Katina Davis Webstore Coordinator |
Michael Sayre Organized Play Developer |
I guess this is continuation to star crossed journey? :O
Correct. While they're not strictly a two-parter in that you don't have to play one before the other, they are part of the same world events and Star-Crossed Court will give folks opportunities to leverage the boons from Voyages.
NielsenE |
I'm hoping its a 3-6 or even as 5-8, most of the people I GM for are already into the 5-6 range with their characters who played Star-Crossed Voyages and will be pushing 7 by the time this gets released. its also marked as a repeatable? Is that correct? Seems a little odd to have a 'unofficial part 2' as a repeatable following a non-repeatable, but if its how we get a higher tier repeatable, cool!
Katina Davis Webstore Coordinator |
Michael Sayre Organized Play Developer |
andreww |
Malcolmxkav wrote:I have noticed that this scenario, being a level 3-6, still has the Repeatable tag on it. Is this going to be a higher level repeatable?Yes, this is correctly labeled as a repeatable adventure.
It may have the label of being a repeatable but the content has very little actualy repeatable elements to it.
Michael Sayre Organized Play Developer |
4 people marked this as a favorite. |
Michael Sayre wrote:It may have the label of being a repeatable but the content has very little actualy repeatable elements to it.Malcolmxkav wrote:I have noticed that this scenario, being a level 3-6, still has the Repeatable tag on it. Is this going to be a higher level repeatable?Yes, this is correctly labeled as a repeatable adventure.
Yes, I read your review. The reality of the earlier repeatable adventures we've done this season is that while they're great for creating a lot of variety in experiences, they're not something that fits well within the world dynamics we're currently dealing with. Scenarios like Lost on the Spirit Road are intensely time-consuming to dev and difficult to fit within our production budget due to generally requiring significantly more word count than a standard scenario. Given that we're in a time of world-wide pandemic and civil unrest where none of us are able to work alongside each other and freelancers have been forced to bow out of projects, request extensions on their turnovers, etc., due to COVID-related issues or other struggles, we chose to go with a different repeatable model here rather than deprive the audience of a 3-6 repeatable.
Our goals with this adventure were to provide a variable route to success on an adventure that could collect data via the issuance of Chronicle sheets well into the coming season and allow players to continue shaping the campaign as a result. While it may not be structured as the kind of repeatable you would prefer, it is exactly what we asked the freelancer for to fit within the production dynamics we're currently working with.
Allowing players to experience multiple social resolutions was the goal here, creating an opportunity to be diplomatic, sneaky, inventive, or a combination of the three within a relatively static framework designed to showcase an ancestry that will likely continue to play a role in the stories we tell for years to come.
Zioalca |
I think the assumption is that Kess is going to be petrified first round and Lashweather probably is of high enough level that the enemies really won't harm him in any meaningful way.
One thing I desperately want to ask is, why was the ritual circle not marked in detail? I have no clue which constellation is supposed to be which. Going to end up just saying the outer four are the summon ones.
RobertTHEPerylous |
In the Observation tower, I picked which constellations most closely matched the descriptions and then randomized the rest while wondering why they were so different from the descriptions. We adapted, improvised and overcame.
Something else that seems to be missing; what to report for degrees of success. If the negotiation goes one way, check box A, another way, check box B, etc. From the responses above, it would seem that Paizo would want to know what degree of success or failure the players incurred.
Just my pair of coppers.