Whether your character’s in the market for an exotic weapon, a new pet, or an unusual alchemical item to help in exploring old tombs, this book has it covered. Adventurer’s Armory is the go-to sourcebook for supplementing your character’s gear; all of the items are nonmagical and most of them are priced low enough that even 1st-level heroes can afford them!
Customize your equipment for any given adventure with the following:
New weapons and armor!
New alchemical items
Skill aids and class-specific items!
New poisons and black-market goods!
Travelers’ comforts, such as cooking supplies and tents!
Adventurer favorites, like bladed boots and spring-loaded wrist sheaths!
New uses, rules, and tricks for mundane gear!
Divine items that react to channeled energy!
Power components for spells!
New traits!
An alchemist cohort to keep you supplied in the field!
This player-friendly Pathfinder Companion works best with the Pathfinder Roleplaying Game Core Rulebook or the 3.5 version of the world’s oldest fantasy roleplaying game. Although suitable for play in any fantasy world, it is optimized for the Pathfinder Chronicles campaign setting.
Each bimonthly 32-page Pathfinder Companion contains several player-focused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combat-focused characters, as well as a persona section detailing helpful NPCs and traits to better anchor the player to the campaign.
ISBN-13: 978-1-60125-222-7
Errata for the first printing of the Adventurer's Armory is available as a free download (3.4 MB zip/PDF). Updated Thursday, July 21, 2011
Other Resources: This product is also available on the following platforms:
Ever since the 3.0 Arms and Equipment Guide faded into obscurity (and ebay archives), there was a great need for a gear book. A solid gear book that covers all fronts and plugs the holes in the default 3.5 equipment catalog.
Here comes the Adventurer's Armory from Paizo. A largely system-neutral book despite being part of the Pathfinder Companion line. The book contains chapters on: Weapons & Armor, Goods & Services, Combat (introducing Equipment Tricks), Faith (religious items), Magic (alchemical spell components), Persona (an NPC alchemist) and Social (traits & feats).
Most of the material is of very high quality. There are dozens of new weapons, armor and miscellaneous items, the tricks and spell components are a great new additions, and the Golarion items from PFCCS get a much-needed update to PFRPG rules.
There are two things that knock a star off the rating. One of them is a relative lack of artwork for weapons, which leaves much to imagination and Internet sources. As much as it is understandable in face of 32-page limit, I would personally drop the NPC writeup and use some of the fantastic Paizo item cards artwork to illustrate the myriad of new weaponry.
A bigger issue is the presence of several errors, typos and oversights. There are already several threads on Paizo forums with errata, but it does leave a sour feeling of hasty proofreading and lack of much successful public playtest. Hopefully further printings will be free of gremlins.
Overall, a much needed book that delivers what it was meant to do.
Is everything in here also in Ultimate Equipment? Or is this completely different stuff?
I don't have both in front of me, but there is a lot of mundane gear from this that got into UE. There are some other items in this that remain unique to it. Still if I were to buy one, I would definitely get UE as it is a large comprehensive rulebook, not a small gear supplement.
If you have UE, AA is pretty much redundant. Unless scabbard equipment tricks or fascinating biography of Ayram Bismut, an NPC expert alchemist float your boat to any significant degree.
If you have bought this book since late 2012 (when Ultimate Equipment came out), what spurred you to buy this?
If you own this and UE, and still use Adventurer's Armory, what's in it that you're still using?
Equipment Tricks.
Awesome idea. Innovative design (when it was new, that is). We've seen a few expansions since the Adventurer's Armory came out, but more expansions would be welcome.
Various assorted items for which this book remains the primary source. What attracted me to this product were the armored kilt and the equipment tricks.
Yeah a handful of items, feats and traits that for some reason didn't make it into Ultimate Equipment. There is some fairly nice stuff in here, though being perfectly honest I probably wouldn't have shelled out the cash if Adventurer's Armory hadn't been on sale.
For what it's worth, I don't believe that the Channel Foci or Alchemical Power Components are anywhere else. I could be wrong though. I was a big fan of the Alchemical Power Components rules.
For what it's worth, I don't believe that the Channel Foci or Alchemical Power Components are anywhere else. I could be wrong though. I was a big fan of the Alchemical Power Components rules.
For what it's worth, I don't believe that the Channel Foci or Alchemical Power Components are anywhere else. I could be wrong though. I was a big fan of the Alchemical Power Components rules.
If you have bought this book since late 2012 (when Ultimate Equipment came out), what spurred you to buy this?
If you own this and UE, and still use Adventurer's Armory, what's in it that you're still using?
I'm actually a little surprised Equipment Traits weren't included in UE. I don't use traits myself, but I could see someone who does wanting AA for the traits.
I'm a late-comer to Pathfinder so have been (slowly!) catching up by buying Player's Companion PDF each week. I buy them in order and got to this one after a couple of months.
It's funny: I write my reviews without reading any reviews or message threads (to avoid bias) and had no idea how many issues this book had! I probably shouldn't have given it 5 stars, but I honestly didn't notice any of the problems identified by others in this thread. If it wasn't for Ultimate Equipment, I imagine there would still be arguments going on.
All of that being said, Adventurer's Armoury 2 will sell well, methinks.
Theres some massive hilarious orc weapons in here, but only one of them is actually called an orc weapon, paizo really wants me to play a half-orc archer instead of a barbarian.
Theres some massive hilarious orc weapons in here, but only one of them is actually called an orc weapon, paizo really wants me to play a half-orc archer instead of a barbarian.
Theres some massive hilarious orc weapons in here, but only one of them is actually called an orc weapon, paizo really wants me to play a half-orc archer instead of a barbarian.
I've got this book and Ultimate Equipment. Is there anything in this book that didn't make it into UE? Have all the traits and feats been reprinted in newer books?
I've got this book and Ultimate Equipment. Is there anything in this book that didn't make it into UE? Have all the traits and feats been reprinted in newer books?
The weapons are all reprinted in UE.
Traits & feats i am not sure.
But there is some stuff in AA that has not been reprinted elsewhere.