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Pathfinder Roleplaying Game Superscriber
![]() Kanyath wrote:
The level numbers are specific to the hazard/enemy/etc. So the 4 creatures in this encounter will always be Level -1 even when the party is level 20. The threat rating (Low/Moderate/Sever/etc) and xp values are determined by comparing to the party's level and would vary over time. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Castilliano wrote:
The reason for this is that ChatGPT does not do math. There's a great explanation by Ascalaphus upthread. ![]()
Pathfinder Roleplaying Game Superscriber
![]() graystone wrote:
Isn't this all covered by the rules on Item Damage and the Material Statistics table? The item damage rules seem to pretty clearly call out you can attack (Strike) any object you want: "An item can be broken or destroyed if it takes enough damage.... Normally an item takes damage only when a creature is directly attacking it—commonly targeted items include doors and traps." ![]()
Pathfinder Roleplaying Game Superscriber
![]() Sanityfaerie wrote:
Elemental Barbs comes from an interview with Paizo posted on a website. Can't remember the name at the moment Wargaming? maybe. That's where the iron druid thing came from too. ![]()
Pathfinder Roleplaying Game Superscriber
![]() I believe the Cayden's Keg discord has 'play by post' offerings as well. They're a welcoming group of people. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Leon Aquilla wrote:
Whether you're right or not it's definitely not as clear as you're making it out to be. Even in the Twitter thread, I assume you're getting that info from, the account clarifies that they are a marketing account, pointing out their observation, and have no idea if that's how future ancestries will be printed. Regardless of what they print it won't change my enjoyment of the game at all. It's really a non-issue. However, I would prefer most future Ancestries to have 2 boosts, a free, and a flaw. Printing boost/free is pure flavor and not even interesting because the current canon has any Ancestry able to be good at any two things they want (this is a great change) so this text does nothing that can't be covered by the text description of the Ancestry itself. It doesn't lend any fun or thought to character building so I think it's best left off entirely if they go that route. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Master Han Del of the Web wrote:
Per the Twitch leaks a couple of years back they were one of if not the highest earning streamers on the platform at over 9 million dollars over 1-2 years. That's only counting donations not sponsorships, merch, or anything else. ![]()
Pathfinder Roleplaying Game Superscriber
![]() My group has run Fall of Plaguestone, Age of Ashes, Beginner Box, Troubles in Otari, and working through the rest of Abomination Vaults. I think they were all great in their own way. Don't overlook Age of Ashes or Fall of Plaguestone, they're both really solid, and I think the difficulty has become a bit of a meme at this point. My players had never played TTRPGs and they did fine. ![]()
Pathfinder Roleplaying Game Superscriber
![]() breithauptclan wrote:
I totally agree with you and that's always been our hypothesis. However, there are groups that would say it could increase access, supply, decrease disparity, increase revenue, etc. I find all of those arguments wanting for different reasons but they're hard to refute without data. I don't want to derail the thread. I just wanted to point out that the capability is significantly more sophisticated than you might expect and the stakes are significantly lower for a Game Master than a therapist. ![]()
Pathfinder Roleplaying Game Superscriber
![]() For what it's worth I do some work in this field. We're already running studies on providing mental health treatment via machine learning. Subjects are almost always unaware it's an AI unless given that information. I think some are underestimating what these algorithms are capable of when it comes to running a game. ![]()
Pathfinder Roleplaying Game Superscriber
![]() I don't see folks mention it much, but I was thinking about it the other day. There is a pretty major tonal shift towards horror when entering into AV from BB and/or Troubles. That's the sort of thing my group is into, but it might not be everyone's cup of tea. I could even see Chapter 3 of Troubles crossing into that realm too. ![]()
Pathfinder Roleplaying Game Superscriber
![]() aecoles wrote:
This question comes up a lot on the PF2e subreddit lately. I think you'll find a lot of resources there. You would also find a lot of help via their Discord too. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Probably a dumb question. But why is FAQ split by printings anyway? Why not a single list of errata that starts from page 1 and goes to the end of the CRB in order regardless of printing? These aren't patch notes so I'm not sure why they're being organized as if they were. I play Warhammer and there are errata/FAQs all the time and they're organized by things like page number, not the date they decided to clarify. I'm sure someone will be curious about which changes happened when but you could use a superscript number at the end of each change indicating the printing or something. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Love the new option for free/free since it opens up a ton of options. I do agree with others that I'd like to see future ancestries +/+/free/- rather than fixed/free. Fixed/free is sort of a headscratcher on why even call this out when free/free is an option. It doesn't seem meaningful at all. ![]()
Pathfinder Roleplaying Game Superscriber
![]() graystone wrote:
Nagaji have a feat to force opponents to waste an action on moving towards you. Sacred Nagaji Heritage get a +2 to Reflex saves vs Trip at level 1 and have 10 HP so they seem like a solid pick for Champions. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Please correct me if I'm wrong but having a Swim Speed lets you Swim without making Athletics checks and there are no physiology requirements for obtaining a swim speed. RAW if you have a swim speed regardless of your physiology you can swim. Is that a correct understanding of the rules? ![]()
Pathfinder Roleplaying Game Superscriber
![]() While I don't have a strong preference for alignment one way or another my wife really likes it. It helps her to conceptualize her character and to decide on their actions in-game. I know that alignment is not meant to determine your actions but it really helps her and adds to her enjoyment. The same goes for alignments and gods it helps her creativity a lot because sometimes it makes her consider a character concept she hadn't before. I think for some people rules and restrictions, like alignment, can help focus their creative process but for others that could feel like a weight holding them down. ![]()
Pathfinder Roleplaying Game Superscriber
![]() John Compton wrote: That said, these adventures also have some unique challenges, from ensuring the pregenerated characters' abilities and the adventure's obstacles align well to providing material that's narratively deep and sufficiently complex without being difficult to pick up and play in one sitting. Happily left a review. I wonder if now that one-shots could be disentangled from first-time players/streamers if that would remove some of those concerns. They could be a product for more rather than less experienced players. You could still have lower-level one-shots that are welcoming to new players too. I know this is wishful thinking since the line has been sunsetted but maybe it could make a return in the future. Honestly, I'd be happy even if it wasn't even a dedicated line but every once in a while Paizo was like hey we did this cool one-shot don't know if there are more in the future but we thought you'd enjoy. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Cosmosis wrote:
I think they said something along the lines of the one-shot line being redundant due to the VTT products they're releasing now. The original goal for the one-shots line was for streamers to have a prepackaged product to perform on streams and that doesn't seem as necessary now with the high-production/quality VTT products. What I thought made the one-shots line unique was they could experiment with any theme, area of the world, subfaction, etc. without requiring you to invest the time into an entire book or books worth of content. They also got better and better with each release. Mark of the Mantis was phenomnenal. I'm super bummed they won't be back. ![]()
Pathfinder Roleplaying Game Superscriber
![]() As a DRG player and backer of the board game Kickstarter I think this is super cool. However, like the decision you've already arrived at, I'd strongly prefer it entirely divorced from the DRG Universe and fully embedded in Golarion. Randomly generating dungeons has been a concept for a while but I like the way you've put the pieces together and arrived at a board game feel. I have friends that I don't think would be interested in Pathfinder but they'll play Descent and similar games so would probably love your idea. In the same vein I don't think any of the current PF board game products capture the flavor of an actual PF game so that may be a gap in the market. Not sure any of this is helpful but I think your idea is awesome and look forward to seeing more. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Errenor wrote:
Going along with this, from those I've read, I've seen more APs and Adventures where they provide explicit, sometimes quite contrived, reasons why the rooms wouldn't collapse on each other rather than providing instructions on how they alert/collapse/etc. A lot of times when an alert does happen it's just 'they're ready and waiting for you' instead of '-2 initiative because they were arguing over a card game' or 'have to spend a round/action arming themselves.' ![]()
Pathfinder Roleplaying Game Superscriber
![]() Deriven Firelion wrote:
The fact that there are entire classes and 'subclasses' designed around using focus points regularly suggests otherwise. ![]()
Pathfinder Roleplaying Game Superscriber
![]() roquepo wrote:
1. There are 5 feats. You get monastic weaponry and resistance to damage/ki spells dependent on the trait of your school of perfection. fire, water, etc. There are 12 Focus spells. 2. You're a member of the shield marshals. It's obviously got a steampunk/western upholder of the law feel to it. The final feat specifically requires a firearm but the rest could apply to any character. 3. There are environmental hazards and a chance for wild magic. Seem easy to plug and play into any setting. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Ravingdork wrote:
Don't know how I forgot this on my list but Darklands book is a must for me. One of my favorite parts of the setting. ![]()
Pathfinder Roleplaying Game Superscriber
![]() - Inquisitor
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Pathfinder Roleplaying Game Superscriber
![]() Really sad to see this go. IMO the line's not redundant just because they're branching into other VTT options. None of the one-shots would've ever made it as a bounty/scenario and AP's turned VTT are 10x the length. They were able to be thematically cool and experimental in ways none of the other product lines are. I don't expect them to reconsider but super disappointed. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Vardoc Bloodstone wrote:
Yeah Lionlodge took my group like 1.5 sessions. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Kelvorn wrote: Do we know if this will be something that gets shipped with a Subscription or will I have to choose between physical and PDF? (don't want to have to buy both separately unfortunately) It is not a part of the subscription and will need to be purchased separately. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Personally, I'm all for keeping it, Inquisitor. I just really like the name. Additionally, we've already had them named in 2E. If the name did change, I'd be disappointed, but I'd have the class I want so still a win. I have to admit I'm not totally clear on the motivation for the change. I think I've seen some people say because it's not an accurate descriptor and others that the name is problematic. Is that a fair assessment? I'd love a further explanation if anyone is willing to provide it. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Yqatuba wrote: There are some that have an ability that lets them make multiple attacks for only 2 actions, but says that each attack has to be against a different target. Why? Did they just think it would be too powerful if they could all attack the same person? The first one that sprang to mind is the Gug and their ability doesn't increase MAP until all four attacks are completed. So 4 Strikes at 0 MAP against one person. Seems like it would be pretty rough. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Ascalaphus wrote:
Just wanted to second this as that's how I do it. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Perpdepog wrote:
For the most part, you can spend as much downtime as you want between books because there is no pressing danger at that time. Sure as heroes you want to save the world and resolve the conflict but there's no time pressure. There are also some points during books where there isn't necessarily a time crunch - book 1 after you resolve the initial conflict, most of book 2, book 3 is tighter on time, and book 4 has the option for downtime. I haven't played through books 5 or 6 but I have read them but I think time is a little tighter in those. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Nefreet wrote:
The nice thing about the Uncommon/Rare tag is that it would serve the same purpose as PFS Restricted for home games. You don't have to look much further than Hellknight Plate to see a similar concept with a better implementation. It has both the Uncommon Trait and an Access requirement. Not only that I seem to remember the additional benefits of the Armor only apply if you're a Hellknight, but I don't have the chance to check right now so I might be misremembering. ![]()
Pathfinder Roleplaying Game Superscriber
![]() I noticed the Gray Maiden Plate Armor in Shadows at Sundown. It's Full Plate with only 16 Str requirement, 3 Bulk, and costs 35 gp. So -2 Str req and -1 Bulk from Full Plate and it only costs 5 gp more. It's not listed as Uncommon or Rare and has no Access requirement. This seems out of bounds power-wise to me and at a minimum it should have either the Uncommon/Rare tag or need to be a Gray Maiden to Access. It's always possible I'm missing something in my reading. Did anyone else notice this and what do you think? ![]()
Pathfinder Roleplaying Game Superscriber
![]() Unicore wrote:
It would be great to get the term 'splash damage' defined outside of its usage in the Splash Trait. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Leon Aquilla wrote:
Yeah I'm seeing a lot of similar feedback online and it looks like it only gets worse as the AP continues. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Saedar wrote:
There are definitely people dying on a hill in this thread. As in there is nothing that will sway them from their position. That statement has nothing to do with quitting PF2e. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Have to say I'm hyped for this book. One of the biggest issues for my players and myself are the non-scaling nature of magical items and the gaps in items available. I was hoping Grand Bazaar was going to fix that and was disappointed. Happy to see this need being filled with Treasure Vault. Edit: wanted to throw out my disappointment with Grand Bazaar had little to do with the actual content and more with my incorrect expectations. ![]()
Pathfinder Roleplaying Game Superscriber
![]() It might be worth checking out this existing one: Tome of Infinite Shops ![]()
Pathfinder Roleplaying Game Superscriber
![]() keftiu wrote: I mean, the Ancestry Guide was nothing but a big bomb of new Ancestries, and it was incredibly well received. A sequel sounds plenty reasonable to me, and gets Ancestries people want to them sooner than they can expect a book on Vudra, Arcadia, or the Darklands. We’d still be waiting for Androids otherwise. I can't site this for you right now but after the release of the Ancestry guide I remember the lead saying the book was all hands on deck for rules and lore and that it was unlikely such a book would be created again. ![]()
Pathfinder Roleplaying Game Superscriber
![]() The more I hear people describe wanting a class that delivers on drawing on the last of your strength to increase your power level the more I'd like to see that delivered as well. Whether or not that's in the form of the Kineticist doesn't matter so much to me. ![]()
Pathfinder Roleplaying Game Superscriber
![]() Gaulin wrote: It wouldn't surprise me if the increasing amount of lore or even adventures in rulebooks is to get buyers something more than they would get just from looking at AoN. Just speculation, could definitely be wrong. Pretty sure Paizo has said before that customers prefer the combo over each in isolation but there are so many things I've seen in different places I might be wrong.
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