I would like to echo Laik on this one on the playtest (dooms day Dawn prt1) I played it seem like I was being punished for trying to use this class ability in combat and when the competition for Warded Touch is Deity's Domain that grants an extra spell point I regretted taking Warded Touch almost immediately. I think the loss of an action is ok but the inability to use it with a two handed weapon or a shield (unless you are just using a shield) is rough.
I would suggest at least skimming through the Guide to Organized Play so that you grow accustomed to some of PFS "house rules"
Also try to contact a nearby Venture Officer list they should be more than willing to help you build your character and introduce you to your future party members.
Finally PFS is held into seasons it is currently season 8 to get a brief spoiler free summery of the last seasons read This
I hope this helps :)
edit: Also feel free to stop by the PFS forums and say HI!
Hello James Jacobs I have a couple of questions regarding The Sisters of the Golden Erinyes! So how "nun" like are they being called devil nuns also what monk vows would they gravitate to if any and would any other classes be associated with them other than monks?
Finally given that they helped "rescue" the orphans of Isger during the goblin blood wars will they be featured in the upcoming Iron Fang AP?
Thanks for taking the time to answer my questions!!!
Hello Rob McCreary I am contemplating making a paladin of Kehpri. From what I gathered Kehpri is worshiped mostly by peasants and aids those who work.
So my question is what advice could you give me about what a paladin of The Humble Hand would do when not smiting or typical views on their duty? Also how rare or common would a paladin of Kehpri or another Ancient Osirion be?
Thanks for taking the time to read this and hopefully given your workload answer.
James Jacobs wrote:
Thanks for taking the time to respond James Jacobs! looks like I'm off to ask Rob McCreary.
Hello James Jacobs I am contemplating making a paladin of Kehpri which I guess is weird. From what I gathered Kehpri is worshiped mostly by peasants and aids those who work. So my question is what advice could you give me about what a paladin of The Humble Hamd would do when not smiting or typical views on their duty?
Thanks in advanced.
cereal box chocolate vampire tasty with milk 3/ stale in two days 2
Hello I am your sixth person and thanks for having me I am planning on bringing an Inquisitor archer (lvl4) will post in character when I have the character updated on site!
Player Name: Paul W
GM Fuzzfoot wrote:
Sounds awesome does the party have any needs?
Das Bier wrote:
well its a lot more than just 2 skill points and far better than things such as deceitful, skill focus and others. Also in a PFS game you never know what you are going to get. You can be sitting with a bard band table one session in a combat scenario and playing with team 7 int, cha, wis barbarian group in a wedding scenario.
The other thing is that a fighter will almost always be able to contribute in a fight. Skill points allow the fighter to contribute in those wedding, dinner socials, and funerals and help the party towards success in more than one way.
Another good dip for gunslingers can be inquisitor (with the right archetype/inquisitions) so that you can do more than just damage and allows you to use wisdom not only for grit but for cha based skills, int, and a few other things. Of course this is if you are not sold on mysterious stranger.
Another thing about the fighter is that in my history in PFS sunder usually ends up being game breaking or near useless (as in fighting a no weapon monster) and tripping falls off in later lvls if not totally invested. Also if you do go the sunder route I would highly suggest having the sunder rules along with the hardness chart nearby or on hand.
so here is the thing inspire competence is a level tax which is applied on top of a very steep 3 feat tax (I mean improved int is ok I guess) which is applied to a very high attribute tax (dex rogue, con because you don't like dying, cha for bard stuff, int is now used to determine dc for skills with the class) which is applied to a 16 skill tax.
The worst part is Inspire competence is overshadowed by the private one your giving yourself (oh and it requires the subject to hear you). Also from what I can see you may still have to spend a standard action to activate your performances.
On top of this you are taking a penalty to your BAB which the prestige class expects you to be in combat and perfect strike requires a charge on a flat footed for or spring attack (another 3 feats). Also you end any hopes of spell progression.
The Deadly Courtesan may be a good build up for the class but requires a boon for PFS.
So I was wondering if anyone actually has a decent (non skill monkey) Lion Blade build or ideal the bard/rogue/Lion Blade seems like a really terrible build with the mass penalties to the bab and no spell casting progression. I think the inspire competence requirement is probably the biggest downside to the PRC.
important text in artisan shop vanity wrote:
" Additionally, you receive a 5% discount on all nonmagical merchandise in your area of expertise when purchasing it in the same city as your shop, rounded to the nearest gold piece."
seems kinda cut and dry that it only applies to the owning character. Now you can hand them the 19gp fire so that they may use it (it is still bought and paid for by you) but ultimately the discount only applies to the owner of the boon.
Build contacts in a city of over 5k or more. This requires 25gp per character lvl to be spent as bribes, blackmail , or acquiring stocks. Once the gold is spent the character must attempt a slight of hand, profession (any), diplomacy or stealth check.
and replacing showmanship.
whisper in an ear
also please change tycoon as of now it is one of the worst final faction bonuses.
Faction goals from the guide pg18.
Increase the faction’s economic power
from the faction card
The Exchange seeks to rule the markets of the Inner Sea. The Exchange’s board of directors merges the independent wealth of Qadiran merchant-nobility and the resourceful cunning of Sczarni smugglers. There are countless ways to earn a fortune, and the Exchange rewards Pathfinders for any number of them. Not all of the Exchange’s dealings are legal or even honorable. Members of the Exchange often must choose between an aggressive approach and a more reputable one, and those choices help to shape the faction’s practice
so what your saying is that you joined a faction because it fit your character but since the free card that comes with it provides you with no mechanical bonus now you want to join a new faction?
I did like the flavor of the season 4 boons but not the execution the magnitude of power offered by the boons was great and had almost zero ramifications. In fact a lot of the people took them just because of the power factor.
While I would like to see "evil" boons more I think that they should be undoubtedly evil in both the way you acquire them and the penalties (such as having to spend the resurrection price if you die with the symbol of evil dude x on your forehead).
to answer the question.
1)at first yes but upon realizing that they were taken just for the power factor no.
2) yes mainly because I thought it would help with the mission now its just a really good boon.
3)see rant above.
Umm he is the op