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Dark Archive

You know what i say to stereo typical alpha male chest beating self grandizing announcements ?

I say:

WOOT !!


:: Removes Ring of Regeneration ::

:: Self inflicts Quivering Palm ::

:: Thud ::

Dark Archive

DO WANT.

I remember very few times when I've been so much excited about an incoming release (Pathfinder #1 is in the list too!).

Silver Crusade

Pathfinder Adventure Path Subscriber

Just cause i'm bored:

Generating a character: PHB - 4 pages / PF - 4 pages
Races: PHB - 8 / PF - 4
Classes: PHB - 40 / PF - 40
Skills: PHB - 26 / PF - 24
Feats: PHB - 16 / PF - 22
Equipment: PHB - 22 / - 22
Description: PHB - 8 / PF - 10
Combat: PHB - 28 / PF - 24
Magic: PHB - 12 / PF - 16
Spells: PHB - 123 / PF - 120

Of course, being beta and all, it's not really relevant, but I was just being curious :)

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
WotC PR Guy wrote:


:: Removes Ring of Regeneration ::

:: Self inflicts Quivering Palm ::

:: Thud ::

You can't do that anymore. That class doesn't even exist right now in your universe, so I guess you have to endure the pain a while longer.


Gen Con is gonna be SO sweet.


Gorbacz wrote:


Of course, being beta and all, it's not really relevant, but I was just being curious :)

Could be that a lot of the fluff you don't need to run the game isn't in. You can betatest without a one-page write-up about elven everyday life.

The final book will have 150-200 extra pages, and I guess only some of that is rules that aren't in the beta yet (like PrCs).

Grand Lodge

Gorbacz wrote:

Just cause i'm bored:

Generating a character: PHB - 4 pages / PF - 4 pages
Races: PHB - 8 / PF - 4
Classes: PHB - 40 / PF - 40
Skills: PHB - 26 / PF - 24
Feats: PHB - 16 / PF - 22
Equipment: PHB - 22 / - 22
Description: PHB - 8 / PF - 10
Combat: PHB - 28 / PF - 24
Magic: PHB - 12 / PF - 16
Spells: PHB - 123 / PF - 120

Of course, being beta and all, it's not really relevant, but I was just being curious :)

I'm not sure what this is supposed to mean. Are you disappointed that 3.P doesnt't have more in it? It's a revision of 3.5 so it should be close in size anyway. It is a rule book based upon 3.5 I certainly don't want to see more stuff I want to see less crap.

And what in the world would they do with an extra 100+ pages in the final version. It's not supposed to be Pathfinder dependent, so I don't want to see too much Golarion stuff in there. That is what the Gazateers are for.

Liberty's Edge Contributor

JOY!

I finally got my brought my best friend into the Cult of Paizo, as well. He just subscribed to the Chronicles last night. Neither one of us has been so inspired by a game/setting since the release of the AD&D Second Edition Forgotten Realms boxed set.


Krome wrote:
Gorbacz wrote:

Just cause i'm bored:

Generating a character: PHB - 4 pages / PF - 4 pages
Races: PHB - 8 / PF - 4
Classes: PHB - 40 / PF - 40
Skills: PHB - 26 / PF - 24
Feats: PHB - 16 / PF - 22
Equipment: PHB - 22 / - 22
Description: PHB - 8 / PF - 10
Combat: PHB - 28 / PF - 24
Magic: PHB - 12 / PF - 16
Spells: PHB - 123 / PF - 120

Of course, being beta and all, it's not really relevant, but I was just being curious :)

I'm not sure what this is supposed to mean. Are you disappointed that 3.P doesnt't have more in it? It's a revision of 3.5 so it should be close in size anyway. It is a rule book based upon 3.5 I certainly don't want to see more stuff I want to see less crap.

And what in the world would they do with an extra 100+ pages in the final version. It's not supposed to be Pathfinder dependent, so I don't want to see too much Golarion stuff in there. That is what the Gazateers are for.

There's probably going to be a lot of dm stuff to fill the extra pages.

Grand Lodge

I'm just hoping the table of contents is expanded more than in the alpha documents. At least by the time they publish. Only having the chapter starts seems like a misuse of space, and the glossary isn't always the easier route.

Grand Lodge

TriOmegaZero wrote:
I'm just hoping the table of contents is expanded more than in the alpha documents. At least by the time they publish. Only having the chapter starts seems like a misuse of space, and the glossary isn't always the easier route.

Really? My Alpha 3 had links all over the place for the most part.

RPG Superstar 2008 Top 32

KaeYoss wrote:

Could be that a lot of the fluff you don't need to run the game isn't in. You can betatest without a one-page write-up about elven everyday life.

The final book will have 150-200 extra pages, and I guess only some of that is rules that aren't in the beta yet (like PrCs).

Also, the Alpha will probably have a lot more art. The beta has been stated to have an art budget of $0.

Liberty's Edge

Krome wrote:
I'm not sure what this is supposed to mean. Are you disappointed that 3.P doesnt't have more in it? It's a revision of 3.5 so it should be close in size anyway. It is a rule book based upon 3.5 I certainly don't want to see more stuff I want to see less crap.

Given that he said he was doing it because he's "bored," I don't think it's supposed to "mean" anything. It's just there. Do with it what you will.

Liberty's Edge

Ross Byers wrote:
KaeYoss wrote:

Could be that a lot of the fluff you don't need to run the game isn't in. You can betatest without a one-page write-up about elven everyday life.

The final book will have 150-200 extra pages, and I guess only some of that is rules that aren't in the beta yet (like PrCs).

Also, the Alpha will probably have a lot more art. The beta has been stated to have an art budget of $0.

The alpha likely did too -- its art was all recycled.


In general, I like new art work for different products. But I like Paizo's using the same art work for PfRPG Alpha/Beta and Pathfinder Adventure Path. It brings it all into a homogenous treat. I am probably just being a fanboy.


I can't wait for this book. 5 out of six players in my group pre-ordered the beta print copy. the last guy says he is going to get the pdf and bring his laptop. We never used a laptop in our game before, so this will be an experiment.

RPG Superstar 2008 Top 32

blope wrote:
We never used a laptop in our game before, so this will be an experiment.

If you are allowing players laptops, make sure to turn off the wireless. It's worse than letting them watch TV while playing.

Liberty's Edge

Because the .pdf will be free, is there any way that Paizo can keep the document unprotected to allow us to play with the bookmarks. I really wanted to tweak and pretty up the Alphas' bookmarks, but couldn't.

Also, the Beta doesn't specify an index. Will it have one?

Like all of you, I am REALLY excited.

Liberty's Edge

Ross Byers wrote:
If you are allowing players laptops, make sure to turn off the wireless. It's worse than letting them watch TV while playing.

Because I do a slew of online gaming, I am accustomed to keeping track of everything on my laptop. However, whenever I do table-top gaming, I print the character sheets and bring the books.

Love the laptop, but agree with the warning. You might find it to be quite a distraction. I'd at least let the player know that "this is a test."

Paizo Employee Creative Director

Saurstalk wrote:

Because the .pdf will be free, is there any way that Paizo can keep the document unprotected to allow us to play with the bookmarks. I really wanted to tweak and pretty up the Alphas' bookmarks, but couldn't.

Also, the Beta doesn't specify an index. Will it have one?

Like all of you, I am REALLY excited.

I doubt that we'll be issuing an "unprotected" Beta, since we want the PDF to remain constant for all playtesters. If we let anyone get in there and tinker with it... all of a sudden we open up the possibility of having countless different variations of the PDF that look very similar but have different contents floating around on the internet. That'd be a critical blow to the value of playtesting, I'm afraid, since it would remove the constant of having one set of rules.

Paizo Employee Creative Director

Krome wrote:
And what in the world would they do with an extra 100+ pages in the final version. It's not supposed to be Pathfinder dependent, so I don't want to see too much Golarion stuff in there. That is what the Gazateers are for.

Most of that extra 100+ pages will contain the rest of the spells and magic items we had to leave out of the Beta, along with a few other sections we had to leave out (cursed items, artifacts, and prestige classes come to mind). Hopefully, there'll be room to fit in a few more options as well, such as revised haunt rules and character traits and some other things we've been using in Pathfinder... we'll see in a year! :)

RPG Superstar 2008 Top 32

James Jacobs wrote:
Krome wrote:
And what in the world would they do with an extra 100+ pages in the final version. It's not supposed to be Pathfinder dependent, so I don't want to see too much Golarion stuff in there. That is what the Gazateers are for.
Most of that extra 100+ pages will contain the rest of the spells and magic items we had to leave out of the Beta, along with a few other sections we had to leave out (cursed items, artifacts, and prestige classes come to mind). Hopefully, there'll be room to fit in a few more options as well, such as revised haunt rules and character traits and some other things we've been using in Pathfinder... we'll see in a year! :)

Can we just leave cursed items out entirely? I mean, if there was ever a mechanic that served purely to make the game less fun, that's it.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
James Jacobs wrote:
Most of that extra 100+ pages will contain the rest of the spells and magic items we had to leave out of the Beta, along with a few other sections we had to leave out (cursed items, artifacts, and prestige classes come to mind).

What kind of spells and magic items are being left out? Can you already something about that?

Liberty's Edge

Zaister wrote:
James Jacobs wrote:
Most of that extra 100+ pages will contain the rest of the spells and magic items we had to leave out of the Beta, along with a few other sections we had to leave out (cursed items, artifacts, and prestige classes come to mind).
What kind of spells and magic items are being left out?

I think just the unchanged ones.


James Jacobs wrote:


Most of that extra 100+ pages will contain the rest of the spells and magic items we had to leave out of the Beta, along with a few other sections we had to leave out (cursed items, artifacts, and prestige classes come to mind).

No prestige class in the beta ? But will there be prestige classes in the Pathfinder universe compatible with the beta before august 2009 ? Or do we have to adapt the already existing d&d3.5 prestige classes ourselves?

Wouldn't that be counted as house rule and therefore not helpfull in testing pfrpg ?

PS : I ask the question because I started running the alpha 3 last week and one of the player was already unhappy about losing prestige classes even though I pointed out that character classes had been revised and were much more interesting now (I tried to sell him basic classes!!).

The Exchange

etharos wrote:


No prestige class in the beta ? But will there be prestige classes in the Pathfinder universe compatible with the beta before august 2009 ? Or do we have to adapt the already existing d&d3.5 prestige classes ourselves?
Wouldn't that be counted as house rule and therefore not helpfull in testing pfrpg ?

PS : I ask the question because I started running the alpha 3 last week and one of the player was already unhappy about losing prestige classes even though I pointed out that character classes had been revised and were much more interesting now (I tried to sell him basic classes!!).

Well the OGL prestige classes will be converted I am sure. Assassin ect...

and there will occasionally be PrC's in the Pathfinder adventure paths.


blope wrote:
I can't wait for this book. 5 out of six players in my group pre-ordered the beta print copy. the last guy says he is going to get the pdf and bring his laptop. We never used a laptop in our game before, so this will be an experiment.

A laptop for the player?? Make sure you can see what he's doing, or that you trust him enough not to open the SRD to look at monster stats.

Anyway, the only one allowed a laptop in our games is the GM (i.e. me most of the time) - but only one other player even has one, anyway. I do find it extremely useful - basically having a second issue of the Pathfinder at hand is useful, d20srd.org for monster stats helps a lot, I play the background music with it, I can track stuff on it (like sin points for Rise of the Runelords), it's a calculator.

But one of the most important function is the map display: I use MapTool to display the maps. I open it twice - one for me, one for the players - and put the player instance on a monitor hooked up to my lap. It is originally meant to host game sessions over the net, but you can start a local server and join it with a second instance on the same machine.

You can hide and reveal parts of the map, so no one has to draw a map (something I always found a bother, especially with the pauses where the DM has to describe what the room looks like and wait for the mapper to paint it in. And even then it often doesn't look very good, anyway), and they see the high-quality maps from pathfinder itself - especially, only the parts I want to show them.

Duncan & Dragons wrote:
In general, I like new art work for different products. But I like Paizo's using the same art work for PfRPG Alpha/Beta and Pathfinder Adventure Path. It brings it all into a homogenous treat. I am probably just being a fanboy.

Homogenous can be achieved with different art, too. You just have to do it properly.

I don't mind Alpha/Beta using recycled art, but the final version better have 99% new stuff (the iconic pictures in the class section can stay, of course)

Dark Archive

Gorbacz wrote:


Spells: PHB - 123 / PF - 120

Loss of 3 pages of spells?!? Well, now I'm definitely sticking with 3.x. NOT. (Wonders how to convince spouse to allow the purchase of THREE betas....)

Paizo Employee Chief Technical Officer

[moved to Pathfinder RPG forum]

Grand Lodge

Krome wrote:
TriOmegaZero wrote:
I'm just hoping the table of contents is expanded more than in the alpha documents. At least by the time they publish. Only having the chapter starts seems like a misuse of space, and the glossary isn't always the easier route.
Really? My Alpha 3 had links all over the place for the most part.

I didn't even realize that. But I'm more worried about searching through the hardcopy without a good index. Such as the 4E PHB.

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