Str 16 +3
Dex 13 +1
Con 16 +3
Int 10 +0
Wis 14 +2
Cha 8 -1
Racial Abilities: Slow and Steady (Speed is not effected by encumbrance or armor), Darkvision, Defensive Training (+4 Dodge bonus vs. Giants), Greed (+2 on Appraise nonmagical metals and gems), Hatred (+1 on attacks vs. Orcs and Goblinoids), Hardy (+2 on saving throws vs. poison, spells and spell like abilities), Stability (+4 on CMD vs. bull rushed and trips), Stonecunning (+2 Preception to notice stone traps or doors, receive check within 10ft of either), Weapon Familiarity (Treat weapons with “dwarven” in title as martial)
Class Abilities: Rage (+4 Str & Con, -2 AC; 7 rds/day), Fast Movement (+10ft), Sneak Attack (+1d6), Trap sense (+1)
Special Qualities: Favored Class Barbarian (+1 hp/level)
Feats: Additional Traits
Traits:Highlander (+1 stealth, +2 in hills or rocky terrain), Tunnel Fighter (+2 Initiative & +1 damage on critical hits while underground), Armor Expert (-1 Armor check penalty), Freedom Fighter (+1 Stealth & +1 on attacks during surprise round)
Languages: Dwarven, Common