About Quick and Spark
Quick Spark
Female Halfling
Cleric 2
Chaotic Good
Language Common, Halfling, Infernal
Favoured Class: Rogue
Speed 20ft
STR 10 +0
DEX 16 +3
CON 14 +2
INT 12 +1
WIS 12 +1
CHA 16 +3
HP 15/17 2nd
AC 20 (+1 size, +3 dex, +4 Armour, +2 Shield)
INI +3
F: +6
R: +4
W: +5
*+1 bonus on all saving throws
*+2 bonus on saving throws vs. fear
BAB: +1
CMB: -3
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Attack
Melee: Dagger +2 (1d3 19-20/x2)
Ranged: Lightning Arc (Touch) +6 (1d6+2 20/x2)
*+1 size bonus on all attacks (included)
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Feats:
Point Blank Shot
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Skills
Acrobatics +6 (1 Rank, +3 Dex, +2 racial
Stealth +8 (1 Rank, +3 Dex, +4 size)
Diplomacy +8 (2 Rank, +3 Class, +3 Cha)
Spellcraft +5 (1 Rank, +1 Int, +3 Class)
Sense Motive +5 (1 Rank, +1 Wis, +3 class)
*+2 bonus on sound based Perception checks
*+4 size bonus on Stealth checks
* ACP -4 (-2 Chain Shirt, -2 Heavy Shield)
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Equipment:
[Wielding]
Heavy Wooden Shield
[Wearing]
Wooden Holy
Chain Shirt
[Carrying]
Backpack;
1 Bell
1 Silk Rope
1 Bedroll
1 Dagger
3 Sunrods
Scroll Case;
1 Detect Poison
1 Comprehend Languages
1 Deathwatch
2 Command
2 Cure Light Wounds
25gp, 3sp
Starting Gold
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Spells:
Domains: Animal, Air
Spell-Like; Obscuring Mist 1/day, Speak with Animals 1/day
0-Level (can prepare 4)
Detect Magic, Detect Poison, Light, Read Magic
1-Level (can prepare 3)
X, Shield of Faith, X
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Special:
Aura of Chaos/Good: Level 1
Channel Energy: 6/day;1d6 (6 remaining.)
Hero Points: 4
1 hp gained for character creation
1 hp gained for resisting Sexism
1 hp gained for thinking on her feet (aka sending Spark hurtling down a corridor, scaring some guards)
1 hp gained for the map!
1 hp gained for piecing pieces.
1 hp gained for Killing Kanto's Kronies
2 hp spent for maximizing a channel energy
Experience: 2075
65 xp gained for distracting a guard and running away
150 xp gained for finding info on what's happening to the beggars from the bag-lady
350 xp gained for defeating the skaldik thugs
20 xp gained for Hessiah being pickpocketed
1100 xp gained for Knocking Kanto flat
350 xp gained for freeing the slaves
40 xp gained for getting our asses kicked
Current Rumours/Plot Hooks
*If you are intent on catching the Green Tree Bandits, you could either masquerade as a merchant caravan or try to accompany one, or try to find their camp somewhere in Penprie forest. There is a reward for their leader, a rogue by name of Fell Tarmick to the tune of 500 gp, dead or alive.
*An unexplored dungeon marked with an X on a map someone carelessly left open. The dungeon is in hex 700 on WorsT's excellent map.
*There is some talk in hushed tones and unfinished sentences that the not all of the influential Quinchino family's businesses are on the up and up.
Finished Rumours/Plot Hooks
*One of the beggars approaches Spark and whispers to her: "Please miss, get us out of here. They force us to work and won't let us go home. They took my brother down to the docks and I haven't seen him since."
*"Anyway (smirking at Hessiah), there are some things going on here that might interest you: Some kind of priest lady and big men with swords use the building next door. Every so often, they bring some people here in chains and hide them in the building. Eventually a ship comes and the people are brought on board. The ship then pulls away." "I recognized some of the faces of the people being taken onto the ship. They were all beggars who worked the streets. Now I don't suppose you have anything to eat on you? It's been a busy day, and I seem to have clean forgotten to eat." She tries to smooth out some of the wrinkles in her dress in a pathetic attempt at nonchalance.