Pathfinder Adventure: Shadows at Sundown

4.80/5 (based on 6 ratings)
Pathfinder Adventure: Shadows at Sundown
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Over ten years ago, the city of Korvosa suffered under the rule of the tyrannical Queen Ileosa. The city has recovered from her rule, but now people are seeing her ghost appearing after dark in places where her cruelty hit particularly hard. Whispers of conspiracies, people vanishing off the streets, and the death of a prominent local religious leader have the city of Korvosa on edge. Can you unravel the truth about this latest threat to the city before it's too late?

"Shadows at Sundown" is a Pathfinder adventure for 11th-level characters. Featuring the potential return of several classic villains, an extensive investigation of a supernatural mystery, and several dangerous locations to explore, this adventure is ready to give your group the chance to save the city of Korvosa from some of its most notorious dangers—or the chance for the heroes to see their final sunset!

This adventure can be used with the Pathfinder Flip-Mat: Shadows at Sundown.

ISBN-13: 978-1-64078-421-5

"Shadows at Sundown" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (888 kb PDF).



Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Subscription.

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO9561


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How do you kill those creatures?

4/5

[spoiler=was there a way to permanently kiil those vampires!? They were returning into their coffin as shadows and there is no sunlight!]

Player




5/5




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Paizo Employee Creative Director

2 people marked this as a favorite.
andreww wrote:

Thanks for those James, they are really useful.

Is the tunnel on the map between C1 and the Waste room supposed to be there? It isnt mentioned in the text for C1.

It is indeed supposed to be there.


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber

Is there any chance we can get an updated download with a separate maps pdf? I see them in the zip downloads for recent APs, see it here. It'd be nice to have a map for VTTs that don't have the secret doors clearly marked.

Marketing & Media Manager

1 person marked this as a favorite.
Sean D wrote:
Is there any chance we can get an updated download with a separate maps pdf? I see them in the zip downloads for recent APs, see it here. It'd be nice to have a map for VTTs that don't have the secret doors clearly marked.

Paizo has no plans to do so at this time.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
Sean D wrote:
Is there any chance we can get an updated download with a separate maps pdf? I see them in the zip downloads for recent APs, see it here. It'd be nice to have a map for VTTs that don't have the secret doors clearly marked.

You can usually use Token Tool (Free program) to pull images from PDFs. As long as the text is above the picture and not part of the picture, Token Tool will be able to give you the map without the text on it.

Update; Just tried it on my copy. The map text (Like A1 A2 Etc) gets taken out, but the "S" for the secret doors are unfortunately part of the raw image so Token Tool doesn't remove this.


Starfinder Superscriber

Solutions:

1. Clone-brush over the S using a similarly oriented door section.

2. Use FoundryVTT which has support for secret doors.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

I'll take door # 2. :-)


I am currently running this for three different groups and one of them is nearing the end. Putting the rest in a spoiler tag as it goes to a key element of part 3.

Spoiler:
A3 has the big blood machine and notes that if the players destroy it then it makes the encounter in A9 with Ileosa and Aliriel a little easier. However, there is no reference in A9 at all to any impact from breaking the machine and I cannot find one anywhere else in the scenario. I may be missing it or it may not be there.


Pathfinder Adventure Path Subscriber

I'm going to restate the desire for some Foundry love for this adventure. I think there is a free option using Pdf to foundry but I'd like to see this as a premium purchase option. I'm hoping to run this and Grey Death for my group once we finish our current game. ( mind you it could be a year from now...)

Thanks and cheers!

Director of Marketing

1 person marked this as a favorite.
Jeffrey Everets wrote:

I'm going to restate the desire for some Foundry love for this adventure. I think there is a free option using Pdf to foundry but I'd like to see this as a premium purchase option. I'm hoping to run this and Grey Death for my group once we finish our current game. ( mind you it could be a year from now...)

Thanks and cheers!

Thanks for your feedback. We've recently announced Foundry VTT products for Pathfinder Society. The line is growing.

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