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Why is Weapon Swap a prereq for Two Weapon Rend? Most people using Two Weapon Fighting WILL NOT use Weapon Swap.... it's a waste of a feat for most Two Weapon fighters. I could see certain kinds of character using Weapon Swap, but it just doesn't work for MOST Two Weapon fighters.
Hell.. the flavor text for Two Weapon Rend basically says you MUST be wielding two weapons to Rend something. :P
It doesn't make sense.

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Why is Weapon Swap a prereq for Two Weapon Rend?
I found this strange as well. If you have a weapon in each hand, how can you quickly swap them, and what's the in-game benefit? You can already hit with both in a round. A tiger or other animal with rend need not swap anything to tear a PC to ribbons.

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Nope, I agree too. If you have to replace a prerequsite, double slice seems like a good idea, although perhaps it should be a feat with a higher prerequisite. But, yeah, not a fan of weapon swap.
Double slice is a good idea, but there's a problem with double slice too. See my post on it.

Melissa Litwin |
Weapon Swap is awesome. It means as a two-weapon fighter, a player only needs to enchant one weapon instead of two, which saves a ton of gold to spend on other fun things. At 11 BAB, for example, hit three times with main hand, swap to off-hand, and then hit however many times you get with your TWF feats.
It's still a weird prereq, but as a feat in and of itself, it's really good.

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Oh I'm not saying it's bad and there's definitely a style for it, but for Rendt, it doesn't make sense since the description of the feat says 2 weapons and swap is a waste of a feat for a pure 2 weapon fighter, who's going to want this feat but NEVER use swap.

Anry RPG Superstar 2011 Top 16 |

I agree its a weird prereq, and something more fitting should replace it.
But as for a 2WPN fighter not really having a use with Weapon Swap, I have to disagree. Nothing quite disconcerting when your a two weapon fight only to lose one of your weapons. And then being able to use just the single one as if you were still weilding two weapons is just a boon in such situations.

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Not exactly on topic, but I will never be able to mentally reconcile weapon swap with game-world reality. If you have enough time to change hands and make more attacks, why don't you have time to just make more attacks without swapping? It should be more efficient.
I get the value of the feat, and I get the mechanic, but it's one of those rules that seems like the world is bending to fit the mechanic rather than the mechanic is representing an action that someone would actually do.

NekoMouser |
Not exactly on topic, but I will never be able to mentally reconcile weapon swap with game-world reality. If you have enough time to change hands and make more attacks, why don't you have time to just make more attacks without swapping? It should be more efficient.
I get the value of the feat, and I get the mechanic, but it's one of those rules that seems like the world is bending to fit the mechanic rather than the mechanic is representing an action that someone would actually do.
It's entirely cinematic. I didn't get it either, until I watched Willow again. Madmartigan pops out of the tent, whips out a sword and basically juggles the guards to death with it. Fun to watch, but it's complete baloney. Which makes it the perfect thing to turn into a feat. Go figure. ^_^

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It's cheese... but good cheese if you ask me.
Still, that prereq needs to go and Double Slice needs to be looked at again.