baron arem heshvaun |
come August is the fact that we'll be able to have flavor AND crunch in a Chronicles book. Of course, the crunch will be dictated by the flavor, and will generally skew towards things that GMs would use and not so much PCs...
As long as it's not crunch for crunch sake this can be quite useful; things like haunt rules or chase rules or 'the art of the duel' ... DM sexy time.
Asgetrion |
James Jacobs wrote:come August is the fact that we'll be able to have flavor AND crunch in a Chronicles book. Of course, the crunch will be dictated by the flavor, and will generally skew towards things that GMs would use and not so much PCs...As long as it's not crunch for crunch sake this can be quite useful; things like haunt rules or chase rules or 'the art of the duel' ... DM sexy time.
I think these will be in the GM's Guide, but I may be wrong...
I just realized something -- this is a Chronicles book, and not part of the RPG subscription. Therefore the page count is not enough for all the good things people have posted here (like whole encounters)... :(
James, are you guys possibly planning to do a "Lairs & Encounters" type of book?
Papa-DRB |
You have been too successful with the Adventure Paths! as I run them exclusively now so most "unfriendly NPCs" already have their stats done or point to the appropriate entry in the monster book.
Also, depending on the how much of a cross over with the Pathfinder RPG GameMastery Guide, which states: "more than 100 stat blocks for common NPCs such as guardsmen, knights, bandits, pirates, villagers, and nobles"
I would like to see the following which would supplement the GameMastery Guide:
1) 3/4 book: Named NPCs with backgrounds and flavor, such as a Venture Captain, a Hellknight Captain, Osirion Princess, etc. spread across multiple character levels and across the complete world.
2) 1/4 book: Other mooks that are mostly stat blocks.
-- david
Papa.DRB
Charles Evans 25 |
64 pages seems too few to me given the ambitions of this project...
...scores of fully realized NPCs with strong ties to the Pathfinder setting, each with statistics, motivations, mannerisms, and a new mechanic for handling favors and NPC-granted boons in the campaign...
If I recall basic maths correctly a 'score' is twenty, which means that there's a commitment to at least forty 'fully realized' NPCs right there, and besides the stat-blocks and personality details, each one has a new mechanic for handling favours and granting boons?
That's a lot of space gone with just that, unless my understanding of US English is off....The city guide to Korvosa was a little light on history and politics for my liking, but I understand such things are not to everyone's taste and it worked pretty well overall at 64 pages I felt.
The Dragons of Golarion, also at 64 pages, was very tightly packed - at only six pages for each of the ten 'sub-types' of dragon - and could have done with being longer, in my opinion.
I realise that for reasons of budget and how much your average subscriber is prepared to spend on a product, 64 pages may be a standard for Paizo (or 92 without the 4 pages of adverts in the PF line), but I have considerable doubts if this is a product concept that will easily fit into 64 pages.
Best of luck! ;)
mattdroz |
Here's a question for ya, Vic. I don't know if you'll be able to answer it or not (NDA's and all).
I heard through the grapevine that Ed Greenwood has been writing up some NPCs for Pathfinder and was wondering if those write-ups are part of this book or another project?
Lilith |
Here's a question for ya, Vic. I don't know if you'll be able to answer it or not (NDA's and all).
I heard through the grapevine that Ed Greenwood has been writing up some NPCs for Pathfinder and was wondering if those write-ups are part of this book or another project?
I think it was mentioned at PaizoCon that Master Greenwood was doing some work on the NPCs for the Kingmaker AP.
James Jacobs Creative Director |
Here's a question for ya, Vic. I don't know if you'll be able to answer it or not (NDA's and all).
I heard through the grapevine that Ed Greenwood has been writing up some NPCs for Pathfinder and was wondering if those write-ups are part of this book or another project?
Ed's helping us come up with some NPCs for the Kingmaker adventure path; mostly personalities, histories, and other flavor elements. He's not involved (at this point, at least) with the NPC guide at all.
Vic Wertz Chief Technical Officer |
64 pages seems too few to me given the ambitions of this project...
Product description wrote:...scores of fully realized NPCs with strong ties to the Pathfinder setting, each with statistics, motivations, mannerisms, and a new mechanic for handling favors and NPC-granted boons in the campaign...If I recall basic maths correctly a 'score' is twenty, which means that there's a commitment to at least forty 'fully realized' NPCs right there, and besides the stat-blocks and personality details, each one has a new mechanic for handling favours and granting boons?
That's a lot of space gone with just that, unless my understanding of US English is off....
Added an "and" between "motivations" and "mannerisms."
Charles Evans 25 |
Charles Evans 25 wrote:Added an "and" between "motivations" and "mannerisms."64 pages seems too few to me given the ambitions of this project...
Product description wrote:...scores of fully realized NPCs with strong ties to the Pathfinder setting, each with statistics, motivations, mannerisms, and a new mechanic for handling favors and NPC-granted boons in the campaign...If I recall basic maths correctly a 'score' is twenty, which means that there's a commitment to at least forty 'fully realized' NPCs right there, and besides the stat-blocks and personality details, each one has a new mechanic for handling favours and granting boons?
That's a lot of space gone with just that, unless my understanding of US English is off....
Oh. Take out lists or rules of favours/boons personalised to each NPC, and suddenly you can get 4+ NPCs on a page I suppose, and it looks slightly less cramped.... :-k
James Jacobs Creative Director |
Charles Evans 25 |
[humourous misunderstanding] Uhh, all the dragons on two pages, all the elementals on two pages? Well I hope you at least kept all the opposing ones apart, so that all the metallic dragons were on the one page, and all the chromatics were on the opposite one. Although for that matter the chromatic dragons might end up fighting one another anyway.
And imagine the mess if you put fire and water elementals on the same page, or for that matter the trouble if you mixed earth and air.... [/humourous misunderstanding]
;)
Eyebite RPG Superstar 2011 Top 32 |
Gavgoyle |
Make Sutter write up both a Sweetalker and a Troll Auger. They both sounded awesome from their brief descriptions.
Also, a Bloatmage would be greatly appreciated, possibly even a low-level initiate type who is just starting to pork up. :)
I agree completely!! Bloatmage, especially... I think there should be much more than 1 feat to cover this twistely wonderful specialization.
Sean K Reynolds Contributor |
Asgetrion |
FYI, designer John Wick has been blogging about his design process for the NPCs he's been working on for this book. You can read about them
(warning, some NSFW language in these)
John Wick is going to design NPCs for this book?!? Wow, that's great news, because he's one of my favorite RPG designers... :)
But why is he calling you 'The Enemy' in his blog? :O
Sean K Reynolds Contributor |
Gorbacz |
Wait, wait, you have John Wick writing up NPCs for Pathfinder ?
I'm not buying that book. It would hurt me. It would steal my soul. It would make me cry in the corner, afraid that these NPCs will jump out of the book.
Don't buy the NPC guide. It has John Wick inside. IT HAS JOHN WICK !!!
John J Wick |
Wait, wait, you have John Wick writing up NPCs for Pathfinder ?
I'm not buying that book. It would hurt me. It would steal my soul. It would make me cry in the corner, afraid that these NPCs will jump out of the book.
Don't buy the NPC guide. It has John Wick inside. IT HAS JOHN WICK !!!
To be clear, I'm writing the NPCs, Jess Heinig is doing the mechanics. So, the book also has Jess Heinig, which is a good thing, because his awesome goodness will counteract my villainous evilness.
James Jacobs Creative Director |
Mark Moreland Director of Brand Strategy |
James Jacobs Creative Director |
anthony Valente |
A fellow GM and myself were discussing this product last night about what would be useful to us in this type of product. Although having NPCs with stats, backgrounds, and motivations displayed for the Golarion setting is good, what I think a lot of GMs could really use is an indepth resource to quickly generate NPCs.
My colleague mentioned lists of stat blocks, for quick reference that he could add his own fluff to, but I'd like to see a resource that helps you quickly generate any NPC, from the shop keeper, to the mayor, to the typical guild thief, to the highpriest. It could have a bent towards the PFRPG setting, but easily useful for any setting. I'm reminded of the charts from the 1st ed. DMG, which you could randomly choose visual traits and personality traits.
Any chance that the book will have a resource such as this?
Again, listing Golarion NPCs is fine, but I'm hoping for rules to create your own NPCs on the fly. I guess it would be an expanded version of the NPC chapter in the core book.
SirUrza |
SirUrza wrote:Is it wishful thinking to hope that the Iconics will have a full page each with expanded backgrounds? (I know i'm asking again but it wasn't answered!)The iconics are not going to be in this book.
Too bad.
Sean K Reynolds Contributor |
Any chance that the book will have a resource such as this?
The NPC Guide won't have this; what your asking about sounds more like PFRPG core material than Golarion-specific. The Gamemastery Guide is going to have a lot of sample "generic" guards, barkeeps, and so on, but I don't know if it covers quick-generation (I didn't write that section).
James Jacobs Creative Director |
anthony Valente |
anthony Valente wrote:Any chance that the book will have a resource such as this?The NPC Guide won't have this; what your asking about sounds more like PFRPG core material than Golarion-specific. The Gamemastery Guide is going to have a lot of sample "generic" guards, barkeeps, and so on, but I don't know if it covers quick-generation (I didn't write that section).
Wow, thanks. I missed that announcement. Yep, that's what I was hoping for :)
Owen Anderson |
That was something I was thinking about; perhaps having a handful of "alternate versions" based on different lands and cultures, so that underneath the basic "Mercenary Captain" entry you'd have:Northlands: Mercenaries in Varisia, Irrisen, and the lands of the Mammoth Lords and Linnorm Kings typically replace standard arms with the following: +1 chain mail and +1 heavy shield (AC 20, FF 18, T 12) and use a +1 battle axe (atk +8, DMG 1d8+6) and replace Mounted Combat with Endurance.
Southlands: In Garundi nations south of the Inner Sea, replace the above weapons and feats, blah blah blah.
You could do this for either general regions (as above), for a selected handful of a couple of countries per entry just as examples, or whatever other sample alts you wanted.
Anyway, seems like an easy way to multiply the utility of the book, because each base stat block has a couple of one-paragraph mods.
THIS IS THE MOST AMAZING SUGGESTION EVER AND MUST BE MADE INTO A BOOK NOW!
Sean K Reynolds Contributor |
To clarify, while the GMG may have stat blocks for generic NPCs like city guards, thugs, Viking raiders, merchants, and so on, the NPC Guide has stat blocks for generic NPCs like Puddles thug (Absalom), Belkzen orc berserker, Hellknight armiger, Linnorm raider, Irrisen winter witch, and so on... as well as over 30 one-page illustrated writeups of named specific NPCs from most of our countries.
Robert Miller 55 |
James Jacobs wrote:Too bad.SirUrza wrote:Is it wishful thinking to hope that the Iconics will have a full page each with expanded backgrounds? (I know i'm asking again but it wasn't answered!)The iconics are not going to be in this book.
I would take that to mean there IS GOING TO BE such a product, it just isn't this book.
So I am going to assume Paizo has some kind of planned book up their sleeves that will contain the iconic write ups.
James Jacobs Creative Director |
SirUrza wrote:James Jacobs wrote:Too bad.SirUrza wrote:Is it wishful thinking to hope that the Iconics will have a full page each with expanded backgrounds? (I know i'm asking again but it wasn't answered!)The iconics are not going to be in this book.I would take that to mean there IS GOING TO BE such a product, it just isn't this book.
So I am going to assume Paizo has some kind of planned book up their sleeves that will contain the iconic write ups.
Beyond the writeups we put at the end of every Pathfinder Adventure Path volume and module, you mean?
Shadow13.com |
Will this book:
1) Utilize the new PFRPG rules or the old 3.5 rules?
2) Contain the 6 new base classes?
I assume the new PFRPG rules will be used and that the 6 new base classes will be also included, but I just want to make sure. If so, this is a definite buy for me.
I also suggest providing scaled stat blocks for certain types of NPCs at lower/higher levels.
Hank Woon Contributor |
Sean K Reynolds Contributor |
1) As of the release of the Pathfinder RPG Core Rulebook, all of Paizo's RPG products use the Pathfinder rules (except systemless products like the item cards, which don't have game stats).
2) The six new base classes in the APG aren't even finished yet, so no, none of the stat blocks for the NPC Guide use the new base classes, as by the time the NPC Guide was published the classes will have changed due to playtest feedback and therefore those stat blocks would be wrong.
Jason Nelson Contributor, RPG Superstar 2008 Top 4, Legendary Games |
anthony Valente wrote:Any chance that the book will have a resource such as this?The NPC Guide won't have this; what your asking about sounds more like PFRPG core material than Golarion-specific. The Gamemastery Guide is going to have a lot of sample "generic" guards, barkeeps, and so on, but I don't know if it covers quick-generation (I didn't write that section).
I did write the 112 sample stat blocks for the GMG, which range from Farmer and Village Idiot to King and Archmage, and all points in between (Pirate Lord, Gypsy, Arena Champion, Princess, Bouncer, Prospector, Squire, etc.); however, what I wrote was just a looonnnnggg list of stat blocks. There may be a supporting part of the chapter that dealt with quick NPC creation (though if there is I didn't write it), but I think the hope in providing a large spread of different typical NPCs was that if you have the basic version there in front of you, you should hopefully be able to find something quickly that you can either use as is or that you could do a quick and dirty kit-bash on to file off the serial numbers and give Malibu Stacy a new hat and bingo-bango you've got your quickly created NPC.
So, not necessarily quick creation of NPCs from scratch, but the tools and resources to facilitate quick modding of a large number of versatile pregens that cover most of your needs as a DM.