Pathfinder Roleplaying Game Superscriber
arcady wrote:
Couldn't say this better myself. While I appreciate the effort that goes into a remaster I think I'd rather just have an errata. Then that effort can go into brand new material and I don't have to keep buying books I already own. If the remaster was a wild success and a vast improvement over the original I don't think I'd feel this way. In my opinion it's been a necessary evil due to OGL and ended up being net neutral verging on negative. So, buying more remastered material does not excite me.
Pathfinder Roleplaying Game Superscriber
Michael Sayre wrote:
One thing that could be done without a new website would be changing the color of the text for the most recent errata to be different than the standard. I play a lot of warhammer and that's how the most recent vs older errata's are differentiated. It's not as nice and detailed as one might like but it gets the job done.
Pathfinder Roleplaying Game Superscriber
Mellored wrote:
Isn't this already covered by the duplicate effects part of the core rules? "When you're affected by the same thing multiple times, only one instance applies..." AoN
Pathfinder Roleplaying Game Superscriber
D3stro 2119 wrote:
Personally I think the theme of mad science is a bit more Ustalav than it is Alkenstar.
Pathfinder Roleplaying Game Superscriber
Elfteiroh wrote: TBH, in lore, Pharasma is rarely depicted as actively hunting undead. Hating them doesn't mean she goes out of her way to destroy them. She's patient, and know that ultimely, most will still die. One of her Edicts is literally "Destroy undead."
Pathfinder Roleplaying Game Superscriber
Definitely steering clear of this one. Maybe take a look at launch. Current reviews are just as bad as expected, likely only getting worse, and no shocker cite some of the same points posters here predicted would be issues. Pick better partners Paizo. There is pretty clear evidence of demand for a PF2e CRPG, both in and outside the PF2e ttrpg community, but we get a vampire survivors cash grab and an ARPG with the most generic looking environments and enemies around.
Pathfinder Roleplaying Game Superscriber
The Raven Black wrote: I guess the PFS scenarios themselves provide the description of the skills and DCs needed for identification and those needed for disabling. It doesn't normally provide a description of skills or DCs needed for identification outside of the standard perception check. There's no additional information in a PFS Haunt stat block than in any other. I'm sure there's an exception in a Haunt stat block out there but it would be the exception.
Pathfinder Roleplaying Game Superscriber
Not sure if you're interested but there are many player-created versions that might appeal to you. In my drive, I have at least 6 different versions for my players. Unfortunately, I don't have any links to these outside my drive but you might want to look around and see what you find.
Pathfinder Roleplaying Game Superscriber
Fumarole wrote: I'd like to back this, but won't while I am still waiting for fulfillment of the previous Kickstarter project. While I did back it I have to admit this was my first thought. Why would I back another Battlezoo Kickstarter when I still haven't received any of the physical contents of the first two? What changed my mind is the fact that delivery of this one appears to be within months. However, I do think it's worth considering the public perception of starting a new project, asking for more money, and not having fully delivered either of the two previous projects.
Pathfinder Roleplaying Game Superscriber
Knowing everything we know about Sarenrae as well as what her creator has shared I really doubt that if you were legitimately lying to save a life and there was no other option, etc etc she wouldn't care. Mechanically you might as well tell the lie. The text on Anathema says "If you perform enough acts...." acts plural. So as long as you are not doing these things repeatedly you're fine anyway.
Pathfinder Roleplaying Game Superscriber
QuidEst wrote:
I thought Razmir is Spoiler: in Absalom masquerading as a member of the upper echelon while scoping out the Starstone per the Absalom sourcebook
Pathfinder Roleplaying Game Superscriber
Honest opinion if you didn't tell someone this game was associated with Pathfinder they would have no idea. This looks like a generic reskin of an existing game in an effort to cash in on its popularity. The characters and visuals are bland and the effects look anemic. The characters are named things like 'The Rogue' or 'The Wizard' if they'd at least used the iconics or something idk. This is another swing and a miss from BKOM for me.
Pathfinder Roleplaying Game Superscriber
I was really hoping to see Paizo's updated take on the Drow. Maybe bioluminescent fungus worshipers with ties to the outer gods or who knows what else. This is honestly the worst of both worlds - removing Drow and leaving nothing or nonsensical oops all snake people in their place. Cavern elves aren't even close to a substitute especially if they're going to be heroes of the darklands. I'm sure I'll get over it but I don't think I could be more disappointed than this.
Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
Can't wait to see what you all have in store! I'm sure we won't be disappointed. AestheticDialectic wrote:
They feature heavily in at least two of 2e's APs, one of which is probably the most popular, I wouldn't describe that as a footnote. In 2e splats/rules so far sure, but they have featured plenty in the narrative. Jacob Jett wrote: IMO (and some will disagree) but Cavern Elves adequately fill the space Drow took up with none of the egregious baggage. Drow are not totally normal elves that fled Golarion during Earthfall, came back, and took up residence in caves, which then influenced their biology resulting in Darkvision. Most of the people interested in having a Drow Ancestry would not be even slightly satisfied by that outcome just like they haven't been since 2e's launch. There's no reason Drow can't be just as amazing and different as Ekujae, Mualijae, Vourinoi, etc.
Pathfinder Roleplaying Game Superscriber
Jacob Jett wrote:
How are you not able to build a convincing soldier with the Fighter chassis? I feel like a lot of people playing this game have surely done that before.
Pathfinder Roleplaying Game Superscriber
CaptainRelyk wrote:
I've played and run a lot of society. I'm trying to picture a society GM saying "uh actually you didn't state your character made an auditory expression of a number of positive emotional states, such as joy, mirth, happiness, or relief and therefore you can't use Cackle" and I just can't. Society isn't a mythical boogeyman waiting to catch you in a rules straitjacket. I really don't think they'd care about the Prestidigitation thing either.
Pathfinder Roleplaying Game Superscriber
In the games I GM I just let my spellcasters do any magical effect they want as long as it has no mechanical impact on the game. I think a lot of players and GMs in PF2e are under the impression that a character sheet is permissive/restrictive - as in the only things your character can do are the things on their sheet when this isn't the case. Obviously this doesn't cover society play, but I feel like this should almost just be written into that system.
Pathfinder Roleplaying Game Superscriber
TrickyUK wrote:
To be fair, Paizo always considered the Core to include CRB, APG, GMG, and Beastiaries 1-3, not a CRB and Beastiary 1. There's only one extra book with the remaster and there's a bunch of content being folded into these from other existing books. Whether that's enough to equal an entire book, we don't know, but adding one book to the Core 4 years after launch seems pretty reasonable to me.
Pathfinder Roleplaying Game Superscriber
I am happy to see folks run it however works best at their table, but this is my understanding. I see the indicator in the Trigger for Shield Block - "...you would take damage from a physical attack." How do you know you would take damage from a physical attack? Only by completing Steps 1-3 of the damage calculation process. That means that Hardness has to be applied in Step 4 after immunities, resistances, weaknesses, etc have all been calculated. So Hardness is applied only once to the total damage left over.
Pathfinder Roleplaying Game Superscriber
Trixleby wrote:
Doesn't Black Mage in many of the games have Charm, Deafen, Sleep, Silence, Slow, Stun, etc.? There should be nothing stopping you from targeting will saves and staying on theme. TBH I don't think deal damage with spells is an accurate summary of the Black Mage's shtick any more than White Mage's is heal party members.
Pathfinder Roleplaying Game Superscriber
Perpdepog wrote:
If you play on Foundry it's there and usable.
Pathfinder Roleplaying Game Superscriber
Ravingdork wrote:
Similarly, you align and work with state powers at different points in Age of Ashes too.
Pathfinder Roleplaying Game Superscriber
Pheows wrote:
There's a little murder mystery, it's got a 3 act plot similar to a movie or a play, and it has a little bit of all of the mechanics similar to the beginner box but not quite as on the nose. Pretty good balance between roleplay and combat opportunities.
Pathfinder Roleplaying Game Superscriber
Kanyath wrote:
The level numbers are specific to the hazard/enemy/etc. So the 4 creatures in this encounter will always be Level -1 even when the party is level 20. The threat rating (Low/Moderate/Sever/etc) and xp values are determined by comparing to the party's level and would vary over time.
Pathfinder Roleplaying Game Superscriber
Castilliano wrote:
The reason for this is that ChatGPT does not do math. There's a great explanation by Ascalaphus upthread.
Pathfinder Roleplaying Game Superscriber
graystone wrote:
Isn't this all covered by the rules on Item Damage and the Material Statistics table? The item damage rules seem to pretty clearly call out you can attack (Strike) any object you want: "An item can be broken or destroyed if it takes enough damage.... Normally an item takes damage only when a creature is directly attacking it—commonly targeted items include doors and traps."
Pathfinder Roleplaying Game Superscriber
Sanityfaerie wrote:
Elemental Barbs comes from an interview with Paizo posted on a website. Can't remember the name at the moment Wargaming? maybe. That's where the iron druid thing came from too.
Pathfinder Roleplaying Game Superscriber
I believe the Cayden's Keg discord has 'play by post' offerings as well. They're a welcoming group of people.
Pathfinder Roleplaying Game Superscriber
Leon Aquilla wrote:
Whether you're right or not it's definitely not as clear as you're making it out to be. Even in the Twitter thread, I assume you're getting that info from, the account clarifies that they are a marketing account, pointing out their observation, and have no idea if that's how future ancestries will be printed. Regardless of what they print it won't change my enjoyment of the game at all. It's really a non-issue. However, I would prefer most future Ancestries to have 2 boosts, a free, and a flaw. Printing boost/free is pure flavor and not even interesting because the current canon has any Ancestry able to be good at any two things they want (this is a great change) so this text does nothing that can't be covered by the text description of the Ancestry itself. It doesn't lend any fun or thought to character building so I think it's best left off entirely if they go that route.
Pathfinder Roleplaying Game Superscriber
Master Han Del of the Web wrote:
Per the Twitch leaks a couple of years back they were one of if not the highest earning streamers on the platform at over 9 million dollars over 1-2 years. That's only counting donations not sponsorships, merch, or anything else.
Pathfinder Roleplaying Game Superscriber
My group has run Fall of Plaguestone, Age of Ashes, Beginner Box, Troubles in Otari, and working through the rest of Abomination Vaults. I think they were all great in their own way. Don't overlook Age of Ashes or Fall of Plaguestone, they're both really solid, and I think the difficulty has become a bit of a meme at this point. My players had never played TTRPGs and they did fine.
Pathfinder Roleplaying Game Superscriber
breithauptclan wrote:
I totally agree with you and that's always been our hypothesis. However, there are groups that would say it could increase access, supply, decrease disparity, increase revenue, etc. I find all of those arguments wanting for different reasons but they're hard to refute without data. I don't want to derail the thread. I just wanted to point out that the capability is significantly more sophisticated than you might expect and the stakes are significantly lower for a Game Master than a therapist.
Pathfinder Roleplaying Game Superscriber
For what it's worth I do some work in this field. We're already running studies on providing mental health treatment via machine learning. Subjects are almost always unaware it's an AI unless given that information. I think some are underestimating what these algorithms are capable of when it comes to running a game.
Pathfinder Roleplaying Game Superscriber
I don't see folks mention it much, but I was thinking about it the other day. There is a pretty major tonal shift towards horror when entering into AV from BB and/or Troubles. That's the sort of thing my group is into, but it might not be everyone's cup of tea. I could even see Chapter 3 of Troubles crossing into that realm too.
Pathfinder Roleplaying Game Superscriber
aecoles wrote:
This question comes up a lot on the PF2e subreddit lately. I think you'll find a lot of resources there. You would also find a lot of help via their Discord too.
Pathfinder Roleplaying Game Superscriber
Probably a dumb question. But why is FAQ split by printings anyway? Why not a single list of errata that starts from page 1 and goes to the end of the CRB in order regardless of printing? These aren't patch notes so I'm not sure why they're being organized as if they were. I play Warhammer and there are errata/FAQs all the time and they're organized by things like page number, not the date they decided to clarify. I'm sure someone will be curious about which changes happened when but you could use a superscript number at the end of each change indicating the printing or something.
Pathfinder Roleplaying Game Superscriber
Love the new option for free/free since it opens up a ton of options. I do agree with others that I'd like to see future ancestries +/+/free/- rather than fixed/free. Fixed/free is sort of a headscratcher on why even call this out when free/free is an option. It doesn't seem meaningful at all.
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