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![]() I was going to try a different system, but I really love pathfinder. My favorite time period of releases are the early years, instead of choosing one of better rated adventure, I chose second darkness. I have not finished the first book. Having fun and happy I choose to stick with pathfinder. I know things are going to get a little rough, but I will smooth things out best as I can. I think pathfinder is my forever RPG ![]()
![]() I am half way through the first book. So far this adventure has been fun. I really enjoyed the investigation part that flushes out Trunau. Was really fun with a lot of interesting characters. The only part I had to worry about was the assassins sneaking in as many people have noted. We had the party sharing two rooms and we had the cavalier's dogs to start barking to wake people up. Was a good fight, thou part of me just wanted to tell the party your characters do not wake up. End of AP. Roll new ones, cause that could of been what would of happened if I ran it by the book. We are looking at doing the invasion this weekend. It is a super long slug, lots of fights. So in the Plague house I gave out extra positions and another wand of cure light wounds. What I am looking forward to is the fight with the Cave Giant, that just looks like a lot of fun and I hope it lives up to my expectations. ![]()
![]() I am half way through the first book. So far this adventure has been fun. I really enjoyed the investigation part that flushes out Trunau. Was really fun with a lot of interesting characters. The only part I had to worry about was the assassins sneaking in as many people have noted. We had the party sharing two rooms and we had the cavalier's dogs to start barking to wake people up. Was a good fight, thou part of me just wanted to tell the party your characters do not wake up. End of AP. Roll new ones, cause that could of been what would of happened if I ran it by the book. We are looking at doing the invasion this weekend. It is a super long slug, lots of fights. So in the Plague house I gave out extra positions and another wand of cure light wounds. What I am looking forward to is the fight with the Cave Giant, that just looks like a lot of fun and I hope it lives up to my expectations. ![]()
![]() Pathfinder was out for ten years. At the rate we play through an adventure path I could have 30 years or more of gaming with just the adventure paths. Maybe in another ten years or so I might get board with it. It is not a perfect system, but works very well. I love the adventure paths, it helps me look past some of the rough spots of the rules and sometimes drawn out combats. ![]()
![]() I just started with 2e. I was turned off for a long time cause of how different it appeared to 1e. I got to a point where 1e just felt like alot to remember and setting up games was taking me a long time. I wanted something easier to run, but I did not want a rules lite game. So with Extinction curse I decided give it a try. I love the circus background and there is a lot of dinosaurs/ lizard folk type monsters that I always enjoyed. The plot is rather vanilla but the dressing is really nice. I found combat runs really fast. Still really deadly even with more abilities to heal between combats. Lot's of choice for players to do. Monsters are easy to read and are fun to run. I am really excited about. Still there is a lot of little rules to remember, but we are getting better each time. So ya looking forward to what they got to come for this system. Adventure paths are what got me in Paizo and the next couple are looking really interesting. ![]()
![]() Running 2 APs right now so not in the foreseeable future. Also been playing this system pretty much since launch in 2000. I know it pretty well and I know it odd faults. I do not see 2e as an improvement, just a different game. Some things in it I like more than 1e, but not enough to make me think it would be a better or a more fun experience for me. ![]()
![]() Never stop making it is the new brainer. everyone has said what would of been awesome
For me, the AP I never got was one in land of the mamoth lords. I live the cavemen and mega fauna. If they ever did one for 2e, I would more than likely run it some how in 1e. ![]()
![]() rabindranath72 wrote:
I was reading this a few months back and then made my next Adventure Path I am going to run into 3.0 So running Serpents Skull as 3.0 and things are going great. It has a different feel than PFRPG game does, lower magic and I really like that. ![]()
![]() I loved the class fixes in the unchained, and would love to see another book in that direction. Fix of some older feats and spells. The problem I have as someone who started with it for a few years and than went onto doing osr for the last 8 years or so is that getting back into it I got over whelmed fast with all the options. So I limiting things to Core and the APG, with everything else needing my approval.That way I can read over it first, cause there is so many options and choices to learn. I think I can get a game with a lot of options with the Core, APG and the fixes in Unchained. ![]()
![]() I love the non vanilla adventures. Paizo seemed to always seemed to be able to do the weird and different. So even in a very generic fantasy one like rise the runelords we do have some weirdness creeping in.
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![]() In the Beginner box set we got a great set of pawns for PC. I love them. With all the pawn sets coming out am I the only one who would buy a pack of these pawns for PC. Maybe just a sheet of each race. I would think with the icons and the NPCs in the adventure paths you would already a good collection of art for them. |