Heather 540 |
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I have a character named Tamarie, who's a half-drow monk. She has an older brother named Rennyn, a full drow cleric. I'm thinking of giving them one more sibling, one that's a drow noble. Might as well use ALL the races, you know?
But what class should I make her? A full caster? A martial? Something that's both? I know I want to make her a different class than her siblings, at least.
Any suggestions?
Temperans |
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Great thing about PF1 is that we get to keep our Drow and ignore all of PF2 lore that contradicts it. Although yeah still sad ite even happening.
As for a class for a Drow Noble. It would be interesting to make it a Brute Vigilante. Where they might be a Drow Noble, but the non-drow blood within them causes them to be unstable.
Heather 540 |
Well, Ren is fairly nature-themed. He's a cleric of Erastil and summons animals and plant creatures. He can even grow plants with channeling. Tam is more fighting focused in her build but her backstory has her being partially raised in a church of the Green Faith and she has one level of cleric of the Green Faith. (GM allowed it.)
zza ni |
bonus to all mental and dex scores, constant detect magic, levitate, deeper darkness and such at will?
rogue. definitely (unchained?)rogue.
maybe go sylvan trickster for witch's hexs as well (and maybe later on grand and major hexs too).
drop it in to mix the whole sneak and wield arcane power theme. some hex's go very well with this sort of thing. later on getting the 'see in darkness' advanced rogue talent would work well with deeper darkness.
what ever class you pick you might want to take up the surface scout feat to mix better with the natives (and not be blinded by light).
Melkiador |
Well, Ren is fairly nature-themed. He's a cleric of Erastil and summons animals and plant creatures. He can even grow plants with channeling. Tam is more fighting focused in her build but her backstory has her being partially raised in a church of the Green Faith and she has one level of cleric of the Green Faith. (GM allowed it.)
So was the 3rd also raised in this nature themed environment?
Heather 540 |
Heather 540 wrote:There are too many choices.Indeed. Maybe you should narrow it down more based on what kind of personality they have.
My brain is melting. I have trouble enough figuring out the personalities of the characters with INTACT mechanics. (I need one more thing for my barbarian to dislike.)
Zepheri |
Melkiador wrote:My brain is melting. I have trouble enough figuring out the personalities of the characters with INTACT mechanics. (I need one more thing for my barbarian to dislike.)Heather 540 wrote:There are too many choices.Indeed. Maybe you should narrow it down more based on what kind of personality they have.
Does she dislike study, never learn to read, get angry if someone bully they siblings and start fighting whit what she have in hand; is the answer is no then it's not a barbarian (from a point of view of the background), most of they siblings are cleric so from my point of view the recibe some kind of textual education or similar system when they were young.
Heather 540 |
Hm, that could be interesting. Dip a level or 2 of cleric before going into something else. I'll have to think of a fun archetype. The other two are a Crusader and Herald Caller.
I don't think I want to do that Cavalier though. That archetype gives up both the mount and tactician. And those are the best things about the class, in my opinion.
(And the barbarian does get angry if someone messes with their family. They do know how to read though. He likes to cook and needs to be able to read the recipes.)
Zepheri |
Hm, that could be interesting. Dip a level or 2 of cleric before going into something else. I'll have to think of a fun archetype. The other two are a Crusader and Herald Caller.
I don't think I want to do that Cavalier though. That archetype gives up both the mount and tactician. And those are the best things about the class, in my opinion.
(And the barbarian does get angry if someone messes with their family. They do know how to read though. He likes to cook and needs to be able to read the recipes.)
Well i suggest that you start creating a background story of the family in that way you can see what are you looking for the pc, sometimes when I try to create a character i imagine what was her life before she enter in the adventure. Note for the barbarian, most of the barbarian are tribal or nomad
You could also use the brown fur transmuter instead of the herald caller, summum some Minor animal and transform them into a pack of dire tigers (or transform the barbarian in a dire tiger and he use rage, killer combo)
Other options for the herald caller is the feral hunter at lvl 2 if you choose outflank as bonus feat all summon animal gain that feat and you gain the wild shape of the druid
Zepheri |
The half-drow monk is the youngest. The Herald Caller Cleric drow is the middle. They are also both fully built and are being played.
The drow noble is the oldest.
Ok I have 2 question based on the background:
First are the Drow born inside the order of the green faith or adopted
Second if they where adopted where did the come from, did the oldest run whit only the siblings or the parents help them to run but die in the process, this can help for the oldest to have a bad memory that produces her the spark of rage
Melkiador |
Firstborn tend to be a little more structured. Being studious may also fit. Out of what you've discussed, slayer can fit that description. I'd be tempted to consider wizard or magus.
Firstborn are also often a little more traditional. So, maybe druid actually is a good fit. Go with Nature Fang and you have a mix of slayer and druid, that could fit both sides.
Heather 540 |
Tam, the half-drow, was adopted into it when she was a kid. I actually came up with her first. Her backstory was that she and her parents had to flee their homeland when Tam was just a little kid. She ended up being raised in a temple of the Green Faith. She was a pure monk at the time and the GM was nice enough to let me use that religion when I gave her the cleric level. (I really needed something to flurry with that I could two-hand.)
I had to use Erastil for my full cleric. (Different GM that wouldn't let me use the Green Faith.) Luckily the domains are mostly the same so nothing was different mechanically.
Zepheri |
So basically they are members of a brotherhood of the green faith instead of real siblings in that case i concur with melkiador the first born it's must be some 1 more attached to the order, she is more likely to be a druid, but since she is someone who likes to protect what she considerate her family i will say she is hunter pack master whit the way of the land feat or 1 lvl to horizons walker only to have the requirements to become nature warden so she can secure the land and protect better her fellow members by giving order to her animals companions to protect each 1 of her siblings if she is out patrolling/ hunting
Melkiador |
If going nature fang, you still need to decide if you are going to focus more on casting, melee or range in combat. Without immediate access to a good ranged weapon, you are probably looking at focusing on casting or melee, but it is possible to focus on ranged attacks from spells. For instance, as early as level 1, you can utilize produce flame for use in either melee or ranged combat.
The most straightforward melee build is to combine a scimitar with wooden shield. Druids don't natively have a great selection of other weapons.
A "blaster" build is very possible, using studied target to increase spell DCs or for a bonus on ranged attack spells.
Zepheri |
Well shifter weretouched is a good suggestion from my part, you choose only one animal to focus, gain claws at lvl 1 you become immune to lycanthropy and gain Dr/silver at lvl 4 you gain the wild shape and can transform in a hybrid like the lycanthropy. Now if you add at least 2 lvl in brawler and get the feral combat training (let say you choose claws) you can make a brawler flurry whit your claw and the martial flexibility can let you adapt to the situation in which it's necessary a combat feat (specially the 1 whit the unarmed strike since feral combat training allowed you used in your natural attack)
Zepheri |
I think I'll stick with the druid. The hunter archetype looks fun, but I don't think it'll level my animal companion, since that archetype doesn't get one, and it would dely the druid spells.
You could have only 2 animal companion if you wish 1 lvl 5 and the other lvl 1 whit the boon companion feat if up to you how many you wanted, i usually go for a wolf as my primary companion, 2 for the Mount and 2 for a bird for explore
Is up to the player how many a.c. he wantsIn addition you don't only use druid spell but also rangers spell the bad is that only up to lvl 6 but all you pet could gain your teamwork feat
Heather 540 |
The Forrester Hunter doesn't get an animal companion. So the levels wouldn't stack like they normally would. And the companion I get from the druid levels wouldn't share my teamwork feats since that's a Hunter feature that would be traded away. And while a couple of Hunter levels would get me some Hunter spells, it would slow down the progression of the druid spells.
For a different character, I wouldn't mind doing a Forrester. But I want a pet with this one and the drawbacks outweigh the benefits for a dip here.
Java Man |
The hunter dip level does give up one level of companion advancement and druid spell progression. The biggies it gains are all martial weapons and the permanent animal focus, switchable with a swift action (and for one minute a day a second focus). The addition of one level worth of spontaneous casting is nice, but after a few levels the value will fade.
So really it comes down to whether or not the lost level of spell and companion progression is worth the weapon profs and animal focus buffs, and as the character gets to higher levels the value of the dip decreases.