Augmented Gearsman

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Cool! Do you have any first level characters?


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Microsized Adventures has an option for sizes above Colossal. Third-party, but you can go way above colossal or way below Fine. Also a 5ft step is not the same for a colossal person as it is for a medium person. There are a couple of other neat rules too.
Other D20 books that can be used to get past colossal are Dragonstar and Star Wars D20, both with sizes for spaceships and star ports.


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Don't forget the Annelidmorphs from Wayfinder#16 magazine! Next to the Dromites they are some of my favorites. There's also the Entobians(might be third party). At a certain level they transform into a specialized form. Plus, you got the Verminoid template on Pfd20srd which can turn almost any bug into a Monstrous Humanoid.


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You have to read Adequate Commoner! It proves that NPC classes can prevail through planning and being equipped properly. A very good supplement in general. Plus NPC classes make PC classes feel more heroic!
In my fifth level Campaign that starts out as fantasy and turns to sci-fi my 5th Commoner, who is a real trouble magnet will discover a large spaceship in a cavern. This in turn will lead to a group being organized consisting of every class I can think of at fifth level. Why not start with the most basic class?
1st level Warriors with equipment suited to different roles will be the Grunts, with the 5th level Warrior being like a master Sargeant. Experts as logistics and other things.


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Thanks. I hope my creativity is inspired by your example. I'll check James Ray's blog as well.
I just got finished reading the Akashic Kaiju supplement. Very good! Love me some Kaiju. There's 4 new ones! A new race too. Have you seen it?


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Are there any iconic characters for the Akashic classes? Do you Xiao have first level character builds? I'm not sure if I've seen stats for any at first level.


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https://aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Artifical%20gills


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You can try Technology Unleashed from Otherverse Games. There are some first party books that have something you're looking for. Have you tried Starfinder?


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Does anybody else have this? I think it has a good representation of the source material.
It's possible to build almost any Autobot, Decepticon, or even a couple of Rock Lords. I may try to make Gundam type vehicles as there are rules for that as well.
I haven't seen any reviews. I was wondering if anybody else had used this ruleset.


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You can make Hannibal Lecter a verbal Mentalist. If there is such a thing. A Mentalist/Bard?


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Dragon78 wrote:

-That you could move and still get a full attack action.

-That you got much better stat progression(maybe 1 point per level) and a lot less reliant on stat boosting items.
-That you got to add 1/2 your class level to AC(including touch/FF and maybe CMD) so you wouldn't need amulets of natural armor and rings of protection.
-Better base saves so you don't need cloaks of Resistance.
-Monsters add 1/2 their natural armor bonus to their touch AC.
-That all classes with armor prof. could loose that prof. to get a monk-like AC using main mental stat or even Con mod in the case of Barbarians, Brawlers, Fighters, and Kineticist.
-That Arcanist, Psychic, Sorcerer, Witch, and Wizard got a "Force Armor"(Su) ability that is a constant mage armor effect that increases by +1 AC at level 6 and an additional +1 for every 3 levels after 6th.
-That every player race got at least 10 race based feats.
-That once you put a rank in a skill it was considered a class skill(+3 bonus).
-That you got max HP per HD.

I give half base movement/full attack.


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The Alien Bestiary Companion has an alien that pretty much is the Thing. A very nasty creature named the Qomok.


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I have those stats already. What I'm asking for has the advanced classes with all the core races, so there would be an alchemist build for each race,a cavalier build for each race and so on. The person did the original 11 classes in that way for a total of 90 character blocks.
You know what would be nice if you can find iconic stats for sub rules such as akashic Mysteries and path of War. I've been looking but I don't think they really are any.


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There is a document where the 11 original character classes are statted out using the core races. A similar document was made for the advanced classes. I am trying to locate this document. Adam Thomas-Brashier is the author's name.
Does anybody know where to recover this document.


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I like Desna. I have this campaign that's somewhat like the beginning of Starfleet. Desna will be one of the patron deities who sends a fleet consisting of all the Paizo classes and more than a few subsets of Pathfinder out exploring space preparing for a cosmic threat.


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I love Dromites!


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avr wrote:

Dozens of different classes would be difficult even for the administrative infrastructure of a modern army and just totally out of the question for a renaissance/early modern army. It seems more like an army of retinues as per a medieval army, where each little village or clan has its own knight/champion and the feudal system collects them and their followers up.

Do you want to take this to its own thread?

Starting a new thread sounds like a good idea. The infrastructure thing? You ain't never watch G.I. Joe? Army, Airforce, Navy, and Marines all on the same squad. The chain of command was General Hawk, Duke, Flint and then Beachhead. After that, its pretty much up in the air as far as chain of command.


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There's the Voyager psionic class. Also the Eclipse class from City of seven Seraphs on the Spheres of Power wiki.


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Frank,where is your campaign in Mystara located?


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They have given Immortals domains that suits them or Golarian gods to swap out on the Vaults of Pandius.
I've just asked a similar question. I'm using the Golarian Pantheon on Mystara as well as the Pathfinder ruleset. I was answered on the Piazza in the 3rd edition section. I'm going for the blending of the geopolitics of Mystara with the rulesets of Pathfinder.


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Dragonstar D20 is one that I like. Vehicle rules and guns. Same for Star Wars Revised. A little modification may be necessary. The Aethera Campaign Setting has tech in it. Starfinder has computers.


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I believe it's called Microsized adventures.


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Everyman games have an excellent rules book about extremely small and large creatures and how spells are effected by size.


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Find a really bad bard!


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Sysryke wrote:
doc chaos wrote:
Has anybody used the third-party legendary elements? I like the concept of light as an element.
I'm not tech savvy, but link pleaze. I love light as an element! Like distinction tbough, not when its lumped in with sun or positive energy. I personally don't mind pairing it with electricity, but I still prefer it have its own identity.

Here is the link to the different elements.

http://spheresofpower.wikidot.com/other-options


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Has anybody used the third-party legendary elements? I like the concept of light as an element.


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City of 7 Seraphs is really good. A little mindblowing, but great rules.


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Don't know how to edit a post but, a book similar to Mutants and Masterminds' Freedom City.


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I would like a G.I.Joe style team,consisting of different classes (with various archetypes) in one organization with some type of theme. Countries,race or other factors like environment. 100 classes throughout Pathfinder. Paizo and Third party of course.
Is this possible? I don't know. But it's my dream. Unlimited action figures!


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Pathbuilder app. It does almost what you want. You'll still have to do some calculations of your own.


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Oh,wow! Thanks! Hope to share whatever I come up with.


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Hello, I'd like to participate.


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Live!


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It's all connected,as far as I'm concerned! My Campaign is set on Mystara. I'm going to use Pathfinder rules with Starfinder equipment, Starjammer equipment and, Aethera equipment. Something about Dragonstar and it's vehicle rules I like. The speed modifier makes it more tactical.
The party leaves the planet and gets introduced to the bigger Universe. They receive a ship (an adventure in of itself) that takes them to a bigger ship that is infested with some kind of horror. The party has to clear the ship to claim it and take their place amongst the stars.
Any suggestions for said horrors?


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I too, would like a copy. If you don't mind.


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I need a comprehensive vehicle ruleset. Acelleration and deceleration on all vehicles. I don't have much experience with vehicle rules but I liked Dragon star's vehicle rules.
Floorplans for each class of spaceship. Especially the big ones!!


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Wow!!!! This may be the coolest thing to happen to me on a rpg board!
My countless hours of weak search-fu have come to fruition.Thanks again.


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Are there any stats for these characters? I've looked everywhere, but I have not found any. Can someone help me out with this? Thanks!