spectrevk |
I'm working on a Sorcerer for a friend's Shattered Star campaign. I decided on a Mongrel Mage, mostly for the novelty of being able to choose different bloodlines whenever I liked. But that leaves me with one last problem: the feat.
There aren't a lot of great feats for first level casters that I can think of. I could get a couple of extra cantrips (boo), another 1st level spell known (I'll have plenty of known first level spells soon enough; since Sorcerers don't get 2nd level until 4th), 3 extra hit points, a +1 dodge bonus...none of it seems that exciting or useful.
I'd thought about getting a spell focus (evocation? illusion?) but that seems dubious as well.
Is there anything that I'm missing? If I can start paying feat taxes now for something great later down the line, I'm totally open to suggestions.
avr |
What race? There are a bunch of racial feats which might be worthwhile. Effortless Trickery if you're playing a gnome for example.
You could get Skill Focus in a knowledge skill in preparation for Eldritch Heritage if you might want a familiar around all the time. Similarly Nature Soul is a prereq to Animal Ally.
Or there's always Improved Initiative. Always useful. Noble Scion (scion of war) may have a larger bonus eventually though.