Six Monks Bar


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Male Human Monk 3

Fortitude: 1d20+7=22

Tallis once again tries to beat the plants with his staff.

[ooc]Flurry of Blows: 1d20+5=14, 1d6+3=9, 1d20+5=6, 1d6+3=6 Confirming the fail: One of these days, the stars shall align, the rest of Baator will freeze over, and I WILL FINALLY HIT SOMETHING.


Male Human Monk 3
Tallis Kotellos wrote:

Fortitude: 1d20+7=22

Tallis once again tries to beat the plants with his staff.

Flurry of Blows: 1d20+5=14, 1d6+3=9, 1d20+5=6, 1d6+3=6 Confirming the fail: One of these days, the stars shall align, the rest of Baator will freeze over, and I WILL FINALLY HIT SOMETHING.

Show up already.


Tallis Kotellos wrote:
Tallis Kotellos wrote:

Fortitude: 1d20+7=22

Tallis once again tries to beat the plants with his staff.

Flurry of Blows: 1d20+5=14, 1d6+3=9, 1d20+5=6, 1d6+3=6 Confirming the fail: One of these days, the stars shall align, the rest of Baator will freeze over, and I WILL FINALLY HIT SOMETHING.

Show up already.

Tallis' staff breaks.

EDIT: hehehe.


Male Halfling Monk 3

Taking a deep breath, I strive to find my focus.

"NOISY CRICKET!"

I slam my right foot forward, twisting and then following it with a roundhouse kick from my left foot.

Flurry of Blows: (1d20+6=25, 1d20+6=19)
Damage: (1d4=3, 1d4=1)


Male Human Monk 3

Lord Flash turns to his next opponent and delivers a glancing blow to the wooden foe, watching the others and their feeble attempts to subdue the plant being.

Kill 'em all and let the Gods sort 'em out. (1d20+6=8, 1d20+6=21)
Damage. (1d6=2)


30 hours to the big move. Will be offline soon. Probably back online Monday.


Male Gnome Monk/3
Tarren the Dungeon Master wrote:
30 hours to the big move. Will be offline soon. Probably back online Monday.

Good luck! hope it goes smoove


Bandle still has an attack this round.


Male Gnome Monk/3
Tarren the Dungeon Master wrote:
Bandle still has an attack this round.

Seeing the the creature is not effected by his pointy projectiles, Bandle leaps at it with a rather innefectual combo.

"HII-YAA!!" he cries with gusto.

1d20+3=16, 1d4=4, 1d20+3=5, 1d4=2


Male Halfling Monk 3

"What are these things?" I ask no one in particular.


Lil' Jakie wrote:
"What are these things?" I ask no one in particular.

Knowledge (nature) or Knowledge (arcana) check?

I'm getting settled in. Will start posting again tomorrow.


Male Human Monk 3
Tarren the Dungeon Master wrote:

Knowledge (nature) or Knowledge (arcana) check?

I'm getting settled in. Will start posting again tomorrow.

I think I may be the only one here with a Knowledge skill, and all I could tell you is the historic impact of creepy plant-things. Of course, I'd probably get a natural 20 if I rolled, so why even try. Oh, and congratulations on the move.


With LJ's successful combination of attacks, another of the creatures -- the one he injured earlier -- is broken. Red sap sprays from the stump of a limb.

Bandle and Lord Flash wound, but do not destroy, two other plant creatures.

When the plant creatures hiss, it sounds like a cold wind rustling the leaves in an otherwise silent forest. One turns on Bandle, smacking him with a thorny branch. 3 points of damage; fort save. (that was a confirmed crit).

Another continues to scrape at Tallis, adding more poisoned thorns to the monk-turned-pin-cushion.two points of damage; two fort saves.

Lord Flash is scraped across the face, a thorn coming dangerously close to an eye.3 points of damage; one fort save. (that was a confirmed crit).

LJ, however, manages to dodge attacks from two separate creatures whose branches become entangled.Two confirmed fumbles? What are the chances? These two lose their round of actions and are treated as flat-footed.


Tallis Kotellos wrote:
Tarren the Dungeon Master wrote:

Knowledge (nature) or Knowledge (arcana) check?

I'm getting settled in. Will start posting again tomorrow.

I think I may be the only one here with a Knowledge skill, and all I could tell you is the historic impact of creepy plant-things. Of course, I'd probably get a natural 20 if I rolled, so why even try. Oh, and congratulations on the move.

Tallis half-remembers some reference blood drinking plants from 'the garden of Zura'.


Male Human Monk 3

Fortitude: At least I am hale and hearty.

Tallis, enraged by the shattering of his overly-expensive piece of wood, launchs a flurry of blows at the plants. Meaning, of course, that he missed and punched a nearby shrub.

Why do I fail miserably at any actual attacks?


Male Halfling Monk 3

Encouraged by my opponents clumsy fumbles, I shout out "NOISY CRICKET!" and focus my attacks on one of the creatures.

Flurry of Blows: (1d20+6=19, 1d20+6=14)
Damage: (1d4=2, 1d4=1)


Male Gnome Monk/3

1d20+3=7(Fort save)

Bandle feels the sting of the plant creatures


Bandle K'nana wrote:

1d20+3=7(Fort save)

Bandle feels the sting of the plant creatures

Does Bandle attack?


Male Gnome Monk/3

Yes

Flurry of blows1d20+2=4, 1d4=3, 1d20+2=14, 1d4=3

Bandle throws another awkward como at the bristling thorn creature.

His brow furrows as he proclaims "Allright, you asked for it...you know my uncle was a garden gnome!!"


Lord Flash?


Male Gnome Monk/3

out till friday (31st)now....going to dethatch at a cabin on a lake in the middle of nowhere...send Bandle in first! and remember his gnome magic and shuriken flurry if someone chooses to puppet him...but you HAVE to babble incessantly about unrelated ephemera


Male Human Monk 3
Tarren the Dungeon Master wrote:
Lord Flash?

Sorry busy week. Trying to play catchup with my PbPs.

Lord Flash once again silently lays into the wooden creatures, a cruel smile on his face and oblivious to the splinters he is picking up.
Flurry again. (1d20+6=15, 1d20+6=19)
Damage. (1d6=2, 1d6=4)


Bandle finishes his wounded plant-creature off with another punch. LJ snaps a branch but does not kill one of the creatures. Lord Flash snaps a main branch, causing more red sap to spray from the gash.

Now that a few of the creatures have been killed, it is easier to make out how many there are. What seemed to be an indiscriminate mass of branches can now be recognized as three creatures. Five have fallen.

Of those three, only one is able to attack this round. Tallis of the Low AC and No Luck is scraped again. New Fort save. 1 point damage.


Male Human Monk 3

At least I can still make these.

Tallis launches another flurry of blows at the plant, and for once he actually hits it.

Shame it was only for four damage.


Male Halfling Monk 3

Attack (Flurry of Blows): (1d20+6=10, 1d20+6=7)

"We can do this!" I shout encouragingly but in doing so, I lose my focus on actually attacking.


Lil' Jakie wrote:

Attack (Flurry of Blows): (1d20+6=10, 1d20+6=7)

"We can do this!" I shout encouragingly but in doing so, I lose my focus on actually attacking.

Confirm fumble?


Male Halfling Monk 3

Confirm Fumble: (1d20+6=7)

:(


Lil' Jakie wrote:

Confirm Fumble: (1d20+6=7)

:(

LJ manages to punch himself in the face.

1 point of damage.


Male Human Monk 3
Tarren the Dungeon Master wrote:
LJ manages to punch himself in the face.

Bwah ha ha ha haaaaa! Stop pucnching your self... stop punching yourself... lol ;)

Now able to distinctly see the plant creatures before him, Lord concentrates his attacks on those that look the most damaged.
Flurry on Dead Wood... (1d20+6=25, 1d20+6=18)
Damage. (1d6=3, 1d6=2)


Male Halfling Monk 3

"Umph..."


Bandle spins and kicks and spins and kicks then hops up and down on one foot, "Ow! A splinter! A splinter!! Someone pull it out! Not you Mr. Thornyhands ... someone else."

Mr. Thornyhands collapses in a heap of wood oozing red sap.


The sole remaining plant creature flails at LJ but misses. He emits a high pitched whine that sounds like branches creaking on a windy day.


Male Halfling Monk 3

Emberassed, I cry out, "NOISY CRICKET!"

I kick out with a left and then let fly with a spinning right kick.

Flurry of Blows: (1d20+6=20, 1d20+6=26)
Confirm Critical: (1d20+6=16)
Damage: (1d4=3, 1d4=4, 1d4=1)


And with that, LJ brings down the last of the thorny, walking plants. The clearing is covered with thorny branches. Watch where you step.


Male Halfling Monk 3

"Ugh, where did these things come from? Magic apples?"

"Whew. Who is hurt?"


Male Human Monk 3

Tallis takes out a glass vial and drinks the contents, his wounds healing. "I'll be fine. Come on, let's keep going."

Drinking a Potion of Cure Light Wounds: 1d8+1=7 Back to full health, it seems.


Tallis Kotellos wrote:
"I'll be fine. Come on, let's keep going."

"But what about my donkey whistle?" asks Bandle concerned.


Male Human Monk 3
Tarren the Dungeon Master wrote:
Tallis Kotellos wrote:
"I'll be fine. Come on, let's keep going."
"But what about my donkey whistle?" asks Bandle concerned.

Tallis sighs. "We don't have a donkey, the plants don't have a donkey, the gnolls don't have a donkey, why would any of us want or need a donkey whistle? Now come on, or you're getting left behind."


Bandle firmly plants his feet on the ground, steps on a thorn, swoons, hops in a circle, and firmly plants his feet in the exact same place. Repeats. "Not until you find me my donkey whistle. If we had a donkey whistle we might be able to find a donkey!!"


Male Human Monk 3
Tarren the Dungeon Master wrote:
Bandle firmly plants his feet on the ground, steps on a thorn, swoons, hops in a circle, and firmly plants his feet in the exact same place. Repeats. "Not until you find me my donkey whistle. If we had a donkey whistle we might be able to find a donkey!!"

Tallis picks up a shard of his former quarterstaff and tosses a piece at Bandle. "You have something sharp, don't you? Whittle a donkey whistle if you want one so bad."


Male Human Monk 3

Lord looks at Bandle as if he would enjoy nothing more than ramming a donkey whistle down the annoying little Gnome's throat, but refrains from saying anything.
"Well at least it seems these things weren't sent by the Gnolls, judging from the state those ones are in. Should we search them or just move on? If they are a scoutig party then they may have a map of the Gnoll's Camp."
He begins picking his way through the shattered reamins of the woody creatures to join the others.


Male Halfling Monk 3

Leaving the searching of the wooden corpses to Flash, I instead decide to search the area from which the monsters came.

"You never know what you will find," I say to Tallis.

Search roll: (1d20+9=20)


Male Human Monk 3
Lil' Jakie wrote:
Leaving the searching of the wooden corpses to Flash.

Actually it was the Gnolls corpses he was gonna search.


The search of the gnoll corpses reveals that, though their armour is ruined, they each carry a longsword and a pouch. Gems found in the six pouches are worth a total of 150 gp. One wears a small symbol of Lamashtu (20 gp). You find yet another climber's kit.

On the ground near the bodies, LJ finds a very expensive looking whistle shaped like a donkey (50 gp). You blow in the rump and the sound comes out of the donkey's mouth.


Male Halfling Monk 3

I look at the whistle in disbelief. Look over to the gnome quizzically. Look back at the whistle.

Then I toss it to the gnome, "Here, its for you."


Bandle is ecstatic. He begins to blow loudly on the whistle.

The fact that clouds of birds are not sent flying into the air is a sign of just how unwelcoming this forest is.


Male Halfling Monk 3

"Shall we continue?" I ask, "Those plant things were poisonous, but I think I can still cross the river today. It will be nice to make a camp and rest."


Male Human Monk 3

Lord finishes going over the bodies, putting the gems into one pouch and sliding both it and the climber's kit into his pack.
"I too would like to move on sand get as far as we can before making camp. If noone wants any of these weapons or the symbol of the Beast B i t c h, then I say let's be off. Lead on little one."


Although the trail stays close to the edge of the forest, the forest remains gloomy and deathly quiet. It takes only a couple hours to reach the point at which the trail breaks from the forest and turns towards the river.

Ahead, light sparkles off the water in the wide, shallow, boulder-strewn part of the river known as "Hope's Crossing."

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