Trained Skills - too many


Alpha Release 1 General Discussion

Liberty's Edge

I think after trying a few mock characters and advancing them, I feel that the current proposition for the number of trained skills are too many. By the time a rogue is just 10 with even just a moderate INT of 12, he has 14 fully trained skills. By the time he's 20th he has 19!

I think gaining a new trained skill at every even level is too frequent. I think Every 4 levels is probably more appropriate - or as an alternative, perhaps after 3 levels of a particular class you gain another (this is a boon for non-multiclassed).

I know that the recent 1.1 Alpha mentioned that the skills are getting a rehaul - so this could already be the mindset; but I figured I'd share my opinion nonetheless - in case it isn't.

Robert


Second that.


I share this opinion : one new trained skill every 4 levels is good !!


I like that you can add skills, every 2 levels is a wee high but not hating it. I use skills a lot in my game, it's why I liked the Mongoose books with there additional uses for skills. Maybe every 3 levels might work better.


I agree, one per level is a bit much. I think one per every 2-3 levels would likely be the sweet-spot for it.


Also agreed -
And I also don't think every class should progress at the same level- maybe every 3 levels for Rogues, and everyone else every 4 levels.


Look at the Design Focus thread about skills, it contains several alternatives for the current approach.

One I find particularly good:

The number of skill points you get at first level is different now:

Fighters (and everyone else with 2 skills at 1st-level) get 2 at 1st level, and another every 4 levels
Barbarians (and everyone else with 4 skills at 1st-level) get 3 at 1st level, and another every 3 levels
Rangers and Rogues (and everyone else with 6 or more skills at first level) get 4 at 1st level, and another every 2 levels.

I also solves the problem in the current system that makes your class choice irrelevant after 1st-level (at least where skills are concerned)

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