Spheres of guile release?


Product Discussion


When is Spheres of Guile being released as I would like to buy it as soon as possible. I am very much interested in the new classes.


Still in playtesting last I checked, they seem a little behind schedule, but what I've seen so far is neat stuff. Might be another month or so


small update, Playtesting is wrapping up and they are expecting/hoping to get this out around Christmas


Any updates? I know that the backers of the kickstarters are getting their pdf copies in a few days, but when can I expect to be able to buy one?


PDFs have arrived so hopefully soon?


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Got mine, currently has me thinking of a Goblin or Ratfolk "King of Beggars" mastermind.


I'm thinking logistics squad, made of the brand new classes. An army of about 145 classes can use the skills of these new classes.
Grey Lurker, are there sample characters or a bestiary?


They do have sample characters of each of the five classes.
Agent 1 character
Courser: 2 characters
Envoy: 2 characters
Mastermind: 1 character
Professional: 2 characters

so 8 NPCs ranging in levels from 5 to 15


Hey, lurker. Do you have any idea on how long after the backers get their pdfs for a product to turn up on Drivethrurpg?


I don't imagine it will be too long, they used Drivethru to distribute it to backers so the files are already there


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Looks like it's there now


Looks like I got it! I am going through the pdf right now. I love spheres and all the classes, so I will be doing a deep dive in to this pdf.


I really want to get it, but I need to let my money recharge.


It will be worth it,I believe. I'm still going through it, but it definitely adds a whole other level of game play. Think of the A-Team when Face is in charge. Another example would be when Deadpool leaves a target dumbfounded in the middle of combat. These rules capitalize on that.


doc chaos wrote:
It will be worth it,I believe. I'm still going through it, but it definitely adds a whole other level of game play. Think of the A-Team when Face is in charge. Another example would be when Deadpool leaves a target dumbfounded in the middle of combat. These rules capitalize on that.

I certainly like what I've seen from the playtest; it's a part of the d20 fantasy system that simply hasn't gotten as much attention as magic or combat.


Just from the first few pages, I think this is the most comprehensive expansion to d20 OGL skills I've ever seen.

(And I think the only things Drop Dead Studios hasn't given the Spheres treatment to by now is NPCs.)


Have you checked out the Skills Challenge Handbook? There could be some overlap with SOG, or at least in the same wheelhouse. I particularly like how sports can be run using the Pathfinder rules.
I too would like to see DDS make a npc book. Actually I like a iconic for every class there is! Akashic Mysteries, Path of War,and all of Spheres.


doc chaos wrote:
I too would like to see DDS make a npc book.

I don't need it as much because I have The Genius Guide to the Talented Bestiary.

doc chaos wrote:
Have you checked out the Skills Challenge Handbook?

I have it.


What can be done with the Genius Guide to the Talented Bestiary? How are you using it?


doc chaos wrote:
What can be done with the Genius Guide to the Talented Bestiary?

It turns building monsters into a generic class-based understructure with things like Type and special abilities bought with points. (It is not the same thing as Savage Species from D&D3e.)

The primary use of this is to make monster stats that are easily progressable or regressable without the need for character or NPC classes or templates. They even give 242 pages of examples.

It also talks about using this system to make player options such as new summons, companions.....or races and monster classes (it's just not the book's main focus).

doc chaos wrote:
How are you using it?

Unfortunately, I haven't had a chance to use it, as I am forever stretching myself thin between different RPG focuses.


This product may be amazing for its expansion of how to use skills alone: I'm reading the Perform section right now, and it's actually making me want to have a Perform skill at all.


It's funny, because I have a book called technology unleashed that has musical equipment that blasts enemies using your preform skill. Also another book that has radios and guitars and other musical equipment. A space setting. The name escapes me at this time.


I have received my Hardcover copy of Spheres of Guile. So that makes all three of the Core sphere books


Sounds like the Engineering Book is finally in the home stretch


I forgot about that. I thoroughly enjoy Spheres of guile as well as Legends. I will have to see how this engineering book merges with other technology books I have.


Got my copy of Ultimate Engineering today. It has some similarities to the Inventor Handbooks they did previously but is a lot more open ended for the nature of Gizmos and inventions.

And now with this book, I am ready to build my Spheres Campaign World.

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