Thrakhir Flyingaxe |
"Hmm," rumbles Kirwen, "this one seems important. You guys didn't find a key?" Once they say no, he turns to Tharkhir. "Your way leaves less mess."
Thrakhir pulls out a small leather case from his vest pocket and stands in front of the door so that he may work the lock.
Disable device attempt 1 = 16.Thrakhir grumbles. "This door ain't cooperatin'."
He makes a second attempt.
Disable device attempt 2 = 25. How about it, BT?
Black Tom |
Thrakhir grumbles. "This door ain't cooperatin'."
He makes a second attempt.
Disable device attempt 2 = 25. How about it, BT?
At the second attempt Thrakhir gets the door open. You enter a large oblong room with some sort of a shrine erected against the north (left) wall. It consists of a simple black obelisk surrounded by a mosaic of intertwined black roses.
As you enter the room a strange figure jumps down from a ledge and advances threateningly. It looks like a featureless humanoid made of some kind of silvery metal. It has a large glowing ruby set in its forehead and
some kind of insignia on its chest. It looks like a stylized grin where a capital M is highlighted in the zigzag-line of fangs.
Knowledge (local), (arcana) or possibly (nobility&royalty) could be useful here. If you possess several knowledge skills, just make one roll and apply the separate modifiers.
And of course: roll for initiative! I hope xdahnx can help me with your positions. The figure starts its turn in the far right corner of the room.
Thrakhir Flyingaxe |
Knowledge (local), (arcana) or possibly (nobility&royalty) could be useful here. If you possess several knowledge skills, just make one roll and apply the separate modifiers.
Thrakhir stares at the figure moving toward him. "What the hells?"
Knowledge (local) = 23.
And of course: roll for initiative! I hope xdahnx can help me with your positions. The figure starts its turn in the far right corner of the room.
Initiative = 17. Obviously, Thrakhir will be in front of the door.
Kirwen Wyrmsheart |
Knowledge (arcana) (1d20+4=15)
Initiative (1d20+1=2)
Kirwen's probably still in the hallway, having let Tharkhir go first.
Out in the hall, Kirwen says to Quick, "If we get lucky, we'll find something to point-" He breaks off as he hears Tharkhir's outburst in the next room. "What is it?" he shouts, turning.
Quick and Spark |
Here is the map. Your positions are approximates, of course. If you want to fine-tune where you are, just let me know and I'll change it. Initiative 4
"Oh boy. This ain't no Gospel Sharp."
Juliare |
Juliare is at the rear of the group . It's obvious he is as suspicious at what is behind him as what his new 'companions' are up to
initiative 13
Brock Brightmore |
Brock being bored with all the lock picking and batter, and tired as he had not been in some time was slow to react to the startled dwarf.
Initiative:1d20+1=3
Black Tom |
Thrakhir
The figure moves with uncanny speed to D1. It seems intent to block your access to the room.
Thrakhir is up, then Juliare, Quick, Brock and Kirwen.
Thrakhir Flyingaxe |
The figure moves with uncanny speed to D1. It seems intent to block your access to the room.
"Brave don't mean stupid." Thrakhir states rather plainly as he moves away from the unnatural thing pulling out a small ax on his way. "Let's draw 'im out to the open." Moving out of the hall next to Brock/Juliare, assuming the group will let him pass.
Thrakhir Flyingaxe |
Let's try this updated map, shall we?
Please put me above Brock or Juliare behind the corner, Quick.
Quick and Spark |
"Same here. That jewel is mighty interesting." Quick says, as she backs up from the approaching creature.
New map here. Brock and Kirwen are up.
Kirwen Wyrmsheart |
Good idea. I'll let him ready an action to strike the creature if it attacks. That should make everybody happy. Kirwen is next then.
Doesn't make me ahappy, actually - I can't do anything in this space then. I have to delay until something else happens.
Kirwen growls, "Move it, axeman!"
Black Tom |
As Brock advances upon the monster brandishing his axe, it reacts with uncanny speed and grace. It turns out that the sides of its hands are razor-sharp and it slashes Brock for 6 points of damage.
Ok, Brock, it's all yours. Then Thrakhir, Quick, Juliare and Kirwen.
Black Tom |
Well, since Kirwen is delaying, you could switch places if you like, but otherwise I don't see you getting out of there without suffering an AoO. Or you could both retreat (but Brock could only take a 5' step anyway).
The monster's metallic skin is tough and Brock's axe only manages to make a small dent in it.
Kirwen can act if he likes. Otherwise we'll proceed in initiative order.
Kirwen Wyrmsheart |
Can I tell if this is a construct, BT?
If I think it is (and Brock is willing to trade places):
5 ft step to swap places with Brock, then two claw attacks:
Claw attacks (1d20+3=21, damage 1d6+3=9; 1d20+3=13, damage 1d6+3=6)
If I think it isn't or I can't tell:
Cast fear, DC 14.
Thrakhir Flyingaxe |
Thrakhir, Quick, Juliare.
I got a whole lotta nothin' so we'll try some creativity.
Thrakhir sets down his pack and pulls out his length of rope with the grappling hook attached to the end. He then peeks around the corner and attempts to ensnare one of the legs of the golem. Ranged touch attack with grappling hook at -8 (-4 for firing into combat, -4 for non proficiency) = -2.
Sadly, he is only successful at hitting Brock in the back. "Serves ya right," he mutters.
EDIT: Spoiler for BT
Quick and Spark |
"Mind your head, boys" Quick calls as she launches a blast of electricity at the menacing construct.
Black Tom |
Thrakhir:
Raven and Clark wait at the back, unsure of what to do. Raven whispers something to Thrakhir. Thrakhir sighs and throws a grappling hook that lands at Kirwen's feet. Quick has problems aiming her lightning without hitting Brock or Kirwen, so the construct manages to duck out of its way.
Juliare is up, then the monster.
Thrakhir Flyingaxe |
Quick has problems aiming her lightning without hitting Brock or Kirwen, so the construct manages to duck out of its way.
BT, not that I'm trying to tell you how to do your job, but shouldn't Quick have hit a touch AC of 16 with a -4 penalty for firing into melee?
If a touch AC of 16 is a miss, then we need another plan here, folks.
Black Tom |
Since the monster is featureless it can't show any emotion. However it pauses for a moment, arms akimbo, and the ruby set in its forehead glows red. Then the corridor turns into an inferno as a jet of flame gushes out and envelopes the whole of it, blasting Kirwen and Brock and Quick if she's in D7 or closer.
9 points of fire damage, Reflex 15 halves.