doomman47's page

1,312 posts. No reviews. No lists. No wishlists.



1 to 50 of 62 << first < prev | 1 | 2 | next > last >>

Is there any way for a dwarf to get a +2 to int instead of wis?


So I thinking of building a venerable character and giving them an animal companion I was thinking tiger but is there another animal companion that would be better at protecting them?


Is it possible to have a wizard's spell book be a familiar? I don't mean by way of the witch where they keep their spells in their cat I mean having the wizard book be a book but also have the sentience of a familiar.


Is there any other archetypes that would be able to stack with my rogue besides Urban ninja ? Current archetypes are sanctified rogue and Weapon expert .


Why does earth mastery suck so much? The minor +1 to hit and damage I can understand its on par with air mastery but taking a -4 penalty when going after something airborn or in the water seems like a super big drawback.


Is there a way for a vitalist to make health sense either constant or a free action instead of a swift action?


Is there anyway outside of multiclassing and vmc for a druid to get sneak attack while still having access to wild shape(no nature fang)?


So I know it allows you to use larger weapons but would they be counted as once size category larger for natural weapons?


So I have come across some abilities that give DR said DR also states that it stacks with DR provided by adamantine armor how do they work in conjunction? Like adamantine full plate gives dr3 and one of the abilities gives dr2 and the other gives dr3 would I get dr8 since both stack with adamantine?


So I know you get a bonus vs trips for more legs but why don't you get a bonus to other things like bull rushes or some other maneuvers were it would make sense that more legs would increase your stability vs them?


I seldom play casters so I am unfamiliar with spells lists, it is however looking pretty grim in our campaign so I would like to have a fully stated out back up character just in case, they are going to be an oracle with the spirit guide archetype going into lore for access to wizard/sorc list.

Ideally I would like divination spells or high power offensive spells for them however any spells unless they are of a lower spell slot I would like to take any overlaps on the oracle list and save as much space on the sorcerer list for the wizard/sorc only spells.


Is there a prestige class that is basically the divine version of an eldritch knight?


Is there a prestige class out there that advances familiar progression and arcane spell casting? Bonus points if it gets bonus feats, good fort save, communes with spirits or counts as fighter for what feats it can take.


Are there any classes other than the shaman that get animal spirits and their passive level 1 ability for the spirit?


Would it be viable, how would the mechanics interact with one and other?
How about the Eldritch archer would that fair any better?


Is there a monk ki power out there that allows them to manipulate weather?


I'm looking for a way to either add a creature type to my familiar or a way to give it a combat feat while ignoring the prerequisites while not needing any additional levels in another class as I have none to spare.


I'm looking for ways to convert rage rounds into other forums of rage rounds like bloodrage or the scalds raging performance.


Like is it just a reprint with bonus materials or is it all brand new stuff?


I remember seeing an archetype that trades out the familiar to treat you as the familiar but I can't remember what it is.


What are some good player companions/campaign settings to own?


The spell describes surface area but not actually how many inches it is in thickness so does any one know?


When an incorporeal goes threw a wall does the weapon get stuck on the side they head into the wall at?


Is there some place which just lists all of them in the same area so one can just compare all of them side by side?


How does one calculate the dmg a lance does while mounted is only the base damage doubled or do you add everything together 1st then double the damage?


Basically Gorum's divine fighting technique but allowed to use improved and greater vital strikes. Does something like this even exist?


How would one go about resetting once race after say a reincarnate? Besides another reincarnation.


Are there currently any sales going on for pathfinder pdf's or will there be any sales in the near future?


So I'm wanting to help a friend with a build since they are new to pathfinder. What are some good feats that will help them protect other people in the party, I know the body guard feat line but I know there has to be other things out there.


Are there any ways at all to boost the capabilities of ki strike? Looking to do cool stuff with the adamantine portion of the ability but will sadly never actually get to level 16 monk. So I'm looking for ways to increase my effective monk level for that ability.


Don't worry about how it's done I just need an answer to a question, if a medium creature with 25 natural reach gets enlarged does it now have 50 natural reach?


I keep seeing posts about these and how you should use one as a familiar since they get hit die increases but what are they and how does one make them their familiar?


How does dominate monster interact with lets say another use of dominate monster from a different source or some other control effect like lets say a undead bloodline sorc dominates an intelligent undead how would that effect another caster trying to either dominate or control said undead somehow?


Does a succubus kiss count as a natural attack?


Is there a non class, non race/creature type way of getting immunity to fatigue?


Is there a way for a familiar to be able to have a telekinetic bond with their master?(needs to be for all classes)


Is there a way to make a shaman cast spontaneously instead of being a prepared spell caster?


Is there an animal companion archetype that trades out evasion and improved evasion for uncanny dodge and improved un canny dodge?


Can the shamans familiar choose to remain in its base forum but still get the benefits from being an animal companion when they reach lvl 16 or is it forced to take the animal companion forum?


Is there a way a creature can use a combat maneuver in addition to dealing damage with an attack and do so with out provoking? Ideally trip or a pick up maneuver. Want to make a hilarious little familiar that just goes around flipping people when it attacks.


Are there any ways to increase the evolution pools of either of the hunters abilities and how would the size increase evolutions interact with the animal companion, say if the animal companion were large or huge sized?


Would the foundation of faith's bastion ability stack with the scaled fist's draconic might ability for an undead character? One is a boost to AC which is then converted to a CMD boost and the other is just a flat CMD boost so I want to say yes but I cant be 100% sure.

Bastion (Ex)
A foundation of faith is an unbreakable obstacle, unmoved by threats and violence alike. At 1st level, the foundation of faith adds her Constitution bonus to her CMD and to the DC of attempts to use the Intimidate skill against her.

Draconic Might
Any of the scaled fist’s class abilities that make calculations based on her Wisdom (including bonus feats with DCs or uses per day, such as Stunning Fist, but not Wisdom-based skills or Will saving throws) are instead based on her Charisma.


So no idea if this fits here or not but it looked like the right place to put it. If I were to buy a hardcopy of a book here online and have it shipped to me would I also get a pdf for the book?


so I'm thinking of making a bloodrager and giving them the untouchable and spell eater archetypes however would the untoucheable bloodrager gets rid of spells does would it still get rid of spell slots with which I could burn for the spell eaters spell eating ability?


is there a feat that allows oneself to take 10 when flying in stressful situations?


So in games like wow, guild wars and a handful of other game there are spells and abilities that allow one to drain tank IE. abilities that heal you based off of the damage you do most do it at a 1-1 ratio but I've seen some do it at a 4-1 ratio were you get 4 times the amount of hp back from the damage you do while any over healing turns into a damage absorption shield (would be temp hit points in pathfinder). Is there a spell or a class type that could pull something like this off?


So I missed a session and came back to find out that there is a hunting party of nobles trying to kill a gold dragon. I can not let this happen but I can neither diplomacies the nobles(they will not listen as the king ordered the hit on the dragon or something) nor can I kill them (it would have very bad political repercussions, and would likely result in not only my death but the death of the party).

The last session ended in a different area(presumably a decent distance away from the hunting party) with a good aligned elemental thing fighting an evil aligned elemental thing, I'm going to try and make the good aligned elemental win the fight as best I can but there is no guarantee I will be able to do so(the party left the room the fight was in(the elementals were pretty much attacking the entire party) but I'm staying behind to help kill the evil elemental. If the evil elemental is killed I'm going to try to diplomacies the good elemental into helping me save the gold dragon but there is no guarantee it will work.

There is one member of the hunting party currently with the party so I need to be discreet about my plans to foil their hunt.


so I'm looking to build a twf paladin, however I want it to be str based and don't want to invest to much into dex, is there any way to get access to ranger fighting styles with out multiclassing?


12 people marked this as a favorite.

I would like to see the removal of any and all alignment restrictions both on classes and monsters it stifles creativity for character concepts by locking out certain classes from multi classing as well as makes monster encounters boring, I want to be able to run into good undead or red dragons or evil angels with out the gm having to make up a bunch of house rules and some convoluted story reason why these creatures are this way.

1 to 50 of 62 << first < prev | 1 | 2 | next > last >>