
|  the Haunted Jester | 
 
	
 
                
                
              
            
            One thing that make these Decks even sweeter, although that might be difficult, is to follow a similar model that was placed in the Condition cards which to add a little something to the Deck to intrigue a wider audience. In the case of the Conditon cards there were 2 additional spells placed to add a little flavor and in the case with the other decks I have an idea. This may work better for the character decks than maybe the chase or plot decks, but what about including 1 or 2 additonal traits in the deck to add as a bonus to people buying these decks as well as providing the possibility of reaching others who might not have thought about the decks before. Just a thought, let me know what you think. game on friends......

|  J-Bone | 
 
	
 
                
                
              
            
            Awesome awesome awesome!!!! I love the first deck of plot twist cards and hope these match up to the greatness. One thing I would really like to see with future card decks is something similar to the latest Gamma World game with cards that you can play with a combat benefit and then something you can gamble on for greater or potentially lesser effect. That made the one game of Gamma World I played a whole lotta fun.

|  Vic Wertz 
                
                
                  
                    Chief Technical Officer | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            I do have a question. Do the backs of these cards have the same art as the first set of plot twist cards?
The reason I ask is cause I like to shuffle them all together and hand 1 out to each PC at each level. So I would like these to be able to shuffle in with the old ones.
They do have the same cardback.

| Ozyr | 
 
	
 
                
                
              
            
            Got my cards a few days ago. Great stuff, but one complaint from me - the backs of the card 100% match the original Plot Twist cards. Would have been nice if they were a little different, so I could keep them separate from the original deck ore easily, without have to look at the tiny text on the bottom front of the cards.

|  Steel_Wind | 
 
	
 
                
                
              
            
            Got my cards a few days ago. Great stuff, but one complaint from me - the backs of the card 100% match the original Plot Twist cards. Would have been nice if they were a little different, so I could keep them separate from the original deck ore easily, without have to look at the tiny text on the bottom front of the cards.
Have to disagree here. I appreciate the identical backing to facilitate the two being shuffled together.
While I understand your preference, the decision to do so wasn't an arbitrary one.

|  brock | 
 
	
 
                
                
              
            
            Ozyr wrote:Got my cards a few days ago. Great stuff, but one complaint from me - the backs of the card 100% match the original Plot Twist cards. Would have been nice if they were a little different, so I could keep them separate from the original deck ore easily, without have to look at the tiny text on the bottom front of the cards.Have to disagree here. I appreciate the identical backing to facilitate the two being shuffled together.
While I understand your preference, the decision to do so wasn't an arbitrary one.
Also, easier to mark one set of cards to make them stand out than it is to make two sets of disimilar cards look the same.

| gbonehead Owner - House of Books and Games LLC | 
 
	
 
                
                
              
            
            Yeah, I'm gonna chime in and say that was my worry upon opening them, and I was relieved to see they have the exact same back.
In fact, I'd prefer they were *more* the same; when you stack them together you can still see a difference between them. Not that it matters overly much, it's just something I noticed :)

| Liz Courts Contributor | 
 
	
 
                
                
              
            
            I guess I'm a little slow... how exactly do these plot twist cards get used?
Plot Twist cards are used to alter the course of the game in some fashion, and there is a choice between a mechanical effect or a story effect, giving the players a chance to change the story beyond lucky (or unlucky) dice rolls. As written, players get one of these at campaign start and at every level, and they can give the card to the GM to suggest a possible way for the events to play out. They can be used on anybody's turn and can often turn a bad situation into a good one (as I hinted at with the sinspawn in the store blog).
If you're not comfortable being in the GM's seat and having curve balls thrown your way, this might not be the product for you, but if you are, or want to loosen up as a GM, then check them out!

|  Vic Wertz 
                
                
                  
                    Chief Technical Officer | 
 
	
 
                
                
              
            
            I guess I'm a little slow... how exactly do these plot twist cards get used?
You can read one of the rules cards on the product page for the original Plot Twist cards.

| yronimos | 
 
	
 
                
                
              
            
            I've used the original Plot Twist for more than just pen-and-paper RPGs.
They're great for generating story ideas, and there are some creative uses as well for board games like HeroQuest and Castle Ravenloft, for example. The pictures alone helped fill in some details while creating a setting for a game world.
I shuffled them up with a Harrow Deck and the cards from WotC's "Deck of Many Things" while generating story ideas and inventing game worlds... the different card backs didn't really bother me, but it's nice that these seem to match the original Plot Twist cards.
I'll definitely end up buying the Flashback deck soon :)

| Wolf Munroe | 
 
	
 
                
                
              
            
            Why does the description say there are 51 cards? Aren't there normally 54 cards in a GameMastery deck?
I just now came to the product page to find out how many cards are in this deck because I counted my deck and -only- had 51 cards. I thought I might have lost one or pulled one out for some reason. The description no longer says how many cards are in the deck so past-me has just answered current-me's question over 7 years later. Though it may have seemed silly at the time, I'm glad I asked. :-)
 
	
 
     
     
    
 
       
	 
	 
	 
	 
	
  
	
  
	
  
 
                
                 
	
  
 
                
                 
	
  
	
  
	
  
	
 