PLAYERS WANTED! (Lakewood, Colorado IN-PERSON group)
Join us at the Rat Catcher's Guild for Warhammer Fantasy Novels Book Club We also discuss the WFRP games and are close to 5,000 members [url]https://discord.gg/RMZYBnawhC[/url] Currently voting on which Warhammer Fantasy novel to read next The Red Duke by C L Werner
The Ratter is a fanzine dedicated to the Warhammer Fantasy Roleplay (WFRP) game. It is produced quarterly by The Ratcatchers' Guild on Discord and contains a variety of unofficial topics including adventures, house rules, maps, art, short stories, etc. We want your original maps, art, and articles! If you are interested, join us at the Rat Catchers' Guild #submission-brainstorming channel: https://discord.gg/scA5RDy The How-to and Style Guide is here: https://preview.tinyurl.com/y6z2ykp8 Previous issues are here: https://wordpress.com/post/jayhafner.wordpress.com/5 Please join us! Jay Hafner, Editor
Things that piss me off:
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This topic is interesting to me because in my groups we always have a dew of us that are not mentally well. That said, I have a strict NO THERAPY rule for our sessions. We are all busy adults with limited game time and sessions are too short to be using it for therapy. Had a few people choose not to stay bc they couldnt comply with our groups' rules. ..
Established LAKEWOOD game group of 25-45 yr old adults has openings for regular players. Regular meeting night is 1st, 3rd, (and occasional 5th) Tuesday evenings from 6:45-10:30pm in the 470/Green Mountain area. Game systems planned in short and long campaigns through 2015-2016 :
If you are interested, please fill out and email me the confidential questionnaire. Nobody comes in anonymous. The questionnaire: http://tinyurl.com/ovxou6b We will be contacting potential players throughout the summer to have people try us out. Looking forward to hearing from you, Jay
LAKEWOOD, COLORADO - Player wanted for regular game group 1st, 3rd, 5th Tuesdays/month. Established LAKEWOOD game group of guys 30-45 yr has opening for a regular player. Regular meeting night is 1st, 3rd, (and occasional 5th) Tuesday evenings from 6:45-10:30pm in the 470/Green Mountain area. Game systems planned in short and long campaigns through 2015-2016 :
If you are interested, please fill out and email me the confidential questionnaire. Nobody comes in anonymous. The questionnaire: http://tinyurl.com/ovxou6b We will be contacting potential players throughout the summer to have people try us out. Looking forward to hearing from you, Jay
Established LAKEWOOD game group of 30-45 yr old adult guys has opening for a regular player. Regular meeting night is 1st, 3rd, (and occasional 5th) Wednesday evenings from 6:45-10:30pm in the 470/Green Mountain area. Game systems planned in short and long campaigns through 2015-2016 :
If you are interested, please fill out and email me the confidential questionnaire. Nobody comes in anonymous. The questionnaire: http://tinyurl.com/ovxou6b We will be contacting potential players throughout the summer to have people try us out. Looking forward to hearing from you, Jay
We are running through the 2015 Revelations campaign scenarios. It is Paradigm's "organized play" campaign for Witch Hunter 2e. Some of you may have played the 1e version of the campaign as well. They are one-shot 4-hour games that are part of the complete Revelations campaign. Anyways, here is the sign up: Tom's sessions sign-up here:
General discussion and listings of scenarios here:
jh
..and here's the link TO VERSION 1.1: WITCH HUNTER 2E INSTANT RANDOM CHARACTER GENERATOR - excel 2010.
I got an idea from Blusponge's WH2 GM screen to do the skills up by Category. It should be useful to both GMs and players: Colonial Gothic Skills by Category jh
Ok, the Player Companion came out and added a lot of Templates and new weapons. I integrated them. I suggest that you mess around with the USER tab and try out both Core and Player Companion versions. The Core version does 4-5 random skills.
Enjoy! jh
God Save the King!
The Player's Companion is out and so I have added more elements to the character generator. The 3.0 version adds:
I plan to add:
Here's the link:
Here is version 2:
Drop down lists for specific or randomized backgrounds, etc. includes "Creative HOOKS" of supernatural horror, historical significance, and randomized goodness! jh
This is the fourth character generator I've done. This one is for the Colonial Gothic (2nd edition) roleplaying game. CG is set in New England around the time of the American revolution and has a investigation-horror theme. Here's the link:
The sequence and consequences are this: Social combat can take days - e.g. You go to convince the pries to exorcise the daemon out of the halfling (whether he needs it or not). He says, "come back tomorrow and we will talk again..I have headache today." Social combat can take through the events of the evening - E.g. the foul bard in the corner is singing nasty songs about the elf's hygienic wash. You know he's in league with the Banditos de Cráneo Negro and is just trying to discredit the elf so the townsfolk don't believe the outsider.
Roleplaying actions between each round ACTUALLY SUBTRACT from your chances UNLESS you ACTUALLY have reason to benefit from your "player metagaming speeches" I start everyone out at -2. Then I let ACTUAL evidence gained from roleplaying allow improvements and on top of that "player metagaming speeches" then being to count.
"Player Metagaming Speeches" should be rewarded, but not more than actual useful stuff in character.
Here's how we do it in WFRP3: It is considered "influence" or "shame". Although there are some "special abilities", most things pretty much come down to trying to influence a person to do what you want and that means you've got to succeed a few times and the roleplaying has to be appropriate. I find this system better than no system (aka, having to seduce to your GM in order to "roleplay" it properly). [url]http://community.fantasyflightgames.com/index.php?/topic/94798-where-do-you -feel-the-social-influenceduel-of-witsshame-mechanic-needs-clarification/?p =928996[/url] Now, there may be some dick weeds who try to abuse this or crybaby and moan that it is mind control and they will have a seizure if you have a social influence system. Tell them to grow up and play by the rules (and no, they can't "roleplay" their way out of combat death either ;) [edit] Here's how I'd adapt it to d20:
Here are some working examples: * Seduce the waitress into your bed..not easy b/c she gets attempted all the time. Several checks. * Convince an ogre, whose langugae you don't even speak, during a combat, that you will give him a handful of cheese to let you go. Uh...really high DC, several rounds of checks (regardless of how low his intelligence or wisdom is). * GM's NPC "influence" a PLAYER CHARACTER that he should go do something. Be realistic about this. GM, don't be a dick. Use this to 'inspire' adventure/clue opportunities. I think of GM vs PLAYER as a Jedi Mind Trick..the player can take it further if you like. Best, jh
Ipslore the Red wrote: You get exactly what it says you get, and nothing more. You get the abilities the spell says you get and you look like the beast you polymorph into. No FAQ is needed, because it is unambiguous. So, to clarify, it is nothing more than a DISGUISE spell that increases my movement rate (or maybe some of those other abilities)? All this for a 3rd+ level spell? Oh goodie!
I can't find FAQ for this (please direct me to the official ruling): What does the basic "assume the form" do? Do I get all of the creature's basic stats?
I understand that I don't get the "special" abilities, but what is the "basic assumption?" Official reference please :) jh
Ciaran Barnes wrote: So, any suggestions for a fantasy/adventure tactical/improv game for kids? Although I've moved away from D&D, the 5e seems it will be a better restart for kids. 4e created an absolute nightmare void for those of us whose kids just wanted to play a basic rpg..as opposed..to whatever 4e became.
I was bored, so I made a random adventure generator. Feedback is welcome. It runs on excel and spits out about 6 inspirations for encounters. WFRP3 Random adventure generator jh
I'm sponsoring the annual WFRP3 scenario writing contest again this year. If any of you experienced or fledgeling writers want to contribute for the good of the hobby, join up :) Jay Hafner Here was 2012
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