Pathfinder Society Scenario #5–08: The Confirmation (PFRPG) PDF

4.40/5 (based on 39 ratings)

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A Pathfinder Society Scenario designed for level 1-2.

Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents.

Written by Kyle Baird.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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4.40/5 (based on 39 ratings)

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Surprises abound.

4/5

Plays really well, like a First Steps, part 4. This review contains spoilers.

The Good:


  • The Minotaur is a great choice for this scenario. Deadly, solid tactics, and can be overcome by a party with good tactics themselves. Has an epic feel to a solid dungeon crawl.
  • The Humanity puzzle is fantastic, forcing players to think very creatively. Might throw experienced players off course and let newbies shine.
  • The random choices in both the encounters and the Humanity puzzle are an excellent choice of design. Might be a lot of book work, though the shared prep folder now has the stat blocks. (Thanks to who did that!)
  • Excellent optional encounter for a tier 1-2 replayable scenario. Consider running it even if you're going overtime, if you can. Especially if the party fought the minotaur at the beginning and came through okay. It's essentially another pseudo-BBEG for them.
  • I almost missed this - fantastic items on the chronicle sheet for early characters!

The Bad:


  • Rolling too low on the encounter tables can make things too easy for an experienced party, and there's a sidebar suggesting you specifically shouldn't change things out to make things more challenging. Edit: Apparently, this may be less of an issue than the sidebar suggests.
  • If the party attacks the minotaur at the beginning and wins, the scenario doesn't really cover what happens throughout the rest of the scenario (which is meant to be tension building), and then falls into a very anticlimactic end, where nothing else happens.
  • The Master of Scrolls toddles away quickly at the end of his wall text, and then there's an option for players to ask him questions? I had to have Janira answer them instead!
  • Janira Gavix's initials are on her Wayfinder - J.L. What the? (related)
  • The wayfinder boon here is really odd considering how it feels (to me) like The Confirmation should be played after First Steps. You lose out if you're not playing a brand new character? And if you're a good Pathfinder who's already bought a wayfinder, you lose out again? A couple of design tweaks could easily fix this; I don't think the restrictions really add anything.

Overall, it's still a lot of fun.


Solid Intro to PFS

4/5

This scenario is a solid introduction of what it means to be a member in the Pathfinder Society to both new and experienced players.

The scenario brings an equal measure of RP and combat, as well as allowing opportunities for skill oriented characters to shine in each encounter.

One of the encounters however can turn into a TPK if players make the wrong choices and learn the hard way why the Society is always in need of fresh recruits.

The enemy selection for the encounters makes replaying this scenario fun as it will most likely be different every time you play it.

The random element introduced in this scenario should be considered for use in future PFS Scenarios.


Great PFS introduction

5/5

This is a great scenario. It has everything an intro should.

The tips for running it for brand new players versus those that are replaying are helpful and keep it fresh.

I ran it for a mixed group of players, a couple new to PFS, and some new to role-play all together. Everyone had a great time.


Re-playable and Informative!

5/5

This is an excellent introduction to the Pathfinder Society. Lots of backstory and NPC interaction, interesting encounters.

The random element of encounters keeps this scenario from being repetitive.

I am very excited to have this as our new Evergreen scenario, it exemplifies everything a pathfinder should be and ushers them into the pathfinder society with knowledge and understanding of what it truly means to Explore, Report, Cooperate.

5 stars, and deserving of all of them!


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GM's can apply credit to a 2nd level character once and an unlimited number of times to first level characters.

Shadow Lodge

Very cool. Thank You.


DM Beckett wrote:
I might have missed it, but in the PFS guide it states that all Tier 1 Scenarios and Tier 1-2 Moduels are replayable. I know this one is for players, but do DMs also get full credit each time they run this as well, or just once?

Urgh - nice catch.

Just noticed this is neither a Tier 1 Scenario or a Tier 1-2 Module, so yeah credit once only under current rules.

Not as good as First Steps after all.

Grand Lodge

Shifty, the scenario mentions replayability itself.


If you're looking for some hand outs/online icons/references for the carvings in the you know where Linky


TriOmegaZero wrote:
Shifty, the scenario mentions replayability itself.

Ahhh righto, ok then, thanks matey :)

Shadow Lodge

1 person marked this as a favorite.

No problem. :)

Shadow Lodge

2 people marked this as a favorite.
Dshagins wrote:
Just bought this and I have yet to run it. I am once again disappointed by the volume of books required to run the scenario (Core Rulebook, APG, ARG, Bestiary 1-4). Seems to be that if I want to run two season 4/5 games at a con or my local gaming store I have to bring half my gaming shelf.

Dshagins, if you weren't aware of it already, there's a great resource for PFS Gms HERE Most scenarios have had stat block cheat sheets made for them. Since GMs are allowed to use the PRD, as long as you have the time to prep beforehand, you can print off the sheets and not have to rely on books/internet for stats. That's what I do every week for the games I run, or at least have the cheat sheets on my tablet so I can read them off of it. I wasn't a huge fan of them making all the hardcovers into core assumption for the GMs, but letting us use the PRD goes a long way to helping prep.

Sovereign Court

Kyle Baird wrote:
GM's can apply credit to a 2nd level character once and an unlimited number of times to first level characters.

Just to double-check, is this also true for First Steps I? There's been some confusion about that in my area recently.

Shadow Lodge

For first steps you can apply credit to a first level character infinitely (player or GM), but only once per character.

Page 20 Under "Replaying Scenarios"

"There are two exceptions to these rules. All Tier 1 scenarios and Tier 1–2 sanctioned modules are available for unlimited replay with a 1st-level character for credit. The sanctioned modules may also be played with a 2nd-level character once for credit. GMs may receive another Chronicle sheet each time they run one of the Tier 1 scenarios or Tier 1–2 sanctioned modules, but may only apply a Chronicle sheet to one 2nd-level character per adventure."

Shadow Lodge

Pathfinder Lost Omens, Maps, Rulebook Subscriber
Kyrand wrote:
Kyle Baird wrote:
GM's can apply credit to a 2nd level character once and an unlimited number of times to first level characters.
Just to double-check, is this also true for First Steps I? There's been some confusion about that in my area recently.

No. First Steps is, explicitly, for level 1 characters only. The chronicle shows this, too - it list the subtier as "1", not "1-2".

Sovereign Court

JohnF wrote:
Kyrand wrote:
Kyle Baird wrote:
GM's can apply credit to a 2nd level character once and an unlimited number of times to first level characters.
Just to double-check, is this also true for First Steps I? There's been some confusion about that in my area recently.

No. First Steps is, explicitly, for level 1 characters only. The chronicle shows this, too - it list the subtier as "1", not "1-2".

Ah, I could have worded my question better -- I was referring to the GM being able to get multiple credits (on different PCs) from running it.

DM Beckett wrote:

For first steps you can apply credit to a first level character infinitely (player or GM), but only once per character.

Page 20 Under "Replaying Scenarios"

"There are two exceptions to these rules. All Tier 1 scenarios and Tier 1–2 sanctioned modules are available for unlimited replay with a 1st-level character for credit. The sanctioned modules may also be played with a 2nd-level character once for credit. GMs may receive another Chronicle sheet each time they run one of the Tier 1 scenarios or Tier 1–2 sanctioned modules, but may only apply a Chronicle sheet to one 2nd-level character per adventure."

This is what I was looking for, specifically the last sentence. Thank you for the page reference!

Liberty's Edge

I would make one suggestion, the encounter at the cave entrance should have 3 <censored>. There is a statistical probability that 1 in 3 runs of the encounter will end with <censored> drowning in the river. It also removes the option, after Janira does her monologue, of the players saying "Or we could just kill it...". The final encounter is fine as it is, but not much of a challenge for Advanced/Ultimate characters.

When Janira was showing off her new wayfinder, one of the players commented "Are you sure it didn't belong to someone else?". Upon close inspection she said "You're right! I wonder who J.L. was?". There are a few other spelling errors, but this is the most humourous.

I wouldn't mind secret door(s) being marked on the map(s). I would also like to see stat blocks at the end of the scenario organized by tier for all future releases, it makes them much easier to run.

Liberty's Edge

I would make one more suggestion: Change the Secondary Success Conditions to- "make an effort to chronicle the mission and 2 of the 4 remaining situtations". A couple of guys made no effort at all at journalling, but still got 2 PP for 3 of 5.

Grand Lodge

1 person marked this as a favorite.

Kyle,

Thank you for coming up with this. This is perfect for the new folks in the region I just started, both players new to Society and the ones who want to GM for me.

While I may not be a huge fan of all of your work, this is definitely a scenario worth saying "Thank you" for.

So, Grazi ;)

Shadow Lodge

If this has already been discussed I apologize.

Let me preface this by saying that I only run/play PFS online. So I get irritated with season 0's because the maps at times take a bunch of time and effort to get them aligned to a VTT.

The crop work on the maps is awful for "Tight Spaces" and "Undead End". They were cropped with squares of unequal size. This makes it impossible to have a clean alignment. I know there was talk before about making maps easier for online gamers. This one was worse than most Season 0's. Sure this only effects a smaller portion of folks than those who have to draw them out (and yes we are lucky we don't have to draw them out) but I would ask that these kind of things be considered before publishing PDFs.

All that said the Scenario is excellently well written and I can't wait to run it during the OnlineGameDay #2.

Rant over, thanks everyone at Paizo for doing what they do. If this sounded too whiney or too direct it was not my intention, I just couldn't find the words to point out this issue without sounding jerky.


It was as struggle to use the cavern map packs. I tried to avoid custom 'random cave area #7' maps and I also avoided only using a single section of the map which force the whole 'PCs start here right on top of the monsters' situation.

Shadow Lodge

No worries. for some reason I thought that graphic designer's at paizo handled that part not the writer. In all honesty it's better than the scenarios where they just don't provide a map.

I did purchase the cavern's map pack and was able to make it work. Thanks again for your time in creating the scenario.

Sovereign Court

In the stats and gear for the encounter in area C,

Spoiler:
the stats say broken battleaxe, the gear says broken greataxe. Which is it supposed to be?

Grand Lodge

Spoiler:
Battle axe, as listed under the melee attack.

Sovereign Court

TriOmegaZero wrote:
** spoiler omitted **

Spoiler:
A battleaxe requires martial weapon proficiency though, correct? Minotaurs do not have that feat and their entry in the bestiary lists greataxe. Though still martial, it is, I guess, a racial weapon for them and they don't need the feat for it.
Grand Lodge

Spoiler:
However, this minotaur has the battleaxe listed in his stat block and is therefore proficient. :)

The combat gear entry is an editing mistake.

Sovereign Court

Area B4 list several possible treasures that the PCs only get 2 of, but the entire list isn't on the chronicle sheet. Do I write in the missing items or are then not supposed to be there?

Sovereign Court

DonKeebals wrote:
Area B4 list several possible treasures that the PCs only get 2 of, but the entire list isn't on the chronicle sheet. Do I write in the missing items or are then not supposed to be there?

Since I can't edit the post, I'll reply. The reason for the "missing" items, is because they are considered always available.


I'm trying to understand the way this scenario works. I can only play it once at second level with one character. Also, the way I'm reading it I can play it multiple times at first level, even say 3 times with the same character? Is this correct?

Silver Crusade RPG Superstar 2014 Top 16

deadlyrose1983 wrote:
I'm trying to understand the way this scenario works. I can only play it once at second level with one character. Also, the way I'm reading it I can play it multiple times at first level, even say 3 times with the same character? Is this correct?

Only once PER character, but you can play it with any number of first-level characters associated with your PFS ID number.

Shadow Lodge

I love this game and am gearing up to run it a couple of times at a new convention. I am very excited and am busily pulling things together, which led me to wonder - is there a map pack or flip mat that corresponds to the final exam?


There is not, but it could easily be represented by any forest setting that provides adequate distance and terrain between the PCs and the minotaur. The specifics of the map aren't really that important, it's the "how do we work together to save Janira and defeat the minotaur while navigating some terrain obstacles" that's important.

Lantern Lodge

I missed it, but what maps are best used with this scenario?
Trying to find one for this weekend that doesn't require me to buy more map-packs then I already have.

Lantern Lodge

Charlie Rock wrote:

I missed it, but what maps are best used with this scenario?

Trying to find one for this weekend that doesn't require me to buy more map-packs then I already have.

It helps if you actually click on the other pages besides 1, Charlie.

oops, I see it now, thanks.

Lantern Lodge

I noticed there are some items the adventurers find in the 'dungeon' that are not on the session page:
+1 longsword, +1 Small wooden shield, etc.
Are we supposed to write those in or what?

Sovereign Court

Pathfinder Starfinder Adventure Path Subscriber

+1 weapons and armor are on the always available list, and therefore don't need to be on chronicle sheets.


When I print page 24 the player handouts they are blank and blank on my screen. Is there somewhere to download the handouts with content?

Sovereign Court

Pathfinder Starfinder Adventure Path Subscriber

They're supposed to be blank. They're handouts that you give to the players if you want stylized paper for them to take notes on.

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