anymore. Not since I rolled three straight characters in front of the whole party, and not a single one had a score under 14.


How about this:

When a dragon sets up a lair, his/her presence acts as a trans-dimensional treasure magnet. Slowly, over time, treasure begins to appear in the lair, whether it's a coin rolling across the floor, a piece of fine art suddenly popping into existence into the lair, the contents of long forgotten tombs deciding to be where someone can appreciate them . . .The radius of this effect would extend over time, being directly proportional to both the time the dragon had used the lair, and the age of the dragon. Think of a dragon as a "Treasure Black Hole" with an expanding Event Horizon.

This would be in addition to the usual tribute/extortion, piles of loot from dead adventurer's, gifts from adoring minions or those seeking favors.


Was it a dream where you're in sun-god type robes atop a pyramid while thousands of scantily clad college girls toss tiny pickles at you?

Why am I the only one that has that dream?


Don't forget, with a perform (singing) or (oratory) those affected need to be able to understand the language of the performance as well.


Shisumo wrote:

Star Trek. Spock was the first person with a psychic power I ever saw.

After that...

X-Men, Anne McCaffery's To Ride Pegasus, Dune, James Schmidt's Telzey Amberdon stories, the ESP McGee mysteries, and Asimov's Foundation novels.

Most recently, White Wolf's excellent Trinity RPG.

The one thing that these all have in common? They're pretty solidly sci fi, with few or no "fantasy" elements. This is why it's always been hard for me to integrate psionics into D&D - I could very much go for the idea of the Green Planet/Red Planet type stuff that Eric Mona has suggested for Golarion, but sword and sorcery doesn't mesh well with psionics in my head.

Try the Deryni Chronicles by Katherine Kurtz. Also, the Darkover novels by Marion Zimmer Bradley. Andre Norton has some stuff also, but I can't think of any particular titles off the top of my head. All are definitely fantasy, although the background of Darkover is sci-fi in that it was a planet colonized from earth, by the time of the main stories, it is definitely fantasy/sword and sorcery.


I still don't see how it would be possible to juggle bow, arrow, and scroll, while moving, and still get a shot off in the same round.

Here's how I see it, and correct me if I'm wrong:

Fishing scroll out of backpack/scrollcase and unrolling it to read: 1 move action.

Casting spell from scroll on arrow: 1 standard action.

Drawing bow can be done with the movement, if you have a BAB +1.

Moving - 1 move action.

Firing: 1 standard action.

By my count, that's 2 move actions and 2 standard actions. Even if the Imbue Arrow allows casting/firing as a standard action, I don't see how you can do all that in a single round without some sort of haste.

Also, while we are on the subject, what is the logic behind casting from a scroll being the same casting time as casting a prepared spell? Wouldn't it take more time to read a spell aloud than just triggering the energies of a prepared spell? Isn't that why you prepare spells in the first place, so you don't have to dig through your spell book to look up sleep every time you need to use it?

Of course, that's just my opinion, I could be wrong.


Casting a spell from a scroll is a standard action, so you could not cast the spell and attack in the same round. Unless you had the scroll already out and ready to read, I would require a move action to find the scroll, and a standard action to cast it. Otherwise it doesn't make sense for a scroll to take the same amount of time to cast as a prepared spell.

A generous DM might allow Quick Draw to refer to readying the scroll for casting, and allow that as a free action. But it would still be a standard action to cast.


toyrobots wrote:
Abraham spalding wrote:


3.5 dungeonscape answer: bag of flour
I don't see why Alchemists Fire wouldn't work if a bag of flour does. :)

And then you just swing away at the screaming monster-shaped flaming heap in the middle of the room.


I thought golf was invented by Bullroarer Took, when he beheaded a goblin and it's head rolled down a gopher hole.

Of course, I could be wrong.


"ORCS In Spaaaaaaaaaaaaaaaaaaace!"


Of course, the problem with using Channel Energy in combat is that it heals all living creatures in the radius, so unless you are fighting undead, constructs, etc., it might be counter-productive.


I hadn't come up with August/august. Good one.

I was thinking of polish/Polish.


It's in the Spells and Magic Web Enhancement, available as a free download.


There is also at least one word in the English language that changes pronunciation and meaning by capitalizing it. Any guesses?


Jason Bulmahn wrote:
Smite evil lasts until your target is dead.

Can someone link where he said that, or provide the context in which it was said?

Thank you ever so much.


Devo the Sane wrote:

Back to the original question, kind of...

If a wizard is enchanting his own bonded item, doesn't he immediately claim this 30% discount?

Item Requires Specific Class or Alignment to Use: Even more
restrictive than requiring a skill, this limitation cuts the cost
by 30%.

Not only does it require a wizard to use it, it requires a specific wizard to use it. The argument could be made that it should qualify for an even bigger discount. Say 50%?

My thought is that getting essentially the free feat to enchant the bonded item is enough benefit without getting a 30% (or 50%) discount on the cost of enchanting the item.


"My Holy Undead Dragon Elf Bane Greatsword of Keen Vorpal Speed."

almost forgot "of Fear and Flame."


Abraham spalding wrote:
Yeah just wait until the half drow half red dragon lich wizard sees my paladin's holy drow bane elf bane human bane dragon bane sword... ;D

Substitute undead bane for human bane. He's half drow, half dragon and all undead. No human. And add magebane. And Keen. And Vorpal Speed.

My Holy Undead Dragon Elf Bane Greatsword of Keen Vorpal Speed.

And I'll name it "Irving"

or "Pony."

Not sure yet which.


This is just me, and my particular taste, but I like the Gods "hiding in plain sight" so to speak. I am a huge fan of Greek Mythology, where the gods were everywhere, often in disguise. I loved the Fizban character in the Dragonlance saga; Neil Gaiman's "American Gods," and Zelazny's "Lords of Light" (and almost everything else he wrote), where the characters would run into gods all the time and not be aware of it . . .or ever so slowly figure it out for themselves.

Just as an example, I had a slick-talking travelling salesman walk into the tavern at which my players were having a quiet drink. He walks up to them and says, "Pleased to meetcha, won't you guess my name?"

So, my approach would be to guide your players through clues, visions, and recurring NPCs, one of which (probably the very first one) turns out to be Desna herself.

Again, that's just me. Apple, anyone?


Didn't the Ring of Sustenance give you a fully rested state with only 2 hours sleep?


So, having re-read the "improved Pally, Beta Plus" version, it looks like there would not be any reason the levels wouldn't stack, once the pally acquired the "channel energy" ability. It would certainly make things easier from a book keeping standpoint if you didn't have to indicate which channel energy you were using, and keep track of different amounts of damage/healing for each.

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