| Full Name |
PumpkinCorp DivinoBot RNG-31029003 |
| Classes/Levels |
Android Witch 6/Mortal Usher 1 | HP 44+40/44 | AC 21, T 16, FF 16 | F: +5 R: +8, W: +6 | Perc +7 | Init +5 | Heroism, Guidance |
| Age |
| HP 44/44 | AC 21 T 16 FF 16 | CMB +3, CMD 18 | F: +5, R: +8, W: +8 (+4 vs. mind-eff/para/poi/stun) (imm. fat/exh/dis/sleep) | Init: +5 | Perc: +7, SM: +1 |
| Special Abilities |
| Speed 30 ft. | Nanite Surge 1/1 | 1 Reroll | Spells 3rd-3/3, 2nd-3/4, 1st-5/5 | Active conditions: None |
| Alignment |
Agender N Android Witch (Cartomancer) 6 / Mortal Usher 1 |
About Orenjii
Agender Tiefling Witch (Cartomancer) 6 / Mortal Usher 1
N Medium humanoid (android)
Init +5; Senses Perception +7 (low-light vision, darkvision 60 ft.), Sense Motive +1
DEFENSE
AC 21, touch 16, flat-footed 16 (+2 armor, +2 shield, +1 deflection, +1 natural armor, +5 Dex)
hp 44 (7d6+14)
Fort +5, Ref +8, Will +8 (+4 vs. mind-affection, paralysis, poison, stun)
OFFENSE
Speed 30 ft.
Melee alchemical silver cestus +3 (1d4 B/19-20/x2) or cold iron dagger +3 (1d4 P or S/19-20/x2)
Ranged +1 returning harrow card +9 (1d4+1 P plus 1d6 positive or negative plus 1d6 electricity/x2)
Special Attacks cackle, evil eye, misfortune, slumber; Reaping Strike
Witch Spells Prepared (CL 6th; concentration +11)
3rd (3/day) — bestow curse, dispel magic, vampiric touch
2nd (4/day) — cure moderate wounds, disfiguring touch, stricken heart, touch of idiocy
1st (5/day) — cure light wounds, ear-piercing scream, inflict light wounds, ray of enfeeblement, touch of combustion
0th (at will) — detect magic, guidance,, read magic, touch of fatigue
Witch Spells Known as above, plus 3rd - gentle repose, lightning bolt; 2nd - create pit; 1st - air bubble, early judgment, fumbletongue, lucky number, reduce person; 0th - arcane mark, bleed, dancing lights, daze, detect poison, grasp, light, mending, message, putrefy food and drink, resistance, spark, stabilize.
STATISTICS
Str 10, Dex 20, Con 12, Int 21, Wis 12, Cha 5
Base Atk +3; CMB +3; CMD 16
Feats Accursed Hex, Deadly Dealer, Far Shot, Point Blank Shot, Precise Shot, Simple Weapon Proficiency, Vital Strike
Skills Bluff +1, Craft (woodworking) +15 (+2 for day job), Diplomacy +1, Fly +9, Heal +5, Intimidate +1, Knowledge (arcana) +10, Knowledge (history) +10, Knowledge (nature) +10, Knowledge (planes) +15, Knowledge (religion) +17, Linguistics +6, Perception +7, Sense Motive +1, Spellcraft +15, Use Magic Device +4
Languages Azlanti, Brethedan, Common, Dwarven, Hallit, Thassilonian
SQ constructed, emotionless, nanite surge 1/day, spell deck, patron (autumn)
Traits gifted adept (vampiric touch); spirit guide; strong arm, supple wrist
Combat Gear +1 haramaki, +1 mithral buckler, ring of protection +1, amulet of natural armor +1, cloak of resistance +1, alchemists fire (2), acid (2); Other Gear headband of vast intellgence +2, belt of incredible dexterity +2, witch’s kit, partial playing card deck; 393 pp, 8 gp, 9 sp