Master Historian

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****** Venture-Agent, Online—PbP 7,240 posts (16,531 including aliases). 5 reviews. No lists. 1 wishlist. 43 Organized Play characters. 47 aliases.


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Sorry, you want the next door over.

Augustana Station

Though we are happy to play SF1 with you as well if you're interested.

Second Seekers (Luwazi Elsebo)

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Nonbinary Human (Clone) Instinctive Biohacker (Geneticist) 3 | SP 21/21 HP 10/24 | RP 4/5 | EAC 15; KAC 15 | Fort +3; Ref +2; Will +5 | Init: +0 | Perc: +8, SM: +9 | Speed 30 ft. | Biohacks 5/5 | 1 Reroll | Active conditions: Fast Healing (SP) 1

"Yeah, Anock can find all sorts of plants that are edible. Once. Let me see if I can find us some space pumpkins or something...

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Vigilant Seal

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Female Awakened Bat Daredevil 1 | HP 0/28 | AC 19 | Fortitude +8, Reflex +10, Will +5 | Perception +8 | Speed 20 | Default Exploration: Avoid Notice +9 | Adrenaline: Yes | Hero Points 0 | Provisions: minor healing potion 1/1 | Active Conditions: Level Bump, Dying 1 | ◆◇↺

"I appreciate the attempt, Dakon, but you may have needed to calm us as well."

Rest time having ended, the Unceasing flies back into action. Mostly into the magenta-clad raider's hair before gliding away.

◆ Stride into Magenta's square

◆ Strike

Flyssa: 1d20 + 7 ⇒ (18) + 7 = 25
Slashing Damage: 1d6 + 2 ⇒ (5) + 2 = 7

◆ Take Flight

Second Seekers (Luwazi Elsebo)

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Nonbinary Human (Clone) Instinctive Biohacker (Geneticist) 3 | SP 21/21 HP 10/24 | RP 4/5 | EAC 15; KAC 15 | Fort +3; Ref +2; Will +5 | Init: +0 | Perc: +8, SM: +9 | Speed 30 ft. | Biohacks 5/5 | 1 Reroll | Active conditions: Fast Healing (SP) 1

I've already run a scenario where Anock didn't have a change of clothes. It wasn't pleasant.

Envoy's Alliance

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Male Automaton Guardian 2 | HP 28/38 | AC 20 (22) | Fortitude +9, Reflex +5, Will +6 | Resist physical 1 | Perception +4 (low-light, darkvision) | Speed 25 ft. | Default Exploration: Scout +4 | Hero Points 1 | Provisions minor healing potion 0/1 | Active Conditions: Wounded 1, prone, klar destroyed | ◆◇↺

marI/Os does his best kaiju impression.

Athletics: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26

STOMP STOMP!

Radiant Oath

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Havoc, natch.

Radiant Oath

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cries, slips

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

Profession (Dancer): 1d20 + 22 ⇒ (8) + 22 = 30

Khubelu does a happy dance in the winner's circle, netting her a small endorsement.

Grand Archive

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Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 11 | HP 108/127 | AC 30 | Fortitude +19, Reflex +20, Will +18 (Performer's Heart) | Resist cold 5, void 1 | Perception +17 (Trap Finder) | Darkvision | Speed 25, climb 10 | Default Exploration: Avoid Notice +19 | Bard Spells 6th-1/2 5th-2/3 4th-3/3 3rd-3/3 2nd-2/3 1st-2/3 | Focus 1/2 | Greater Mentalist's Staff 5/5 | Cloak of the Bat 1/1 | Breath of the Dragon 1/1 | Hero Points 1 | Provisions: moderate healing potion 1/1 | Active Conditions: Invisible 11 minutes | ◆◇↺

A blue-skinned goblin enters the room, apparently first to arrive for this briefing. If he has some sort of grand backstory, it is well hidden beneath a set of colorful - or, more accurately, gaudy - performer's clothing over a suit of well-worn armor. Strapped to his back are a well-worn bow and quiver and a pack stuffed with writings and magical devices with unusual auras, plus a single silver die held in a pouch made from an oddment of chainmail.

When the rest of the Pathfinders arrive, he introduces himself. "Jiki's the name, barely surviving adventures due to the heroics of my allies, and then document it, is my game. You'll love the story the one I'm working on now - it's about how I used my considerable powers to flee while the rest of my team fought a demon army."

It is hard to tell from his smile if this is supposed to be accurate - or reassuring.

Envoy's Alliance

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Male Automaton Guardian 2 | HP 28/38 | AC 20 (22) | Fortitude +9, Reflex +5, Will +6 | Resist physical 1 | Perception +4 (low-light, darkvision) | Speed 25 ft. | Default Exploration: Scout +4 | Hero Points 1 | Provisions minor healing potion 0/1 | Active Conditions: Wounded 1, prone, klar destroyed | ◆◇↺

A creature lumbers toward the group. At the speed it is traveling, it is no surprise that it was the last to arrive. At first it appears to be a humanoid clad head to toe in armor, but as it nears, you see that the creature itself is made of metal. Both arms have shiels attached to them - one stout with a metal panel sticking out of the center, the other light with a sharpened edge. If it bears any weapons, they are carefully hidden. Its eyes spark like tiny thunderclouds.

He slowly offers a hand, first to the venture-captain, then to each of its fellow agents. "Although I am not tardy, I seem to be the last to arrive. My apologies. I am marI/Os. I have been assigned to accompany this group, and did not receive notification in a timely manner.

"Before we begin, I must ask - have any of you seen one like me, but shaped more like a humanoid female? She would answer to cos8."


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Hello Starfinders! We have about a week left before Gameday, and there are still SF1 games with open slots.

#2-13 Storm of the End Times (tier 1-4, 4 slots left) by me

#7-12 Those Who Call (tier 3-6, 5 slots left) by phaeton_nz

#4-99 A Time of Crisis (tier 1-4, 4 slots left) by Mustaparta

#4-99 A Time of Crisis (tier 1-4, 2 slots left) by Kludde

Head over >here< to sign up and then to the respective gameplay threads to play.

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

With her enhanced speed, Khubelu circles the robot to put herself between the enemies and then broadcasts some psychic noise.

Telepathic Scream

Intimidate: 1d20 + 17 ⇒ (1) + 17 = 18
DC = 17 + 1-1/2 × the CR of the highest CR target
All targets are shaken for 1 round, plus 1 additional round for every 5 by which your result exceeds the DC

Which turns out to be an elevator music cover of the latest Neon & Noqual song.


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As long as you follow "one adventure per character, one character per adventure", it is fine. But you need to be careful not to confuse where you are in each game, or spoil information you know from one table to another.

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

<Best we hurry back to the track. We need to get driving before (Bridging the Gap ends) the other racers finish.>


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

You get 5 reputation for your chosen faction. It should be properly reported.

I will remember the combat where you took a 10-minute rest because the only enemy was in the sphere.


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺
Anock wrote:
Anock here needs 0.25 XP to get to a whole number, having played Bounties 1-3. She's now 3rd level. Is there a way to even her out, or have I missed the window of opportunity?

DM me when you hit level 4 and I will run B9 Burning Ambitions.

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

A fishbowl is a stellifera's natural habitat, so she takes the closest option and checks the video.

Not sure what skill would be appropriate.

1d20 ⇒ 13 + ???

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

Khubelu asks the track safety officer what the procedure is for hazardous condition reports and the reasons one may deviate from those procedures.

Diplomacy: 1d20 + 18 + 1d6 + 1 ⇒ (20) + 18 + (5) + 1 = 44

And now a cuttlefish is the officer's new best friend.


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raxilite ally of Khubelu| Elite Hireling Access | Life Science +14, Mysticism +14, Physical Science +14

"I love working with you, boss. Weeks of boredom and then straight into action!"

Physical Science: 1d20 + 14 ⇒ (20) + 14 = 34


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DystopianGM wrote:
Still one seat left for anyone that wants to join! (Sign-Up Link)

There isn't, as your announcement has been ninja'd. ;)


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It is, but it could get awkward if you mistake which character is in which iteration of the game.


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ANNOUNCING PLAY-BY-POST Gameday XV

PbP Gameday XV Event # 8,124,127
When: September 9, 2026 - November 25, 2026

Primary HQ location: Our channel on the Organized Play Discord at PFSchat.com #pbp-gameday-xv

Greetings Starfinders!

We’re all very excited to announce the upcoming PBP Gameday XV! I will try to keep this as brief as possible so that folks can find all the information quickly. We will be having adventures of all sizes, including quests, bounties, scenarios, and even the latest multi-table specials!

We welcome Society players and GMs of all experience levels, from grizzled veterans to wide-eyed newcomers.

★ ---- ★ ---- ★ ---- ★

Important dates:

General GM game submissions open - Immediately
Specials GM submissions open- Immediately
Specials GM Deadline - August 3, 2026
Specials GM Chosen and Notified - August 7, 2026
Scenario Support Deadline - August 9, 2026
GM early player access - August 23, 2026 (limited to 1 table and 1 Special)
Player seating, general - August 26, 2026
Start of PBP Gameday XV - September 9, 2026
End of PBP Gameday XV - November 25, 2026
The GM signup form is HERE

For more information, read the full announcement HERE

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

I will be traveling from June 28 to July 5. I will have access to my computer but may not have much time to post.

The macro for my main attack is in my profile, but generally she will try to be friends with everybody whenever possible. She can also yell at people with Inspiring Oration to heal SP (full action to restore 22 to all allies, +8 if I also spend an RP).

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

Bluff: 1d20 + 17 + 1d6 + 1 ⇒ (4) + 17 + (6) + 1 = 28

<What my friend is trying to say is that this was an ill-advised attack, but if you tell us who put you up to this, we can forget that you were here.>

Horizon Hunters

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Female Ysoki (Tunnel Rat) Core Alchemist (Toxicologist) 8 | HP 84/94 | AC 26 | Fortitude +16, Reflex +17, Will +15 | resist poison 4, +1 saves vs. poison (succ -> crit) | Perception +12, low-light | Speed 25 | Default Exploration: Avoid Notice +14 | Advanced Alchemy 2/10 | Versatile Vials 5/6 | Bend Time 1/1 | Hero Points 1 | Provisions: moderate healing potion 2/2 | Active Conditions: None | ◆◇↺

Qen puts the book in hour mouth, just because she can.


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Karai Snillore wrote:
While I am having the same response as most, and hope the best for Paizo and it's staff, my brain and eyes can't help but drift to this. Are they saying 3rd party individuals will be able to publish Society Scenarios with paizo? Like anyone can just, post a scenario and it will be good as long as it fits the guidelines?

With the generic sanctioning document for Starfinder (and no reason a similar one can't exist for Pathfinder), the mechanics of sanctioning third party content should not be difficult. My question, as someone who also games in the video way, is what sort of quality control there might be. If Infinite is filled with Society-legal shovelware, that is going to discourage people from playing Society and maybe drive them to other systems. On the other hand, checking all these offerings takes resources which Paizo might not have to spare right now.

Horizon Hunters

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Female Ysoki (Tunnel Rat) Core Alchemist (Toxicologist) 8 | HP 84/94 | AC 26 | Fortitude +16, Reflex +17, Will +15 | resist poison 4, +1 saves vs. poison (succ -> crit) | Perception +12, low-light | Speed 25 | Default Exploration: Avoid Notice +14 | Advanced Alchemy 2/10 | Versatile Vials 5/6 | Bend Time 1/1 | Hero Points 1 | Provisions: moderate healing potion 2/2 | Active Conditions: None | ◆◇↺

Qen selects a bottle - neither the best nor the worst on offer - and pours a small bit into a glass. She has no intention of getting drunk, but certainly is willing to partake of whatever libations are offered.

She raises the glass and says "To our gracious host" before sipping.

Envoy's Alliance

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Male Automaton Guardian 2 | HP 28/38 | AC 20 (22) | Fortitude +9, Reflex +5, Will +6 | Resist physical 1 | Perception +4 (low-light, darkvision) | Speed 25 ft. | Default Exploration: Scout +4 | Hero Points 1 | Provisions minor healing potion 0/1 | Active Conditions: Wounded 1, prone, klar destroyed | ◆◇↺

I actually am a robot. Batpony looks like neither a bat nor a pony.

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

Khubelu isn't sure how she got in the front, so she goes after the merc in red to create some space.

Clever Feint + Convincing Liar: 1d20 + 17 ⇒ (2) + 17 = 19
> if die was 6 or less, Free Reroll: 1d20 + 17 ⇒ (8) + 17 = 25
> if die was 7 or higher, Add Expertise: 1d6 + 1 ⇒ (4) + 1 = 5
vs. higher of 10 + Sense Motive bonus or 15 + 1½ × CR
> success - target is flat-footed until end of my next turn
> failure - target is flat-footed against me until end of my next turn
Merciful Advanced Skipshot Pistol: 1d20 + 11 ⇒ (2) + 11 = 13 vs. KAC
Piercing Damage: 2d4 + 4 ⇒ (3, 2) + 4 = 9 Nonlethal unless target is immune

25 to feint, miss horribly with the shot.


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Female Gap-Touched Raxilite Envoy 2 | HP 22/22 | AC 18 | Fortitude +4, Reflex +9, Will +6 | Perception +4 | Speed 25 ft. | Default Exploration: Search +4 | Hero Points 1 | Active Conditions: None | ◆◇↺

"Don't let my biology get in the way of your game. Just don't play anything that will require me to put you back together after it's over, please."

Advocates

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female CG stellifera enhanced envoy 8 | SP 48/48 HP 68/68 | DR 2 | RP 10/10 | EAC 24; KAC 25 | Fort +6; Ref +11; Will +9 (+2 vs. MA; +4 vs. cont/inj poi; immune gas/inh poi) | Init: +7 | Perc: +6 (darkvision 60 ft.), SM: +6+1d6+1 | Speed 30 ft., swim 30 ft. | free Clever Feint 1/1 | No Reroll | Active conditions: None.

I should note that Khubelu provides flat footed/off-guard in a non-standard way - feinting and shooting people. She cannot choose a different debuff, so if Rattus has the option, he should avoid FF/OG when getting 'em. It doesn't look like Rattus and Khubelu overlap much in role (he's pilot, I'm face) but I am happy to discuss ways to make sure we work together well.

The attack itself is a bit complex, but I think it's laid out understandably in my botting section. Basically, I choose one of two bonuses to the skill check (which I base on the number on the die) and the grant flat-footed to myself or the whole party based on my result.

Putting the finishing touches on her 8th level. She should be updated and ready by the time the website is.


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

Game has been reported and chronicles are >HERE<. Please let me know if there are any problems. I will leave the thread open for a few more days for any final questions or roleplay.

Thank you for playing!

The Exchange

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Female N Gnome Ninja (Sanctified Rogue) 5 | HP 28/28 | AC 20 T 16 FF 16 | CMB +2, CMD 16 | F: +3, R: +9, W: +3 (+2 vs. fear/despair)| Init: +6 | Perc: +10 (low-light), SM: +4 | Speed 20 ft. | Ki Pool 4/5 | Eternal Hope 1/1 | 0 Reroll | Active conditions: None
Clémence Paix wrote:
Oh là là! Gnagnatsu-chan is speechless!

That was supposed to be the blushing face emoji, but I think this way worked out better.


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

When given the rabbit, Brulivex is overjoyed andbegins clutching, cuddling, and caring for the rabbit.

Well, it looks like all four linnorms are ready to move on.


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

No plan survives first contact with the ally.

Zalkuthar calls upon his deity to smite his foe. Nethys only barely seems to be paying attention.

Kurobee wedges himself into the hallway, maneuvering so that he can bring his blade down on the red-tinged foe.

Bael also moved into the tunnels and strikes the greenish creature.

Rogarch and RawkNRole retreat. Rawk gets in a half-hearted swing, which is answered in kind.

Bite: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 1d8 + 3 ⇒ (2) + 3 = 5 plus ???

Including the half-hearted part.

Botting. Hope this is what Navi intended.

Navi begins to spin, becoming like a small tornado. She slides past Bael and focuses her fury on the blue creature.

Reflex Save: 1d20 + 4 ⇒ (2) + 4 = 6
Bludgeoning Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Who is now airborne and being battered by the winds.

Hanna's tactical situation has not meaningfully changes, so she keeps swinging.

Adamantine Glaive +1: 1d20 + 5 ⇒ (9) + 5 = 14
Damage Slashing: 1d10 + 1 ⇒ (4) + 1 = 5

Her aim has only slightly improved.

The critters have new targets, but not new plans.

Bite vs. Kurobee: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d8 + 3 ⇒ (5) + 3 = 8 plus ???

Claw vs. Kurobee: 1d20 + 10 ⇒ (3) + 10 = 13
Slashing Damage: 1d6 + 3 ⇒ (3) + 3 = 6 plus ???

Claw vs. Kurobee: 1d20 + 10 ⇒ (2) + 10 = 12
Slashing Damage: 1d6 + 3 ⇒ (2) + 3 = 5 plus ???

Bite vs. Bael: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 3 ⇒ (1) + 3 = 4 plus ???

Claw vs. Bael: 1d20 + 10 ⇒ (9) + 10 = 19
Slashing Damage: 1d6 + 3 ⇒ (3) + 3 = 6 plus ???

Claw vs. Bael: 1d20 + 10 ⇒ (15) + 10 = 25
Slashing Damage: 1d6 + 3 ⇒ (2) + 3 = 5 plus ???

Critical Confirmation: 1d20 + 10 ⇒ (20) + 10 = 30
Critical Damage: 1d8 + 3 ⇒ (8) + 3 = 11 plus ???

Kurobee deftly dodges, but Bael is hit twice, one in an important spot.

Three Fort saves, please. The first is DC 13 and the other two are DC 18.

Fail the First:
Bael is diseased and takes 1d3 ⇒ 1 Constitution damage and 1d3 ⇒ 2 Dexterity damage.

Fail the Second and/or Third:
Bael is paralyzed for 1d4 + 1 ⇒ (1) + 1 = 2 rounds.

The blue enemy tries to melee its way through the air.

Bite vs. Navi: 1d20 + 10 - 2 ⇒ (10) + 10 - 2 = 18
Damage: 1d8 + 3 ⇒ (5) + 3 = 8 plus ???

Claw vs. Navi: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9
Slashing Damage: 1d6 + 3 ⇒ (5) + 3 = 8 plus ???

Claw vs. Navi: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 14
Slashing Damage: 1d6 + 3 ⇒ (5) + 3 = 8 plus ???

It works about as well as one might expect.

Round 3-4 - bolded may go

Rogarch (3 images, haste) and RawkNRole (-8 HP, haste)
Red (-46 HP)
Green (-19 HP)
Blue (-9 HP, airborne)
Hanna (haste)
Zalkuthar (haste)
Kurobee (-1 HP, haste)
Navi (elemental form, whirlwind 3 rounds, haste)
Bael (-20 HP, haste, 3 Fort Saves)


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Recruiting five additional Starfinders of level 3-6 for The Beacon Code Dilemma at Bridging the Gap. This is a repeatable scenario where you investigate and then search for a ship lost in the Drift.

Sign up >here<.


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

Starfinder Society Azata Tier 2
Medium explorer
Speed 8; Maneuverability good (turn 1); Drift 1
AC 12; TL 12
HP 55; DT —; CT 11
Shields basic shields 40 (forward 10, port 10, starboard 10, aft 10)
Attack (Forward) light EMP cannon (EMP; range 5)
Attack (Turret) coilgun (4d4; range 20)

Power Core Arcus Heavy (130 PCU)
Drift Engine Signal Basic
Systems budget long-range sensors, crew quarters (good), mk 1 trinode computer, mk 2 armor, mk 2 defenses
Expansion Bays medical bay, science lab (general), cargo hold, escape pods

Modifiers +1 to any three checks per round, +1 Piloting
Complement 4–7

Envoy's Alliance

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Male Automaton Guardian 2 | HP 28/38 | AC 20 (22) | Fortitude +9, Reflex +5, Will +6 | Resist physical 1 | Perception +4 (low-light, darkvision) | Speed 25 ft. | Default Exploration: Scout +4 | Hero Points 1 | Provisions minor healing potion 0/1 | Active Conditions: Wounded 1, prone, klar destroyed | ◆◇↺

My spouse played a cleric whose anathema was "healing people who got hurt doing stupid things". We decided that she was deified after death and her holy symbol was a facepalm.


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

Vitellius hits the deck. Fortunately, the poison seems to have run its course.

Poko shoots the ceiling, which is impressive in an outdoor market. You can do amazing things when you roll a 4 to hit.

Anuzoreus hits the last guard standing.

Medbot defends.

Twilight hits the guard in yellow.

Anock protects himself.

Szelanius and the final guard beat a hasty retreat, aided by the general commotion in the market that is still going on.

Vitellius (-8 SP)
Anuzoreus (-13 SP)
Anock (-7 SP)

The marketplace chaos starts to settle down as soon as this battle finishes. The khulan threaten and admonish everyone present but do not attack anyone else.

Szelanius left behind some of the artifacts, though a quick look at your orders reveals that you still have not recovered all of them.

Envoy's Alliance

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Male Automaton Guardian 2 | HP 28/38 | AC 20 (22) | Fortitude +9, Reflex +5, Will +6 | Resist physical 1 | Perception +4 (low-light, darkvision) | Speed 25 ft. | Default Exploration: Scout +4 | Hero Points 1 | Provisions minor healing potion 0/1 | Active Conditions: Wounded 1, prone, klar destroyed | ◆◇↺

"Risk assessment low. Prioritize stable interaction loop."

◆ Step

◆ Strike

Shield Boss: 1d20 + 7 ⇒ (20) + 7 = 27
Bludgeoning Damage: 1d8 + 4 ⇒ (4) + 4 = 8

"Efficiency optimized."

◆ Raise a Shield

↺ Intercept Attack or ↺ Shield Block the first relevant attack.

Envoy's Alliance

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Male Automaton Guardian 2 | HP 28/38 | AC 20 (22) | Fortitude +9, Reflex +5, Will +6 | Resist physical 1 | Perception +4 (low-light, darkvision) | Speed 25 ft. | Default Exploration: Scout +4 | Hero Points 1 | Provisions minor healing potion 0/1 | Active Conditions: Wounded 1, prone, klar destroyed | ◆◇↺

marI/Os tries a zeroth law approach.

"Presenting us with the amulet is necessary for the completion of our training and installation as Pathfinder Society Agents. Additional Agents will result in greater enforcement of the law over a larger amount of territory. Therefore, ignoring Shaine's instruction is the more lawful action to take in this situation."

Diplomacy Check, ideally aiding someone else:
Diplomacy: 1d20 + 3 ⇒ (17) + 3 = 20

The Exchange

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Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None

Affirmative. It was the GM boon for PaizoCon 2020. One of my options was:

Archetype and Prestige Class Access: You are a patron to heroes of the war against the Whispering Tyrant. You may attach a copy of this boon to any of your Pathfinder First Edition characters to give them access to the mortal usher prestige class, the phoenix bloodline (bloodrager), and the soulbound summoner unchained summoner archetype.

The Exchange

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Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 | HP 1/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 | Speed 30 ft. | Nanite Surge 1/1 | 0 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None

Fun Run please.

The Exchange

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Bringing my witch/mortal usher into this game. She mostly applies touch spells by throwing cards.

Envoy's Alliance

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Female Poppet (Toy) Inventor (Armor) 3 | TINY | HP 47/36+11 | AC 20 21 | Fortitude +9 +10, Reflex +5 +6, Will +7 +8 | Resist acid 4 elec 4 fire 1 | Perception +7 +8 | Speed 25 ft. | Default Exploration: Scout +7 +8 | Hero Points 1 | Provisions lesser healing potion 0/1 | Active Conditions: Overdrive, Level Bump | ◆◇↺

https://paizo.com/threads/rzs43dza?Persistent-Damage-and-critical-hits

Short answer - if the persistent was added because it was a critical hit, it is not doubled. If it was an effect of the underlying attack, it does.


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

Know what would be fun? If I remembered to update the bad guys' HP.

Yargnod can see that the elf collapses to the floor after being hit by another rocket. Presumably he conveys this to his allies in some understated and tasteful manner.

Round 8 - bolded may go

Time Knight (-25 SP, -79 HP, 6 PP)
Purple (-220 HP, -1 RP)
Shadow Knight (-25 SP, -70 HP, 5 PP)
Palisade Knight (-11 SP, -11 HP, 7 PP, dampening field, slow 11 rounds)
Flame Knight (-39 HP, 7 PP [max])
Yellow
Eruption (end of round 8)


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qstor and redelia, please check your characters in to the Hivemarket Heist.


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

Obozaya recognizes that there is nothing natural about this hole, but realizes that he can sabotage it by wrenching some of the broken floor parts that it is anchored to.

Switching roll to Athletics, which allows a check.

The energy from the Corpse Fleet weapon knocks Dae unconscious.

Polly moves toward the pahtra and tries to stop the ... well, 'bleeding' isn't the right word, but it gets the point across.

Medicine: 1d20 + 2 ⇒ (15) + 2 = 17

And successfully stabilizes Dae, despite all odds.

Round 2-3 - bolded may go

Zlee (-8 HP, grabbed)
Dae (-19 HP, grabbed, prone, stable, wounded 1)
Hazard (2 successes)
Obozaya (-4 HP)
Polly
Tick-Tick (-4 HP)


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VA Castamir | Shattering Golden Chains | Storm of the End Times | Moon Busters | ◆◇↺

Yes, Obo, that would be a fair use of Lore.

Just start fiddling with it like any other trap. What could go wrong?

Dataphiles

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intersex N khizar nanocyte 10 | SP 42/120 HP 56/66 | RP 14/15 | EAC 28; KAC 30 | Fort +13; Ref +7; Will +5 (many bonuses) | Init: +2 | Perc: +7 (unusual senses), SM: +3 | Speed 35 ft. | Current Arrays: Gear (Ultrathin Curve Blade), Sheath | Nanite Surge 5/10 | Reroll: 0 | Active conditions: None

I kind of figured we didn't accomplish everything we needed to. Though as someone with built-in weapons, I'd rather have the boon than full cash. ;)