Dragnmoon |
At a Convention you are always going to find a player that is not interested in joining the roleplaying organization. I know for myself I have played many RPGA games with no interest in joining the RPGA.
Is it ok if I make Pre-Gen characters for these players to use? It would cut down on character building and allow me to get into the game quicker.
I was thinking of taking the Iconics and converting them to Society rules.
Kithran |
At a Convention you are always going to find a player that is not interested in joining the roleplaying organization. I know for myself I have played many RPGA games with no interest in joining the RPGA.
Is it ok if I make Pre-Gen characters for these players to use? It would cut down on character building and allow me to get into the game quicker.
I was thinking of taking the Iconics and converting them to Society rules.
One thing to remember about RPGA and (presumeably) Pathfinder Society games is they are in some way subsidised by a company. To justify that subsidy there needs to be something the organisers can use to show for it - the simplest thing is players. In an organised play environment like the RPGA or PFS if adventures are run but the parent organisation doesn't know (because people had no intention of joining) that means less games get reported thus the subsidy is less liekly to continue. It takes a minute to ifll in the form to join the RPGA, tick the box saying you don't want any further communication, stick the paper card in your wallet and thats it. Use the card when you play and the convention/game organisers are able to say 'we had 100 people playing your games, here are their numbers so you know we aren't just making it up' as opposed to 'we had a lot of people playing your games'.
Kithran
Dragnmoon |
One thing to remember about RPGA and (presumeably) Pathfinder Society games is they are in some way subsidised by a company. To justify that subsidy there needs to be something the organisers can use to show for it - the simplest thing is players. In an organised play environment like the RPGA or PFS if adventures are run but the parent organisation doesn't know (because people had no intention of joining) that means less games get reported thus the subsidy is less liekly to continue. It takes a minute to ifll in the form to join the RPGA, tick the box saying you don't want any further communication, stick the paper card in your wallet and thats it. Use the card when you play and the convention/game organisers are able to say 'we had 100 people playing your games, here are their numbers so you know we aren't just making it up' as opposed to 'we had a lot of people playing your games'.Kithran
it takes a minute to do lots of things...does not mean they are willing to do it..
I always, for example, refused to fill out paper work or join RPGA, though once in awhile I would play one of their games.
I am not expecting lots of players like this.. but there may be a few.
Forge |
In one of my games on Sunday we had a guy who spent about the first hour of the adventure making a character, he had no idea that he needed one. He just heard about Pathfinder and wanted to give it a try. Having a pregen would have allowed him to be more involved that first hour or so. If he liked the game he could have made his own PC for later.
Ulak |
There was no allotted time for character creation in my experience. We were asked by our GM if it was okay for the additional person joining our party to make his character, and we had no problem with that. We were still done with the round well in advance of the final buzzer, but having 3 Barbarians and two Clerics in the party can speed up any melee-heavy situation. The addition of this new player as a Rogue was a boon as well.
I suspect that the people that would most benefit from a pre-gen availability are those that are not familiar with the 3.5 game. People familiar with 3.5 aren't going to take terribly long to make a character with 150 GPs when they are restricted to the PHB, and there's no information about what will happen to their character yet when we roll over to PFRPG.
WelbyBumpus |
I overheard several players at GenCon asking for these; it seemed unusual that none were available. People were fine with making up characters on site (at one of my tables, the first hour of play was 4 people making up characters), but the option of pregenerated characters would have been a good addition.
Ulak |
Having Pregen characters there would defiantly speed up play and would have been nice. You could allow the player to use the pregen for one adventure and then make his own character and use the results from that first scenario to be applied to the new character.
My experience in previous living world campaings at GenCon was to be handed a pre-gen character, and informed that I could make all the changes I wanted to the character until I hit 3rd level. Once I went to 3rd level I was locked into whatever I had.
I liked this because I could just play, and worry about optimizing/customizing later.
MisterSlanky |
There needs to be some mechanism for this. In one of my games I was the only person to show up to the table with a generated character, everybody else was still in the process of building their characters. One had never built a character before and it was his second time playing D&D, the others were of varied experience levels, but even then it still ate up the first forty minutes of the time slot.
It's not unreasonable to explain that society rules are "show up with a character at least 90% complete or one will be provided." If the same thing had happened with my other adventure, we'd have never finished (we literally played to the buzzer).
Chris Mortika RPG Superstar 2010 Top 16 |
How would the first-level versions of the Pathfinder iconics need to be modified, in order to make good Pathfinder Society pre-gens?
The attribute array of {15, 14, 13, 12, 10, 8} costs 15 points, rather than the PFS point limit of 20. Raising the attributes to either {16, 15, 13, 12, 10, 8} or {16, 14, 14, 12, 10, 8} would bring them up to PFS level with little violence.
Evil little Seltyiel would need to change to, say, Lawful Neutral.
Obviously, they'd need factions and faction feats, or we might allow players to customize that last step themselves. (So the characters are "almost pre-generated".)
And they'll need 150 gp in equipment.
Am I missing anything?
Teresake |
How would the first-level versions of the Pathfinder iconics need to be modified, in order to make good Pathfinder Society pre-gens?
The attribute array of {15, 14, 13, 12, 10, 8} costs 15 points, rather than the PFS point limit of 20. Raising the attributes to either {16, 15, 13, 12, 10, 8} or {16, 14, 14, 12, 10, 8} would bring them up to PFS level with little violence.
Evil little Seltyiel would need to change to, say, Lawful Neutral.
Obviously, they'd need factions and faction feats, or we might allow players to customize that last step themselves. (So the characters are "almost pre-generated".)
And they'll need 150 gp in equipment.
Am I missing anything?
Someone did this, actually. Email me at zarffyn "at" gmail "dot" com and I'll send it to you for use or perusal. I haven't needed to use them yet, but I have them just in case someone shows up to an event wanting to play.
Dragnmoon |
Chris Mortika wrote:Someone did this, actually. Email me at zarffyn "at" gmail "dot" com and I'll send it to you for use or perusal. I haven't needed to use them yet, but I have them just in case someone shows up to an event wanting to play.How would the first-level versions of the Pathfinder iconics need to be modified, in order to make good Pathfinder Society pre-gens?
The attribute array of {15, 14, 13, 12, 10, 8} costs 15 points, rather than the PFS point limit of 20. Raising the attributes to either {16, 15, 13, 12, 10, 8} or {16, 14, 14, 12, 10, 8} would bring them up to PFS level with little violence.
Evil little Seltyiel would need to change to, say, Lawful Neutral.
Obviously, they'd need factions and faction feats, or we might allow players to customize that last step themselves. (So the characters are "almost pre-generated".)
And they'll need 150 gp in equipment.
Am I missing anything?
That someone was me....:-)
DigitalMage |
I also created some pre-gen characters for PFS, with just a few little things outstanding to allow customisation. The PDF of these characters can be found hhere.
OberonKestral |
I also created some pre-gen characters for PFS, with just a few little things outstanding to allow customisation. The PDF of these characters can be found hhere.
Very useful, especially when trying to generate interest at drop in game days! Thanks for the great help.
--michael
logic_poet |
I also created some pre-gen characters for PFS, with just a few little things outstanding to allow customisation. The PDF of these characters can be found hhere.
I noticed a minor error: your cleric has Martial Weapon Proficiency as a bonus feat, but clerics only get this if they take the War domain from a deity with a martial, rather than simple, favored weapon. It's confusingly worded in the PHB section on clerics and weapons & armor, but the feat chapter's description of MWP clears it up. It's also odd that the designers didn't just ignore the prereq to weapon focus, like they do with a bunch of monk feats, but whatever.
Otherwise, thank you for doing this.
silverhair2008 |
To DigitalMage: I downloaded your pregen prior to Owlcon. They were a hit. We had several people show up that were interested in learning about Pathfinder and Paizo that were either rusty on PC generation or the 3.5 rules in general. Your pregen's helped them to learn about Paizo and kept us reasonably on time with the scenarios. Thank you for your effort.
Can I ask what you used to generate those PC's? We are looking into running some Game Days at a couple of local Gaming Stores and pregen's would help a lot.
Just my 2 cp.