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The Spirit of the White Wyvern Game Pack Contains: 34-page adventure, available separately as 0one's Black & White Adventures: The Spirit of the White Wyvern. The Spirit of the White Wyvern is made for a group of player characters of levels 4 to 5 inclusive. Whether your taste is for roleplay,...

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Fully usable with 0one's Black & White: White Wyvern Inn miniature scale tiles, The Spirit of the White Wyvern is made for a group of player characters of levels 4 to 5 inclusive. Whether your taste is for roleplay, investigation, or daring combat, experience the welcome at the White Wyvern Inn....

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Welcome to the Fungal Kingdom! ... Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing...

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A Pathfinder Roleplaying Game/3.5 Compatible Adventure for 4-6 PCs of Levels 4-5. ... Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder Roleplaying Game core system. ... The annual Winterflower Festival & Dance is just around the...

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A mercantile endeavor for four to five 4th level PCs. ... Embroiled in a struggle between two rival merchant houses, the party races to assemble and escort a valuable load of cargo to a commerce-starved city. ... The loss of the yearly supply ship to a late winter storm places an isolated town in...

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A Pathfinder compatible adventure for four to six PCs of Levels 4-5 ... The majestic tree of the Four Winds grew in the forest west of the village of Rybalka, revered by the Vikmordere druids of the Snoqua tribe for its power to control the weather and hold balance with nature. When the Klavek...

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What the ….?There's often those moments in an adventure when you either look at what's going on, or back at what's happened, and shout out What the...? ... Within this installment of Adventure Quarterly there are several such moments  awaiting your discovery. ... Ruins Perilous, Level...

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Fungi, Artifacts, and Mechs, Oh My! ... With our next installment to the Ruins Perilous, dangerous wonders are birthed from the spoils left by those that came before. The Fungarium carved itself into being from the leavings of a formerly grand banquet hall, an excursion by myceloids, and the...

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A short adventure suitable for four characters of 4th–6th level. ... Quilton's Rise has several claims to fame, but none of them major. It's a small trading town on a large road; its local hero, the Dwarven paladin Sir Borek Earthshield, keeps the town quiet and safe; a local artisan's sculptures...

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The doors of the inn open and two half-orcs larger than elephants enter, scrutinizing everybody grimly. One of them makes a sign to the entrance, then a beautiful woman in a figure-hugging silk dress enters the tavern. Her face is almost completely hidden behind a black shroud, her walk is...

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A Pathfinder/3.5 Compatible Adventure for 6-8 PCs of levels 4-6 by Mark Edwards ... The PCs are just bedding down for the night when the village is attacked by raiders. What at first appear to be simple bandits turns out to be more frightening when they discover the ‘raiders’ are not mere...

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A Pathfinder Roleplaying Game/3.5 compatible adventure for 4-6 PCs of 4th level ... The small town of Iversdam is threatened by an insane nymph! Accompanied by vicious mites and deadly mountain wolves, the townsfolk have little to defend themselves should an attack come to them. Three villagers...

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A Pathfinder/3.5 Compatible Adventure for 4-6 PCs Levels 4-6 ... The city of Bridgefort needs your help!  A series of robberies have begun to cause panic and distrust within the city. Witnesses are reporting seeing vampires lurking in the shadows. The Guards are unable to solve the mystery....

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A Pathfinder/3.5 Compatible Adventure for 4-6 PCs Levels 4-5Have you ever been jostled awake by the shrill howl of a terrible beast? Felt the hairs on the back of your neck rise up, and goosebumps wash over your body like death's cold caress? I have. For the past two weeks, every single night, a...

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A Pathfinder Roleplaying Game compatible adventure for three to four 4th or 5th level PCs. ... The expedition to Gilead has been shattered from within. Mad with greed for a golden idol, the explorers turned daggers on their peers, murdering one another in paranoia and rage. The victorious killers...

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The Bleeding Hollow is a survival-horror themed adventure for the Pathfinder RPG. It's 133 pages of adrenaline pumping excitement for up to 6 players of 4th level to 6th level. ... In this adventure, the players are drawn to the small wilderness town of Westden Falls to clear the surrounding...

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Zu-Zu is a different sort of girl that is always finding trouble. Escort Zu-Zu to a city in crisis, Zagrev, where children have gone missing. The desperate mothers of the missing children turn to the Heroes for help. Find the lost children, save a damsel in distress, garner favor with the gods...

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Old stories tell of the wizard Kelsun, better known as Kelsun the Mad Prophet, who was driven mad by visions of a world-shaking disaster. Fortunately, his madness proved to be benevolent—he set out, in his odd way, to help ensure that items of power would be available to help rebuild civilization...

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A Pathfinder/3.5E Compatible Adventure for 4-6 PCs of Levels 4-5 ... Naytella, a goddess of revelry and relaxed pleasure, had few shrines. Authorities feared what they couldn't control and her belief in freedom of spirit worried many, causing them to drive her scattered followers underground. So...

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A Pathfinder compatible adventure for four to six 4th level PCs. ... Continuing on from Tyranny of Greed, the heroes have just foiled an extortion racket run by a thieves' guild in the city of Rogail. Now, in finding that the guild's rotting influence extends all the way to the mayor's office,...

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A Pathfinder compatible adventure for four to six level 4 heroes ... Continuing on from False Honesty, Corrupt Virtue, the PCs find themselves in the middle of a heated election. It's not only debates and scandals that plague the election campaign but threats from the past also threaten Rogail's...

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A mother’s love is stronger than death, but love and death walk hand in hand when mortals cross paths with the immortal fey of Cold Mountain. This adventure designed for 4th level characters stands on its own as a lush atmospheric journey into the dangers and mysteries of the wild, but it is...

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This fourth in a series of mission usable with Comic Book Adventures, these mid level mission and adventure are geared towards 4th to 6th level heroes and meant to continue your fun solo games. The mission book is packed full of new missions and adventures and builds on the story and plot lines...

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A 0one Games classic returns, for all Pathfinder Roleplaying Game fans. Enjoy once more this old-style adventure with plenty of players' handouts, fully fleshed-out NPCs, smart monsters and intriguing plots, all under your favorite rule system. ... This adventure is designed for four 4th–5th...

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A Pathfinder/3.5 Compatible Adventure for 6-8 PCs of levels 4-6 ... The PCs are just bedding down for the night when the village is attacked by raiders. What at first appear to be simple bandits turns out to be more frightening when they discover the raiders are not mere brigands, but foul...

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Everybody in Hedgebird knows that the old DeMay orphanage is haunted, but that did not stop the Perseville family from moving to town and buying the place. Nor did it stop the Tarnak boys from venturing inside. Now the children are trapped inside, and to get them out the heroes must confront...

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While sails on the horizon can be reason to fear in pirate-infested waters, sometimes they bring good cheer and companionship on the lonely journeys across the endless blue. A chance encounter with Captain Craw and the good ship Tamarind seems like the latter, a friendly crew of spice traders...

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The wizard Kelok achieved some minor fame developing original spells, some of which were apparently extremely dangerous to the caster. While some of his descendants claim he developed many spells still used today, unbiased experts claim that his original spells have all been lost. His detractors...

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The Midgard Tales hardcover collects 13 adventures that reach out to remake classic themes, such as a demon-haunted mountain, a tribe of orcs and their hideous goddess, and the lost library of House Stross. These are adventures to be remembered, adventures to shake the foundations of complacency...

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A Collection of Dark and Daring Adventures! ... What happens when adventurers become the owners of a brothel? When a roguish associate asks them to attend an oligarch’s masquerade in his place? What lurks in the Cartways besides kobolds? And what will you say when another thief tells you the only...

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FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4-5 PCs of Levels 4-5The PCs find a carving of the outline of the place appears in an ancient temple to an avian goddess. Under the carving is the phrase:“Your changed heart will soar!”Give the players a copy of the complex,...

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For 4-5 PCs of Levels 4-5The PCs find a carving of the outline of the place appears in an ancient temple to an avian goddess. Under the carving is the phrase:“Your changed heart will soar!”Give the players a copy of the complex, with rough-and ready edges, but make it...

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FOR USE IN FANTASY GROUNDS VIRTUAL TABLETOP For 4-5 PCs of Levels 4-5Home to a coven of three green hags, who call themselves the Daughters of the Morass. Fervent followers of Jubilex, they have bound a number of slimes and oozes to their service, mainly to protect their home....

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For 4-5 PCs of Levels 4-5Home to a coven of three green hags, who call themselves the Daughters of the Morass. Fervent followers of Jubilex, they have bound a number of slimes and oozes to their service, mainly to protect their home. From their sunken home near the centre...

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A Mini-Dungeon adventure for 4-5 PCs of level four. ... Many years ago the witch priestess Segolia established a temple in the frontier town of Feluxia. In exchange for healing services to the town, Segolia only demanded the weekly sacrifice of orcs and other raiding humanoids. As the frontier...

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Four to five PCs of level 4 ... While travelling deep in the forest the adventurers happen upon a violent feud between two tribes of sprites vying to add a sacred grove to their own territory. While such disputes among the fey are not uncommon, it is rare for these hostilities to escalate into...

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For four Level 4 Characters ... This dark, stinking complex is located deep in the earth, buried underneath a major city or town and accessed by the sewer system. Once the hideout of a long-forgotten band of thieves that operated in the city long ago, these chambers have since been discovered and...

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Inspired by classic fairy tales, the Once Upon an Encounter series gives gamemasters quick encounters that can be inserted into any adventure or campaign. Red Riding Hood is designed for a party of adventurers between levels 4-6. ... A shapeshifting, demonic Wolf stalks the forest, eating...

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Chapter 2: Racing to Ruin ... by Tim Hitchcock ... Finally reaching the port city of Eleder, the adventurers arrive with knowledge of the route to the lost city of Saventh-Yhi. But new rivals are also on the trail of the legendary metropolis, and soon the race is on to reach the fabled ruin and...

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Chapter 2: Trial of the Beast ... by Richard Pett ... The rampaging abomination known as the Beast of Lepidstadt has been captured! Yet rather than destroy the monster for its countless murders and untold crimes, the city council demands the creature receive a fair trial. Upon traveling to...

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Ninja versus Vikings! ... Chapter 2: Night of Frozen Shadows ... by Greg A. Vaughan ... A faceless menace stalks the viking empire. For decades a sinister band of assassins has watched and waited, hiding among the rugged people of Kalsgard, capital of the fierce Lands of the Linnorm Kings. In all...

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4.30/5 (based on 8 ratings)

Chapter 2: Raiders of the Fever Sea ... by Greg A. Vaughan ... Bound for adventure upon the pirate vessel they’ve taken as their own, the heroes face a sea of dangers as they chart a course to become true Free Captains of the Shackles. But life as a pirate doesn’t prove any easier now that...

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Chapter 2: The Shackled Hut ... by Jim Groves ... The winter portal has closed, but the heroes now find themselves trapped in the frozen land of Irrisen with an urgent quest—to find Baba Yaga! In order to track down the missing Queen of Witches, the heroes must brave the monster-infested capital...

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Chapter 2: Empty Graves ... By Crystal Frasier ... Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the Mask of...

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The God in the Machine ... The heroes of the town of Torch follow a trail of clues to the sprawling junkyard known as Scrapwall, where bands of desperate and violent brigands vie for control of the technological remnants and ruins found within. The Lords of Rust dominate Scrapwall, and their...

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A Giant Spurned ... The orcs attacking Trunau have been defeated, but the danger remains—the hill giant chieftain Grenseldek still wants the treasures of the tomb beneath Trunau. In order to protect their chosen community, the heroes must leave it and travel by riverboat through the...

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Return of the Silver Ravens! ... The rebel group known as the Silver Ravens once fought for independence in the city of Kintargo, but after the Chelish Civil War came to an end, they disbanded—until today! Now, new heroes have reestablished the organization to stand against the inquisitor...

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Hell Hath Fury ... The knightly order known as the Glorious Reclamation continues its crusade against diabolic Cheliax, conquering the town of Kantaria, where the goddess Iomedae once ruled as a mortal. The villainous adventurers, now official agents of House Thrune, must retake the town,...

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3.60/5 (based on 7 ratings)

Fear in the Streets ... After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers find that the town's leadership has either fled town or gone missing, and...

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4.50/5 (based on 6 ratings)

Claim the Castle! ... Fangwood Keep has changed hands innumerable times since its founding decades ago on the border between the warring nations of Molthune and Nirmathas. Over the years, both countries have sacrificed money and soldiers in an effort to control the fortress along the Marideth...

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Legendary Treasure! ... Tall tales of hidden riches are common in the pirate-infested taverns of the Shackles, but when Captain Varossa Lanteri claims to know the location of the secret treasure hoard of legendary Captain Jemma Redclaw, it seems she may be telling the truth. Captain Lanteri hires...

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4.40/5 (based on 20 ratings)

A horror and investigation adventure for 4th-level characters ... The sleepy town of Karpad in shadow-haunted Nidal has long been overseen by the Boroi family, and until a few weeks ago, the citizens under Baron Stepan Boroi's rule have lived uneventful lives of relative peace. Recently, however,...

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After losing chieftain after chieftain, the Birdcruncher goblin tribe finally found competent leadership in its four goblin heroes—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But it turns out leading a tribe of goblins isn't...

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A Pathfinder Society Quest designed for levels 1–5. ... A Pathfinder carrying an important message has gone missing in the sewers beneath Absalom, but what the PCs find when they investigate the missing agent's fate is something few expect. ... Written by Mark Moreland. ... This quest is designed...

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2.90/5 (based on 24 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). ... The daughters of Absalom's mysterious Blakros family have long been among the most pursued maidens in the Inner Sea. Now the family's matriarch approaches the Pathfinder Society to help her break a...

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3.20/5 (based on 34 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5). ... While on a routine mission to escort a dignitary to the mysterious Mordant Spire aboard a disreputable smuggler's ship, the PCs find themselves embroiled in a murder mystery that could jeopardize the...

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3.80/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5). ... When the Decemvirate sends the PCs to the Viking city of Trollheim in the frigid northern Lands of the Linnorm Kings to deliver a package to an allied scholar there, the Pathfinders soon find...

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2.90/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5). ... Following the trail of the insidious Shadow Lodge from Trollheim to the icebound city of Whitethrone in the witch-ruled nation of Irrisen, the PCs must locate the hidden lodge of their contact’s...

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2.30/5 (based on 19 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5). ... Information in the Shadow Lodge headquarters in Whitethrone leads you into the Realm of the Mammoth Lords in search of an abandoned tower of a lost Ulfen king. The powerful weapon rumored to be there...

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4.50/5 (based on 42 ratings)

A Pathfinder Society Scenario designed for Levels 1–5. ... Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves. ... Written by...

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3.90/5 (based on 30 ratings)

A Pathfinder Society Scenario designed for Levels 1–5. ... In researching a recently recovered druidic lorestone, the Pathfinder Society learns of a powerful artifact with the power to turn men into bestial abominations. Amid claims of increased werewolf activity in the region, the PCs travel...

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3.80/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for Levels 1–5. ... When a Pathfinder agent working in the famed Blakros Museum in Absalom falls victim to a terrible, ancient evil, if falls to the PCs to hunt down the released terror before it can retrieve a relic of the mad astronomer Ralzeros the...

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3.50/5 (based on 23 ratings)

A Pathfinder Society Scenario designed for Levels 1–5. ... In the distant land of Tian Xia, the Pathfinder Society's Lantern Lodge sends a team of agents high into the mountains of the Wall of Heaven to an abandoned Iroran monastery in search of a powerful relic to assist them in ensure victory...

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3.00/5 (based on 20 ratings)

A Pathfinder Society Scenario designed for Levels 1–5. ... With an ancient Iroran relic in hand, the Pathfinders must make a long river voyage to the inland nation of Shokuro to return it to the only person who can reactivate the long-dormant artifact. Whether dangers take the form of goblinoid...

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3.60/5 (based on 17 ratings)

A Pathfinder Society Scenario designed for Levels 1–5. ... As the Pathfinders approach the village of Nesting Swallow in the Tian nation of Shokuro, they find it besieged by a gang of tengu bandits. Before their contact in the village will aid them in restoring the Iroran relic that brought them...

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4.00/5 (based on 31 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn't found. Amid the bustling markets of the God's Market in...

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2.80/5 (based on 24 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... The Pathfinder Society discovers an Aspis Consortium base in an ancient Vudran temple now encased in a glacier and sends the PCs to infiltrate it and investigate the extent of the rival organization's regional operations. Can the PCs get...

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4.50/5 (based on 41 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... In order to learn about the esoteric faith of the Empyreal Lord Korada, the PCs are sent by the Pathfinder Society to explore an abandoned aasimar temple to the benevolent deity. But what they find there is anything but an opportunity for...

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3.10/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... More than a decade has passed since the Goblinblood Wars left the nation of Isger in shambles, and the Pathfinder Society uses the many abandoned roads through the county's interior to smuggle valuable relics. But when a series of attacks...

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4.00/5 (based on 31 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments—and face to face with a burgeoning thieves’ guild. ......

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3.70/5 (based on 39 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... The Pathfinder Society has discovered a new Aspis Consortium base in the pirate city of Riddleport and sends a small team of agents to infiltrate the rival cell disguised as newly hired mercenaries from Magnimar. After proving their value...

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3.90/5 (based on 37 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... A powerful ally of the Pathfinder Society has disappeared, and no one but the Pathfinders even remembers that she ever existed. Can the PCs discover the fate of their missing associate, or will all memory of her be erased completely from...

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2.80/5 (based on 9 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... In the shadow of the cyclopean Cyphergate that spans Riddleport's harbor, the PCs find themselves embroiled in a dangerous plot of deception that one could only find in Varisia's infamous pirate port. ... The Cyphermage Dilemma was...

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3.50/5 (based on 27 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... While many Pathfinders meet unfortunate fates in their ongoing explorations of the dangerous world of Golarion, some retire with decades' worth of treasure in their coffers, and their lives still intact. When one such Pathfinder...

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4.50/5 (based on 43 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... A veteran Pathfinder exploring the Fenwall Mountains of Varisia has begun sleepwalking, traveling through the dead of night in the same direction each time. The following mornings, however, he awakens injured and lost in the wilderness,...

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3.90/5 (based on 46 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). ... Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The...

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3.60/5 (based on 22 ratings)

A Pathfinder Society Scenario for characters of 1st to 5th level (Tier 1–5). ... A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society's divinations...

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3.80/5 (based on 33 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... The Mendevian Crusade draws heavily on the Pathfinder Society’s resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to...

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3.80/5 (based on 49 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Few societies have so vaunted a tradition of leading crusades as Taldor, yet the constant revisions to its history by scheming factions leaves the truth obscured by countless acts of political modifications. Even the lauded Kitharodian...

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3.60/5 (based on 18 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Amenopheus has learned that the legacy of the Jeweled Sages lies near the Osirian trade city of Eto, and the Pathfinder Society has pledged its support in the Sapphire Sage’s investigation of his ancient order; however the lead dried...

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3.90/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its...

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3.00/5 (based on 26 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... For months Taldor faction leader Lady Gloriana Morilla has mustered a small army to aid the Mendevian Crusade; however, without a powerful, unifying icon to rally around, progress is slow. When her agents learned of a dormant relic that...

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4.00/5 (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... A powerful Qadiran trade prince has died, and faction leader Aaqir al’Hakam rushes to his homeland to attend his mentor’s funeral. As an act of support, the Pathfinder Society sends the PCs as representatives to the event; however the...

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3.20/5 (based on 34 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... The fiery inquisitions that raged through Mendev during the Third Mendevian Crusade may have been damped but never truly extinguished. Fanatics have reignited the witch-hunts in eastern Mendev, and in doing so they have captured and...

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3.80/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1-11. ... At long last, the Pathfinders have reached the lost Sky Citadel Jormurdun only to find it already occupied by fiends and subterranean foes. The Society must mount an epic offense to explore the immense subterranean city while...

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2.90/5 (based on 43 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... More than a millennium has passed since the machine mage Karamoss's failed siege of Absalom, and for years the Pathfinder Society has used upper reaches of his subterranean siege tower as a training ground for initiates. During a routine...

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4.40/5 (based on 28 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... The metropolis of Absalom promotes commerce in its many forms, and although slavery is legal, it is increasingly common for citizens to frown on the institution. The practice becomes more questionable when an ally of the Pathfinder...

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4.00/5 (based on 32 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Shrouded in thick fog, the shifting Gloomspires north of the Shackles have long frustrated explorers. However, a recent discovery by the Pathfinder Society has revealed a brief opportunity to navigate the columns safely and search for the...

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4.60/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Rumors of a lost shrine in the Segang Jungle draw the Pathfinder Society’s attention, but the prohibitive cost of sending a team into the wilds of Jalmeray threatens to shut down the expedition before it even begins. Fortunately, a...

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3.50/5 (based on 26 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Weeks have passed since Venture-Captain Nieford Sharrowsmith departed for the Bandu Hills, and having not heard from him since but learned of an Aspis Consortium expedition bound for the same destination, the Society and local allies have...

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4.50/5 (based on 17 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... A powerful guardian stands vigil over the ancient ruins where Venture-Captain Nieford Sharrowsmith disappeared recently, yet the beast has a weakness: a prophesied talisman now in the possession of an elusive grippli tribe deep in the...

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4.40/5 (based on 28 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Beneath the Grand Lodge of Absalom lie the vaults, a series of storerooms and libraries that contain much of the Society’s findings from the past centuries. Cataloguing the sundry relics and texts takes time, and finds requiring closer...

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4.00/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Having bested the Aspis Consortium and recovered a powerful weapon, the PCs return to the Bandu Hills to delve into its ruins, confront the ancient guardian within, and find their missing venture-captain. Even greater secrets lie below,...

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4.50/5 (based on 20 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Rumors of an ancient settlement and its priceless treasure locked beneath Irrisen’s perpetual ice have reached the Society’s ears. The Pathfinders set out to the Land of the Linnorm Kings with a precious cargo of trade goods to buy their...

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2.50/5 (based on 25 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Several years ago, rebellion in the seaside town of Pezzack resulted in a Chelish blockade to slowly starve the rioters into submission. Since then few have entered or left, trapping the increasingly desperate citizens with little with...

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4.50/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for 4th-level pregenerated characters. ... For several years, the Pathfinder Society has enjoyed a mutually beneficial alliance with the Sewer Dragons, the dominant tribe of kobolds living beneath Absalom. When an elite patrol discovers a wounded member of...

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3.40/5 (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Rival explorers have beaten the Pathfinders to a valuable site in Katapesh, but fortunately most of the riches—including the obscure text the Society sought in the first place—have ended up in the capitol’s extensive bazaars. What is at...

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4.70/5 (based on 28 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Seven years ago, Pathfinders entered Absalom’s shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school...

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4.00/5 (based on 13 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Less than a decade ago, the Pathfinder Society established a lodge in Nirmathas, an act that infuriated the nation's expansionist rival Molthune. The latter outlawed the Society soon after, and ever since Pathfinders have relied on...

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2.80/5 (based on 31 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless...

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4.20/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures—even then only after its recently disenfranchised liaison Zarta Dralneen...

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3.30/5 (based on 6 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in...

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3.70/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Tragedy has struck, and the Society’s attention must turn from academics to action as they infiltrate a seemingly impenetrable facility in the heart of Ostenso, one of Cheliax’s greatest ports. They must act quickly, for only the...

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3.80/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea—and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two...

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3.60/5 (based on 26 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off...

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3.50/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Every Pathfinder’s adventures come to an end eventually. When the Society an esteemed venture-captain laid to rest, it was unaware of his outstanding debt to the Ekujae elves of the Mwangi Expanse. The elves have not forgotten, and they...

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2.10/5 (based on 11 ratings)

A Pathfinder Society Special designed for levels 1–11. ... Astronomers have marveled as the famous comet Aucturn's Tear once more soars through the solar system, yet this cycle, strange portals have begun opening on each planet the comet passes, and a powerful entity trapped on the other side of...

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3.30/5 (based on 20 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Even in an age where prophecy rarely comes true, many in Varisia hold the mysterious Harrow cards and their predictions in high esteem. The Pathfinder Society’s ally Zeeva Foxglove recently received a Harrow reading as repayment for her...

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2.50/5 (based on 33 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... The Peerless Empire of shaitan genies has warred with their fiery counterparts for centuries, and thinly stretched resources leave the shaitans in need of additional aid. They have founded a new state-sanctioned mercenary company known as...

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3.40/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... When the flames of revolution swept through Galt, the Society lost much of what it held there: dozens of agents, several lodges, and the fellowship of countless contacts who foreswore the Society rather than become targets themselves....

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2.70/5 (based on 11 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... As a repurposed prison, the Sandswept Hall Pathfinder lodge in Sothis is an imposing target for thieves, yet an enemy operative recently broken in, stole valuable property, and escaped into the sun-scorched deserts of eastern Osirion. The...

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3.00/5 (based on 6 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... Recent discoveries suggest what was a simple theft is part of a grander plot that directs the PCs to floating metropolis of Armun Kelisk, capitol of the djinni empire. As the Pathfinders pursue the culprit and uncover the past that has...

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2.50/5 (based on 34 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... To most, Mount Shibotai's devastating eruption was a footnote in Tian history. To the shadow-bound wayangs who settled the jagged crater in Minata, the volcano was the reason they inhabited Golarion at all. In their de facto capitol...

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4.40/5 (based on 9 ratings)

A series of five Quests designed for levels 1-5. ... Mighty Lung Wa once controlled much of Tian Xia, but the empire crumbled a century ago. Three Successor States have squabbled for dominance ever since, each insisting that it alone is the rightful inheritor of Lung Wa's glory. In the shadow of...

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3.80/5 (based on 22 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4-5). ... The Pathfinder Society sends you to the fabled Kingdom of the Impossible, the island of Jalmeray, to stop an Aspis Consortium black market relics dealer who is organizing the local bandits and...

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4.20/5 (based on 33 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). ... Once the home to a cult preaching self-sacrifice by immolation in order to achieve paradise, the Citadel of Flame in Qadira's Meraz Desert was presumably wiped out decades ago after Sarenrae dervishes...

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3.50/5 (based on 26 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). ... The Pathfinder Society owes Grandmaster Torch a favor and he's calling it in. It seems he misplaced Nuar Spiritskin, the famous minotaur prince of Absalom, and Torch needs you to find the prince...

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2.90/5 (based on 23 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). ... When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and...

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5.00/5 (based on 3 ratings)

This ominous 101 page PDF adventure is written for the Pathfinder Roleplaying System and designed for 4 players with characters of 4th–6th level. Filled with new monsters, magic items, and gruesome adversaries, Vasily’s Woe will challenge most any group of adventurers. ... The Tuatha Elves are...

5.00/5 (based on 2 ratings)

A Pathfinder Roleplaying Game adventure for 4-6 characters of level 4. ... Jean Lemaistre, celebrated cavalier of the Order of the Lily, defeated the vampires of Château Rougemord many winters ago, though he himself perished in the process. Having no wish to be brought back to life, in common...

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Written by Nick Johnson and Lars Lundberg ... SagaRPG Presents... ... Riot in the Stars is a 43-page module-type adventure for 4 PCs levels 4-5. This product is compatible with the Pathfinder Roleplaying Game. ... Fast paced mystery! Set out on the streets of a camp of traveling merchants in a...

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Welcome to the third adventure in the SANTIAGO: A Myth of the Far Future adventure path for the Pathfinder RPG! In this adventure, the heroes continue their hunt for the greatest outlaw of them all.Socrates is hard to please: ... He lives in the shade of the gallows-trees; ... He prays for life...

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4.00/5 (based on 1 rating)

A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 4-5 ... A race into darkness. The fate of the mighty wizard Vargon Greyhands is slowly being revealed. You are tasked with exploring a mysterious Sanctum upon an underground river. It is soon apparent you are not alone and others seek to...

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The peaceful farming village of Vestor is on the verge of hysteria! Hours ago, brigands kidnapped five ladies of the village, alarming the entire community with the news that the young women were to be gifts for a demon queen! These hard-working people of the land are in need of heroes, and fast!...

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5.00/5 (based on 1 rating)

Welcome to The Sinking, Campaign Serial. ... Politics Unusual, written by Rob Manning is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future...

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4.00/5 (based on 2 ratings)

Welcome to The Sinking, Campaign Serial. ... Tatterdemalion, written by David Schwartz, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for future...

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2.00/5 (based on 1 rating)

Welcome to The Sinking, a twelve-part campaign serial from 0one Games! ... The Devil's Smuggler, written by John Ling, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great...

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5.00/5 (based on 1 rating)

Welcome to The Sinking, Campaign Serial. ... The Malchort Cabal, written by Tim Hitchcock, is part of an ongoing series set in the Great City. This is not a numbered adventure in a path, but instead, it concerns a mysterious event that will forever alter the Great City, setting the tone for...

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5.00/5 (based on 1 rating)

A free Snow White mini-adventure! ... Designed for three to four PCs of levels 4-5 ... The Spirit Bottle is about the last place anyone visits for hospitality in Morsain. Dirty, dark, cramped, and with a dubious reputation with regard to its drinks, the PCs nonetheless find themselves tasked with...

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Presented in this volume are seven adventure scenarios designed for Pathfinder Roleplaying Game characters of level 1-10. The excitement includes a daring escape from a Karuan prison, a race to stop the assassination of a foreign prince-in-hiding, a simple inspection job that uncovers a sinister...

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The Croaking Priestess and her boggard followers run a brisk business trading magical potions for sacrificial victims. Local marshfolk have suffered the predations of wicked swamp denizens long enough. They need adventurers to head into the muck, assault the Swamp Isle, and finally put an end to...

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4.90/5 (based on 11 ratings)

Put out the fire, shoulder your pack, and enter the deep woods... ... Tales of the Old Margreve contains 8 eerie forest adventures for the Pathfinder Roleplaying Game in a unique Old World setting inspired by the medieval folktales and superstitions of Eastern Europe. Its authors include Paizo...

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4.00/5 (based on 1 rating)

The From the Deep Adventure Path resumes after the PCs have returned to the city of Arbil for some much-deserved rest. But instead of finding a peaceful city, increasingly frequent and vicious raids by the tribal orcs found along the unclaimed coastlines spoil the plans of the party. ... The PCs...

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The sleepy little village of Murdoch’s Cove has a secret. Foul monsters stalk the swamp, haunting ancient ruins and preying upon the villagers. The Knights of the Radiant Order are sworn to protect the cove, but they can barely protect themselves from this mysterious new threat. A strange journal...

3.00/5 (based on 1 rating)

Visions of Destiny or Doom! ... A mysterious plot is unfolding. Following clues about the theft of a pair of ancient statues, the PCs have discovered who hired the Elverin Skulk thieves’ guild to rob the Lord Mayor of Port Fairglade. It’s clear that the guild’s client is a dangerous and powerful...

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Wizard Valley is the fourth book (of seven) in The Uncommon Commoners campaign series. In this semi-epic campaign, the uncommon commoners will fulfill their destiny. Or die trying. Or both—if their destiny is to die trying. ... Many decades ago several families of humans grew weary of the endless...

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5.00/5 (based on 1 rating)

Created for fans by fans, this issue of the Wayfinder fanzine includes dozens of articles designed to expand the Pathfinder Roleplaying Game and the world of Golarion. Inside you will find original fiction, new races, monsters, recipes, poetry and this is just a small portion of what awaits you!...

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5.00/5 (based on 1 rating)

Created for fans by fans, this issue of the Wayfinder fanzine heads to the darkest depths of Golarion's interior with this Darklands-focused issue! This free fanzine includes dozens of articles, including original fiction, new monsters, adventures, maps, treasure, poetry—this is just a small...

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5.00/5 (based on 3 ratings)

Created for Pathfinder fans by Pathfinder fans, the twelfth issue of the ENnie Award-winning Wayfinder fanzine tempts the curse of the pharaohs, delving into all things Osirion! This free fanzine includes dozens of articles, including original fiction, new monsters, adventures, classes and...

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4.60/5 (based on 8 ratings)

A most unusual adventure for CR 4 dragon characters. ... In We Be Dragons, the players control dragon wyrmlings out to avenge the genocide of their families. They struggle to save their adopted father against an assassination attempt, work with humans to locate the killer, and take on both a...

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4.00/5 (based on 3 ratings)

Face the River's Fury! ... In the small hamlet of Riverbend, the miller's wife is missing, and the locals suspect that the husband himself was involved. But all is far from what it seems. Ellessandra, the missing woman, is actually an elf from the Summer Lands. She came to live in the human...

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5.00/5 (based on 1 rating)

Welcome to the third adventure in the ZEITGEIST adventure path! ... In the wake of a villain's defeat, his accomplices flee into the seedy underbelly of Flint. The party tracks down an arcanoscientist selling illegal arms and magic developed in labs owned by the fallen villain, and discovers a...