| cmlobue |
The scenarios players will have to choose from -
1-19 To Conquer the Dragon (5-8; Starship)
1-24 Siege of Enlightenment (1-4; Starship)
1-25 The Beacon Code Dilemma (3-6; Repeatable)
1-38 The Many Minds of Historia (5-8; Faction (Dataphiles), Faction (Exo-Guardians))
2-02 Waking the Past (3-6)
2-13 Storm of the End Times (1-4; Vehicle)
2-17 Cost of Living (3-6)
2-21 Illegal Goods (1-4; Faction (Exo-Guardians), Faction (Wayfinders))
3-05 The Hivemarket Heist (1-4; Starship)
4-09 Through Sea and Storm (9-12; Faction (Second Seekers [Ehu Hadif]), Starship, Nova)
| cmlobue |
Hivemarket Heist it is! You begin on a starship heading back from a prevous mission, so hop into the Gameplay tab and introduce yourselves to these people you've been with for weeks. You also have to pick a ship frame - Drake, Pegasus or Azata, unless someone has a boon allowing a different choice - and ideally a name for the vessel.
You can also update your information on RPG Chronicles and start filling out the Slides.
Anock
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RPG Chronicles and Slides done.
For the ship, Anock prefers the Azata so she can pretend to be a medic see to everyone's medical needs.
She's a self-centered ball of delusional ego. If she gets on anyone's nerves, please let me know (PMs are okay if you prefer). I'm happy to adjust her RP so we can all have fun.
Vitellius Korpopolis for ASNN
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I'll be playing this guy, a journalist--may need to make some purchases. I'll get to my first Gameplay post this weekend.
Anock
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Looks like we have two envoys, a solarion, a technomancer, and a nanocyte. Looks like we could use some healing, since Anock isn't nearly as capable as she thinks she is. But we'll have fun no matter who you bring.
Anock
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Anock can heal SP at a rate of 1 per round for 1 minute for a total of 7 times per day, so a light healer should be a good complement. If you can't decide, maybe roll a d2 for it?
| cmlobue |
You asked Fletch about the ship but not the goods. Also, there is a whole market full of other people you could talk to.
Anock
|
Looking back, it appears we didn't even ask about the relics. We have no idea what we're looking for. Oops.
On the one hand, that's just the level of competence one should expect from Anock's "leadership". On the other hand, it's rather embarrassing for the Society.
What if there's a hodgepodge of other items mixed in with the relics and we grab the wrong ones?
| cmlobue |
Medbot 47, are you still with us?
MedBot 47
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Yes, I'm still here. I'm really sorry about the lack of posting; it's a combination of real life hard things, lots of extra back-stage work as VL, and some sort of mental block about this particular character or scenario I can't figure out. To be very clear, none of this is the fault of anyone else here.
I will strive to do better going forward.
Anock
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Sorry life is hard right now. I hope some of the pressure releases soon.
| cmlobue |
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Starfinder Society Azata Tier 2
Medium explorer
Speed 8; Maneuverability good (turn 1); Drift 1
AC 12; TL 12
HP 55; DT —; CT 11
Shields basic shields 40 (forward 10, port 10, starboard 10, aft 10)
Attack (Forward) light EMP cannon (EMP; range 5)
Attack (Turret) coilgun (4d4; range 20)
Power Core Arcus Heavy (130 PCU)
Drift Engine Signal Basic
Systems budget long-range sensors, crew quarters (good), mk 1 trinode computer, mk 2 armor, mk 2 defenses
Expansion Bays medical bay, science lab (general), cargo hold, escape pods
Modifiers +1 to any three checks per round, +1 Piloting
Complement 4–7
Vitellius Korpopolis for ASNN
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Vitellius calls dibs on Captain! :) (though I'd understand if there's a mutiny)
Anock
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I peeked at Anuzoreus's character sheet, and it looks like he's not trained in Piloting. Looks like Anock's the best we have. Brace yourselves. The last time she piloted something, they crash landed on an uncharted planet. Poko can tell you all about it.
MedBot 47
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I think we ended up with no one on guns, because we didn't really coordinate enough on jobs. It looks like we have:
Anock as pilot
Vitellius as captain
Twilight as engineer
Medbot as science officer
I'm not sure what Poko or Anuzoreus are doing.
| cmlobue |
Anuzoreus is the only one who hasn't taken an action this round, so presumably gunner. The enemy is not in your forward arc, so you only have one attack to make this round.
Anock
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They haven't posted for a week and a half. If they don't post by tomorrow I'll bot them.
Looks like their Gunnery modifier is +3 (BAB & Ship bonus).
| cmlobue |
The starship combat is the last encounter, so I would be extremely surprised if we are not done in a month.
And I would very much appreciate another scenario off my list!
Anock
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Since Anuzoreus seems to be MIA, try gunnery. The coilgun on the turret is glitching, so you'd take a -2 penalty to the shot. The other gun won't work because their ship isn't in its targeting arc.
To calculate your modifier: (1d20 + the gunner’s base attack bonus or the gunner’s ranks in the Piloting skill + the gunner’s Dexterity modifier + bonuses from computer systems + bonuses from the captain and science officers + range penalty)
You can take one of the +1 bonuses from the ship. None of the 3 has been used yet.
@GM cmlobue: Can we switch Vitellius's +2 Encourage bonus to Poko?
| cmlobue |
Absolutely.
| cmlobue |
2-17 should be on Warhorn
Thank you! Signed up.
| cmlobue |
A reminder that, due to flying through atmosphere, you take two points of hull damage for each hex beyond the first you travel. You may want to consider other movement options.