Master Historian

cmlobue's page

***** Pathfinder Society GM. Starfinder Society GM. 4,511 posts (10,631 including aliases). 4 reviews. No lists. 1 wishlist. 33 Organized Play characters. 40 aliases.



1 to 50 of 154 << first < prev | 1 | 2 | 3 | 4 | next > last >>

This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

The Pathfinder Society has opened its gates to visitors from across the world in anticipation of the Grand Convocation, a magnificent festival in which Pathfinders share tales of their exploits, show off their findings, and celebrate the Society's accomplishments. However, an inopportune accident quickly spirals out of control when an old enemy attempts a brazen assault on the Pathfinders' home, and an unexpected foe emerges from hiding to seek vengeance for the Society's perceived crimes. Can the Pathfinders pacify the chaos and protect their guests while simultaneously defending the Grand Lodge?


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Since the defeat of Aslynn, the Waterfall has become more of a staple around the Grand Lodge, starting to hold strange, isolated meetings with leadership and seemingly putting together some plan. Her most recent request is that a team of Pathfinder agents journey to Hwanggot and meet with the underworld dragon, Valashinaz as a introductory team. Venture-Captain Yi Da Som arranged the meeting through Valashinaz's kobold assistant, Purepurin. Unfortunately, between then and the PCs arriving, Purepurin forgot about them in the midst of pickling recipes from goblins and creepy crawlies invading the vaults! It's up to the PCs to help Purepurin bring Valashinaz's vaults under control while she summons the dragon to ensure these introductions go off without a hitch!


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


This game is part of the Outpost VII play-by-post convention. Please sign up >HERE< on or after February 12, 2024, then complete the >SIGN-IN SHEET< and place your token, initiative and perception on the >SLIDES<.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Starfinders explore a previously uncharted planet in the Vast while searching for a missing socialite.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

This scenario has the Starship tag, so please discuss your preferred roles here.


Siege of Enlightenment is a scenario for levels 1-4. Please fill in the >sign-in sheet<; add your token, initiative and perception to the >slides<; and post a little bit about your character here, including anything unusual I will need to know as GM.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

With tensions rising between two Near Space civilizations, a host of historical sites are at risk of being caught in the ensuing conflict's crossfire. The Starfinder Society's been called in to catalog one such site believed to be the ruins of a now-defunct hobgoblin empire that may have ended during the Gap. Speeding into the distant star system, the PCs must navigate the politics of the escalating conflict and reach their target.


My child has been playing PFS for about two years now, and we are looking at letting them have a turn as GM. Definitely want to start small with level 1 or 1-4 bounty or quest. Looking for advice about something that would be easier for a preteen, both in terms of reading level and complexity of mechanics they will have to handle.


I am trying to put spell macros in my bios for PBP, but all of the tags are evaluated except dice. Is there a way to force them to appear as text, so I can cut and paste all the b's and ooc's directly from my profile into a game thread?


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


This session is part of Gameday XII. Pleas sign up on this spreadsheet starting on August 10.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

When an archaeological expedition co-managed by the Starfinder Society and Cahadusar University is imperiled by the Firewings gang, the Society wastes no time dispatching a pair of formidable Starfinders to save the day. When an internal inquiry reveals these Starfinders are cunning criminals, a fresh team of agents is sent to the Marixah Republic to bring these malfeasants to justice, put an end to their schemes, and salvage the archaeological expedition!


This session is part of Gameday XII. Please sign up on this spreadsheet starting on August 10.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

A talkative skull with glowing eyes was among the many wonders that recently turned up in the Pathfinder Society's vaults. Thanks to the Society's efforts in the magic-rich city of Quantium, the skull has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and while her efforts did allow her to evade her pursuers for a time, they also left her true name in tatters. Can the Pathfinder Society help her piece together the mysteries waiting in her magical home before these forces return to steal her secrets?


This session is part of Gameday XII. Please sign up on this spreadsheet starting on August 10.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

As the Hao Jin Tapestry demiplane collapses at an increasing rate, the Pathfinder Society has decided that it must evacuate the surviving inhabitants using a powerful ritual that can return one of the demiplane's monumental sites back to the Material Plane. The only candidate large enough is Round Mountain, an immense, tunnel-ridden stone sphere pulled from the Darklands of Tian Xia centuries ago. However, in the generations since Round Mountain vanished from the Darklands, countless subterranean creatures moved into the vast cavern left behind. If the mountain returns—and it must return to save the demiplane’s refugees—it would crush all those who have moved into the cavern since.


Welcome to my game of Starfinder Society Scenario #5-03: Combatant's Concerto: Fugue of the Traitor. Please fill out the information below:

Player Name:
Character Name:
Class and Level:
PFS Number:
Faction:
Played 3-11 or 4-06:
if so, on this character?:
Anything Interesting I Should Know About Your Character:

This is the official sign up page for the game. RPG Chronicles is linked above, but if you don't post here, you're not signed up. This is because, if I have more than six volunteers, I want to give priority to those who have played the previous scenarios in the series.

I do intend to finish this before Gameday, but I am also traveling the week of August 20 and will have limited opportunity to be online. This game will be my priority if I do have any PBP time that week.

This game does have the Mech tag. I have posted the mech combat rules to the slides already. I know it will be new to most of us, but my philosophy is that PBP makes it easy to fix mistakes, so no need to worry about messing up.

I'll likely be picking the characters for the game on Monday, approximately 72 hours from now.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

When pahtra pop star and rebel leader Miiyu contacts the Starfinder Society for help securing a base of operations for the Pulonis Liberation Front in the war-ravaged wastelands of Vesk-6, a team of Starfinders is dispatched under cover of researching the dangerous storm known as the Shriek.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


Welcome to Pathfinder Society Quest #8: Shadows of the Black Sovereign, for characters of levels 3-6. Please fill out your information on the >Sign-In Sheet< to join the game, then introduce your character below and add your token, perception and initiative to the >Slides<.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

On the edge of the land known as Numeria, the Pathfinder Society has operated in secret under threat of death from the region's ruler, the cruel Black Sovereign. Venture-Captain Dagur Hawksight hopes that a meeting with the recently-sober monarch will allow the Pathfinder Society to operate openly and study the alien technology contained within Numeria's borders, but other forces have their own plans for the region.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Welcome to my run of Thralls of the Shattered God for PaizoCon 2023. Your sign in sheet is >HERE<. Please fill it out so I can determine subtier and get your chronicles to you. A small note about timing before we begin:

One thing that differs about PaizoCon: we have a hard cutoff date of July 22. If the game is not finished by then, we stop and everyone gets rewards for whatever portion of the scenario is completed. Because of this, I will be fairly aggressive with my botting. Please make sure your profile has all your stats and instructions for botting your character - >HERE< is an example. I will also be using the rule of two for decision-making: once two people have agreed to the course of action, that is what we will do.

I also reserve the right to change initiative so the sides act in blocks. If I do, I will make every effort to change in the party's favor.

Feel free to post conditional actions when necessary to minimize the time we spend waiting for each other to act.

With all that said, I try to run a fairly laid-back game. Don't be a jerk and we'll all do fine. If we make mistakes, we'll fix them and move on (and since I am doing the majority of the posting/rolling, I will probably make the majority of mistakes).

Feel free to drop into the Gameplay tab and introduce your characters. Looking forward to playing with you all on May 29!


1 person marked this as a favorite.
| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Welcome to my run of Killer in the Golden Mask for PaizoCon 2023. Your sign in sheet is >HERE<. Please fill it out so I can determine subtier and get your chronicles to you. A small note about timing before we begin:

One thing that differs about PaizoCon: we have a hard cutoff date of July 22. If the game is not finished by then, we stop and everyone gets rewards for whatever portion of the scenario is completed. Because of this, I will be fairly aggressive with my botting. Please make sure your profile has all your stats and instructions for botting your character - >HERE< is an example. I will also be using the rule of two for decision-making: once two people have agreed to the course of action, that is what we will do.

I also reserve the right to change initiative so the sides act in blocks. If I do, I will make every effort to change in the party's favor.

Feel free to post conditional actions when necessary to minimize the time we spend waiting for each other to act.

With all that said, I try to run a fairly laid-back game. Don't be a jerk and we'll all do fine. If we make mistakes, we'll fix them and move on (and since I am doing the majority of the posting/rolling, I will probably make the majority of mistakes).

Feel free to drop into the Gameplay tab and introduce your characters. Looking forward to playing with you all on May 29!


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Welcome to my run of Drift Scars for PaizoCon 2023. Your sign in sheet is >HERE<. Please fill it out so I can determine subtier and get your chronicles to you. A small note about timing before we begin:

One thing that differs about PaizoCon: we have a hard cutoff date of July 22. If the game is not finished by then, we stop and everyone gets rewards for whatever portion of the scenario is completed. Because of this, I will be fairly aggressive with my botting. Please make sure your profile has all your stats and instructions for botting your character - >HERE< is an example. I will also be using the rule of two for decision-making: once two people have agreed to the course of action, that is what we will do.

I also reserve the right to change initiative so the sides act in blocks. If I do, I will make every effort to change in the party's favor.

This scenario has a starship combat, which could slow things down significantly. I ask you to determine your roles in advance. When starship combat begins, I would like the pilot to make at least five initiative checks so each turn can start with one side moving, and everyone take all the actions at once; I will knit them together into a turn. Feel free to post conditional actions when necessary (in any situation) to minimize the time we spend waiting for each other to act.

With all that said, I try to run a fairly laid-back game. Don't be a jerk and we'll all do fine. If we make mistakes, we'll fix them and move on (and since I am doing the majority of the posting/rolling, I will probably make the majority of mistakes).

Feel free to drop into the Gameplay tab and introduce your characters. Looking forward to playing with you all on May 29!


Game will run from Monday, May 29 through Monday, July 10, 2023.

Sign up >HERE<.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

The Drift Crisis has ended, but not all is as it was. Mysterious paths through the Drift, termed "Drift lanes," have emerged, one near Triaxus. It is this Triaxian navigational anomaly that Fitch, leader of the Wayfinders, tasks the Starfinders with exploring. Things are not so simple though, as a gang of pirates has already claimed the Drift lane as their own and fiercely defend their prize. The Starfinders must deal with this threat, as well as attempting peaceful negotiations with whoever happens to be on the other side of this strange new tunnel through the Drift.


Game will run from Monday, May 29 to Monday, July 10, 2023.

Sign up >HERE<


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

An escalating series of vampire attacks in the woods near the Exalted Lodge threatens to dismantle the tenuous allegiance between the Pathfinder Society and the Church of Razmir. Venture-Captain Narsen tasks a group of Pathfinder agents with hunting down the gold-masked vampire to prevent further deaths.

What secrets might the agents uncover? Is there more to this string of murders than meets the eye? Who can the Society trust?

Can they find the killer in the golden mask?

Or will the killer find them first?


Game runs from Monday, May 29 through Monday, July 10, 2023.

Sign up >HERE<.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

After two years of blood and bravery, the Fifth Mendevian Crusade has struck a terrible blow to the Worldwound’s demons and reclaimed lost territory. The Pathfinder Society, as one of the crusade’s partners in this endeavor, has earned the right to explore and salvage what it can of the lost Sarkorian sites under Mendev’s control, and it has identified one ruin as a priority. In fact, the site seems to actively call to one agent in particular, a scarred survivor of abyssal experiments. Venture-Captain Jorsal of Lauterbury has asked the PCs to accompany this agent into the wasteland, where perhaps she might learn how to control her demonic half—or purge it completely.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

That's the end of Falcon's Descent. Please check your sign in to ensure that everything is correct. You can roll downtime here or on your own; you get two days/ one-quarter of the cash here. I will send Chronicles out tomorrow. Feel free to roleplay what you do after the battle as well.

I was thinking of running one more quest before Outpost starts. If anyone is interested in #6: Archaeology in Aspenthar, let me know (and if the whole party stays, I'll just continue it here).


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


Please fill out the >SIGN IN SHEET< and tell us a bit about your character below.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

A crystal key from another world? We should look into that. What could possibly go wrong?!


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


Please fill out the >SIGN IN SHEET< and tell us a bit about your character below.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

A group of elite Starfinders is called to Salvation's End to convince the residents of Vault-23A to evacuate the false moon. But the citizens of this utopia feel no fear and claim to have successfully fought off the forces of the mysterious Vault Lord—a tyrant who seeks to seize Salvation's End as his kingdom. As the Vault Lord's plans for conquest enter the next phase, the Starfinders are stranded behind enemy lines and must overcome a gauntlet of traps, trained soldiers, and the Vault Lord's sadistic lieutenant to escape with their lives!


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Discuss!


Please fill out the >SIGN IN SHEET< and then tell us a bit about your character, including:

Player Name:
Character Name:
OP Number:
Faction:
Downtime:
Anything I Need To Know:


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

Followers of the evil elemental lord of air Hshurha have learned of the Pathfinder Society's plans to break open the Untouchable Opal and release Hshurha's ancient rival. One of Hshurha's lieutenants is gathering forces to deal a decisive blow to the Society and its new allies in the Concordance of Elements. If the PCs act quickly, they can make a daring strike, commandeering an airship on the Plane of Air and overtaking their enemy's fortress before it has the chance to rally its army.


Welcome to Falcon's Descent, a quest for characters of level 1-4.

Please fill out the >Sign-In Sheet< and place your token, initiative and perception onto the >Slides<, then briefly introduce your character below.


| Siege of Serpents | Siege of Enlightenment | Defy the Dragon | Settling Accounts | | Necessary Introductions | ◆◇↺

You start your adventure at the edge of the nation of Andoran, just outside of an Eagle Knight encampment.

1 to 50 of 154 << first < prev | 1 | 2 | 3 | 4 | next > last >>