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Goblin Squad Member. Organized Play Member. 65 posts (993 including aliases). No reviews. 1 list. 3 wishlists. 10 Organized Play characters. 13 aliases.




Male Deity

Having recently completed your training as Pathfinders, you were granted a scant two days to enjoy your promotion to field agent before receiving a summons back to the Grand Lodge. Together with three other new agents, you assembled in the office of Ambrus Valsin. After a rehearsed congratulation, the Venture-Captain gets down to business. As he hands each of you a pass aboard a merchant vessel dubbed the Opparan Opal, he informs you that the Pathfinder lodge in Magnamar has been quite busy as of late and fellow Venture-Captain Heidemarch has requested additional Pathfinders to assist her in the ongoing activities there.

Preparations for your journey are hurried, but by day’s end you find yourself at sea. The voyage from Absalom to Varisia is lengthy, but blissfully uneventful. The ship’s crew is diligent with their duties and leaves you alone for most of the trip; giving you the chance to get better acquainted with your companions.

This is your opportunity to introduce yourselves, get into character, and learn a little about each other. Once everyone has checked in and are ready to go, we'll move things along.


Male Deity

Just wanted to get the adventure setup in preparation of play. My players can post their characters here and start a game discussion while I get things ready.


The 35th annual Council of Five Nations is being held Columbus Day weekend in Schenectady, New York. Plenty of PFS action will be had, including 4 modules of various levels, the season 4 battle interactive, and a kid's track!

Check out it out on the event page, or the convention website.


2 people marked this as FAQ candidate.

The double-chained kama from Ultimate Combat is a two-handed melee weapon, which normally wouldn't qualify for the weapon finesse feat. However, in the description, it states that "the wielder can attack as if armed with a single kama in each hand." Does this permit a character to use the double-chained kama in conjunction with the weapon finesse feat even though it's considered a two-handed weapon? What about when making a reach attack or combat maneuver with the weapon?

With the addition of weapons from sources like the Adventures Armory and Ultimate Combat, is there a chance there might be an updated list of non-light melee weapons that can benefit from the weapon finesse feat?

3/5

I preparing the In Service to Lore chronicle sheet for my players, I noticed that two of the five treasure items listed are carried by Auntie Baltwin. Although it's possible, it seems highly unlikely that most encounters with her will end in combat and, therefore, the party acquiring said items. Should the party really be denied the items in question if they don't fight her, even if they did uncover all of her dirty secrets? This is a great social conflict encounter that avoids the need to resort to combat, but then seems to reward unnecessary violence in the end.


Male Deity

Our First Steps game is now officially a campaign on the Paizo messageboards! Cudos to Paizo for making the effort.

3/5

Council of Five Nations is the Schenectady Wargamers Association's annual gaming convention, held every year on Columbus Day Weekend in October (7th-9th). It is one of the longest-running adventure gaming conventions in the world. Council will once again be held at at the Proctor's Theatre and Conference Center, in the heart of downtown Schenectady, New York. This year includes its largest offering Pathfinder Society yet, including the battle interactive Year of the Shadow Lodge and the exclusive The Midnight Mauler.

More information about this convention can be found HERE.


Council of Five Nations is the Schenectady Wargamers Association's annual gaming convention, held every year on Columbus Day Weekend in October (7th-9th). It is one of the longest-running adventure gaming conventions in the world. Council will once again be held at at the Proctor's Theatre and Conference Center, in the heart of downtown Schenectady, New York. This year includes its largest offering Pathfinder Society yet, including the society special Year of the Shadow Lodge and the exclusive The Midnight Mauler.

More information about this convention can be found HERE

You can also get more information about local Pathfinder Society games and events with our Facebook group


Male Deity

Fresh off your induction into the Society and the completion of your basic training within the organization, you find yourselves in the office of Ambrus Valsin, the venture-captain in charge of daily operations in and around the Grand Lodge. The efficient and straightforward chamberlain greets you curtly and motions for you to sit.

“All right, Pathfinders! Listen up. I know you are new recruits eager to make names for yourselves in the organization, but first we need to make sure you are up to snuff and won’t get yourself killed out there. I have a number of small assignments for you and your team, and it would be best if you could finish them before the day’s end.

“Every day we get some doe-eyed hopeful or some sniveling bootlicker willing to do anything to join up with the Pathfinders. Most of them are good kids, but not all of them have the salt to make it in a world like this. It’s rough out there and I’m not just talking about the ruins, tombs, and wilderness Pathfinders find themselves in on missions. We’ve got people who look down their noses at us, folks who think we squander our resources, and agents who want to take everything we have collected. This wealth of knowledge and these items of lore make us the most powerful organization on the planet. That said, since we are fractured and widespread, it’s difficult for that power to light on anything for too long. For every friend of the Society, there are two enemies."

He slides an envelope across his desk to you.

“Your first mission, to test your mettle and loyalties, sends you to meet a few people important to the Society living here in Absalom. These are other venture-captains or close allies of our organization, so follow their orders as you would mine. I’ve prepared a list of things I want you to do. They’re not arranged in any particular order of importance, but I want them all completed as quickly as possible. Only report to me once you complete them all. Included in the envelope is the list, complete with the name of your contact, and directions to the meeting location.”

Venture-captain Vaslin leans back in his chair, studying each of you in turn as he waits for your reactions.


Looking for 4-6 players interested in starting new Pathfinder Society (PFS) characters. I plan to run the new introductory scenarios, First Steps, parts I thru III. Players new to the Pathfinder Society organized play and/or play-by-post format are welcome. The Guide to Pathfinder Society Organized Play v4.0 has all of the necessary character creation rules.


Since starting my Adventure Path subscription with Kingmaker, I've taken to printing out the collection of monsters presented each issue and compiling them into a single binder for easy reference should I decide to use one in an encounter outside of the AP it was presented in. Even printed double-sided, I have a respectable stack of monsters - practically my own mini-bestiary.

So, I was wondering, have the good people at Paizo given any thought of publishing the entire collection of AP monsters in a single book?

I'm not necessarily interested in owning the older APs, but I wouldn't mind having the monsters from them - especially collected in one easy to grab book, rather than spread out over 50 issues.