Thunderbird

Zoge Hane's page

33 posts. Organized Play character for Riuk.


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Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

really happy to hear it went well and hope the rehabilitation is short ^_^

also

im actually going back to Paris on the 15th to the 23rd, on the 10th in going to Rome from the 10th to the 13th

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

hope everything is getting better for you GM

My wife and i have been together for 12 years come tomorrow so we will be in pairs again this weekend might not post till Monday

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Right then best try and keep him alive

Zoge steps up and fires an arrow

attack: 1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 18
damge: 1d8 ⇒ 3

i will put up my attacks for the next few rounds and will only change them if the situation calls for it. just so you wont need to hold for me if i take to long to get online. hope thats ok

Round 2 attack: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
damge: 1d8 ⇒ 4

Round 3 attack: 1d20 + 4 - 4 ⇒ (11) + 4 - 4 = 11
damge: 1d8 ⇒ 6

since we have a few front line attackers ill keep my pet with me ^+^

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Player:Riuk
Character:Zoge Hane
PFS# 143732-5
Day job: None
Guild:Liberty's Edge
Email:ramos785 AT yahoo DOdo ot com

Praying for you and yours

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Oi, Ukou i dont see you making any perception checks lol

Zoge walks with Caladin with his bow out his companion following close with him

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Zoge looks annoyed as he walks up to the door "honestly you all look as children huddled together to try and hear just open the door... once at the door zoge opens it right up and that's a look around perception: 1d20 + 11 ⇒ (3) + 11 = 14 wow lol that's was a low roll so I'm getting attacked ^_^'

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

so im guessing this game will not be completed by the 19th...

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

@Ukuo im sorry the dice roller hates me in this game, after this i do plan to use the new build i made for this character...

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

what weapon dose 1d20???

Zoge fires a arrow at the orange one and the roc stays next to him with only one left why use it lol

attack: 1d20 + 4 - 4 + 1 ⇒ (12) + 4 - 4 + 1 = 13
dammage: 1d8 + 1 ⇒ (2) + 1 = 3

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

um, hello I hope this game did not die...

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

I hope that since we archers were ready we can get a shot off before the Melee guys jump in the way ...not that is mattered. ..so changing this guy up

Zoge fires his bow

attack: 1d20 + 1 + 4 ⇒ (4) + 1 + 4 = 9
should be within 30ft: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Liberty's Edge

Caw kaw KKAW KAKA caaw:
Tegu"Yes it would be odd for the featherless cousin"

i have no idea on how to type the tengu language but hay their anthropomorphic crows ^_^

Liberty's Edge

im in bluedove's other game with my tengu and if we can get done with it before the 19th that would be potentially three tengu lol

edit

and we would all be in the same guild ^_^

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

I'd be happy to try to get into ether of your games Gm, once we are done with the game I am rebuilding my character...I already have it done just need to complete the game to update ^_^

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

"right then lets get them" Zoge cast magic weapon on his bow and takes a blunt arrow out and readies his attack

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

let's go with clockwise

Zoge takes point and led the group searching as they went

perception: 1d20 + 11 ⇒ (16) + 11 = 27

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

right so I'll let the talking go to one of the more tack full players ^_^, I will move to the door and have a look

Zoge move passed the crowd as best he can with Sieshin gliding over head to follow. Once at the door zoge opens it and looks within perception: 1d20 + 11 ⇒ (20) + 11 = 31 I see EVERYTHING ^_^

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

religion: 1d20 + 5 + 3 ⇒ (7) + 5 + 3 = 15

Zoge acts like the bird of pray within him and moves forward clawing at the dead at the same time his roc moves with his master and bites at the dead

claw: 1d20 + 2 ⇒ (4) + 2 = 6
damage: 1d3 + 2 ⇒ (3) + 2 = 5

His roc positions it self in a flanking position

bite: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
damage: 1d6 + 1 ⇒ (3) + 1 = 4

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Zoge pulls one of his blunted arrows and fires at the undead the one strait ahead of me

attack: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d8 ⇒ 1

aaand i suck...

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Oh i did not realize the door was closed i would have opened it had i known...well

"we dont have time for that we need to find out what or who sent it"

Zoge opens the door...

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Zoge moves to were the sound came from his bird moves with him

percep: 1d20 + 11 ⇒ (1) + 11 = 12*sigh*

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

perception: 1d20 + 11 ⇒ (12) + 11 = 23

"this way lets move"

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Zoge takes one of his blunted arrows out and fires at the dead

attack: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1 well that happend....

But his fingers slip as he is trying to fix a target so he dose not hit his fellows

"ah, move and give me a target, and you stay back you are not ready to fight the living dead as yet.." zoge commands heavenly roc to stay back from the fray

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Zone moves with the kitsune and readies his bow his roc Flies next to him ready for action

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

On the way to the opera zoge looked and marveled at the splendor of the city as his companion flew close to him causing some people to jump I'm fear of getting hit by his wing span

um...not going to roll since I get that on a 1 ^_^

"I knew it it's always the biggest who feel things they wish they could not...well best not draw attention to him...

After the performance

"ah, was that meant to happen, but can one of you tell me why could they not be together. ..if that was me I would just have fought harder to keep her no?"

I have no ranks in performance and since it's not a dc 10 I don't think I can roll

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Zoge shakes his head when the woman laughs

"the man was just trying to groom himself for what he knew, ah sadly my muscular friend this is not the arena and battle dress just won't do....well not that a tengu in old robes with and armored roc would ether but as with you this is all I have so just get cleaned up and place a shirt on over

Zoge motions to his ripping mussels

"those breast so you don't offend some of the less well endowed female nobility at the opera eh

Zoge said with a small smile

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

@aznive well I do have a +11 to perception so...^_^ and this is my first game with this guy so nothing to buy

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

"Ah, well i will do my best the name is Zoge Hane and this is Seishin" Zoge said inclining to the Roc perched next to him

He then looks the fox in the eye closing both if his in and says

ill oculos meos aperta aliqua arcana verba quae in nobilitatis loquitur:
translation Celestial"ill keep my eye open for any hidden words in what the nobility speaks"

as a third eye opens it gives a soft blue glow and slowly fades to show a solid white eye with flecks of Sapphire were the iris should be

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

ok all done ^_^ i have a photo so you can see what i look like just no wings

Tengu with all white feathers sits hearing the briefing perched at his side is a you Roc with brilliant white and silver tipped feathers together the watch the room

"well sadly i a have not the funds to procure such clothing..." Zoge thought

this tengu is wearing a old white and silver trimmed cloak over his armor

"My apologies but this old robe is all i have to ware to this opera. It has been a long journey here and i have used most of my funds for it well i will do my best to not offend the nobility and use my words to win any over"

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8
Ukou Xaio, Unchained wrote:
Zoge Hane wrote:
Almost done with my character just gear, spells and formatting
But he hits things right?

He shoots things

Liberty's Edge

inquisitor 1
Saves|Skills:
{R:+3};{F:+3};{W:+5}|{Fly:+7}|{Intim:+6}|{K(Arcane,Dungeon,Religion:+5}|{Se nse Motive:+10}|{Stealth:+9}
{Inish:+3}{Perception:+11} Tengu {HP:10} {AC:19,T:13,FF:16} -=Tengu Look=-
Seishin:HP|AC|Saves|Skills:
{HP:11} {AC:22,T:14,FF:18}<>{R:+5;F:+4;W:+1}|Fly:+8

Almost done with my character just gear, spells and formatting

Liberty's Edge

and dot for the pet

Liberty's Edge

an this is his AC
bager
Totem Guide (Companion Archetype)

N Small animal
Init +3;low-light vision, scent;
___________________________________________________

Defense:

_________________________________________
AC 16, touch 14, flat-footed 13 (+3 Dex, +2 natural,+1size,)
---
hp: 32 (2d8+2con,+6Toughness)
Fort: +4(+2base,+2con)
Ref: +5(+2base,+3dex)
Will: +1(+0base,+1wis)
CMD: +12 ((+0srt,+3dex,-1size,)

__________________________________________
Offense:

__________________________________________
Speed 30 ft., burrow 10 ft., climb 10 ft.
BA:+1 (+1size)
melee:+3(+1base,,+1size)
Melee: bite +2 (1d4)
Melee: 2Claw +2(1d3)
------------------------

___________________________________________________
[spoiler=Statistics]
__________________________

Size Small; AC +2 natural armor; Ability Scores Str 10, Dex 17, Con 15, Int 2, Wis 12, Cha 10; Special Attacks rage (as a barbarian, 6 rounds per day);

____________________________________________

Feats:

_______________________________________________
Skills:
:
Acrobatics* (Dex),
Climb* (Str),
Escape Artist (Dex),
Fly* (Dex),
Intimidate (Cha),
Perception* (Wis), +5 (+1rank,+1wis,+3 ICS)
Stealth* (Dex), +15 (1rank,+3dex,+4size,+4race,+3 ICS)
Survival (Wis),
Swim* (Str).

_______________________________________
tricks:

------------------
Number is tricks 7 (int2) (Bonus+1)
Attack (2) :
The animal attacks apparent enemies. You may point to a particular creature that you wish the animal to attack, and it will comply if able. Normally, an animal will attack only humanoids, monstrous humanoids, giants, or other animals. Teaching an animal to attack all creatures (including such unnatural creatures as undead and aberrations) counts as two tricks.

Flank (1):
You can instruct an animal to attack a foe you point to and always attempt to be adjacent to (and threatening) that foe. If you or an ally is also threatening the foe, the animal attempts to flank the foe, if possible. It always takes attacks of opportunity. The animal must know the attack trick before it can learn this trick.

Exclusive (1):
The animal takes directions only from the handler who taught it this trick. If an animal has both the exclusive and serve tricks, it takes directions only from the handler that taught it the exclusive trick and those creatures indicated by the trainer's serve command. An animal with the exclusive trick does not take trick commands from others even if it is friendly or helpful toward them (such as through the result of a charm animal spell), though this does not prevent it from being controlled by other enchantment spells (such as dominate animal), and the animal still otherwise acts as a friendly or helpful creature when applicable.

Sneak (1):
The animal can be ordered to make Stealth checks in order to stay hidden and to continue using Stealth even when circumstances or its natural instincts would normally cause it to abandon secrecy.

Stay (1):
The animal stays in place, waiting for you to return. It does not challenge other creatures that come by, though it still defends itself if it needs to.

Hunt (1):
This trick allows an animal to use its natural stalking or foraging instincts to find food and return it to the animal's handler. An animal with this trick may attempt Survival checks (or Wisdom checks if the animal has no ranks in Survival) to provide food for others or lead them to water and shelter (as the “get along in the wild” use of the Survival skill). An animal with this trick may use the aid another action to assist Survival checks made by its handler for these purposes.

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Special Qualities
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Link
Share Spells
Spiritual Guidance (Sp)

low-light vision, scent.
sorry for the wall ^_^