Property Runes with Automatic Bonus Progression


Rules Discussion


With ABP removing potency runes, and those runes (in core) governing how many property runes armor or weapons can have, any opinions on what might be the best way to handle keeping property runes in the game? The weapon potency is now bestowed by the wielder, not the item, so I'm curious.


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I treat it as though ABP applies the proper number of potency runes to give the listed benefits. Then you can apply property runes within that limit of potency runes that were pretended to be applied.

Which gets a bit weird when handing a runed-out weapon to an ally of lower level or stealing one from a high level enemy (the extra property runes would stop working). But you can't have everything.


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Another option would be to apply the property runes to you and have the effects follow along with whatever weapons you are using. Skin them as rings and necklaces instead of weapon runes and armor runes.

That might be a bit too much extra power though. ABP already significantly reduces the cost of having backup weapons.

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