Perception: It isn't just for Rogues anymore...


Skills & Feats


I’ve seen it commented on in other threads, but I think it deserves its own. What’s the deal with making Perception (previously Spot, Search and Listen) Wisdom? Okay, understand from a strict mechanics standpoint that Spot and Listen were Wisdom, but Search was Intelligence.

The reason this is important is that the Rogues’ Find Traps ability was part of Search. A Rogue’s PR score is Dex, but he’ll take some points in Intelligence, too, for Skill purposes. Who ever heard of a Rogue with a high Wisdom? So now the thief may be good at disabling the trap, but not at finding it. They even have a “Trap Sense” that gives them a bonus on their Reflex Save against the trap, but he has a harder time finding it??? That really doesn’t make a lot of sense.

I don’t really have a better suggestion, unless maybe “Trap Sense” also bestows a bonus to Perception when looking for traps and secret doors.


Yeah, and I'm one of the ones commenting on it. Thanks for noticin'


Of course, if it goes back to a points based system, then this point is mostly moot.

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